Glitter Hearts by Greg L

A magical transforming heroes RPG. Buy Now$15.00 USDor more In order to download this game you must purchase it at or above the minimum price of $15 USD. You will get access to the following files: Glitter_Hearts_Rules_Digital.pdf17 MB

Download demo

DownloadBasicMoves.pdf47 kBDownloadGlitter Hearts Character Sheet_Fillable.pdf685 kB

Development log

  • The Mystery Business Jun 07, 2023
  • Resources Jul 27, 2020
  • Fixed file Jun 12, 2020
  • The Mystery Business Jun 07, 2023
  • Resources Jul 27, 2020
  • Fixed file Jun 12, 2020

Comments

Log in with itch.io to leave a comment. Copflesh126 days agoHi Greg, love the game. Just ran session 0 for my group, and one of them wants to use the Accessory Weapon from Warrior. Looking at the traits, I’m a bit confused though. Is Wounding only available for Far/Close weapons, but not for Hand? Additionally, Is there any mechanical reason not to just choose Far, since its effective range is the full 300ft? From my understanding, Far/Close weapons simply do more damage and have more range than Hand weapons… ReplyGreg L125 days agoWounding sets the damage at 2. Period. So it’s good for people who have a low or negative physical trait. Where as sharp adds a +1 to their physical, so someone with a 2 in physical will do more damage at 3. You can put wounding on any weapon, keeping in mind that it just does 2 damage. Far/Hand/Close are all narrative tags to cover weapon choice and will alter how the battle plays out. Hand weapons will put a hero directly in danger but also more in control. Close weapons means the monster might have to move, or choose a different target to threaten if they can’t reach. Same with far. Since the conflict is a narration, the tags help inform and control what can narratively be done. Does that make sense? ReplyvvvvvvvvvVee138 days ago(1 edit)Hi there! I have a few questions if that’s okay. One player asked how many times they are able to use their powers, and I can’t seem to find the answer. For example, Life’s Healing Touch allows you to heal a flat 2 HP each time you use it. Could you just keep using it until someone was fully healed? And for something like Death’s Undead Minion, can you just summon it over and over in combat each time it’s defeated? Or can you use your power multiple times and summon multiple minions? ReplyGreg L138 days ago(+1)Hello! That’s totally ok. So, outside of battle, they can use it as much as they want. Inside a battle, keep in mind that everytime a player does an action, the world does a reaction. So if they heal as their action, the monster or threat will then react. So they could get hit, or part of the situation gets worse to pull their attention. But there isn’t a limit on how often one can use their powers, it’s all about what choices they need to make. You can summon it each time it’s defeated. You only ever get one. You can’t summon multiples. ReplyvvvvvvvvvVee138 days agoThank you so much for your reply Greg! We are very much looking forward to playing Glitter Hearts for the first time this coming Thursday. ReplyGreg L137 days ago(+1)Absolutely! I hope you have so much fun!! ReplyvvvvvvvvvVee136 days agoHi again! Sorry, I’m a little confused how combat works, or I suppose, the Clash! action. If for example the player decides to Clash! using a ranged weapon and the enemy is far away, and the player rolls an 8 for example, would the enemy still inflict damage in return? If so, how? And if so, what does a far weapon change when it comes to combat? ReplyGreg L136 days agoKeep in mind that every action in combat has a reaction, and that reaction needs to make sense in the narrative. So a far weapon would stop them from being harmed by a monster that only does up close damage if that’s what you want as the GM. Alternatively, the monster could choose to move to the person with a ranged weapon and hit, thus pulling it away from something else. Or the monster could hit someone closer like another hero or someone who is in danger. With clash, the player inflicts damage and the monster responds with damage in a way that makes narrative sense, and it doesn’t have to be to the person who fired the far weapon. Does that help? Replypiichivy1 year agoon the we can do this together! table, does “on a 12+” mean at least 13 or higher, since the level below is “on 10-12”? or does it mean at least 12 or higher? i’m assuming it means at least 12 or higher, to be consistent w/ the rules for “on a 10+” (pg. 7)? ReplyGreg L1 year ago(+2)At least 12 or higher. Replypiichivy1 year agothank you for the response! as for the behind the 8 ball results, when it says “choose n things that don’t happen”, is it saying to eliminate n options the gm can choose from the bulleted list below? ReplyGreg L1 year ago(+1)All 4 will happen. Their result allows the play to chose which options don’t happen when they are knocked out. So on a 10+, 3 of the 4 don’t happen. On a 7-9, 2 of the 4 don’t happen. Replypiichivy1 year ago(4 edits)thank you again! i have a couple more questions, so if you could be patient with me, i’d appreciate it. 75. can the same condition stack or do they only apply once? ie: you’re enfeebled already and are hit with an effect that makes you enfeebled againā€”would you then have -2 to physical? 76. for rest and relaxation, if a player rolls 6 or lower, would they still be able to restore health, albeit at the cost of a broken relationship/isolated condition? 