Achievements - Hearts of Iron 4 Wiki

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Hearts of Iron IV has 211 (191 on Xbox) different achievements, all using the Steam or Xbox achievements mechanics. Achievements have no in-game effects; the achievement just pops up in-game, and is then added to the player’s Steam or Xbox profile depending on the version of the game. It is possible to see the achievements sorted by the percentage of users that managed to complete each achievement by going to the game’s global achievements at Steam or by using the built-in Sort options in the Xbox achievements list.
The difficulty of each achievement varies; some achievements are very easy (e.g. joining a faction), while some are more difficult (e.g. conquering Australia as Czechoslovakia or reaching 1948 as France without ever surrendering). The below list groups the various achievements by a difficulty level as assessed by the wiki editors (uncategorized - UC - achievements haven’t been assessed yet).
Achievements can only be gained in single-player Ironman games, with the 1936 start, on regular, veteran or elite difficulty. (30 Minutes of Hel and Don’t Die for Your Country can only be completed in the 1939 start date). They can be earned while playing older versions of the game as long as said achievements were present in that version. They can also be earned with Historical AI Focuses set to off. (Note: There is no “end date”, the game can be continued indefinitely)
It is not possible to gain achievements if the checksum has been changed - either by tampering with game files, or by running the game using mods that affect gameplay mechanics (graphical mods do not affect checksum), or a corrupted installation.
Please note that the Xbox version of the game is no longer kept up to parity with Steam since March 1st, 20241 and as such, the Xbox version does not have achievements for Trial of Allegiance and will not receive any future expansions.

Contents

  • 1List of achievements
  • 2Base game
  • 3Together for Victory
  • 4Death or Dishonor
  • 5Waking the Tiger
  • 6Man the Guns
  • 7La RĂ©sistance
  • 8Battle for the Bosporus
  • 9No Step Back
  • 10By Blood Alone
  • 11Arms Against Tyranny
  • 12Trial of Allegiance
  • 13References

List of achievementsedit | edit source

The “Notes” column lists helpful short tips. The column denotes achievements which can’t be completed without the use of DLC mechanics (currently 79+ out of 211). Multiple expansion icons mean either can be used. The “Ver” column indicates in which version a certain achievement was added. Achievements cannot be earned prior to the version they were added in. The “DI” column is for difficulty as assessed by wiki editors. VE = Very Easy, E = Easy, M = Medium, H = Hard, VH = Very Hard, I = Insane, UC = Uncategorized.

Base gameedit | edit source

Achievement Starting conditions Requirements Notes Ver DI
Bearer of Artillery iconBearer of ArtilleryGain Vojtek as commander Playing as Poland Country flag POL_vojtek_commander is set To gain Vojtek you must trigger the Polish event “Wojtek Never Drops A Crate”, which has very specific conditions: - Has completed focus Artillery Modernization - Current ruling party is Non-aligned - Is at war with Italy - Is not in Faction with Soviet Union - Controler of Hamadan (417): - Is Poland or is in faction with Poland - Is at war with Italy - Has at least 1 division in Toscana (162), Abruzzo (157) or Lazio (2) For detailed strategies, see Bearer of Artillery 1.0 H
Big Entente iconBig EntenteAs France, complete the “Little Entente” National Focus, and have all German cores owned by you or someone in your faction. Playing as France - Has completed focus Strengthen the Little Entente - Is a faction leader - Every state in the world is either: - Not a core of Germany - A core of Germany and owned by either: - France - A nation in a faction with France Possible strategies include: refusing Germany’s Remilitarization of the Rhineland and winning the resulting war, building up the Little Entente so as to strike at Germany during Sudetenland crisis, or going without La RĂ©sistance and flipping to fascism to invite Italy so you can call upon them when you fight Germany over the Sudetenland. For detailed strategies, see Big Entente 1.0 H
Canada First iconCanada FirstJoin Axis as Canada. Playing as Canada - In a faction with Germany - Germany is a faction leader The faction does not need be the Axis, but it must be led by Germany. Although Together for Victory is not required; the achievement is much easier with it due to the DLC granting national focuses specifically geared for this. 1.0 VE
Destroyer of Worlds iconDestroyer of WorldsDeploy a nuke. Country flag achievement_has_dropped_nuke is set This achievement is ideally tackled as a nation that can receive more than just the standard nuclear research bonus in the generic focus tree - Germany is an ideal choice if one goes Democratic, given that on top of a bonus to nuclear weapons, it can get an ahead of time bonus on nukes. Can be combined with: - Duce Nuked’em if done as Italy - Med plutonium… if done as Sweden - Our Words Are Backed With Nuclear Weapons if done as the British Raj - The weapons of the Third Emu War if done as Australia - Tojo Shot First if done as Japan - Team America if done as the United States - Med plutonium 2 if done as Denmark - A Land of Fire if done as any country 1.0 E
Duce Nuked’em iconDuce Nuked’emNuke Los Angeles as fascist Italy. Playing as Italy - Country flag achievement_has_nuked_california is set - Ruling party is fascist After securing the Mediterranean, it can easily be done with a small 1944 strategic bomber fleet (without any escort) by taking control of the following states: Gibraltar (118), Azores (698), and Bermuda (696). 1.0 H
Forge of Victory iconForge of VictoryHave 50 factories as Belgium. Playing as Belgium Has factories > 49 Naval dockyards count toward total factories. For detailed strategies, see Forge of Victory 1.0 M
Friend in Need iconFriend in NeedJoin a faction. Country flag achievement_has_joined_faction is set Choose Sinkiang or Venezuela, click on the Soviet Union or German Reich (respectively), click Join Faction, and click yes on the pop-up. It’s that simple. 1.0 VE
Master of War iconMaster of WarFully research a land, naval and air doctrine tree. Has unlocked a full branch in each of the doctrine trees: - Air doctrine - Land doctrine - Naval doctrine If you think you should have got this and haven’t, double check you haven’t missed one that wasn’t mutually exclusive on the same row of the tree. 1.0 E
Med plutonium… iconMed plutonium…Nuke Denmark as Sweden. Playing as Sweden Is Sweden- Country flag achievement_med_plutonium is set The nuked state must be both owned by and a core of Denmark. For detailed strategies, see Med plutonium… 1.0 M
Mine is bigger than yours iconMine is bigger than yoursLead a faction with at least 20 members. - Is Faction leader - In a faction with at least 20 members Play as the UK, or conquer them as Germany, and release their colonies as puppets. For detailed strategies, see Mine is bigger than yours 1.0 VE
New World Order iconNew World OrderMake all nations fascist. All existing nations are fascist - Puppets may only change ideology via ‘Paramilitary Training’ Decisions or war. - Neutral nations forced into your faction might create neutral puppets. - Avoid accepting anyone into your faction who is not fascist, as you can’t go to war with them later to change their ideology. - You can also alternatively start as a nation that has no puppets, turn fascist and just conquer and annex every other nation present. For detailed strategies, see New World Order 1.0 H
No country for old men iconNo country for old menReach 0 manpower with Scraping the Barrel as Conscription Law. - Has conscription law Scraping the Barrel - Less Manpower than 1 Can be accomplished by having the law after capitulating and controlling no territory (e.g. do nothing as Luxembourg). You can also spam recruitment of divisions until you’ve used up all your manpower, wait a few ticks for the achievement to trigger, and then cancel them all again (if you want to continue your game). You can start training a ton of 1-battalion divisions and boost the template later. Tannu Tuva can easily reach this achievement due to their abysmally low core population of just 85k. 1.0 VE
Nobody expects… iconNobody expects…As Nationalist Spain in Axis manage to take Paris before the Germans. Playing as Spain - Current ruling party is fascist - In a faction with Germany - Germany is a faction leader - Control the state Ile de France (16) It is viable to begin justifying the moment Franco takes power, win the civil war, and then go one of 2 routes. The first option is to launch naval invasions against Paris. You can join the Axis faction after the conclusion of the war. The other option is to join the Axis and gain enough war score for Germany to give control of Ile de France (16) to Spain. 1.0 M
Northern Light iconNorthern LightAs a Scandinavian country form your own faction, and have Denmark, Sweden, Norway and Finland in it. Playing as either: - Denmark - Finland - Norway - Sweden - Is a faction leader - Is in a faction with: - Denmark - Finland - Norway - Sweden Extremely simple using Finland’s new focus tree that is available even without Arms Against Tyranny DLC. Wait for world tension to reach 50% so you can do the Northern Defense Front national focus, which makes a faction and invites the other Scandinavian countries to it; the AI should join if it is not already in a faction. 1.0 VE
Once More Mate iconOnce More MateOccupy Gallipoli as Australia. Playing as Australia Occupy the state Edirne (341) The easiest strategy is to join the Comintern and attack Turkey from the Soviet Union. Call in the USSR to get naval supremacy in the Black Sea and naval invade the province. The achievement can be gained while at war. 1.0 M
One Empire iconOne EmpireUnite the entire world under the British Empire. Playing as United Kingdom - Is a faction leader - Every state in the world is controlled by either: - United Kingdom - A puppet of United Kingdom - A nation in a faction with United Kingdom The straightforward, but boring and slow, approach is to defeat the Axis, then go to war with the Comintern and defeat them (note that the PRC will declare war on China one year after the end of the war with Japan, so you can use the focus to get China democratic and add them to the Allies before that war starts) - this should add lots of countries to the Allies, and then trigger coups everywhere you can. Once there’s been a civil war, the winner has created world tension and you can justify against them. It takes a very long time, and, once you’ve won WWII, it’s obviously going to work eventually, so it’s very boring. Successfully forming the Imperial Federation with the United States as part of it, can make this a lot easier, as you gain a lot more manpower, resources and industry. 1.0 H
Operation Sea Lion iconOperation Sea LionControl British mainland as Germany. Playing as Germany Control the states: - Scottish Highlands*(120)* - Lothian*(121)* - Wales*(122)* - South-West England*(123)* - East Anglia*(125)* - Greater London Area*(126)* - Sussex*(127)* - West Midlands*(128)* - East Midlands*(129)* - Yorkshire*(130)* - Northumberland*(131)* - Lancashire*(132)* - Lanark*(133)* - Aberdeenshire*(136)* - Gloucestershire*(338)* - Immediately justify on the United Kingdom. - Prepare two Naval Invasions to Hull and Edinburgh. - Put two death stacks in the North Sea and the Eastern North Sea. - Micromanage your army into London and annex the UK in the Peace Conference. This achievement can also be done along with True Blitzkrieg achievement. 1.0 H
Party like it’s 1520 iconParty like it’s 1520Occupy Stockholm as communist Denmark. Playing as Denmark - Is communist - Control the state Södermanland (141) Without Arms Against Tyranny, you can flip communist, justify a war on Sweden, deploy your navy, set up an invasion order for Stockholm and the surrounding tiles, and set it going right before you declare war to rush the invasion before Sweden and their allies gain naval supremacy. For detailed strategies, see Party like it’s 1520 1.0 H
Poland Can Into Space iconPoland Can Into SpaceFinish all Rocket Technologies as Poland. Playing as Poland Has researched Advanced rocket engines Concede territory to avoid wars and just research. Can be done in parallel with Wunderwaffen. For detailed strategies, see Poland Can Into Space 1.0 M
Sunset Invasion iconSunset InvasionOccupy a coastal province in Europe as Mexico, and if in a faction have it contain only South American members or puppets. Playing as Mexico - Country flag achievement_failed_sunset_invasion is not set - Control any coastal state on the European continent You only need to occupy a state, and don’t need to take it in a peace treaty. However, it must be a coastal state. One route is to turn fascist. Rush into Submarines III. Start justifying on Denmark as soon as Mexico become fascist. Build ~10 submarines and when justification will end, declare war. Capture a port in Greenland and then invade Iceland. Achievement will pop after landing in Iceland. Note: You cannot be in a faction with countries outside South America as this will set the country flag achievement_failed_sunset_invasion. 1.0 H
The bell tolls for us iconThe bell tolls for usWin Spanish Civil War as Republican Spain. Playing as Spain Is not fascist Won the Spanish Civil War One of the following must be true: - Current Ruling party is Communist - Current Ruling party is Democratic Method 1: Requires La RĂ©sistance DLC enabled. Capitulating one of the other factions (Anarchists/Fascists/Carlists) in the civil war as the Republicans, even if the civil war hasn’t ended, will trigger the achievement. (Possibly because of every time one faction capitulates a peace deal is automatically made, counting as the civil war has ended). Method 2: Requires to not have La RĂ©sistance DLC enabled. You can do the regular civil war trick by deleting your army, triggering the war, and deploying a few units to use. 1.0 M
The Revenge of Montezuma iconThe Revenge of MontezumaRestore the old borders with the USA as Mexico. Playing as Mexico Control the states: - Texas*(375)* - New Mexico*(376)* - Arizona*(377)* - California*(378)* - Nevada*(379)* - Utah*(380)* Rush fascist and justify a war goal on the Philippines, if you try to justify on a major country like the United States world tension will skyrocket but because the Philippines is a puppet the US will automatically join when you declare war upon them, with far less world tension generated. With this, you should have no problem overrunning the country with either infantry or cavalry. Try to poke holes in the US line as they will have a tough time manning a long border and encircle their troops. They will have no way to grow their military until they remove isolation so it should be trivial to win this way. 1.0 H
The Revolution Triumphant iconThe Revolution TriumphantHave Germany as a puppet of Soviet. Playing as Soviet Union Germany is a puppet of Soviet Union Must be unified Germany. West Germany or East Germany will not count, even if you puppet both. For detailed strategies, see The Revolution Triumphant 1.0 M
Time is on our side iconTime is on our sideReach 1948. Date is > 1947.12.31 Play as any South American nation if you want to AFK. If you manage to pull this off as France, without ever surrendering or capitulating once, you will also unlock the Vive la France achievement. 1.0 VE
Transport Tycoon iconTransport TycoonHave at least 1000 convoys. Has convoys > 999 As the United States or United Kingdom set all of your Naval dockyards to convoy production and stay out of any wars. 1.0 VE
True Blitzkrieg iconTrue BlitzkriegAs Germany have both Poland and France surrender before January 1st 1940. Playing as Germany - Date is < 1940.01.01 - Poland does not exist or has capitulated - Franceeither: - Does not exist - Has capitulated - Global flag achievement_france_surrender is set Both nations need to be either in a capitulated state or annexed to trigger. Neither of them can be a puppet. For detailed strategies, see True Blitzkrieg 1.0 M
United Netherlands iconUnited NetherlandsConquer Belgium and Luxembourg as Netherlands. Playing as Netherlands Own and control the states: - Vlaanderen*(6)* - Holland*(7)* - Luxemburg*(8)* - Wallonie*(34)* - Brabant*(35)* - Friesland*(36)* Method 1: Requires Man the Guns DLC enabled. Cave to the British, then rush immediately to Lead the Minor Democracies branch. A focus is called Form the Benelux under it, and completing the focus will activate a decision “Propose Benelux Unification” for the player to take, which costs 300 Political Power. Taking the decision will fire an event for Belgium and Luxembourg to decide whether they should join the Netherlands. The event gives Belgium and Luxembourg a chance to avoid annexation. However, the AI will always choose to be annexed. Once Belgium and Luxembourg agree, you will annex them both and you have successfully achieved this without any bloodshed. Method 2: Requires to not have Man the Guns DLC enabled. Flip to fascist and start justifying on Belgium. Invade Belgium, joining the Axis and getting German help if necessary. Annex Belgium and move on to Luxembourg. You can leave the Axis if you can’t finish before Germany invades Poland. 1.0 VE
Vive la France iconVive la FranceReach 1948 as France without capitulating or surrendering. Playing as France - Date is > 1947.12.31 - Global flag achievement_france_surrender is not set - Has not capitulated If you manage to pull this off, you will also unlock the Time is on our side achievement, if you haven’t done so already. Can be done AFK if one flips to fascism, joins the Axis, and never joins any of Germany’s wars (does not require La RĂ©sistance; works fine with the default French focus tree). 1.0 E
We’ll Build it in a Day iconWe’ll Build it in a DayResearch Construction V. Has researched Construction V Stack up as many bonuses to research speed (especially industrial research speed) and work your way down the industrial branch. Eventually, you should reach Construction V. Brazil is a good candidate, being a very large minor nation that isn’t likely to get involved in any wars. 1.0 VE
Wunderwaffen iconWunderwaffenResearch all rocket, nuclear and jet technologies. Has researched: - Advanced rocket engines - Jet engines - Nuclear bombs This achievement can be done in parallel with Poland Can Into Space achievement as Poland by following the strategy and simply researching additional technologies. 1.0 E