77. for the team attack option from the power points, whose emotional rating is used for the roll? the one who called the attack, the one with the highest emotional rating in the team, or the team’s emotional modifiers combined? or does everyone roll +emotional and the gm takes the average? ReplyGreg L1 year ago(+1)1. Conditions can only apply once, but if you like them stacking, you can do that too. 2. You can always heal back to full health on a good nights rest or spending time with your friends. Rest and Relaxation is mainly to remove any conditions that you have. On a 6 or lower, you will not remove any conditions, break that relationship, but still heal back your full HP. 2. The person who called the attack makes the roll. Your comfort with meta gaming may allow the person with the highest emotional rating to make the roll. But I always let the person called the team attack make the roll. And they can always spend more power points than needed to gain advantage on that roll. So if there are 4 players, the need 5 power points among them to make the team attack. If they spend 6, the person making the roll has advantage on that roll. ReplyView more in threadVibatcity1 year agoFor the Idol’s Gentle Winds of Healing, the failed condition says they take +Emotional damage. How do you rule that damage is taken? My players and I were very confused as to how that worked. ReplyGreg L1 year ago(+1)You transfer your emotional rating in damage to yourself. Person A is trying to heal person b and they fail. They still heal Person B, by transferring those wounds to themselves equal to their emotional rating. If person A has an emotional rating of 1, they would heal 1 from person b, and take 1 damage to themselves. If they have a 0 or less, on a fail, they don’t heal person B because they have no emotional rating. Does that help? ReplyVibatcity1 year agoThat helps a lot! Thank you so much! <3 ReplyRandomnessgirl011 year ago(+1)(-1)Hey, so I got this as a part of the racial bundle and the pride bundle, but for both I paid under 15 bucks. So, despite owning the game through two different packs, I have to pay another 15 bucks if I want to get the ruleset? I just want to make sure that’s right. ReplyGreg L1 year ago(1 edit)(+4)You should be able to download the full rule set through either bundle. Is it not showing up as a download option? Do you not have a download next to the package at the top of the page? ReplyRandomnessgirl011 year ago(+1)(-1)Oh thanks! I disregarded the download thing at top and was only seeing the one on the page. I’m a bit new to itch.io. ReplySquinish1 year ago(-2)Not my thing, D&D that is. Don’t really have anyone to play it with but I do love the art. I got it with the Queer Bundle. Replyluberson2 years ago(-3)I buy the bundle but I canā€™t download the game all I see is the digital.pdf Replymisumisu20022 years ago(+6)Glitter Hearts is not a game, it’s a guide and ruleset for playing a physical RPG ^^ Replypoopaa2 years ago(-1)man i really want to play this game it looks soo good but unfortunately i cant buy it :(((( Replykumo_tk2 years ago(+5)It’s still in the “TTRPG for Reproductive Rights” bundle for 5$ Replypoopaa2 years agothankyouuu ReplyGiftOfGabby2 years agoDo you ever plan on releasing this on roll20 or foundry or the like? ReplyGreg L2 years ago(+2)Releasing for Roll20 has been a plan but I need to find a good coding person for sheets and the like and that hasn’t happened it. It’s on my wish list. Replymakelovely2 years ago(+6)Just wrapped up a six month campaign using the Glitter Hearts system and it was SO MUCH FUN! Having grown up with magical girls, I’d been looking for a good ttrpg to handle that kind of atmosphere and it was just wonderful. The system is a nice balance of crunch and adaptable, with so many fun options to choose from for the character building. It was my first time being a GM and I felt really well equipped to run everything, even with my nerves haha. I just wanted to say thank you for facilitating some great fun, even while my friends and I were apart due to the pandemic. I’m sure we’ll come back to it again, and I can’t wait to try out the player side of things myself sometime! ReplyGreg L2 years agoThank you so much. I’m always happy to hear that people had a good time while playing. I hope it brings you many years of enjoyment and good memories. ReplyKalum from The Rolistes3 years ago(+1)(-1)I owe but I have not played this game……shame, shame, shame on me.Hopefully, I’ll create an opportunity to this year.In the meantime, I can watch again and again the interview I recorded with Greg L. Replykumada13 years ago(+2)Glitter Hearts is a PbtA magical girl (and optionally mecha) pen-and-paper rpg. It’s waaaay lighter in tone than something like Magical Burst or Princess The Hopeful, but it’s not without tension. To put it another way, Cute High Earth Defense Club Love is listed as an influence, but so is Sailor Moon. Glitter’s PDF is 138 pages, with great illustrations and a supernaturally perfect layout, and this makes it really easy to pick up casually. Mechanically, if you’ve played a Powered By The Apocalypse game, playing Glitter Hearts will also be super easy. Its biggest divergence is that when you roll a complication, you can simply give up on what you were trying to do instead of getting messed up by it. This sort of pulls the teeth from ‘failing forward’, but it’s also a really nice pressure-release mechanism for the PbtA engine and gives players an optional break from having their lives relentlessly complicated. Character creation has some nice crunch to it, without getting difficult to manage. Characters are built from three playbooks each: their everyday identity, their Magical Archetype, and their Mystic Connection. Your identity determines your primary stat, your archetype gives you a set of class-specific Moves, and your connection adds tags and modifiers onto your kit. It’s really cool, and makes character creation feel very engaging. Combat and conflict also have solid crunch to them—somehow without compromising the simplicity of the PbtA engine. HP isn’t just 1–4 boxes. Tags have mechanical bite. Also, in addition to a full kit of powers, players also have access to a meta currency called Power Pool that can be spent to boost rolls or fuel super attacks. The super attacks do trivialize climactic battles a bit (a 12+ insta-wins, and if you have enough pool you can just boost into that range), so you may want to give significant enemies multiple phases (or make sure their battle is at the start of a session, before anyone has gained any pool) if you want them to do something more than eat an ultra on their first turn in combat. Still, the super attacks aren’t *too* easy to charge up, so the GM shouldn’t worry about them coming out every battle. Speaking of GMs, the GMing section is great, and includes a lot of troubleshooting advice for different common scenarios. It also adds a full bestiary and a very short sample adventure, plus some alternate rules for modding the game to run in different genres. Overall, Glitter Hearts is a fun, really polished game that tells magical girl stories without committing the group to a particular tone or subgenre. It has a lot of fun design, and I’d recommend picking it up if you like any of its influences. Minor Issues: -Page 36, Connections, does not specify that you only start with one Move from your Connection. The other sections (archetype and identity) are clear, but Connection isn’t. ReplyGreg L3 years agoThank you! ReplyElite_Mooks3 years agoI don’t know if you ever answered this, but will there ever be another way to get a physical copy of the book? Through Drive thru or like a Con..etc. ReplyGreg L3 years ago(+1)Yes, I’m working on getting a series of physical books run and will update my website with info as soon as they are available. Replydonsheldon3 years agoMy group is so looking forward to trying this one. The only problem is everyone wants to play instead of GM because the character possibilities are so enticing. Good problem to have. ReplyGreg L3 years ago(+1)That’s a great problem to have. Hopefully someone takes the GM spot and you call can enjoy! ReplyMarquezTheGM3 years ago(+1)Do you get a weapon to start in Glitter Hearts if you don’t pick one as a power? Or can you do no damage on a Clash roll if your Physical is a 0? ReplyGreg L3 years ago(+1)You have to pick a weapon to have a weapon. If a person has a physical of 0, they do no damage unless they roll well on the clash roll. The GM can decide that they always do 1 damage if they wish, but I often say that there are so many other things to do, that it’s ok for them not to do any damage unless they roll well. ReplyFalconier1113 years agoIā€™ve been looking over the PDF and I have a question; I saw that stats are capped at +3, but does that cap apply to bonuses too? I canā€™t find anything about that and I worry that piling pluses will kind of break the system. ReplyGreg L3 years agoIf you are talking about piling on plus ones from the We can do it move, a person helps and then the person they are helping should take the action they are being assisted with. There are rare occasions where things can be constructed in a way to allow many +1s to happen at once, and I’ve seen it happen once for one roll. In things like combat, I will usually allow 1 person to help, but I’ve talked to other GMs are fine with letting multiple people help. The thing to keep in mind is the narrative and that the world won’t wait. So as each person tries to help, the world should be acting alongside those actions. ReplyBrokenMask3 years agoHey. I’m running this game this Saturday and I’m planning on writing a review for it on my site. It’s going to be the first RPG system I review there (the site is still very new). Initially the reviews are only available in Portuguese, but we’re working on having them in English as well.Would you (Greg L) be interested in reading it?Also…do you have any interest in translating this book to other languages? ReplyGreg L3 years agoI would be interested in reading it and I’m interested in other languages. ReplyBrokenMask3 years agoSorry for not getting back to you. These past couple of weeks were absolutely insane. Is there any way I can get in touch with you to talk about translations and to share the review?(btw…people absolutely loved your game and we’re planning a campaign now) ReplyGreg L3 years agoI’m actually working with a company in Brazil for translation right now. But you can reach me at [email protected] ReplyLazerSpammer3 years ago(+4)This game is so good and fun to RP with that, after picking it up in the BLM bundle, I bought it three more times so I could convince friends to play with me. Not sure there is a stronger form of recommendation I could give it than that lol ReplyGreg L3 years ago(+1)Thank you so much! I hope you all have the best time. ReplyLoliqua3 years agoI’ve wanted this game since I first saw it on kickstarter back when it was first launched! Forgot about it until I bought the BLM bundle - was SO ecstatic to find this gem in it!! Seeing all the inclusive art is a real joy! <3 I’ve never played any ttrpg’s before, but I’m having a great time just creating characters atm. (Cannot seem to figure out how to get just the character sheets to fill/save; I’m probably missing something, but if not, it may be a good idea to add them as a separate, fillable pdf file? IDK.) Either way, even on my own I adore this game!! You did a great job and I’m super excited for this to be my entry game into ttrpg’s!! Just gotta find some people to play with, lol! ReplyGreg L3 years agoI’m so glad that you found my game! There are many support files including character sheets at https://www.leatherman.games/games/glitter-hearts ReplyLoliqua3 years agoThank you so much for the link! I feel dumb for not noticing your site. >3< The printable Move lists are awesome! Much easier to look up than going through the whole thing. tysm again!! ReplyThe-Great-Soldier3 years ago(+1)(-1)I just saw an image of a physically restricted muslim woman in the