Together for Victoryedit | edit source

Achievement Starting conditions Requirements Notes Ver DI
Braaaaains! iconBraaaaains!As Canada, complete the Send in the Zombies focus. Playing as Canada Has completed focus Send in the Zombies Play Canada as normal but always rush down economic focuses. If world tension rises take the defensive focuses until Germany declares war on Poland, join the war and rush down the war focuses. 1.3 VE
Crusader Kings iconCrusader KingsAs South Africa, finish the A King for our People focus and take Jerusalem. Playing as South Africa - Has national spirit Edward VIII - Control the state Palestine (454) Go fascist, take Portugal’s nearby colonies, then attack the UK while they are fighting the Axis and rush for Palestine. If Italy gets there first, use participation to ask them for it. For detailed strategies, see Crusader Kings 1.3 M
Crusader Kings 2 iconCrusader Kings 2As South Africa, finish the Anti-Colonialist Crusade focus, release all European colonies via the focus, and take London. Playing as South Africa - Has completed focus Anti-Colonialist Crusade - Is a faction leader - South Africa or a faction member controls the state Greater London Area (126) - The following is true: - Released Angola - Released Mozambique - Released Zimbabwe - Released Kenya - Released Congo The Achievement requires the decision to release the nations rather than the release nation button on the occupied territory screen. For detailed strategies, see Crusader Kings 2 1.3 I
Cut The Strings iconCut The StringsBreak free from your overlord as a puppet. Is a subject of another country Is fully independent Method 1: Require Together for Victory DLC enabled. As British Raj build military factories, invest tech in newest infantry weapons, mass produce it and lend-lease them to the UK for autonomy points (technology above UK level will net more points). Can be combined with Our Words Are Backed With Nuclear Weapons (declaring independence after dropping the nuke). Method 2: Require Waking the Tiger DLC enabled. As Manchukuo follow the focus tree to declare war on Japan. Method 3: Hire an ideology-changing advisor and prepare for a civil war. Once the civil war starts, the playable side in the civil war will receive independence, which grants the achievement. 1.3 E
District 9 iconDistrict 9As South Africa, have 9 civilian factories in Transvaal. Playing as South Africa Transvaal (275): Has at least 9 Civilian factories Convert military factories into civilian factories in Transvaal. Follow the Focus tree for free civilian factories. They can randomly give Transvaal the required Factories. If Transvaal runs out of building slots, follow the Dispersed/Concentrated Industry tech tree to get more building slots. 1.3 VE
Freegypt iconFreegyptAs Egypt, go from puppet to a free nation using the autonomy system. - Is Egypt - Reached Colony Status - Reached Dominion Status - Reached Freedom Status Method 1: Requires to not have Man the Guns DLC enabled. Start as the UK and develop Egypt for the first year or so, filling it all up with military factories and infrastructure. Once completely full of military factories, release Egypt as a puppet (check “Play as” when the checkbox appears). Research only industry technologies and the War Austerity Train technology. Produce only civilian trains (war austerity trains when they unlock) and lend lease them all to the UK. Send an attachĂ© to the UK and select the Increase Autonomy continuous focus as fast as you can. There is no need to produce units as the UK will nearly always win Africa even if you capitulate at first. Can be done by around 1942 and 1943. Note: Due to bug, make sure you do not leave the session or you will be unable to continue playing as Egypt and get the achievement. 1.3 M
I Am the Tong Master iconI Am the Tong MasterAs South Africa, break free from the UK and puppet another nation. Playing as South Africa - Is fully independent - More than 0 Subject nations Method 1: Require Together for Victory DLC enabled. Get the fascist focuses, declare independence of South Africa. Release Namibia as your puppet. Method 2: Require to not have Together for Victory DLC enabled. Turn fascist. Produce few subs and some extra convoys. Justify and declare war on Liberia and puppet them in a peace deal (can also be done by releasing Namibia and justifying on them). 1.3 E
It’s 1812 All Over Again iconIt’s 1812 All Over AgainAs Canada, take and hold Washington D.C. Playing as Canada Control the state Maryland (361) Method 1: Requires Together for Victory DLC enabled. Pick Patriation and Swastika Clubs as your first focuses. Go for Support a Synarchist Baja when you switch, get Mexico in your faction and attack the United States on the East Coast. The United Kingdom will be too busy in Europe to do much against you, so it is possible to declare war on the UK first to unlock War Bonds and get some of your powerful industrial focuses before invading the US. 1.3 H
Our Words Are Backed With Nuclear Weapons iconOur Words Are Backed With Nuclear WeaponsAs India, develop and deploy a nuke. You must have the Quit India Movement national spirit. Playing as British Raj - Quit India Movement - Has used a nuclear bomb RAJ_quit_india_movement country flag is set by Quit India Movement national focus. Develop, build and deploy a nuclear bomb (remember about getting some strategic bombers and fighters for air superiority). You have 2 focuses giving you boost in that area. If China falls you can alone keep Japan away at the border and look out for Siam because it can turn fascist by Japanese focus. Can be combined with Cut The Strings (just do it after dropping the nuke). A viable strategy is to combine this with Spies Trade - build an intelligence agency, become the allied spy master ASAP, and infiltrate the air forces of each of the Axis powers (from a combination of the other UK Dominions, and all the nations that join throughout the course of the war, you should have more than enough spies to infiltrate 2 air forces at a time. Research fighters and Strategic Bombers. With historical focuses on, Turkey will join the Allies in 1943. Station fighters and strategic bombers in the Istanbul airport, and drop a nuke on either Hungary or Bulgaria - the Axis are likely too busy keeping fighters on the Soviet frontlines to stop you if you’re quick enough. Alternatively, just nuke Siam once they join Japan’s faction. 1.3 E
Rule Britannia iconRule BritanniaAs any British Subject state, conquer all of Britain. Playing as either: - Australia - British Raj - Canada - New Zealand - South Africa - Is fully independent - Control the states: - Scottish Highlands*(120)* - Lothian*(121)* - Wales*(122)* - South-West England*(123)* - East Anglia*(125)* - Greater London Area*(126)* - Sussex*(127)* - West Midlands*(128)* - East Midlands*(129)* - Yorkshire*(130)* - Northumberland*(131)* - Lancashire*(132)* - Lanark*(133)* - Aberdeenshire*(136)* - Gloucestershire*(338)* Method 1: Can be done in conjunction with the It’s 1812 All Over Again achievement as Canada. After capitulating and annexing the United States, prepare a naval invasion force and fleet to attack the UK. Annexing the US may help industrially and the Send in the Zombies focus may help with the recruitable population. It may be necessary to justify against Iceland. Try to take the UK before Germany or Italy tries a naval invasion. If the peace conference triggers before the achievement does, try to annex all of Great Britain as the other Axis members may take the required territory. It may be advisable to create a faction with Mexico instead of joining the Axis to make it harder for Germany to take British states in the peace conference. With Man the Guns DLC and historical focus off, the UK has a chance of becoming fascist or non-aligned. In that case, a democratic Canada may form a faction with the United States. Method 2: Can be done as Australia and in conjunction with Once More Mate, Australia-Hungary and the Weapons of the Third Emu War. Build 50 transport planes, research and train paratroopers and hire a fascist demagogue, turn fascist, spike world tension by justifying on the US, UK and Soviets to remove the Distance negative modifier (to join the Axis). Once you join the Axis, wait until France capitulates, join the war and paradrop into port cities in Southern England (if you don’t have air supremacy don’t use your planes and wait until the British stop using the planes over the English channel, then you can put the air force back). Then invade Britain from then on. For detailed strategies, see Rule Britannia 1.3 VH
The Empire Strikes Back iconThe Empire Strikes BackAs Britain, declare war on one of your former subjects. Playing as United Kingdom At war with either: - Australia - British Raj - Canada - British Malaya - New Zealand - South Africa Method 1: Require Together for Victory DLC enabled. Relinquish Scotland from occupied territories & choose play as, then turn fascist, join the Axis after Germany declares war on the UK and join the war. Method 2: Require Man the Guns DLC enabled. Any sub-branch of the tree under British national focus tree#A Change in Course Branch|A Change in Course branch causes the Dominions to break ties with the United Kingdom and leave the Allies. Method 3: Require to not have Together for Victory DLC enabled. Turn fascist - that will prompt your allies to leave faction. Justify and declare war on one of listed countries. 1.3 E
The Puppetmaster iconThe PuppetmasterHave at least 51 subjects. More than 50 Subject nations Method 1: Require Together for Victory and Man the Guns DLCs enabled. Play as the United Kingdom, as they can release about 40 nations as puppets through their national focus tree. But don’t do this yet! Turn communist as soon as possible, and then declare war on France. Defeat France and in the peace deal puppet them and satellite every releasable nation from their colonies as your puppets. While the war is ongoing follow the Revisit Colonial Policy branch of the national focus tree and dismantle your colonial empire, releasing a lot of puppets in the process.Be careful, though, as if you fail to complete the branch within 2 years of going communist, a civil war will break out! If you still don’t have enough puppets, follow the rest of the national focus (the communist path) and pick either Follow Moscow or The British Communist Alternative and start puppeting the rest of Europe or annex the United States and go after the rest of the Americas. Method 2: As the German Reich, you can defeat France and Britain and during the peace conference satellite all releasable nations from both of their territories. Method 3: Require La RĂ©sistance DLC enabled. As France, go down the Napoleonic Path, release as many of your puppets as possible (don’t release Algeria or Vietnam - you can gain cores on the former, and the latter has much-needed rubber) conquer Belgium, the Netherlands and Britain (and satellite as much territory as possible from each - Belgium gives you 5 puppets from their African territory, the Netherlands gives you 3 - the Indies and both of their South American territories, and the UK gives you 40). If that still isn’t enough, conquer Germany and Italy, puppet Italy and satellite all of Italy’s African territories as puppets (if Poland capitulated to Germany during the war, satellite them as well), and take the focus Disunite Germany to gain more puppets. 1.3 M
The weapons of the Third Emu War iconThe weapons of the Third Emu WarAs Australia, use a nuclear bomb on core Australian territory. Playing as Australia Has dropped nuke on Australian core territory Method 1: While researching nukes, build some troops and interceptor fighters for defense. Wait for Japan to declare war and have at least one nuke built. Let the Japanese conquer one state and nuke it. If not enough air superiority, use your own fighters or wait for the Allies. Method 2: Require to not have Together for Victory and Man the Guns DLCs enabled. Without DLCs, allow you to leave the Allies instantly. Do not engage in any wars. Invent and build fighters, bombers and nukes. Choose a fascist or communist demagogue, prepare and launch civil war. Achieve air superiority over and nuke the rebels. 1.3 E