pdf and man i just want to thank you so so much. Im not physically restricted or a woman but i love that your representing them. I never ever imagined that there would be art of a restricted muslim woman in a table top game. So on behalf of me and my friends thank you so much. ReplyGreg L3 years agoYou are very welcome. Replyalex1443 years ago(+1)Hey, anyone here interested in setting up an online game? LGBTQA friendly a must, reply to this comment if interested ReplyThe-Great-Soldier3 years ago(1 edit)(+1)yeah sure im down but i haven’t played this game tho (however I do have experience with D&D and i love tabletop games) ReplyBrokenMask3 years ago(+1)I’m dying to play this game. Count me in. I play RPG on Roll20 every week, so I strongly recommend it ReplyDeleted post3 years agoDeleted 3 years agoReplyBrokenMask3 years ago(+1)Out of the gate I just want to congratulate the creator on the incredibly diverse art of the book, picturing different genders and ethnicities. Thank you for this. ReplyGreg L3 years ago(+2)You’re welcome. It was important to me that as many people as possible could see themselves in my book. ReplyBrokenMask3 years ago(+1)My good sir, you are awesome.I’m also creating my own system and I hope I get it just as right as you did, ReplyInclusiveGames3 years ago(+3)Gorgeously illustrated tabletop roleplaying game for creating stories in the ‘magical girls’ genre… Or rather, magical heroes, since it’s got fantastic gender diversity throughout. It’s Powered by the Apocalypse so the 2d6 mechanics look pretty solid and straightforward. There are also variant rules for ‘vehicular heroes’: think Voltron or Power Rangers. 5/5 stars ā€“ outstanding. ReplyGreg L3 years ago(+1)Thank you! ReplyDizzardy3 years ago(+1)To be honest this is more of a general question about the tabletop games in the bundle, can you play these online? Are there communities where people play these tabletop games together over the internet? I don’t really have anyone to play them with but a lot of them in the bundle sound really interesting. ReplyGreg L3 years ago(+5)There are a few online communities that make role playing games easy. https://roll20.net/ is one example. Also, I’m working with a company that is making Role, for online game systems. They are kickstarting now. https://www.kickstarter.com/projects/role/role-a-new-kind-of-platform-for-the-rp… Replysheabuttababii3 years ago(+3)Wait I found this game in the bundle and I loveee it. However, can you mix elements and mechanics of this game to make a dnd homebrew campaign. Or can you make this game a long term campaign?? ReplyGreg L3 years ago(+1)You can certainly set the game in a D&D type world and I think most of it will work just fine. Several people have been making long term campaigns and I think you can run the game for a full campaign. Replyshortkingtozier3 years ago(+2)Cant believe i bought the bundle not knowing this was in it, because this alone would have justified the bundle. a magical girls ttrp with easy mechanics and gorgeous art! I especially appreciated the section that talked about power scales for the gm in reference to the creatures the PCs will have to defeat. even a monster thats very weak to the heroes can do a lot of damage to the general population which is important to keep in mind for a game like this. ReplyGreg L3 years ago(+1)Thank you for the kind words! I’m glad that you found my game in the mix. I hope that you have so much fun playing the game. ReplyKirstie4 years ago(+2)I’m so happy to have found your game in the bundle, I just rediscovered my love for the magical guardian genre and actually started to adapt some stuff from the PbtA system myself to use before I found Glitter Hearts! I’m loving the art direction and the clear attention to providing a diversified look and feel to a genre that’s dear to my heart! I’m excited to start playing! ReplyGreg L4 years ago(+1)Awesome! I hope you really enjoy the game and have fun with it. ReplyZev Mir4 years agoIā€™m unbelievably happy and thankful that I found your game in the bundle. Iā€™m also a contributor, and I wanted to let you know that this means a lot to me. Especially in terms of art direction and inclusion. The non-binary bear witch is someone like me haha! But the other characters are fantastic as well. Hey, if you wanna come over to Turnaya and the Immergrummel woods, weā€™re having a cake with you! Georg the Hamsterpunk ReplyGreg L4 years agoI’m so happy that you found my game! I’m still trying to go through the bundle cuz it keeps getting bigger and bigger! I’d love to come get some cake. Thanks for reaching out! Replywindyvalleyzone4 years ago(+1)I got this bundle yesterday, and I was delighted to find this gem in there! I’m already a fan of the Powered By The Apocalypse system, and I love your spin on it! I think you’ll love to hear that this game will be my first time GM’ing, and the first tabletop for a couple young nieces of mine! ReplyGreg L4 years agoThat’s so awesome! I hope you all love it. ReplyAlbaharu4 years ago(+1)I got this in the bundle because it looked so damn good and omg, it looks super good! Tragically im terrible at reading rule books, but the art and what I saw it’s fucking fantastic! I wanted a magical girl rp game for so long!! ;_; I would love to watch a campain on youtube or listen to a podcast about this. The edition its also super cool ReplyGreg L4 years ago(+4)Thanks! You can go to Leatherman.games and I’ve listed the youtube series that I did with Nerd Immersion. Also, we did a mini-season for my podcast Very Random Encounters - vre.show ReplyAlbaharu4 years agoYes! I found a vid on youtube! Thanks a lot! I’ll check it out ^_^ ReplyTwinkee4 years agoI’m having trouble with the bookmarks in the pdf. The table of contents links work, but the bookmarks themselves are just technical jargon. ReplyGreg L4 years ago(+2)I will have to look into the file and see if something went wrong. Thank you for reaching out. Reply Log in with itch.io to leave a comment. Copflesh126 days agoHi Greg, love the game. Just ran session 0 for my group, and one of them wants to use the Accessory Weapon from Warrior. Looking at the traits, I’m a bit confused though. Is Wounding only available for Far/Close weapons, but not for Hand? Additionally, Is there any mechanical reason not to just choose Far, since its effective range is the full 300ft? From my understanding, Far/Close weapons simply do more damage and have more range than Hand weapons… ReplyGreg L125 days agoWounding sets the damage at 2. Period. So it’s good for people who have a low or negative physical trait. Where as sharp adds a +1 to their physical, so someone with a 2 in physical will do more damage at 3. You can put wounding on any weapon, keeping in mind that it just does 2 damage. Far/Hand/Close are all narrative tags to cover weapon choice and will alter how the battle plays out. Hand weapons will put a hero directly in danger but also more in control. Close weapons means the monster might have to move, or choose a different target to threaten if they can’t reach. Same with far. Since the conflict is a narration, the tags help inform and control what can narratively be done. Does that make sense? ReplyvvvvvvvvvVee138 days ago(1 edit)Hi there! I have a few questions if that’s okay. One player asked how many times they are able to use their powers, and I can’t seem to find the answer. For example, Life’s Healing Touch allows you to heal a flat 2 HP each time you use it. Could you just keep using it until someone was fully healed? And for something like Death’s Undead Minion, can you just summon it over and over in combat each time it’s defeated? Or can you use your power multiple times and summon multiple minions? ReplyGreg L138 days ago(+1)Hello! That’s totally ok. So, outside of battle, they can use it as much as they want. Inside a battle, keep in mind that everytime a player does an action, the world does a reaction. So if they heal as their action, the monster or threat will then react. So they could get hit, or part of the situation gets worse to pull their attention. But there isn’t a limit on how often one can use their powers, it’s all about what choices they need to make. You can summon it each time it’s defeated. You only ever get one. You can’t summon multiples. ReplyvvvvvvvvvVee138 days agoThank you so much for your reply Greg! We are very much looking forward to playing Glitter Hearts for the first time this coming Thursday. ReplyGreg L137 days ago(+1)Absolutely! I hope you have so much fun!! ReplyvvvvvvvvvVee136 days agoHi again! Sorry, I’m a little confused how combat works, or I suppose, the Clash! action. If for example the player decides to Clash! using a ranged weapon and the enemy is far away, and the player rolls an 8 for example, would the enemy still inflict damage in return? If so, how? And if so, what does a far weapon change when it comes to combat? ReplyGreg L136 days agoKeep in mind that every action in combat has a reaction, and that reaction needs to make sense in the narrative. So a far weapon would stop them from being harmed by a monster that only does up close damage if that’s what you want as the GM. Alternatively, the monster could choose to move to the person with a ranged weapon and hit, thus pulling it away from something else. Or the monster could hit someone closer like another hero or someone who is in danger. With clash, the player inflicts damage and the monster responds with damage in a way that makes narrative sense, and it doesn’t have to be to the person who fired the far weapon. Does that help? Replypiichivy1 year agoon the we can do this together! table, does “on a 12+” mean at least 13 or higher, since the level below is “on 10-12”? or does it mean at least 12 or higher? i’m assuming it means at least 12 or higher, to be consistent w/ the rules for “on a 10+” (pg. 7)? ReplyGreg L1 year ago(+2)At least 12 or higher. Replypiichivy1 year agothank you for the response! as for the behind the 8 ball results, when it says “choose n things that don’t happen”, is it saying to eliminate n options the gm can choose from the bulleted list below? ReplyGreg L1 year ago(+1)All 4 will happen. Their result allows the play to chose which options don’t happen when they are knocked out. So on a 10+, 3 of the 4 don’t happen. On a 7-9, 2 of the 4 don’t happen. Replypiichivy1 year ago(4 edits)thank you again! i have a couple more questions, so if you could be patient with me, i’d appreciate it. 466. can the same condition stack or do they only apply once? ie: you’re enfeebled already and are hit with an effect that makes you enfeebled againā€”would you then have -2 to physical? 467. for rest and relaxation, if a player rolls 6 or lower, would they still be able to restore health, albeit at the cost of a broken relationship/isolated condition? 