Death or Dishonoredit | edit source

Achievement Starting conditions Requirements Notes Ver DI
Better than the Szent IstvĂĄn iconBetter than the Szent IstvĂĄnAs Hungary, have Miklos Horthy as a Naval commander and build a battleship. Playing as Hungary - Has the unit leader Miklos Horthy - Has at least 1 Battleship As Hungary you start without a coast. Getting to the coast is easiest through either Yugoslavia or Romania. There are several decisions in the focus tree, giving claims, but to make Miklos Horthy a naval commander you need to take the Invite the Habsburg Prince focus. All you need to do after, is build at least 1 Battleship, (you need to research that tech because Hungary starts without any naval techs) and assign Miklos Horthy to that fleet. 1.4 E
Czechmate iconCzechmateAs Czechoslovakia, occupy Canberra while at war with the Allies. Playing as Czechoslovakia - At war with United Kingdom - United Kingdom is democratic - Controls the state New South Wales (285) Method 1: Require Death or Dishonor DLC enabled. Turn communist, join the Comintern and take Romania to have a border with Soviet Union. Build up Sudetenland to level 7 forts and don’t give up Sudetenland. When Germany attacks hold on till Soviets arrive and beat them (if you are quick Italy will not join the Axis). Take the best Germany states (by resources and IC), build up your forces and take Italy, Balkans and France (avoid fighting with the Allies if possible). Build up your navy, attack the Allies and island hop to Australia. It is easier with historical AI turned off ( Hungary can take Austria and/or ally with Italy, France may not join the Allies). Method 2: Require Death or Dishonor DLC enabled. Turn fascist, justify on Austria and Yugoslavia ASAP (don’t choose any focus to get extra PP) - make sure both justifications finish at around the same time to avoid guarantees (playing on non-historical will reduce guarantee chances). During your justifications, take the focus Trust In the West to get rid of the Romanian guarantee on you, pulling Romania in the war. In peace deal, annex the states you need to form Austria-Hungary. You can then justify and annex Hungary to form AH, giving you cores (manpower + extra factories). - You can then join Japan’s faction and invade from their territory. - Alternatively just join the Axis, get military access from Japan (when they are at war with the Allies) and naval invade from Japan (VERY easy). Method 3: Switch to fascist through civil war. Justify on Dutch East Indies. Join the Axis, declare war, wait a few days for Netherlands to send more troops to the frontline, paradrop on victory points (don’t call Germany). Build an air base in Aru Islands. Join the war when Germany attacks Poland, paradrop into Northern Territory, take Canberra (don’t call East Indies). 1.4 VH
Death or Dishonor or Cake iconDeath or Dishonor or CakeAs Romania, own a slice of all your starting neighbors. Playing as Romania Has Carol II as country leader Has not completed any of the focuses: - All Parties Must End - Force Abdication - Handle the King Own at least one core state from all of your starting neighbors: - Bulgaria - Czechoslovakia - Hungary - Poland - Soviet Union - Yugoslavia This achievement can also be done with Neither Death nor Dishonor achievement. For detailed strategies, see Death or Dishonor or Cake 1.4 VH
En Svensk Tiger iconEn Svensk TigerAs Sweden, acquire a production license for a Tiger or Tiger II tank from Germany. Playing as Sweden Is licensing from Germanyeither: - Heavy Tank II (Panzerkampfwagen VI Tiger) - Heavy Tank III (Panzerkampfwagen Tiger Ausf. B) - Improved Heavy Tank Chassis - Advanced Heavy Tank Chassis Choose fascist demagogue as your first Political Power spending and turn fascist (skip civil war option). Join the Axis and help them in wars ( Germany has to survive until they research Tiger tank - at least late 1943). 1.4 E
Huge-oslavia iconHuge-oslaviaAs Yugoslavia, occupy all your neighbouring countries (Austria, Hungary, Romania, Bulgaria, Albania, Italy and Greece). Playing as Yugoslavia Every state in the world is either: - Controlled by Our Nation - Is not a core of the below nations: - Albania - Austria - Bulgaria - Hungary - Italy - Romania - Greece (exceptEdirne (341)) It is only necessary to occupy the land required so it is possible to have this achievement fire whilst at war. Can be combined with The Balkan Powder Keg achievement. For detailed strategies, see Huge-oslavia 1.4 VH
Lethal Straight iconLethal StraightHave a production license from at least 5 of the 7 major powers. Is licensing from 5 of the below: - France - Germany - Italy - Japan - Soviet Union - United Kingdom - United States As any country, preferably recommended to select non-aligned nations, as to avoid the diplomatic penalty from different ideology, that may block the “Request License Production” option, improve relations with five of the seven major powers then license the basic infantry weapons. (Researching the next level of infantry equipment also works, as even major nations have few problems with licensing outdated equipment). Yugoslavia can pick the focuses Reinforce Old Alliances and Ban Slovene Nationalist Parties to improve relations with three of the five countries. Easy as China, they start with fairly good relations with all the majors, except Japan. Alternatively you can also play a longer and larger game and just simply either ally or puppet all of the major nations and then get licenses from them. With La RĂ©sistance DLC you can use an agent and assign him diplomatic pressure on majors, it will make getting the achievement even easier. 1.4 VE
Miklos Horthy and the Habsburg Prince iconMiklos Horthy and the Habsburg PrinceAs Hungary, Restore Austria-Hungary. Playing as Hungary - Has cosmetic tag Austria-Hungary - Own and control the states: - Upper Austria*(152)* - Tyrol*(153)* - Lower Austria*(4)* - Vorarlberg*(848)* - Sudetenland*(69)* - Bohemia*(9)* - Moravia*(75)* - Eastern Sudetenland*(74)* - Zaolzie*(72)* - Western Slovakia*(70)* - Southern Slovakia*(664)* - Eastern Slovakia*(71)* - Carpathian Ruthenia*(73)* - Jordan*(455)* - Palestine*(454)* - Niederschlesien*(66)* - Oberschlesien*(67)* - Toscana*(162)* - Franche-Comte*(17)* - Lombardia*(159)* - Emilia Romagna*(161)* You have to go for Restoration of Austria-Hungary focus and have to have a navy so it is a perfect match to do with Better than the Szent IstvĂĄn achievement. Take Austria and Czechoslovakia ASAP to weaken Germany. The focus Reintegrate the Railroads has a hidden effect that increases the chance of a peaceful annexation. Importantly, the chance of Czechoslovakia accepting is VERY low. However, if Germany is completing/has completed Demand Sudetenland, the chance increases tenfold, enough that they will nearly always accept. Hungary starts with more aluminium than it will ever need: build a large air force to support your ground troops. You can let the German have the Sudetenland, they will leave you alone after that. Conquer Yugoslavia, then Romania and Greece: the oil fields will supply your army, while chromium can be used to build battleships and heavy tanks. Construct ships and naval bombers as soon as you have a coastal state, destroy buildings to make room for more dockyards if necessary. Find a good time to backstab Germany once they are at war with the USSR and join the Comintern. Attack the Allies immediately after the defeat of the Axis. You have to own the states, not just occupy them - watch out for them in a peace treaty, do not let AI take them or you will have to go to war again. As of patch 1.6, the United States might stay out of the war entirely if not attacked by Japan. 1.4 VH
Neither Death nor Dishonor iconNeither Death nor DishonorAs Romania, make it to 1942 with all the states you started it with and control either Moscow or Berlin. Playing as Romania - Date is > 1942.01.31 - Has not lost any of the starting states at any point - Control either state: - Moscow (219) - Brandenburg (64) The main goal is defending your original states until 1942.01.31. The achievement can be done controlling Moscow or Berlin after that date. If you lose a starting state you wonÂŽt qualify for the achievement even if you recover it back later. Note that if you have Battle for the Bosporus DLC, if you join the Axis, you will lose territory to Bulgaria, so go down Balkans Dominance, puppet Bulgaria, and then annex them through the puppet mechanics before joining the Axis. For detailed strategies, see Neither Death nor Dishonor 1.4 H
The Balkan Powder Keg iconThe Balkan Powder KegAs Yugoslavia, start the Second World War (i.e. be part of either the Axis or the Allies and at war with the other faction in a war you started). Playing as Yugoslavia Declared war on Axis/Allies while part of Allies/Axis (respectively) Choose fascist demagogue as your first Political Power spending, turn fascist (skip civil war option) and join the Axis. Start justifying war on the UK and when it’s done declare war. When playing with Death or Dishonor DLC before joining the Axis get Invite German Military Mission focus to avoid civil war. Can be done before 1938. Note: It’s possible for the achievement to fire off if you declare on a member of the Allies even if the Allies are already at war, provided that one joins the Axis before declaring (although note that doing so can cause problems if Bulgaria has been granted occupation of certain states). 1.4 VE
The Munich Disagreement iconThe Munich DisagreementAs Czechoslovakia, occupy Munich while at war with Germany. Playing as Czechoslovakia - At war with Germany - Controls the state Oberbayern (52) Turn communist and join the Comintern. No need to take The Romanian Question or the The Polish Division, as Romania guarantees your independence, and they will join the Comintern once you both are on the same side of the war. Build up Sudetenland to level 7 forts via focus, prepare for war against the Axis and refuse Germany’s demand for it. Wait for Comintern members flood their divisions to your frontline to halt Germany, and then concentrate your divisions to push to Munich. It might be easier with historical AI turned off. (there is a good chance of Hungary taking Austria and/or allying with Italy so Germany will be weaker). As the control of Oberbayern is determined by the control of the Munich VP, you only need to occupy the city of Munich for achievement to fire. Can also be done by rushing out paratroopers and hoping for an early war with Germany following An Entente of Our Own focus path, you may need to concentrate research & ministers on planes for air superiority. 1.4 M

Waking the Tigeredit | edit source

Achievement Starting conditions Requirements Notes Ver DI
Australia-Hungary iconAustralia-HungaryAs Australia, own all core territory of Hungary. Playing as Australia Conquered all Hungarian core territory For detailed strategies, see Australia-Hungary 1.5 E
Awake and Angry iconAwake and AngryAs China, reconquer all of China and Manchuria and force a Japanese surrender. Playing as China - Japan was forced to sue for peace after losing all of Manchuria and Korea - Conquered all core territory of China and Manchukuo not including the states of Guangzhouwan*(728), Macau(729), and Hong Kong(326)* Method 1: Do not accept cooperation with Communist China until the Japanese are about to attack. Then, form the Chinese United Front and accept all invites. Quickly rush to Korea and push them off the continent. After they have offered peace, accept it, and kick Communist China from your faction. Declare on them and annex them as soon as possible, before they start war against you. Do the same with the other faction members, leaving Sinkiang for last. Method 2: Rush Subjugate the Warlords followed by Anti-Communism. Eliminate Warlords who don’t submit quickly by rushing their victory points or in the case of Sinkiang rush and take as many land from them as possible. To take out Communist China, use a fallback line to station your troop some distance away from their border to draw them out. If Shanxi submitted, take their troops so they don’t station them on Communist China’s borders. Once their troop has been drawn out, you can rush into their capital and capitulate them quickly. You should be just in time to dig in for the Japanese invasion. Capitulate the Japanese puppets and kick them out of Korea, you need to accept the Japanese surrender to get the achievement. All that is left will be using Political Power to do the 3 steps process in order to integrate each of the warlords that submitted. 1.5 H