468. for the team attack option from the power points, whose emotional rating is used for the roll? the one who called the attack, the one with the highest emotional rating in the team, or the team’s emotional modifiers combined? or does everyone roll +emotional and the gm takes the average? ReplyGreg L1 year ago(+1)1. Conditions can only apply once, but if you like them stacking, you can do that too. 2. You can always heal back to full health on a good nights rest or spending time with your friends. Rest and Relaxation is mainly to remove any conditions that you have. On a 6 or lower, you will not remove any conditions, break that relationship, but still heal back your full HP. 2. The person who called the attack makes the roll. Your comfort with meta gaming may allow the person with the highest emotional rating to make the roll. But I always let the person called the team attack make the roll. And they can always spend more power points than needed to gain advantage on that roll. So if there are 4 players, the need 5 power points among them to make the team attack. If they spend 6, the person making the roll has advantage on that roll. ReplyView more in threadVibatcity1 year agoFor the Idol’s Gentle Winds of Healing, the failed condition says they take +Emotional damage. How do you rule that damage is taken? My players and I were very confused as to how that worked. ReplyGreg L1 year ago(+1)You transfer your emotional rating in damage to yourself. Person A is trying to heal person b and they fail. They still heal Person B, by transferring those wounds to themselves equal to their emotional rating. If person A has an emotional rating of 1, they would heal 1 from person b, and take 1 damage to themselves. If they have a 0 or less, on a fail, they don’t heal person B because they have no emotional rating. Does that help? ReplyVibatcity1 year agoThat helps a lot! Thank you so much! <3 ReplyRandomnessgirl011 year ago(+1)(-1)Hey, so I got this as a part of the racial bundle and the pride bundle, but for both I paid under 15 bucks. So, despite owning the game through two different packs, I have to pay another 15 bucks if I want to get the ruleset? I just want to make sure that’s right. ReplyGreg L1 year ago(1 edit)(+4)You should be able to download the full rule set through either bundle. Is it not showing up as a download option? Do you not have a download next to the package at the top of the page? ReplyRandomnessgirl011 year ago(+1)(-1)Oh thanks! I disregarded the download thing at top and was only seeing the one on the page. I’m a bit new to itch.io. ReplySquinish1 year ago(-2)Not my thing, D&D that is. Don’t really have anyone to play it with but I do love the art. I got it with the Queer Bundle. Replyluberson2 years ago(-3)I buy the bundle but I canā€™t download the game all I see is the digital.pdf Replymisumisu20022 years ago(+6)Glitter Hearts is not a game, it’s a guide and ruleset for playing a physical RPG ^^ Replypoopaa2 years ago(-1)man i really want to play this game it looks soo good but unfortunately i cant buy it :(((( Replykumo_tk2 years ago(+5)It’s still in the “TTRPG for Reproductive Rights” bundle for 5$ Replypoopaa2 years agothankyouuu ReplyGiftOfGabby2 years agoDo you ever plan on releasing this on roll20 or foundry or the like? ReplyGreg L2 years ago(+2)Releasing for Roll20 has been a plan but I need to find a good coding person for sheets and the like and that hasn’t happened it. It’s on my wish list. Replymakelovely2 years ago(+6)Just wrapped up a six month campaign using the Glitter Hearts system and it was SO MUCH FUN! Having grown up with magical girls, I’d been looking for a good ttrpg to handle that kind of atmosphere and it was just wonderful. The system is a nice balance of crunch and adaptable, with so many fun options to choose from for the character building. It was my first time being a GM and I felt really well equipped to run everything, even with my nerves haha. I just wanted to say thank you for facilitating some great fun, even while my friends and I were apart due to the pandemic. I’m sure we’ll come back to it again, and I can’t wait to try out the player side of things myself sometime! ReplyGreg L2 years agoThank you so much. I’m always happy to hear that people had a good time while playing. I hope it brings you many years of enjoyment and good memories. ReplyKalum from The Rolistes3 years ago(+1)(-1)I owe but I have not played this game……shame, shame, shame on me.Hopefully, I’ll create an opportunity to this year.In the meantime, I can watch again and again the interview I recorded with Greg L. Replykumada13 years ago(+2)Glitter Hearts is a PbtA magical girl (and optionally mecha) pen-and-paper rpg. It’s waaaay lighter in tone than something like Magical Burst or Princess The Hopeful, but it’s not without tension. To put it another way, Cute High Earth Defense Club Love is listed as an influence, but so is Sailor Moon. Glitter’s PDF is 138 pages, with great illustrations and a supernaturally perfect layout, and this makes it really easy to pick up casually. Mechanically, if you’ve played a Powered By The Apocalypse game, playing Glitter Hearts will also be super easy. Its biggest divergence is that when you roll a complication, you can simply give up on what you were trying to do instead of getting messed up by it. This sort of pulls the teeth from ‘failing forward’, but it’s also a really nice pressure-release mechanism for the PbtA engine and gives players an optional break from having their lives relentlessly complicated. Character creation has some nice crunch to it, without getting difficult to manage. Characters are built from three playbooks each: their everyday identity, their Magical Archetype, and their Mystic Connection. Your identity determines your primary stat, your archetype gives you a set of class-specific Moves, and your connection adds tags and modifiers onto your kit. It’s really cool, and makes character creation feel very engaging. Combat and conflict also have solid crunch to them—somehow without compromising the simplicity of the PbtA engine. HP isn’t just 1–4 boxes. Tags have mechanical bite. Also, in addition to a full kit of powers, players also have access to a meta currency called Power Pool that can be spent to boost rolls or fuel super attacks. The super attacks do trivialize climactic battles a bit (a 12+ insta-wins, and if you have enough pool you can just boost into that range), so you may want to give significant enemies multiple phases (or make sure their battle is at the start of a session, before anyone has gained any pool) if you want them to do something more than eat an ultra on their first turn in combat. Still, the super attacks aren’t *too* easy to charge up, so the GM shouldn’t worry about them coming out every battle. Speaking of GMs, the GMing section is great, and includes a lot of troubleshooting advice for different common scenarios. It also adds a full bestiary and a very short sample adventure, plus some alternate rules for modding the game to run in different genres. Overall, Glitter Hearts is a fun, really polished game that tells magical girl stories without committing the group to a particular tone or subgenre. It has a lot of fun design, and I’d recommend picking it up if you like any of its influences. Minor Issues: -Page 36, Connections, does not specify that you only start with one Move from your Connection. The other sections (archetype and identity) are clear, but Connection isn’t. ReplyGreg L3 years agoThank you! ReplyElite_Mooks3 years agoI don’t know if you ever answered this, but will there ever be another way to get a physical copy of the book? Through Drive thru or like a Con..etc. ReplyGreg L3 years ago(+1)Yes, I’m working on getting a series of physical books run and will update my website with info as soon as they are available. Replydonsheldon3 years agoMy group is so looking forward to trying this one. The only problem is everyone wants to play instead of GM because the character possibilities are so enticing. Good problem to have. ReplyGreg L3 years ago(+1)That’s a great problem to have. Hopefully someone takes the GM spot and you call can enjoy! ReplyMarquezTheGM3 years ago(+1)Do you get a weapon to start in Glitter Hearts if you don’t pick one as a power? Or can you do no damage on a Clash roll if your Physical is a 0? ReplyGreg L3 years ago(+1)You have to pick a weapon to have a weapon. If a person has a physical of 0, they do no damage unless they roll well on the clash roll. The GM can decide that they always do 1 damage if they wish, but I often say that there are so many other things to do, that it’s ok for them not to do any damage unless they roll well. ReplyFalconier1113 years agoIā€™ve been looking over the PDF and I have a question; I saw that stats are capped at +3, but does that cap apply to bonuses too? I canā€™t find anything about that and I worry that piling pluses will kind of break the system. ReplyGreg L3 years agoIf you are talking about piling on plus ones from the We can do it move, a person helps and then the person they are helping should take the action they are being assisted with. There are rare occasions where things can be constructed in a way to allow many +1s to happen at once, and I’ve seen it happen once for one roll. In things like combat, I will usually allow 1 person to help, but I’ve talked to other GMs are fine with letting multiple people help. The thing to keep in mind is the narrative and that the world won’t wait. So as each person tries to help, the world should be acting alongside those actions. ReplyBrokenMask3 years agoHey. I’m running this game this Saturday and I’m planning on writing a review for it on my site. It’s going to be the first RPG system I review there (the site is still very new). Initially the reviews are only available in Portuguese, but we’re working on having them in English as well.Would you (Greg L) be interested in reading it?Also…do you have any interest in translating this book to other languages? ReplyGreg L3 years agoI would be interested in reading it and I’m interested in other languages. ReplyBrokenMask3 years agoSorry for not getting back to you. These past couple of weeks were absolutely insane. Is there any way I can get in touch with you to talk about translations and to share the review?(btw…people absolutely loved your game and we’re planning a campaign now) ReplyGreg L3 years agoI’m actually working with a company in Brazil for translation right now. But you can reach me at [email protected] ReplyLazerSpammer3 years ago(+4)This game is so good and fun to RP with that, after picking it up in the BLM bundle, I bought it three more times so I could convince friends to play with me. Not sure there is a stronger form of recommendation I could give it than that lol ReplyGreg L3 years ago(+1)Thank you so much! I hope you all have the best time. ReplyLoliqua3 years agoI’ve wanted this game since I first saw it on kickstarter back when it was first launched! Forgot about it until I bought the BLM bundle - was SO ecstatic to find this gem in it!! Seeing all the inclusive art is a real joy! <3 I’ve never played any ttrpg’s before, but I’m having a great time just creating characters atm. (Cannot seem to figure out how to get just the character sheets to fill/save; I’m probably missing something, but if not, it may be a good idea to add them as a separate, fillable pdf file? IDK.) Either way, even on my own I adore this game!! You did a great job and I’m super excited for this to be my entry game into ttrpg’s!! Just gotta find some people to play with, lol! ReplyGreg L3 years agoI’m so glad that you found my game! There are many support files including character sheets at https://www.leatherman.games/games/glitter-hearts ReplyLoliqua3 years agoThank you so much for the link! I feel dumb for not noticing your site. >3< The printable Move lists are awesome! Much easier to look up than going through the whole thing. tysm again!! ReplyThe-Great-Soldier3 years ago(+1)(-1)I just saw an image of a physically restricted muslim woman in the pdf and man i just want to thank you so so much. Im not physically restricted or a woman but i love that your representing them. I never ever imagined that there would be art of a restricted muslim woman in a table top game. So on behalf of me and my friends thank you so much. ReplyGreg L3 years agoYou are very welcome. Replyalex1443 years ago(+1)Hey, anyone here interested in setting up an online game? LGBTQA friendly a must, reply to this comment if interested