Battlecry iconBattlecryAs a warlord, conquer all of China and Japan. Playing as either: - Guangxi Clique - Shanxi - Sinkiang - Xibei San Ma - Yunnan Conquered all of China, Manchukuo and Japan not including the states of Guangzhouwan*(728), Macau(729), and Hong Kong(326)*. Method 1: The strongest warlord is the Guangxi Clique due to their starting resources. Due to your early equipment deficits and lack of research capability but very high manpower, focus on getting as much of your manpower onto the field as quickly as possible. DON’T force the Xi’an incident or China could refuse and the Chinese United Front won’t form at all - wait to join later. With your troops you can then join and help China against the Japanese by placing defensive divisions on their coastline - you will need a high number to be able to repel better-equipped Japanese invasions. Go for Root Out Corruption, Power Struggle and Executive Yuan. This will give you enough Political Power to do Power Struggle propaganda in three states to Chiang’s two and will quickly put you on top. Push the Japanese out of China and Korea, while building a fleet and/or air force to cross the Sea of Japan. The focus Subjugate the Warlords gives a fixed 50% chance to puppet each of the warlords (even if they are in a different faction). You can then annex those who accept via decisions, and declare war against the ones who don’t. Communist China may pursue a civil war with you while you are still fighting the Japanese, and you may not be able to use the Anti-Communism focus against them once you are in a faction together. It is important to deal with them early, however, as if left to the late game they can join the Allies and this will force you to fight on multiple fronts with the British Raj. Method 2: Set historical focuses to Off as Guangxi Clique and reload a few times to get the best outcome, where China doesn’t try to annex you and Japan doesn’t attack soon - or even at all. Get a research slot and rush Join the Republican Government. Then, DO NOT take any focuses for extra PP income and start competing for the states. Thanks to extra PP, you can grow your presence in 2 states at once, and overtaking China should be possible in about a year or so. Once you become China, focus on subduing other Warlords, lest they join some non-Chinese faction and make things difficult. Remember to build infrastructure, railroads and supply hubs, as Chinese supply is mostly atrocious. Once you have the warlords puppeted or annexed, you can take on Japan - guard the coasts and use paratroopers to make the war relatively trivial. This approach is a bit RNG-dependent, but it shouldn’t take more than 10 reloads at worst; just make sure to use the proper infantry templates and develop your industry accordingly. Sinkiang is an other option, as it can immediately join the Comintern and the USSR will never take land in China. For detailed strategies, see Battlecry 1.5 VH
Hail to the Qing iconHail to the QingAs Manchukuo, restore the Qing dynasty. Playing as Manchukuo Has completed focus Claim the Mandate of Heaven May be done in conjunction with The Dragon Swallowed the Sun and The Good, the Bad and the Weird achievements. In order to complete the national focus Claim the Mandate of Heaven, you must be independent and control all of China except for Macau (729), Hong Kong (326), Guangzhouwan (728), and Taiwan (524). For detailed strategies, see Hail to the Qing 1.5 H
I Swear I’m Not a Byzantophile iconI Swear I’m Not a ByzantophileAs Greece, Form Byzantine Empire. Playing as Greece Formed the Byzantine Empire This achievement can be combined with Bad Romeance achievement. Only requires the Restore Byzantium decision. which can be taken by conquering all of Turkey and the entire Balkans ( Albania, Bulgaria, Yugoslavia, Romania and Hungary). With Battle for the Bosporus DLC, this can be done by simply conquering Turkey and following the far left side of the tree and becoming fascist. A Revive Byzantium decision should be available after the war is complete. For detailed strategies, see I Swear I’m Not a Byzantophile 1.5 H
Made in China iconMade in ChinaAs Communist China, have over 100 military factories. Playing as Communist China At least 101Military factories This achievement can be combined with The People Have Stood Up! achievement. Annex Nationalist China and all of the warlords and build a lot of military factories in your territory. Japan may justify war on you and if so, just have your ports well guarded and hold the front line or conquer Manchuria and Korea, as doing so will trigger an event that allows you to end the war and acquire all of Japan’s mainland possessions. The Social Democracy national focus and all focuses after it allows Communist China to start a power struggle with Nationalist China and if they can gather enough political support points, they can annex Nationalist China with no shots fired. Note: Offmap military factories do not count as they are considered occupied factories and are not specifically on your territory. 1.5 M
Make a Man Out Of You iconMake a Man Out Of YouAs a Warlord, have at least 1,000,000 manpower queued up for deployment. Playing as either: - Guangxi Clique - Shanxi - Sinkiang - Xibei San Ma - Yunnan More than 1,000,000Manpower in deployment queue This achievement can be combined with Battlecry achievement. You can only train 75% of the manpower currently on the field with a minimum of 100.00K. So that means you must have at least 1,333,334 manpower on the field to do this achievement. Guangxi Clique has the highest starting manpower. The tactic for this would be to get to 5 Army experienceArmy experience, create a 1 width division and just spam it out (make sure to it it o the highest priority in the recruiting tab so it gets guns first). Deploy them as soon as possible and just switched them over, rinse and repeat until you can queue 1 million+ manpower. 1.5 E
Monarchy is Back in Fashion iconMonarchy is Back in FashionAs Germany, Bring back the Kaiser and ensure that Italy is controlled by Victor Emmanuel by killing Mussolini. Playing as Germany - Wilhelm II is the current country leader - Italy: Vittorio Emanuele III is the current country leader This achievement can be combined with Our Other Place in the Sun achievement. Follow the Return of the Kaiser and the Focus on the True Enemy path in the Oppose Hitler branch until you get to the Assassinate Mussolini focus (AI will always agree to assassinate Mussolini). Wilhelm II must be your leader and he must not die before the focus is complete. 1.5 E
My Ships Don’t Lie iconMy Ships Don’t LieAs Colombia, form Gran Colombia and have 10 Carriers and 10 Battleships. Playing as Colombia - Has taken the decision to form Gran Colombia - At least 10 Battleships - At least 10 Carriers Requires the Restore the BolĂ­var Union decision. For detailed strategies, see My Ships Don’t Lie 1.5 M
Our Other Place in the Sun iconOur Other Place in the SunAs Imperial Germany, conquer a Caribbean island. Playing as Germany - Has completed focus Our Place in the Sun - Conquered an island in the Caribbean This achievement can be combined with Monarchy is Back in Fashion achievement. Requires Germany to follow the Return of the Kaiser branch. Taking Curacao from the Dutch will not give the achievement, as it is counted as part of South America. For detailed strategies, see Our Other Place in the Sun 1.5 M
Panda-monium iconPanda-moniumAs a warlord, be at war with all Chinese nations simultaneously. Playing as either: - Guangxi Clique - Shanxi - Sinkiang - Xibei San Ma - Yunnan At war with: - Guangxi Clique - Shanxi - Sinkiang - Xibei San Ma - Yunnan - China - Communist China This is best with the Waking the Tiger DLC because without it, the warlords will be annexed by China and Communist China. Easiest to do as Sinkiang because of the possible alliance with Soviet Union. An easier way to do this achievement is to turn fascist as a warlord, then join the Japanese faction. When Japan declares war on China, join their war, and when China calls in the members of the Chinese United Front, you will instantly get the achievement. For detailed strategies, see Panda-monium 1.5 E
Romance of the Three Kingdoms iconRomance of the Three KingdomsAs China, puppet and then annex Yunnan and Guangxi Clique. Playing as China - Integrated the Guangxi Clique through making them a puppet - Integrated Yunnan through making them a puppet Take Subjugate the Warlords. If they do not accept peaceably, use your war goals to puppet them by force. This opens a series of “Integrates the Warlords” decisions that must be used on Yunnan and Guangxi Clique for the achievement to fire. For detailed strategies, see Romance of the Three Kingdoms 1.5 VE
Sun Tzu Reborn iconSun Tzu RebornAs Any Chinese Nation, Have a level 9 field marshal. Playing as either: - China - Communist China - Guangxi Clique - Shanxi - Sinkiang - Xibei San Ma - Yunnan any army leader: - Is a field Marshall - Skill Level more than 8 This achievement can be combined with By Merit Alone achievement. As Communist China play on non-historical in order to prevent the Sino-Japanese war ( Japan going communist is ideal). Make a fallback line on your capital and declare an early war on China while holding your capital with 9-12 division. Research infantry equipment and artillery only (at some point some of your division may run out of organization and die, so deploy a few extra divisions before it happens) If the AI stops attacking you, can bait it to attack by training your divisions. Following this strategy you will get a level 9 general around 1944 or faster. Note: If a General becomes level 9 before your main field marshal, you may promote the General to field marshal and you will get the achievement. 1.5 H
Sunrise Invasion iconSunrise InvasionAs Japan, conquer Mexico then Europe before 1945. Playing as Japan - Before 1:00 1 Jan, 1945 - Annexed Mexico before taking any territory in Europe - Conquered a coastal state in Europe This achievement can be combined with Tojo Shot First achievement. For detailed strategies, see Sunrise Invasion 1.5 H
The Dragon Swallowed the Sun iconThe Dragon Swallowed the SunAs Manchukuo, Break free from Japan and annex your former Overlord without being in a faction. Playing as Manchukuo Annexed Japan This achievement can be combined with Hail to the Qing and The Good, the Bad and the Weird achievements. To get achievement_the_dragon_swallowed_the_sun country flag, you must annex Japan without being in a faction. The “not in a faction” check is done when Japan gets annexed, so theoretically you are free to join factions during the game if you want to, as long as you leave any before you annex Japan. For detailed strategies, see The Dragon Swallowed the Sun 1.5 H
The Good, the Bad and the Weird iconThe Good, the Bad and the WeirdAs Manchukuo, have max level infrastructure in every owned state and generate at least 15 units of oil. Playing as Manchukuo At least 5Infrastructure in: - Heilungkiang*(714)* - Liaoning*(715)* - Jehol*(610)* - Kirin*(328)* - Sungkiang*(717)* At least 16Oil This achievement can be combined with Hail to the Qing and The Dragon Swallowed the Sun achievements. The needed oil can be generated entirely by Heilungkiang (714), once you have researched Excavation IV and done both prospect for resources decisions. 1.5 M
The People Have Stood Up! iconThe People Have Stood Up!With Mao as your leader, win the Chinese Civil War. Playing as Communist China - Mao Zedong is a leader of Communist China - Conquered all of Nationalist China’s Starting territory This achievement can be combined with Made in China achievement. Required states:- Fujian*(595)* - Zhejiang*(596)* - Shandong*(597)* - Jiangsu*(598)* - Jiangxi*(600)* - Xikang*(601)* - Hunan*(602)* - Guizhou*(603)* - Sichuan*(605)* - Anhui*(606)* - Henan*(607)* - Beijing*(608)* - Shanghai*(613)* - Hebei*(614)* - Hubei*(620)* - Qingdao*(743)* - Xian*(744)* - Zunyi*(748)* - Huangshan*(749)* - Changde*(750)* - Liangshan*(751)* - Ganzi*(752)* - Gannan*(753)* For detailed strategies, see The People Have Stood Up! 1.5 VH
Tojo Shot First iconTojo Shot FirstAs Japan, Nuke a core territory of the US before the US develops nuclear weapons. Playing as Japan United States does not have technology: Nuclear Bombs Dropped a Nuclear Bomb on a core state of the US This achievement can be combined with Sunrise Invasion achievement. Method 1: Continue strategy from Sunrise Invasion. When you have nukes, release the US and go to war with them. To make the war easier to re-annex them, finish off the Allies and the Comintern so the US does not join their faction but it is not necessary. The US must control the state you drop the nuke in. Method 2: Go down the historical part of your focus tree. Invade the Soviet Union shortly after Germany declares war on them. In the peace deal, make sure you take the states with coastlines on the Pacific to extend the range of your navies. Prepare a naval invasion from the port in Northeast Siberia to Vancouver and get war goals on the Philippines and British Malaya through your focus tree. Declare war on the Allies but NOT on America, and launch the naval invasion. The Canadian divisions will likely be in Europe or Africa, so there should be nobody to stop you securing the airfield in British Columbia. Send some fighters and strategic bombers there, wait for their arrival then pause. Give the fighters air superiority missions over an American air zone, assign the bombers to that air zone then without unpausing, declare war on the Philippines. The US will automatically join, now all that is left is to drop a nuke. 1.5 E

Man the Gunsedit | edit source

Achievement Starting conditions Requirements Notes Ver DI
Arsenal of Democracy iconArsenal of DemocracyAs the U.S.A., have more than 300 military factories. Playing as United States Current ruling party is Democratic More Military factories than 300 To get extra building slots, the War Powers Act sub-branch gives war goals even as a democracy. Save up Political Power. Do not do the building quests while Roosevelt is in power because when you make Alf Landon president, The Congress Support will be high. Take all statehood-granting decisions when Political Power reaches 100. When Landon becomes President, go straight to America First. Once complete, take the new advisor. Then go to American Institute of Sciences. When fascist support gets to 30.10%, it will be possible to take War Powers Act. Change the advisor to democratic as soon as that focus is taken. Take Anti-Fascist Raids decision whenever available to reduce fascist support. When War support reaches 35%, take Seize Cuba and Eliminate the Southern Threat for Cuba and Mexico. When fascism reaches below 20%, take Ban Fascism decision to be able to take the Neutrality Act for factories. For more experienced players, the Panay incident random event (which fires when Japan conquers Shanghai and Nanjing) grants the player the opportunity to start an early war with Japan to acquire even more factories. 1.6 E
Assuming Direct Control iconAssuming Direct ControlStarting as a minor power, assume faction leadership of the Allies, the Axis, or the Comintern. Not playing as either: - United States - United Kingdom - German Reich - Italy - France - Soviet Union - Japan - China Has assumed faction leadership from: - The United Kingdom - The German Reich - The Soviet Union Is Faction leader Canada and Mexico probably have the best shot at doing it early, with a quick war against the US and lots of puppet manpower. You can also play as Romania and go down the Balkan Dominance branch. First take out Hungary, and if you have time then Bulgaria too. After this you should get some civilian factories through your tree and once you have around 15-25, trade all of you factories away to the Soviet Union for whatever resource. This will buff them so Germany should fall around 1943. After they fall you will get control of the Axis giving you the achievement. Note: With Man the Guns DLC, assuming leadership on the diplomacy screen requires 50% more factories and fielded manpower than the current leader. Without Man the Guns DLC, the only way to take over leadership is for the current faction leader to capitulate. 1.6 M
Bevrijding iconBevrijdingAs the Netherlands, liberate the continental Netherlands after relocating the government to the East Indies. Playing as Netherlands - Current ruling party is Democratic - Has completed focus Liberation Begin to develop the Dutch East Indies, focus on planes (specifically bombers) and submarines to destroy factories and shipping to damage the German economy so the USSR doesn’t lose. You will need some civilian factories and lots of convoys. Beware of Japan as they will likely attempt to attack and invade Indonesia so make sure to guard all ports and have some planes and ships to hold them off. Once you have safely fortified the East Indies from Japanese attacks, either focus on Germany to reconquer your home territory or focus on Japan and finish them off to gain some resources and factories. 1.6 VH
Britzkrieg iconBritzkriegAs the United Kingdom, put Edward VIII in power, ally Germany and fully control Paris. Playing as United Kingdom - Has completed focus The King’s Party - Is in faction with Germany - France has capitulated or does not exist - Has full control of Ile de France (16) This achievement can be combined with Last for a Thousand Years achievement. Follow the focus tree to Alliance with Germany. Justify against France and launch a naval invasion of Normandy. It is not necessary to call Germany into the war. If France is puppeted, the achievement will not fire. Annex all cores, territories, and colonies to be sure. 1.6 E
Crush the Dream iconCrush the DreamAs a Communist United Kingdom, crush the American Dream by puppeting the U.S.A. Playing as United Kingdom - Current ruling party is Communist - Has completed focus Crush the Dream - The United States is a subject of The United Kingdom Become communist as normal. Take the Move to Secure the Dominions focus as soon as you switch communist, and start justifying on the Philippines, since that won’t raise WT by much but still make sure the US gets involved. Move your army to Canada, making sure to spread the divisions out and declare martial law to prevent it from seceding. (It is not enough to create a front line along the border, as Nova Scotia doesn’t border the US, so at least two divisions must be placed there manually). Then start Decolonization while you wait for the justification to finish, and install a communist government in Canada to make sure they will be friendly to you. Then, position your army along the Canadian border, and make sure to train lots of 10w 1 unit cavalry brigades, since the US cannot man their entire border with their starting army and the cavalry can simply overrun their entire country with the US not being able to do much to stop it. When the justification is finished, declare war on the Philippines which will automatically draw in the US as they are a puppet. Since Decolonization is likely done before the invasion (to prevent civil war), it is necessary to call Canada into the war to be able to attack the US from their border. (Don’t bother with moving the Royal Navy to the US; it is a quick affair to capture all ports on both coasts in the lower 48 states and then the US Navy is not much of a threat). The achievement requires taking the focus Crush the Dream which involves an alliance with the Soviet Union, and is unavailable if the US is already a puppet or not democratic, so DO NOT CAPITULATE THE US BEFORE THE FOCUS IS FINISHED or it will be bypassed, even if other alliance members are still fighting with the US. Try to keep the rest of the Comintern out of the war against the US to prevent them from gaining war score. If the UK becomes communist, France will likely create its own Little Entente alliance, and invite the UK to it. It is important to keep WT under 50% if possible while the invasion of the US is ongoing, since above that they will be able to join factions and thus ally themselves with France, making it necessary to capitulate France as well before it is possible to puppet the US. Although, given the military capabilities by that point, and that Germany will probably invade France too, it shouldn’t be a big problem to do so. 1.6 M
Do You Mined? iconDo You Mined?Lay at least 1,000 mines on the coastline of an enemy nation. Any country is at war with player: Has more than 999 mines on their coastline. Can be done immediately at the start of the game as Italy. Remove your divisions from Eritrea and/or Somaliland (keeping your ports for maximum efficiency) and lay mines with your starting navy until you reach 1000 mines. However, if you lose all your territory you will white peace with Ethiopia. 1.6 VE
Georgia On My Mind iconGeorgia On My MindAs the U.S.A., own and fully control all three Georgias. Playing as United States Owns and fully controls the states of: - Georgia*(365)* - Georgia*(231)* - South Georgia*(720)* The USA starts with the Georgia (365), while the other two; Georgia (231) and South Georgia (720), are owned by the Soviet Union and United Kingdom. Method 1: Collaborating with the Axis is the simplest route to achieving this. Help the Axis capitulate the Allies and the Comintern, and grab South Georgia (720) (an island off the coast of Argentina) from the British, and Georgia (231) (a Soviet state in the Caucasus region) from the USSR. Reaffirm Monroe Doctrine focus unlocks a decision to ask the UK for, notably, South Georgia (720). Method 2: Turn communist, complete the national focus Unholy Alliance, join the Comintern. This will cause a decision named “Join the Unions” to appear, which can only be taken once the Soviet Union is at 80% surrender progress and will make the USA annex the Soviet Union. When the “USS Panay sunk” event fires, take the option to start a war with Japan and defeat them to get them out of the way. When Germany attacks the Soviet Union, do not join the war and wait until Germany forces the Soviet Union to 80% surrender progress, then take the decision, thus earning you the Georgia (231). After that, use your industrial capacity to build up a military, conquer Germany and the Axis and finally, start a war with the Allies ( United Kingdom and France), defeat them and annex everything, including South Georgia (720). 1.6 H
History Repeated Itself iconHistory Repeated ItselfAs the U.S.A., Win against the Confederate States. Again. Playing as United States - The Second American Civil War has started - Confederacy of American States Does not exist Pick the national focus Suspend the Persecution, complete the national focus WPA and complete all of its successive focuses and then pick either the Full Desegregation or Union Representation Act national focuses to trigger a civil war with the Confederacy. The Confederacy of American States appears in the same southern states as the original Confederate States. Be mindful that several states in the Midwest around the Great Lakes will also break off to form the Flag of Unaligned States of America Unaligned States of America, but they will not be hostile towards you. Alternatively, taking the focus Guarantee the American Dream before the civil war starts will cause the Midwest to remain loyal to you. 1.6 M
Last for a Thousand Years iconLast for a Thousand YearsAs the United Kingdom, accomplish the federation of the entire British Empire. Playing as United Kingdom Has completed focus Imperial Federation Can be done as any ideology, but going down The King’s Party and fomenting imperialist revolutions in your dominions will allow you to create integrated puppets, eliminating the need to reduce autonomy. Make sure to improve relations and save up a few hundred Political Power before starting the imperial conference. 300-400 political power is a good number to have saved before starting but if you can spare the time and effort, having around 600-700 political power will ensure success. 1.6 M
Mi Casa es tu Casa iconMi Casa es tu CasaAs Mexico, host a government-in-exile. Playing as Mexico Any country is exiled in Mexico In order for Mexico to host an exiled country, it has to be democratic and a faction leader needs to be democratic. Although Mexico does not have to be the faction leader, it still needs a powerful army or economy to host exiles. Exile Calles to hire the democratic advisor, then go down the Spanish Civil War Refugees to Hispanic Alliance or Bolivarian Alliance (wait until you have completed either focus to transition to democracy). Change your government, use the “Hispanic Solidarity” decision to invite Guatemala to your faction, then use the March Southwards focus to get a war goal on El Salvador. Declare war, remove all your forces from Guatemala and wait for it to capitulate. For detailed strategies, see Mi Casa es tu Casa 1.6 E
Nothing Wrong with our Bloody Ships iconNothing Wrong with our Bloody ShipsAs the United Kingdom, have at least 9 battlecruisers. Playing as United Kingdom At least 9 Battlecruisers With Man the Guns DLC, battlecruisers are built with “Heavy Ship Hulls” and “Battlecruiser armor”. Make the cheapest battlecruisers you can and build 6 at the same time ( United Kingdom start with 3) with all your dockyards assigned, build more dockyards to speed up construction. 1.6 VE
Pride and Extreme Prejudice iconPride and Extreme PrejudiceSink the British Pride of the Fleet. Not playing as United Kingdom Sank the British Pride of the Fleet This achievement can also be done with Putting the Raid on the Medway to Shame achievement. It can be done quickly as Japan. The Japanese fleet is immediately capable of sinking not just the HMS Hood, but the entire Royal Navy if played properly. Choose Purge the Kodoha Faction and justify on the UK (or British Malaya) as soon as possible. Ask Germany for docking rights, and move your entire fleet to their port nearest to the UK. Use the bulk of your fleet as a strike force, with three groups of destroyers patrolling the naval areas around the UK. If possible, you can also use naval bombers as well for added firepower. When the justification has finished, declare war on them. If Germany invites you to the Axis you should accept for the opportunity to move your planes to their airfields. From there just keep beating the Brits and building new ships and bombers (importing Oil for fuel if needed) until your fleet sinks the Hood and unlocks the achievement. 1.6 M
Putting the Raid on the Medway to Shame iconPutting the Raid on the Medway to ShameAs the Netherlands, ensure the United Kingdom has no capital ships (carriers, battleships, battlecruisers, or heavy cruisers). Playing as Netherlands The United Kingdom has at most 0 capital ships This achievement can also be done with Pride and Extreme Prejudice achievement. Method 1: Require Man the Guns DLC enabled.Cave to the Germans, join the Axis and take your naval focuses. Build warships and planes, use naval bombers to sink the British fleet once you have gained air superiority. Some capital ships might escape to Malta, East Africa or the Caribbean, use carriers with naval bombers on Port Strike to find and sink them. The achievement will also trigger if the United Kingdom has been fully annexed and no longer exists so it is possible to also just stage a naval invasion and finish off the UK that way. 1.6 H
Team America iconTeam AmericaAs the U.S.A., drop a nuclear bomb on Paris. Playing as United States Dropped a nuclear bomb on Paris As a democratic nation, build a lot of planes, namely strategic bombers and fighters, and rush nuclear technology. Germany will control Paris. When in the Allies, move your planes to the airfield on the British Isles and set them on mission to Northern France when the nuclear tech is ready and one nuke is available. Achieve air superiority and nuke Paris when ready. 1.6 E
The New Home of the Revolution iconThe New Home of the RevolutionAs Mexico, put Trotsky in power and puppet the Soviet Union Playing as Mexico Lev Trotsky is the current country leader The Soviet Union is a subject of Mexico When the Trotsky seeks refuge event pops up, choose to invite him into the government. Follow the right most side of focus tree to become communist and put Trotsky in charge. Wait for Germany to start the war against the Soviet Union and finish the Smash the Bureaucrats focus which gives a puppet war goal against the Soviets. Declare war on the Soviets. To gain war score against them, ask Germany for military access and put your troops on their front line. Alternatively, try to naval invade Soviet’s far east front and capture a few victory point provinces. During the peace conference, the fascists will focusing on grabbing land, so it is possible to puppet the Soviet Union. 1.6 H
To Arms in Dixie! iconTo Arms in Dixie!As the U.S.A., start a new civil war as the South. Playing as United States The Boston Rebellion has begun Abstain from Continue the New Deal until the 1936 election, choose Republicans, and Reestablish the Gold Standard. Go down the America First branch and complete the Ally With the Silver Shirts national focus to trigger the event chain leading to the civil war. For best results, complete the Work With the Bund and Recruit the Free Corps national focuses. To actually form the Confederacy, complete the national focus Honor the Confederacy and all of its constituent decisions before the civil war ends. 1.6 VE
Treading the Narrow Path iconTreading the Narrow PathAs the Netherlands, do not cave to the Germans, continue the Zuiderzee works, and do not lose control of any of your continental European states until 1945. Playing as Netherlands - Has not completed focus Cave to the Germans - Has completed focus Continue the Zuiderzee Works - The Netherlands has not lost one of its starting states - Date is > 1945.1.1 Method 1: Can be done quite easily. Start the game with historical AI and follow the focus tree down the communist route. As soon as you are faced with the choice between Affirm Loyalty To Moscow and Bastion of True Communism focus choose the 2nd one. After that take the focuses Enemies on All Fronts and Pre-Empt Western Intervention. This focus gives war goals for the UK, France and the USA. The perfect timing for Pre-Empt Western Intervention is when Germany goes for the Danzig or War focus. Improve your relations with Germany. Once Germany has declared war on Poland and Poland has joined the Allies declare your wars on France and the UK and soon after Germany will invite you in to the Axis. Now you are safe from Germany. Complete the Continue the Zuiderzee Works focus, defend your coastline and your provinces/states. The Allies usually naval invades the part of the Germany that borders the North Sea and that is your backyard. And for this achievement you are never allowed to lose control of any of your states. While waiting out the time till 1945 you can play pure defense or just help Germany conquer Western-Europe (play it correctly and you can get all of Belgium and Luxembourg and Repudiate the Treaty of London) and perhaps the Soviet Union. Method 2: Use the national focuses and join either the Allies or the Comintern before Germany justifies on you (Normally 1940). This will make faction members move divisions to your border with Germany, thus making your defense somewhat easier. If possible, ask your faction members for as many expeditionary forces as possible. Also, don’t forget to do the Prepare the Inundation Lines focus because it will give you land forts which makes it even harder for Germany to attack you. For detailed strategies, see Treading the Narrow Path 1.6 H
Underpaid, Undersexed, and Under Eisenhower iconUnderpaid, Undersexed, and Under EisenhowerAs the U.S.A., assume faction leadership of the Allies, and have over 50 expeditionary divisions from the United Kingdom. Playing as United States - Is in faction with the United Kingdom - Is Faction leader - Received at least 50 expeditionary forces from the United Kingdom You need 50% more factories and fielded manpower than the UK, which shouldn’t be a problem after a few years of buildup. The UK will accept to send the 51 divisions you need if they have ~160 divisions, you can send them some of your own troops as expeditionary forces to get them past that number. Remember: Press the button below the army to ask for expeditionary units. Before request UK, give an order for the new army (for example, garrison or invasion), otherwise they will refuse. While some have advised that a garrison order is sufficient the AI will not accept a mere garrison order under most circumstances, so better to use an invasion order. One viable way is to puppet the UK - go either fascist or communist, and declare war on the UK as early as possible. Capitulate them, and take them in the peace deal. Then, just wait until they make enough divisions, and request them (leave the Comintern/Axis and then form your own faction for the achievement if you didn’t get a chance to take over faction leadership). 1.6 E
Vive la Jeune Ecole iconVive la Jeune EcoleAs France, have at least 150 Destroyers and research the maximum torpedo launcher technology, before 1945. Playing as France - Date is < 1945.1.1 - Has at least 150 Destroyer - Has technology Modern Ship Torpedo Launcher Can be achieved easily by rushing the fascist route in focus tree and joining the Axis. Concentrate on civilian factories. Wait for Germany to declare war on Poland. You can also annex Spain for more coastal provinces and factories while you are waiting. Join the war. Britain doesn’t have a chance to oppose you, so it will be an easy war. Make sure that you took as many coastal provinces as you can. After that concentrate on building naval dockyards and make sure that you researched “Modern Ship Torpedo Launcher” technology. If everything done correctly, you can get this achievement by 1942. 1.6 E
William Wallis iconWilliam WallisAs the United Kingdom, put Edward VIII in power, enforce an American monarchy, and have both it and Scotland as subjects. Playing as United Kingdom - Has completed focus The King’s Party - Scotland is a subject of The United Kingdom - The United States is a subject of The United Kingdom - Installed an American monarchy To get country flag “created_american_monarchy”: - You need to ensure Royal Marriage, so Wallis would be Queen Wallis - You need take focus Unite the Anglosphere - You need to either annex all USA core states, or puppet the USA and let it have all core states. Puppet USA is probably better choice if you are sharing war scores with other countries. - Once you have annexed/puppeted the USA, a decision will appear to install an American Monarchy. - Important to choose “Insist on a Royal Marriage” so you can form the American Monarchy The United States is easier to defeat the earlier you can attack them - instead of instigating the Loyalist Uprisings in the dominions, declare war on them directly and puppet them in peace deals; do not directly declare on Canada, as you don’t want to fight the United States at the same time; declare on one of the other 3 dominions and Canada will be called in. Occupy at least one space from Australia, New Zealand, and South Africa, and then capitulate Canada (if you want to also get the Raj at this point, feel free to declare on them as well; if Pakistan has spawned, wait for them to white peace with India before declaring on them, since they won’t join the Commonwealth of Nations while at war with another member; like with the other 3 dominions, just occupy one tile each of Burma, India, and Pakistan). Train up at least 72-96 troops (because of the US’s starting conscription and economic laws, if tension isn’t high enough, the US won’t have a lot of troops by 1938), and also 10 cavalry divisions to secure the Alaskan-Canadian Border (Imperial Conscription + going to Extensive Conscription, as well as taking Reassess Continental Commitments should give you more than enough manpower). If you hold off on forming the Imperial Federation until after defeating the United States, you should be able to declare war on the US by late-1938/early 1939. After completing Unite the Anglosphere, attack from Canada using the war goal that focus gave you, and capitulate them. The French will likely also get involved (either they’ll invite the US to their faction or the US will form a faction and France will join), so stage some naval invasions across the channel to capitulate them (they likely won’t have removed the disjointed government spirit by this point, so just take a few victory points and Paris to capitulate them). During the peace deal, focus on taking American land - the Axis will be mostly focused on Africa and Mainland Europe (if you didn’t generate enough war score, take the coastal states + Alaska and Hawaii first, then the states bordering Canada and Mexico; then, take the rest of the inner states; if the Axis manage to make a puppet of the US with one of their cores, you should be strong enough to beat the Axis if you attack while they’re dealing with the Soviet Union) - if you want to annex the US, you can puppet them using a non-core state and still take the decision. After defeating the US, select the “Install American Monarchy” decision (said decision will not pop up if you haven’t completed Unite the Anglosphere), and release Scotland as a puppet. 1.6 M