ReplyThe-Great-Soldier3 years ago(1 edit)(+1)yeah sure im down but i haven’t played this game tho (however I do have experience with D&D and i love tabletop games) ReplyBrokenMask3 years ago(+1)I’m dying to play this game. Count me in. I play RPG on Roll20 every week, so I strongly recommend it ReplyDeleted post3 years agoDeleted 3 years agoReplyBrokenMask3 years ago(+1)Out of the gate I just want to congratulate the creator on the incredibly diverse art of the book, picturing different genders and ethnicities. Thank you for this. ReplyGreg L3 years ago(+2)You’re welcome. It was important to me that as many people as possible could see themselves in my book. ReplyBrokenMask3 years ago(+1)My good sir, you are awesome.I’m also creating my own system and I hope I get it just as right as you did, ReplyInclusiveGames3 years ago(+3)Gorgeously illustrated tabletop roleplaying game for creating stories in the ‘magical girls’ genre… Or rather, magical heroes, since it’s got fantastic gender diversity throughout. It’s Powered by the Apocalypse so the 2d6 mechanics look pretty solid and straightforward. There are also variant rules for ‘vehicular heroes’: think Voltron or Power Rangers. 5/5 stars ā€“ outstanding. ReplyGreg L3 years ago(+1)Thank you! ReplyDizzardy3 years ago(+1)To be honest this is more of a general question about the tabletop games in the bundle, can you play these online? Are there communities where people play these tabletop games together over the internet? I don’t really have anyone to play them with but a lot of them in the bundle sound really interesting. ReplyGreg L3 years ago(+5)There are a few online communities that make role playing games easy. https://roll20.net/ is one example. Also, I’m working with a company that is making Role, for online game systems. They are kickstarting now. https://www.kickstarter.com/projects/role/role-a-new-kind-of-platform-for-the-rp… Replysheabuttababii3 years ago(+3)Wait I found this game in the bundle and I loveee it. However, can you mix elements and mechanics of this game to make a dnd homebrew campaign. Or can you make this game a long term campaign?? ReplyGreg L3 years ago(+1)You can certainly set the game in a D&D type world and I think most of it will work just fine. Several people have been making long term campaigns and I think you can run the game for a full campaign. Replyshortkingtozier3 years ago(+2)Cant believe i bought the bundle not knowing this was in it, because this alone would have justified the bundle. a magical girls ttrp with easy mechanics and gorgeous art! I especially appreciated the section that talked about power scales for the gm in reference to the creatures the PCs will have to defeat. even a monster thats very weak to the heroes can do a lot of damage to the general population which is important to keep in mind for a game like this. ReplyGreg L3 years ago(+1)Thank you for the kind words! I’m glad that you found my game in the mix. I hope that you have so much fun playing the game. ReplyKirstie4 years ago(+2)I’m so happy to have found your game in the bundle, I just rediscovered my love for the magical guardian genre and actually started to adapt some stuff from the PbtA system myself to use before I found Glitter Hearts! I’m loving the art direction and the clear attention to providing a diversified look and feel to a genre that’s dear to my heart! I’m excited to start playing! ReplyGreg L4 years ago(+1)Awesome! I hope you really enjoy the game and have fun with it. ReplyZev Mir4 years agoIā€™m unbelievably happy and thankful that I found your game in the bundle. Iā€™m also a contributor, and I wanted to let you know that this means a lot to me. Especially in terms of art direction and inclusion. The non-binary bear witch is someone like me haha! But the other characters are fantastic as well. Hey, if you wanna come over to Turnaya and the Immergrummel woods, weā€™re having a cake with you! Georg the Hamsterpunk ReplyGreg L4 years agoI’m so happy that you found my game! I’m still trying to go through the bundle cuz it keeps getting bigger and bigger! I’d love to come get some cake. Thanks for reaching out! Replywindyvalleyzone4 years ago(+1)I got this bundle yesterday, and I was delighted to find this gem in there! I’m already a fan of the Powered By The Apocalypse system, and I love your spin on it! I think you’ll love to hear that this game will be my first time GM’ing, and the first tabletop for a couple young nieces of mine! ReplyGreg L4 years agoThat’s so awesome! I hope you all love it. ReplyAlbaharu4 years ago(+1)I got this in the bundle because it looked so damn good and omg, it looks super good! Tragically im terrible at reading rule books, but the art and what I saw it’s fucking fantastic! I wanted a magical girl rp game for so long!! ;_; I would love to watch a campain on youtube or listen to a podcast about this. The edition its also super cool ReplyGreg L4 years ago(+4)Thanks! You can go to Leatherman.games and I’ve listed the youtube series that I did with Nerd Immersion. Also, we did a mini-season for my podcast Very Random Encounters - vre.show ReplyAlbaharu4 years agoYes! I found a vid on youtube! Thanks a lot! I’ll check it out ^_^ ReplyTwinkee4 years agoI’m having trouble with the bookmarks in the pdf. The table of contents links work, but the bookmarks themselves are just technical jargon. ReplyGreg L4 years ago(+2)I will have to look into the file and see if something went wrong. Thank you for reaching out. Reply

golden hearts casino, golden hearts games, golden hearts bingo

This site only collects related articles. Viewing the original, please copy and open the following link:Glitter Hearts by Greg L

šŸ”„ šŸŽ šŸ’° āœØ golden hearts casinošŸŽ¬
Latest ArticlesšŸ˜˜ Popular ArticlesšŸŽ³
Recommended ArticlesšŸ’‹
# Article Title Keyword Article Link Article Details