La RĂ©sistanceedit | edit source

Achievement Starting conditions Requirements Notes Ver DI
30 Minutes of Hel icon30 Minutes of HelAs Poland in the 1939 “Blitzkrieg” scenario start, inflict over 1,800,000 casualties to Germany to beat the 2018 PDXCON HOI4 challenge. Extra bragging rights if you do it in 30 minutes or less! - Playing as Poland - Start date is 1939.8.3 The German Reich has more than 1.80M Casualties inflicted by Poland Method 1: Create 2 army templates: One 16-width with Engineers and One 16-width with Engineers & Anti-air. Divide your army in one stack of 16 and 2 stacks of 24. Replace the templates of your 16 stack army with the 16-width Engineer & Anti-air and the 2 24-stack armies with the 16-width with Engineers. Your production line consists of 1 factory on anti-air, one on support equipment and the reset on infantry equipment. Your research consists of anti-air upgrades, engineer upgrades and upgrades to infantry weapons/bonuses. When those reach options reach the point of getting to far ahead in the future switch to economic research. For construction: Que level 5 (or higher) forts and on the bottom military factories. That way if you aren’t making forts you are making military factories. For advisors and such: The only chief of army you have, Marian Kukiel, Stanislaw Maczek (for Army XP), FB (Infantry Equipment), and the War Industrialist. Safe the rest of your PP for when the war starts so you pick war economy, free trade and Extensive Conscription. And to activate scorched earth in all provinces/states you’re going to lose to the Germans. Release Zaolzie as a puppet, return land to Lithuania and release Ukraine and Belarus (not as puppets). For your focusses: The Castle -> Prepare for the Inevitable -> Resistance Industries -> Exile Industries -> The Sanation Right -> The Sanation Left down to A New King in the Castle -> Local Western Plans and then economic focusses for more factories/resources. Put all three of your armies on fallback lines starting just above Zaolzie in Katowice and then clockwise to Krakow and then back to Katowice. Making sure your armies exactly surround the small tile between Katowice and Krakow. Field marshall: Edward, Generals: Marian, Roman and Kazimierz. And give them any defensive bonuses you can give them. The first army XP you get should go to Tenacious Defense, Elevated Engineering Corps and Static Warfare. Finally set up a field marshal front line and offensive line with no divisions on it near Katowice for a planning bonus and select area defense with each general and select a province in Sweden. This way divisions which will retreat will do so to the empty middle tile that your armies surround. This way they never lose any/much organisation and can be easily directed to a frontline that is in need of reinforcements. The first months of the war are the hardest, you can’t lose any provinces and have to constantly monitor where more divisions need to be relocated to keep holding the lines (first months therefore on speed 4). After which it should be easy going. Don’t forget to increase the number of factories assigned to A-A/Enigeers after Infantry equipment has a good amount off them. And you should have this achievement in no time. Method 2: Delete your entire army and air force immediatly. Spend political power oriented towards a defensive infantry. Research towards the same. When Germany declares war join the Allies and wait for Germany to push towards Warsaw. Shortly before they take it lend lease your entire stockpile of equipment to the UK. When you capitulate and become an exiled government cancel the lend lease. Go down the exiled government subtree and focus on getting factories first. Build a small but capable army of maybe 12-16 divisions. When you have enough troops trained and ready plan naval invasions into France (e.g. the Cherbourg area). Launch when Germany has weakened its defenses after starting Barbarossa. Secure a bridgehead of ~5 provinces and dig in. Also deactivate supply to your allies so they don’t reinforce your lines and steal your kills. One level of fortifications on the border provinces gives additional bonuses if you have engineers but it won’t discourage them from attacking you. Once you’ve built up entrenchment you can basically go speed 5 and simply wait. With this method ‘Hard’ is already exaggerated. Alternatively you can stir up resistance in Poland and cause the Warsaw uprising. 1.9 H
BFFs iconBFFsAs Portugal, join the same faction as Great Britain. Playing as Portugal In a faction with United Kingdom Just go democratic and wait for world tension to rise. Recommend speed 5, you don’t need technologies or focuses. You don’t need to rush democracy because world tension will be under 80% for a long time. If the La RĂ©sistance DLC is enabled, you can rush the focus Join the Allies as well as some of the other focuses that increase the UK’s opinion of you instead of waiting for world tension to rise. 1.9 VE
Die, Perfidious Albion! iconDie, Perfidious Albion!As Fascist France or Vichy France, occupy all of Great Britain. Playing as France Conquer all of Great Britain and Northern Ireland. - Current ruling party is Fascist - Control all states belonging to the United Kingdom in Europe that is not a core of Ireland and Northern Ireland Method 1: Require La RĂ©sistance DLC enabled. Rush the fascist focuses. Upon taking Utilize the Leagues, you will have access to decisions of boosting fascist and non-aligned popularity. Never take “Unleash La Cagoule” decision. Just take fascist demagogue and spam “Rally the Leagues” decision. Because if your stability drops below 30%, the civil war will start. In the mean time you can pick any focuses you want and plan the naval invasion of Britain. Once you have 50% of fascist and non-aligned combined popularity, you can continue working on the fascist focuses. Take the Political Unity focus as soon as possible, it will remove the chance of spawning the civil war. After that pick Towards a New Europe branch. Rush the focus tree until you will do Expand to the Suez focus. Immediately declare war on Britain and annex them. Your starting army is strong enough to easily destroy Britain. Method 2: Require to not have La RĂ©sistance DLC enabled. Flip to fascist, join the Axis, paradrop and naval invade UK, eventually your paratroops will get a port randomly (just move your air units between regions), or you and Germany and Italy and Nationalist Spain will overwhelm. If you are really struggling and tension is low enough (below 25%) invade Ireland first. 1.9 H
Don’t Die for Your Country iconDon’t Die for Your CountryAs Germany in a 1939 start, occupy all of Poland and France without taking more than 475 casualties. - Playing as Germany - Start date is 1939.8.3 Occupy all of Poland and France without taking more than 475 casualties. - Controls all cores of Poland and France, excluding cores that are islands or outside of Europe - Has suffered fewer than 475 casualties in the current wars - Does not have country flag has_paradropped_flag set Make sure you don’t bring your allies (Especially Italy, which will take your land unless you use all your war score on Poland and France). Organize your troops on the frontiers with France and Poland, but create one army with all your light tanks. This army should be next to Danzig. Merge all your ships in one single fleet and place it in one of your ports near Denmark with the order naval invasion support over the two regions between France and Germany (Eastern North Sea and English Channel). Prepare all your planes to attack Poland. Start the war. Don’t invite your allies and don’t activate your battle plans, except your light tanks army over Danzig. After getting Danzig, move your light tanks to a port near Denmark and prepare a naval invasion against France with ten of the eleven divisions. Send each one to a different coastal province of France, the ten closest to Belgium. The naval invasion will be ready in seven days, and your navy with naval invasion support mission will be enough to get the naval superiority you need (in any case, support it from the air with fighters, CAS, bombers and so on with the order air superiority, interception and naval strike). When your tanks arrive in France, change the planes’ order to support troops over their territory and move the tanks quickly to the victory points (focusing on Paris). Try to avoid direct confrontations with their troops if possible. France will surrender quickly. Repeat the naval invasion, in this case against UK. Don’t forget to change the regions of the planes to help your troops. Once in UK, focus on London and other victory points. Again, avoid direct fights with enemies if you can. When UK and France have surrendered and you have Danzig, the war will end. Take all the territory. This strategy works most of times, but not all. Sometimes Poland attack you from other provinces and cause some thousands of casualties, so you will have to repeat the game. The game seems to check for casualties at the end of each month, so, for example, if you have under 475 casualties on January 1st and force the enemy’s capitulation by January 17th (or any other day before the end of the month) with 4000 casualties (or any other number, including above 475), you will still get the achievement. Note: Paradropping troops sets country flag “has_paradropped_flag” which prevents this achievement. 1.9 H
Go Ahead, Macau My Day iconGo Ahead, Macau My DayAs Portugal, create a collaboration government in Macau and have it own all Chinese states. Playing as Portugal Create a collaboration Government in Macau and have it own all core territory of China and Manchukuo: One of the following countries: - China - Communist China - Guangxi Clique - Yunnan - Shanxi - Xibei San Ma - Sinkiang - Is a subject of Portugal - Is a Collaboration Government - Macau (729) is a capital state - Own all core states of China and Manchukuo Method 1: Go down the communist path, joining the Comintern, and then finish the focus Workers of Iberia, Unite!. You can gain all cores of Spain after the Spanish civil war, and the USSR will never take or puppet any land in China. Method 2: Take the fascist path and take the focus Join the Axis. Then, put troops on the border with Poland and help Germany take out Poland, Netherlands, Belgium, and France to get as much war score as possible. Then, use paratroopers to land in Dover and send your army into mainland United Kingdom to finish the war. In the peace deal, make sure you give Hong Kong (326) and Guangzhouwan (728) to your provisional government. After defeating the Allies, you should have a large enough army and economy to take on China and Japan yourself. Then, give all Chinese territory to Portuguese China and the achievement will be yours. Method 3: Go down the monarchist path, and finish focus The Kingdom Reunited. This focus allows you to gain all cores of Brazil after completing a quick civil war. In this case, you will have enough manpower as well as factories to combat Japan and China. Justify on China first. After China has been taken down, snatch as many land as possible to your provincial government. Taking Sinkiang, Yunnan, Inner Mongolia and Liangguang first is recommended, since these are places with large land and few supply hubs. You do not want to go inside again when fighting against Japan. Next, justify on Japan. If you declare a war on Italy and the German Reich simultaneously, you will be able to join the Comintern. Remember to request military access from the USA and the UK. When Japan is expelled from China but secured in their home island, move all troops to USA and UK’s victory points. Make sure you train enough troops to stand on their victory points. Justify on random south American democratic nation, the USA and UK will join war and your troops on their land can immediately capture all victory points. The Allies will surrender in 7 days or less. Give Hong Kong (326) and Guangzhouwan (728) to your provincial government. Lastly, finish up Japan and the event will fire. Note: This achievement requires Hong Kong (326) and Guangzhouwan (728) to be taken in a peace deal. If Japan occupy them and you take them back, you might be able to snatch them in the peace deal, otherwise you will have to defeat the Allies. Taking British Raj as a puppet is highly recommended to invade through Sinkiang and Yunnan. Try to take Nationalist China (or whoever controls Beijing (608) and Shanghai (613)) last, because once you take those states and give them to your Collaboration Government, the event will fire allowing them to move their capital from Macau (729), thus preventing you getting the achievement. At the start of the game, change territory management law to civilian oversight. It is faster for you to get the provincial government ready. Do not trigger civil war focuses before the provincial government is ready, otherwise you will have to take a long time to wait for everything settled down. 1.9 I
I SEE EVERYTHING iconI SEE EVERYTHINGGet over 90% intel in each category on a major without using code cracking. Achieve 90% intel on all categories on any major nation without activating decryption on them: Intel on any Major: - Cipher is not fully decrypted - Civilian intel greater than 89% - Army intel greater than 89% - Airforce intel greater than 89% - Navy Intel greater than 89% In order for the achievement to fire, the decryption must not be complete or cracked, but if the player selects it and waits the 30 days, the achievement will fire. 1.9 VE
Listen Very Carefully, I Shall Say This… iconListen Very Carefully, I Shall Say This…Have a French and British spy work together on the same Operation. Have a British and French Operative complete an Operation together. Check happens upon operation completion. At least 1 participating operative requires French, and at least 1 participating operative requires British nationality. 1.9 VE
Man of a Thousand Faces, Every One the Same iconMan of a Thousand Faces, Every One the SameHave the same spy get captured twice. Have any operative get captured twice. The trigger flag is le_clerc2. On first capture, the operative gains le_clerc1. On second capture, the operative gains le_clerc2. The Soviet Union in has an increased chance of capturing foreign operatives. Expand your operative slots, meanwhile send your operative to Soviets. After an operative got captured, immediately send another to rescue (requires 30% network strength). Send this operative again, and wait for him/her to get captured for the second time. 1.9 VE
One King, Two Crowns iconOne King, Two CrownsAs Bourbon Spain, hold all Spanish and French core states. Playing as Spain - Is Carlist Spain - Conquer all of France You must control the cores, which means you can get achievement during war. Best done in non-historical, as France might not ally with the UK or the USA. For detailed strategies, see One King, Two Crowns 1.9 VH
Our Chief Weapon is Surprise… iconOur Chief Weapon is Surprise…As Spain, have at least 5 spies and stage 5 coups against other nations. Playing as Spain - Spain has started more than 4 coups Join a major faction with a large number of members to be able to get enough spy slots. Do not join in the faction’s wars so you can continue to trade with all countries and focus on spies to build up spy network faster and stage coups more often. Note: The result of the coups do not matter - coups will still count if the new government lost the civil war. You don’t actually need to have any spies because there is no checks for it. 1.9 M
Play It, Sam iconPlay It, SamHave a spy network of at least 50% strength in Casablanca. Network Strength in Casablanca (461) more than 50% Establishing a spy network is available even in peacetime so the achievement is fairly simple. Set your operatives on “Establish Spy Network” mission in Casablanca (461) and the achievement will trigger once the network strength is over 50%. You can do this as soon as you have recruited your first operative but the more operatives you assign to establish a network in the same region, the faster the network will be at full strength. 1.9 VE
Second Time’s the Charm iconSecond Time’s the CharmAs France, occupy Moscow while Napoleon VI is your country leader. Playing as France - Controls Moscow (219) - NapolĂ©on VI is the current country leader Can be done easily if siding with Germans. Rush the monarchist focus tree, you need Proclaim the Third Empire focus to get NapolĂ©on VI. Prepare to attack Britain with naval invasion. Your starting army and fleet will be enough to destroy them. Wait until Germany declares war on Poland. Britain will join the war. The moment they do this declare war on Britain. Germany will invite you to their faction, accept this invitation and annex Britain. Guarantee Finland as the USSR justifies a war goal on them. Accept the call to arms and invite the rest of the Axis. This will make the war easier as they will not receive the “Great Patriotic War” buff. Once they take Moscow (219), ask them to give you control in that state. Make sure you have enough war score so they will allow this. 1.9 E
Shaken, Not Stirred iconShaken, Not StirredSuccessfully stage a coup in any nation using a spy with the Seducer trait. Start a coup in any nation using an Operative with the seducer trait At least 1 operative participating in the Coup Government operation requires the seducer trait. This will set the “achievement_seducer_spy” country flag. Start as any non-aligned country and get a spy with seducer trait. Dutch East Indies is the easiest target as they have a high non-aligned popularity at the start and won’t be building a spy agency until later. 1.9 VE
Spies Trade iconSpies TradeAs India, become the spymaster for the Allies. Playing as British Raj - Is Spy Master - In a faction with United Kingdom Make sure you have 5 free Civilian factories, and immediately use them to Form Agency on the top of the Intelligence Agency menu. Then, upgrade the Agency three times with anything you like, and after that the option to Become Spymaster (for the Allies) will be available next to the name and icon of your agency at the top of the window. Invest 50 PP, and the achievement should trigger. The AI will always accept, as there is a whopping +1000 positive modifier for the AI to accept a request to become Spymaster if the asking country is controlled by a player. British Raj needs to be at least a Dominion to become spymaster. 1.9 VE
Tour de France iconTour de FranceOccupy all of mainland France while having at least 20 fully equipped Bicycle regiments. Not playing as France Occupy all of mainland France while having at least 20 fully equipped Bicycle regiments. - Control all French states in Europe - More than 2200 of infantry equipment in armies - More than 220 of support equipment in armies - More than 22 of bicycle battalions Method 1: Start as Japan. Join the Axis and move all your armies and navies to Germany. Don’t pick a focus yet. Start fabricating a claim on France as soon as you have enough Political Power. After you gain 10 more PP start working on the army focuses to unlock bicycle divisions. Setup a naval invasion, making sure to include your light tanks and motorized infantry, from Germany to Dieppe and put your navy on naval invasion support. When your claim is finished, declare war on France. Don’t call in anyone, especially Germany. After making a beachhead, put your entire army on French shores and conquer them. Use your motorized to secure Paris and Orleans, as this, in addition to taking Dieppe and Le Havre, is enough to capitulate France. Change 6 infantry to 6 bicycle battalions in the Hohei Shidan template. Method 2: Require Man the Guns and Together for Victory DLCs enabled. As Germany and play normally until you sea lion Britain. Take all of France and puppet the Netherlands and wait for them to have bicycle divisions. Copy their template and train the divisions. Method 3: Require Man the Guns and Together for Victory DLCs enabled. As the United Kingdom - go down A Change in Course branch (any sub-branch is fine), get military access from China (on historical, they are very obligated to help you), and launch naval invasions into the home islands of Japan (if you go communist, you can join the Comintern and attack from Vladivostok). Puppet Japan, who will eventually unlock Bicycle battalions - then, just secure France. Method 4: Require Man the Guns DLC enabled. As the Netherlands go for the benelux unification by rushing Cave to the British. You can build your military suprisingly powerful and with the help of the Allies, when Germany eventually declares war on you, you can invade them. After this you can easily take France, since they were weakened by the war and taking Paris should be no problem. Method 5: As Italy and go for an early war with France. During the war take Bersaglieri focus. Once France is occupied, recruit 3 “Reggimento Bersaglieri” divisions. Note: Mainland France includes Corsica (1). Countries with bicycle battalions: - Finland: Unlocks with Jaeger Movement - Italy: Unlocks with Bersaglieri - Japan: Unlocks with Bicycle Battalions - Netherlands: At the game start with Man the Guns dlc enabled - Sweden: Unlocks with MilitĂ€rcykel (Arms Against Tyranny dlc required) You need at least 23 battalions, not 20 as the description states. Additionally, these battalions do not have to be fully equipped, because equipment from other divisions also counts. 1.9 E
Turing Complete! iconTuring Complete!Fully decrypt all nations in the Axis. Playing as United Kingdom As Great Britain, fully decrypt every Major nation in a faction with Germany: - German Reich Is considered a Major Country - Every other country is either: - Not German Reich and not in faction with German Reich - Is not considered a Major Country - Cipher is fully decrypted At the start of the game create your spy agency and unlock all cryptology tech, you only need to decrypt Germany as they are the only member of the Axis. 1.9 VE
Warszawo, Walcz! iconWarszawo, Walcz!Stage the Warsaw uprising and succeed. Poland has risen up against an occupying country that you are at war with: - Any country at war with the player and Poland - Global flag warsaw_liberated_self_flag is set The global flag “warsaw_liberated_self_flag” is set with The Warsaw Uprising operation or when resistance reaches 90. An easy way to trigger the uprising as Soviet Union. At the start of the game, justify and declare war on Poland and call Tannu Tuva into the war. After capitulating Poland give all polish states to Tannu Tuva. Kick Tannu Tuva from your faction and justify a war goal against them. Declare war against Tannu Tuva but DO NOT capitulate them. Since Tannu Tuva doesn’t have the means to properly suppress the resistance, you can just wait until the resistance in Poland hits 90. 1.9 E
We Will Rock You iconWe Will Rock YouAs Spain, own Gibraltar. Playing as Spain Gibraltar (118) Owned by Spain Method 1: Require La RĂ©sistance DLC enabled. As Carlist Spain, after the Spanish Civil War, rush towards the Retake the Spanish Netherlands focus and take the Benelux. Have around 24 divisions each on the French northern and southern borders and declare on France when Germany’s at war with them. Capitulate France and launch a naval invasion on the United Kingdom. Once the United Kingdom capitulates, take Gibraltar (118) in the peace deal. Method 2: Require Man the Guns DLC enabled. Turn historical AI off, since the United Kingdom may take the Revisit Colonial Policy branch of its focus tree containing the focus Withdraw from Contested Territories which will give Gibraltar (118) to Spain for free along with it becoming a core state. If this occurs during the civil war, Gibraltar (118) may not be given to the player’s Spain but will be transferred once the civil war is won. 1.9 M
Well, I Didn’t Vote for You iconWell, I Didn’t Vote for YouWin the Spanish Civil War as the Anarchists. Playing as Spain Win the Spanish Civil War as the Anarchists: - Is Anarchist Spain - Any other country with the original tag of Spain not including Anarchist Spain does not exist Anarchist Spain is created from either Masters of Our Own Fate focus or the Government Crackdown event. At the start of the game focus on building military factories in Valencia, since Catalonia has the “Autonomous State” modifier that reduces construction speed by 25%. As long as you control Valencia when the Anarchist uprising fires, you will be given control of it. Easier if the Nationalist are weakened by the Carlist rebellion. This can be done by keeping control of the northern states (Asturias & Pais Vasco) for as long as possible as the Nationalists need them to prevent the uprising. On non-historical they may also simply not take the focuses in the right order to prevent the uprising from happening. 1.9 M
Why Die For Danzig? iconWhy Die For Danzig?As Germany, turn France fascist and occupy Danzig without going to war with France. Playing as Germany Have France become Fascist without going to war with France. France: - Current ruling party is Fascist - Is not at war with German Reich - Danzig (85) Is controlled by German Reich - Does not have country flag invalid_for_danzig_achievement - German Reich Is not at war with France Easiest way is to promote fascism in France from the start of the game, then complete Danzig for Slovakia to gain control of Danzig (85) without going to war with the Allies (incl. France). If France hasn’t flipped yet by the time you get Danzig (85), support a fascist coup in France. As soon as the coup fires, you’ll get the achievement (Nation Française doesn’t even have to win the war). Note:“invalid_for_danzig_achievement” flag fires when Germany declares war on France. However, you should be able to join the war against France, e.g. Italy declares war and asks you to join. 1.9 M
You Will Never Kill Me Alive iconYou Will Never Kill Me AliveHave one of your spies take a Suicide Pill. Have an operative die with the Suicide Pills agency upgrade active The required global flag “kill_me_alive_flag” is set when a player’s operative dies if the player has completed the Suicide Pills agency upgrade. If you keep sending your operatives on missions, or indeed just have them perform various activities like Build Intel Network in other countries, eventually one of them will die and the achievement will trigger. The chance that the agents will be caught in the Soviet Union is higher than in other countries, so you should send the agents to the Soviet Union and let them build an Intel Network. 1.9 VE

Battle for the Bosporusedit | edit source

Achievement Starting conditions Requirements Notes Ver DI
Bad Romeance iconBad RomeanceRestore Byzantium and have Italy, Romania, and Russia as subjects. Playing as Greece Byzantine Empire has Italy, Romania, and Russia as subjects. If you intend to get this achievement, I Swear I’m Not a Byzantophile will be unlocked if you haven’t already. Method 1: Change government to fascism as quickly as possible (using the Megali Idea if Battle for the Bosporus is active). Justify on Yugoslavia and Albania, timing it so the justifications complete right after the Anschluss (February 1938). Join the Axis, which will consist of Germany alone. Declare both wars simultaneously, drawing Romania and Italy into a war with Germany. Get as much war participation as possible and puppet both in the peace conference. You can then proceed to defeat Turkey and the Soviet Union alongside the Axis. Pupetting your targets is not difficult, as Germany prefers to take land for itself. The only one to watch for is Romania: if the Turkish Straits are closed, Germany will have no land or sea route to Romania and might puppet instead. Method 2: Require Battle for the Bosporus DLC enabled. Go down the left side focus and choose to work with the fascists. Once Resurrecting the Megali Idea focus is reached, start it and choose to invite Italy along to prevent the loss of stability. Do not follow up to Horror and Fear yet, pick any other focus for now and soon you will get the Anatolian Fascist coup. As soon as you turn fascist, justify on Bulgaria immediately. Puppet Bulgaria and follow up with Horror and Fear to start the war with Turkey and Romania. Do not call Bulgaria to war yet, focus on defeating Turkey first. Once you defeat Turkey and restore Byzantium, you can start working on Romania, dig in on the Bulgarian border and let the Romanian troops destroy themselves in the offensive, then start pushing in. You can start justifying on Hungary now if you wish. Alternatively you can prepare some transport planes earlier and convert your mountaineers to paratroopers, once you have captured Bucharest you can send the paratroopers to snatch some victory points in the north and west to instantly capitulate Romania. Puppet or annex Romania. If you justified on Hungary, they should be an easier opponent than Romania and Turkey unless you are too late and they already joined the Axis. Sooner or later Italy will declare on you, do not call your puppets to war. If you didn’t join the Allies you can start your own faction with Yugoslavia. Kick the Italians out of Albania and if you get an opening, try launching a naval invasion at Italy and capitulate them to get more war score. You should be able to puppet Italy in the peace deal. You can then prepare the war with the USSR. If you somehow managed to keep your democratic popularity above 60% such as by hiring the Social Democrat advisor at the start or taking The Birthplace of Democracy focus beforehand, you can return to democratic at any time after this. This way you can guarantee Iraq, Iran, and Afghanistan and you can join in the fight and invite them to your faction once the USSR declare war on them. Otherwise, you can justify on USSR after you are done with the Axis, but it is best to wait until they declare war on Iran so they cannot focus their entire forces on you. Having USSR as a Supervised State will count for the achievement. 1.10 VH
Balkan Problem Solved iconBalkan Problem SolvedAs Communist Bulgaria, form the United Balkan Federation and own all Balkan states as cores. Playing as Bulgaria - Current ruling party is Communist - Is faction leader - Has completed focus The Unification of the Balkans - Owns the core states of Romania, Greece, Yugoslavia and Albania as core states (see Note) This achievement can also be done with Prussia of the Balkans achievement. At start immediately save 150 PP to get the communist revolutionary and completely avoid faction interactions until you turn communist. You will only need to integrate the Zveno and get broad socialist loyalty over 50. Don’t spend PP negotiating for rearmament, refuse the restrictions once you form your faction. You should be able to take the focus The People’s Republic of Bulgaria by December 1936. Set all of your military factories to produce infantry equipment and build more mils in all of your states (you need lots of guns for coups). Build a spy agency from the very start and make 5 improvements. With The People’s Militia Directorate focus you can get 3 spies then you should increase this to 4 with an advisor. Take the Balkan Federation of Socialist Republics focus to influence Greece and Romania, ignore Albania and Turkey. Do not spend PP on Yugoslavia. Once Greece and Romania are 20% communist you should be able to launch coups in both of them (if you need extra infantry equipment, delete your army. Note this is only possible if you have already refused the army restrictions). You might have to run propaganda missions to lower their stability. If you have time it is possible to coup Albania communist before Italy annexes them but your priority should be Greece and Yugo. (This method is much faster and more consistent than waiting for them to flip peacefully due to the possibility of bad RNG rolls). Whilst the coups are underway/preparing take all focuses up to United, We Shall Prevail! do not take The Unification of the Balkans. After each individual coup launches, you can join the civil wars on the communist side and invite Yugoslavia to the wars. Once you are fighting the wars on the same side as the communists, they will accept invites to the faction. Once the civil wars are over, immediately take The Unification of the Balkans focus, from test runs this can consistently be done Jan-March 1939, annexing Greece, Yugoslavia and Romania. By delaying it roughly half a year, the couping, allying and, annexation of Albania should be well within possibility. Sign Non Aggression Pact with Italy so they don’t declare for their Yugoslavian claims. If the Soviet Union demand Bessarabia you can just deny it, the event only gives them a war goal against Romania (which now no longer exists) not the owner of the state. Now the states you are missing are controlled by Italy and Turkey. No one should declare war on you, so you can sit it out for as long as you want to build up a large army. Attack Italy and Germany when their troops are deep in the Soviet Union. Turkey will be guaranteed by both Germany and the UK. To get around this, start a communist coup in them and join its war through decision but do NOT invite them into the faction. When the communists win you can justify on them and they will not be guaranteed. Whilst the achievement toolbox doesn’t mention it, but you need the Turkish territories in Balkans for it to trigger. Note: You don’t need to own all core states of Romania, Greece, Yugoslavia and Albania, instead you need to control all core states of Bulgaria. Don’t forget the Dodecanese (164) south of Turkey. 1.10 M
Dracula’s Revenge iconDracula’s RevengeAs Yugoslavia, establish the autonomous region of Transylvania and have it own all Romanian cores. Playing as Yugoslavia Transylvania owns all of Romania Method 1: You don’t have to take the focus to release Transylvania, you can puppet it in the peace deal. Note that Transylvania needs to own all Romanian cores, meaning that if historical focus is turned on, you have to finish the war before Germany does Second Vienna Award. In 1939 you should be guaranteed by both the UK and France, so you don’t have to worry about the Allies. You can join the Axis or the Comintern to force Romania moving some of their troops, but don’t call them in, as giving Romanian land to Transylvania will require a lot of war score. Method 2: Require Death or Dishonor DLC enabled. Can also be done as communist Yugoslavia. Go down the communist focus tree, make your own faction and do communist uprisings first in Albania and Bulgaria, then Romania. When communist Romania wins their civil war, justify and attack them, they will not be guaranteed by anyone, as they are communist and just fought a civil war. Puppet Transylvania in peace conference and give them all Romanian territory. 1.10 M
Finnish Him! iconFinnish Him!As Finland, defeat the Soviet Union without joining a faction. Playing as Finland Has capitulated the Soviet Union without joining a faction Finland: - Is at war with the Soviet Union - Is not in a faction - Is not the AI - Controls Moscow (219) - At least 15% of War Participation Method 1: Require to play on version before 1.13 (Outdated strategy) Rush the fascist branch, especially the extra 7% recruitable population. Try to get about two full armies of infantry-artillery divisions, and get field hospitals as manpower will get severely limited. The hardest part of the achievement is to enter Moscow (219) before the Axis does. Holding out against the Soviet is possible, but you might end up against a mass of Soviet troops on your border while the Germany simply roll into Moscow (219). Karelia is easy enough to reconquer that ceding it causes no real problem. Once Germany strikes, wait a few weeks for the Soviet to divert troops to the west, then use the Reconquest justification to get a war goal in 15 days. Take Leningrad and rush the supply hubs to the south, building railways when necessary. The Soviet have their hands full with the German and are reluctant to attack across bad supply areas (as of patch 1.11), so keep pushing on Moscow through any gap you find and let the German clean up behind you. Taking Moscow and Leningrad leaves you well positioned for 15% war score, which you can further secure by pivoting east and reach for the Urals. The achievement triggers when the peace conference ends. Method 2: Require to play on version before 1.13 (Outdated strategy) Switch to fascist as fast as possible, declare war on the Netherlands and puppet the Dutch East Indies to use their manpower. If you don’t own Together for Victory, annex Sweden instead. Prepare a defensive setup using the gaps between Finland’s lakes to concentrate your forces and build level 5 forts. Around 2 armies of 10 infantry divisions with engineers support should be enough. Soviet air strikes can wreck havoc on your supply trucks, so build your defensive lines close to the hubs. Also keep around 6-12 good divisions on your ports in case of naval invasion. When the Soviets declare, hold the defense until Germany attacks the USSR, then launch a counterattack. Once the Soviet Union falls and the peace conference triggers, just take Onega and Olonets (or any other region neighbouring Finland), you can then satellite the constituents nations but DO NOT puppet the USSR itself. After the peace conference, pass a few hours, then release the USSR in Onega and Olonets as an independent nation (not a puppet), justify a war goal and attack them. They wont join the Allies since they’re communist, so you’ll get the achievement right after the peace deal. 1.10 H
Freedom or Death iconFreedom or DeathAs Greece, liberate Albania while being at war with Italy. Playing as Greece - Is at war with Italy - Has full control of Northern Epirus (805) - Has full control of Albania (44) - Has full control of ShkodĂ«r (934) This achievement can also be done with Bad Romeance and I Swear I’m Not a Byzantophile achievements. Go fascist and justify on Albania once you flip. Since Italy is guaranteeing Albania they will join the war once you declare on Albania. Capitulate Albania and take all their land. 1.10 M
Hardly Anything SĂšvres iconHardly Anything SĂšvresAs the Ottoman Empire, hold the capitals of France, the United Kingdom, Italy, and Japan. Playing as Turkey The Ottoman Empire controls the capitals of Britain, France, Italy, and Japan To be Ottoman Empire you need to go far left of focus tree and choose Adnan Menderes after Hold Our First Multi-Party Election. This one requires one to be in the winning side against both the Axis and Allies. Easiest way is to disable La RĂ©sistance and start boosting non-aligned to Soviet Union and USA from the beginning of game and right after concluding civil war against Kemalists. You will need to stage well timed coups against Russia and USA in order to have rebellion in your faction instead of the Axis (they shouldn’t be in a war against another faction), a good time to start against Russia is around when Italy joins the Axis and a few months later to the USA (they both should have less than 80% stability at the time if you boosted non-aligned enough but it can differ sometimes). In the meantime you can annex or puppet Greece and Romania with naval invasions with Reclaim the Makedonyalı Sanjak claim. Continue with Press the Austro-Hungarian Claim focus to be able to create factions. Justify against Russia and declare before coup is complete, when Russian coup is completed invite rebellion to your faction. You just need to hold your line and not let non-aligned Russia get capitulated (you don’t need war participation, rebellion will have all Russia after Germany capitulates Russia). You will also need to send a lot of divisions to help USA rebellion so it’s better to choose a city from pacific side to start coup (the Axis should have Suez Canal by now and you can ask for access while being at war against Russia). Like with Russia, you need to justify against USA and declare before coup is finished. After Democratic USA and Communist Russia is capitulated you will have 2 most powerful nations in your faction. Your faction can win any war against anyone. Keep an eye on non-aligned Russia’s division count and declare war to the Axis when you are ready, after that either get control of capitals via naval invasion/paradrop or ask control from your allies. 1.10 VH
Hellenic Civility iconHellenic CivilityWin the Greek Civil War before 1937. Playing as Greece Has won the Greek Civil War before January 1st, 1937 Method 1: Require Battle for the Bosporus DLC enabled. To trigger the civil war do not arrest the king and go down the focus The Right to Rule. Before the civil war fires delete all land units and make a single cavalry division in training. Deploy it in Athens after the war starts and take all victory points to quickly end the civil war. Method 2: Require to not have Battle for the Bosporus DLC enabled. Go fascist / communist and fight a actual civil war because the AI won’t capitulate even if you have taken the whole mainland since Crete (182) counts as enough victory points to keep them alive. You’ll need actual divisions to naval invade Crete (182) so once you’ve outsmarted the AI and taken the whole mainland, use your infantry divisions to invade Crete (182) from the west side (Chania) and have one division pinning the capital which will reinforce the port if you don’t. 1.10 VE
Hoofin’ It iconHoofin’ ItUnite Arabia with thirty camelry divisions. United Arabia with 30 Camelry Divisions: - Owns Yemen*(293)* - Owns Nejd*(292)* - Owns Al-Qassim*(857)* - Owns Najiran*(858)* - Owns Jawf*(854)* - Owns Tabuk*(855)* - Owns Asir-Makkah*(856)* - Owns Dammam*(859)* - Owns Oman*(294)* - Owns Abu Dhabi*(658)* - Owns Qatar*(765)* - Owns Aden*(659)* - Owns Madinah*(679)* - More than 4499 infantry equipment in armies - More than 29 Camelry battalions You can do this as any nation, as long as you have camel units. With Man the Guns DLC can be easily done as the United Kingdom since already own all the territory needed, except Saudi Arabia, Oman and Yemen. Take The King’s Party focus route, justify and annex the 3 independent nation of the peninsula. Make a camel template and train 30 of them. You start the game with camels unlocked, but you have to make the template yourself. Note: Countries with Camelry battalions: - Ethiopia: Unlocks with Animal Husbandry (By Blood Alone dlc required) - Turkey: Unlocks with Desert Camel Corps and The Tuz GölĂŒ Training Facility (Battle for the Bosporus dlc required) - Sultanate of Aussa: At the game start - At the game start with Battle for the Bosporus dlc enabled: - British Raj - France - Iraq - Italy* - Oman - United Kingdom - Saudi Arabia - Spain - Yemen 1.10 VE
House of Kurds iconHouse of KurdsAs Kurdistan, hold all of your cores. Original country is Kurdistan As Kurdistan, hold all of your cores Kurdistan cannot be released by three of the countries which hold its cores at the start of the game (all except France), meaning that these lands must be first acquired by playing in order to release Kurdistan (selecting “Play as”) for the achievement. This can be done as any country but is most straightforward as any of the major nations, particularly Germany, United Kingdom, France and Japan. Method 1: Require Man the Guns DLC enabled. As the United Kingdom go down The King’s Party path - reclaim the Dominions (declare war manually as opposed to staging the uprisings), and while at war with the Commonwealth, take Reclaim the Jewel in the Crown, and use the war goals you get to declare on India and Burma - this will get them to join the Commonwealth, and lets you annex them in the peace deal if you take a state from them while at war (whereas if you attacked them while not at war with anyone else, you’d have to capitulate them the normal way). If Pakistan has white peace’d with India but hasn’t gone to war with Bangladesh, declare war on them afterwards - they’ll have significantly less troops (if Bangladesh has spawned, leave it and Pakistan alone until they white peace, and focus on taking out the USA and France; after Bangladesh and Pakistan WP, Bangladesh will disband their entire army). In the meantime, France and Czechoslovakia will have gone to war with Germany over Sudetenland. Take Unite the Anglosphere, train up your army to 96 divisions and station them on the Canadian-American border, and also train 20 cavalry units - stage 5 naval invasions of 2 cavalry units into France, and 10 cavalry units onto the Canadian-Alaskan Border. Declare war on the US, which will either result in France inviting the US and Philippines into the Little Entente (if France has formed that faction) or the US will form the North American Entente with the Philippines, and France (as well as Czechoslovakia) will join, resulting in you being at war with France, and Germany inviting you to the Axis (which you should accept). Launch the naval invasions and Rush the French victory points, and push through the United States - as France will still have Disjointed Government, they’ll capitulate after taking Paris and a few others. During the peace deal, take the American States as well as the French-held Kurdish State - the Axis will mostly focus on African and European lands, and will only take land elsewhere if nothing else is left. Afterwards, conquer Iraq the normal way, and go down to Expose the Belly of the Bear - either Iran will agree to become a puppet (in which case, get to work on annexing them) or use the war goal you get from them refusing to conquer them, taking the one Kurdish state in the peace deal (if you don’t have Together for Victory, just annex them normally). Then, justify and declare on Turkey - by this point, Turkey will only be guaranteed by you and Germany if historical is turned on, and as you are both faction members, the Germans won’t answer their call to arms (do not answer any German call to arms against the Soviet Union until after Turkey is defeated). After capitulating Turkey, take the 4 Kurdish states they hold in the peace deal, and then release Kurdistan. Method 2: Require La RĂ©sistance DLC enabled. As France, do Utilize the Leagues, then rushing Freedom Front you can easily switch to fascism, after that justify on Iraq and Iran so that you go to war with both at the same time, after annexing them you just have to wait for Germany to attack Poland and Romania to do Appoint Pro-Axis Government so that Turkey doesn’t have any guarantees and you can simply justify on them annex them and release and play as Kurdistan. Note: Kurdistan cannot be released by Turkey, Syria, Iran and Iraq if Battle for the Bosporus DLC is enabled. 1.10 M
I Captured the Bosporus and All I Got Was This Lousy Achievement iconI Captured the Bosporus and All I Got Was This Lousy AchievementAs Greece or Bulgaria, own both sides of the Bosporus. As Turkey, subjugate both Greece & Bulgaria. Playing as either: - Bulgaria - Greece - Turkey As Greece or Bulgaria, own both sides of the Bosporus. As Turkey, have Bulgaria or Greece as subjects or own their territory: - If Greece or Bulgaria: - Owns Istanbul (797) - If Turkey: - Has Bulgaria as a subject or own all Bulgarian cores states - Has Greece as a subject or own all Greek cores states This achievement can be combined with Balkan Problem Solved achievement if done as Bulgaria. This achievement can be combined with Bad Romeance and Istanbul is Constantinople. Again. achievements if done as Greece. Method 1: Require Battle for the Bosporus DLC enabled. The Greek focuses resulting from Resurrecting the Megali Idea allow for a war with Turkey where you will gain Istanbul (797). Simply invite the UK, France, and Italy then promise them all concessions. Some of them will join the war and grant you the needed land. Method 2: Require Battle for the Bosporus DLC enabled. The Bulgarian focus The Fate of the Balkans allows for the peaceful puppeting of Turkey, afterwards annex them. Method 3: Require Battle for the Bosporus DLC enabled. Follow the communist branch of Bulgaria and at the very end complete the focus The Unification of the Balkans. This focus unlocks a decision to ask Turkey for control of the states needed for this achievement. Currently, if Turkey refuses, the decision will appear again after a few days. So once you have 75 PP you can try again until Turkey does accept. This is a bug, seeing as its unlikely that it was intended for that decision to have more then one use. 1.10 E
Istanbul is Constantinople. Again. iconIstanbul is Constantinople. Again.As Greece, capture Istanbul and rename it to Constantinople. Playing as Greece - Owns Istanbul (797) - Istanbul has been renamed to Constantinople This achievement can be combined with Bad Romeance and I Captured the Bosporus and All I Got Was This Lousy Achievement achievements. Country flag “achivement_istanbul_is_constantinople_again”’ is set by 3 decisions: Restore Byzantium, Revive Byzantium and Form Greater Greece. It is easy to do if you go for the Megali Idea which potentially can have you, UK, and France agree to split up Turkey and all attack Turkey. Do note that even if the UK or France has agreed to split up Turkey they can individually bail on the war when you do the focus to declare war on Turkey. 1.10 E
Master Puppeteer iconMaster PuppeteerAs Bulgaria, complete the focus The Fate of the Balkans while having 5 or more Balkan puppets. Playing as Bulgaria - Has completed focus The Fate of the Balkans - At least 6 of the following is a subject of Bulgaria: - Romania - Yugoslavia - Hungary - Greece - Albania - Serbia - Turkey - Slovenia - Flag of Bosnia Bosnia - Herzegovina - Macedonia - Independent State of Croatia - Kosovo - Republic of Montenegro After completing The Fate of the Balkans you get the ability to peacefully puppet any nation with a Balkan capital who is in your faction, as well as the capacity to force them into your faction if they are not already in one. A puppeted Yugoslavia can be integrated with its constituent states released as puppets for this achievement, or you can seize 803 (106) from them via decision. These states can make the puppets Macedonia and Serbia. In order to get states to join your faction via decision it is important to have more manpower deployed to the field, and puppet expeditionary forces contribute to this number. 1.10 M
Nobody’s Business but the Turks iconNobody’s Business but the TurksRestore the Ottoman Sultanate. Playing as Turkey Has completed focus Return of the Sultan You just have to win a small civil war to get to the focus. 1.10 VE
Now This is Getting Childish iconNow This is Getting ChildishAs Yugoslavia or Bulgaria, be at war while both countries are ruled by a child. Playing as either: - Bulgaria - Yugoslavia - Bulgaria is at war with Yugoslavia - Bulgaria: Regency Council is the current country leader - Yugoslavia: Prince Paul has the Underage Monarch trait (see Note) This achievement can be combined with Master Puppeteer and Prussia of the Balkan achievements. Peter II permanently loses the Underage Monarch trait in September 1941. Historical Yugoslavia will have him in power before that date, while historical Bulgaria will not have formed the Regency Council. Therefore, the achievement is best done as Bulgaria with historical focuses active. The Regency Council is formed through Form a Regency Council focus, which requires Illusions of a Non-Partisan System which requires at least 20% democratic popularity. Go for Plot Against Boris focus and pick the decisions to kill him, then choose a pro-Axis regent and join the Axis. Prince Paul will be replaced by Peter II in February 1941, and Germany will attack Yugoslavia soon after. Join the war to get the achievement. Note: The text is dynamic and refers to the current Yugoslavian ruler. It is Peter II, not Prince Paul, that can get the Underage Monarch trait. Both Battle for the Bosporus and Death or Dishonor DLCs are required. 1.10 E
One Nation Under AtatĂŒrk, Indivisible iconOne Nation Under AtatĂŒrk, IndivisibleAs non-aligned Turkey, have zero negative state modifiers. - Playing as Turkey - Battle for the Bosporus is enabled As unaligned Turkey, have no negative state modifiers in any of your owned states. Go the Kemalist route through the Continue the Policy of Etatism and Peace at Home focuses. Take the Silent Workhorse advisor and use the Secularism decision whenever available to block the expansion of your Islamist rivals. TĂŒrk Ulusu focus will pacify the Kurdish states, while the Islamist opposition can be dealt with through the Counter-Fundamentalist Operation or compromise decisions (as long as the Kemalist remain loyal). You do not have to go to war and simply need enough political power to repeat the decisions. The achievement will trigger when all Islamic states are Placated, and the Kurdish states are either at Separatist Fatigue or cored. 1.10 VE
Peter’s Pride iconPeter’s PrideAs Peter II of Yugoslavia, overthrow your uncle and become King. Playing as Yugoslavia Peter II is the current country leader Simply go down and complete a focus which puts Peter in charge, such as End the Regency. With historical AI, you won’t be attacked before you can take the focus. 1.10 VE
Prussia of the Balkans iconPrussia of the BalkansAs Bulgaria capitulate Turkey while also controlling the rest of the Balkans, including Greece. Playing as Bulgaria - Is at war with Turkey - Turkey has capitulated - Controls the core states of Romania, Greece (Not including Dodecanese (164)), Yugoslavia and Albania You only need to occupy the states, not own them. Switch to communist and get as many Balkan country as possible in your faction. If going the Balkan Federation route, a country will flip above 60% communist support, Romania and Greece are particularly important to get on your side. Any Balkan country in your faction can be annexed though the The Unification of the Balkans focus, with a higher chance for high opinion, relative army strength and being faction leader. Once you have established the Federation, attack whoever still controls land in the Balkans and capitulate Turkey (if it made its own faction, annex it and release it). Note: Turkey needs to be in a faction when they capitulate to satisfy the “at war” and “has capitulated” requirements. Otherwise when they capitulate, they are no longer at war and the achievement doesn’t fire. 1.10 H
This is Madness! iconThis is Madness!As Greece, fulfil the Megali Idea and then form Greater Greece. Playing as Greece Has formed Greater Greece: The global flag “form_greater_greece_flag” is set by Form Greater Greece decision. The Megali Idea involves you, UK, and France agreeing to attack and split up Turkey so you are guaranteed the land required in the peace deal. Do note that the UK and France can individually bail on the war when you complete the focus to attack Turkey even if they agreed at the convention, but it is still easy to beat Turkey with just one of them and is possible to beat them by yourself. The decision to form Greater Greece is unlocked either by the focus Nenikikamen while your leader is not Georgios Kosmidis, by completing the focus The Modern Movement and choosing to have Ioannis Metaxas as your country leader, or by completing the focus Prepare for the Great Anti-Fascist War. 1.10 E
Totally Not Cool, Bromania iconTotally Not Cool, BromaniaAs Romania, change sides in the war and capitulate a former ally. Playing as Romania Romania has switched sides and capitulated a former ally (which had not capitulated at the time of the switch). Take the focus Revise the Constitution then take Balkans Dominance. Build an army to at least 500k manpower and take the Align Hungary and Split Czechoslovakia focuses. If Hungary refuses, win the war and puppet them. Germany should also agree to split Czechoslovakia giving Romania a Slovakian puppet. Take the Appoint Pro-Axis Government, take the Fascist Demagogue and flip to fascism. Then head to Force Abdication. Remove the Fascist Demagogue once Romania flips to fascism. Wait until Germany declares war against Poland and Bulgaria joins the Axis. Join the war but do not let Hungary and Slovakia into the war. Place the army on the Bulgarian Border. Take King Michael’s Coup to flip to democratic and wait until Poland capitulates and the Soviet Union takes Eastern Poland. Take the “Join the Allies” decision and capitulate Bulgaria. 1.10 E
We’re Putting the Band Back Together iconWe’re Putting the Band Back TogetherAs Turkey, be in a faction with Germany and Austria-Hungary. Playing as Turkey Be in a faction with Germany and Austria-Hungary It is extremely important to turn off the Battle for the Bosporus DLC. Start the game with historical AI off, simulate the first 70 days and keep restarting the game until the Germany AI picks the Oppose Hitler focus and HungaryBalanced Budget focus. 8/10 times the German Military Junta wins that war (1/10 they lose and 1/10 the civil war lasts for years). While the german civil war rages, keep an eye on Hungary. Only if Hungary picks Invite the Habsburg Prince there will be Austria-Hungary. When the german civil War is over and the German Military Junta has won they always will go down the path to restore the Kaiserreich. At that point, you just need to be patient, because after that the AI will slowly progress down the focus tree and at some point reach The Central Powers focus. Once they complete it and the Central Powers faction exists you should be able to join that faction (unless you are somehow still democratic). Be aware that because of the fact that historical AI is off Hungary could create the Pact of Rome and get in an early war (non-historical Italy sometimes justifies on Yugoslavia 1937) or tries to form A-H itself and then fails. So you might need a bit of luck for this strategy to succeed. 1.10 M

No Step Backedit | edit source

Achievement Starting conditions Requirements Notes Ver DI
Around Eurasia in 80 days iconAround Eurasia in 80 daysMake a railroad from Gibraltar to Singapore. Has Railway connection between Gibraltar (4135) and Singapore (12299) For railways to connect, the provinces must be owned by members of the same faction. The route which passes through the fewest countries is Gibraltar - Spain - France - Germany - Poland - Soviet Union - Iran - British Raj - Siam - British Malaya. It’s also possible to go (France) - Italy - Yugoslavia - Bulgaria - Turkey - (Iran) due to the Bosphorus straits allowing you to build a rail connection over them. Any combination of countries in the middle is possible though, like going through Romania and then north of the Black Sea instead of over the Bosphorus, or even via China and French Indochina instead of the Raj. The only countries that have to be at least partially controlled by the player (or in their faction) is Gibraltar, Spain, France, Siam and Malaya. 1.11 H
At least they run on time! iconAt least they run on time!As fascist Italy, have max level railways in all your core states Playing as Italy Has railway of level 5 in the following states: - Sardinia (114) - Piedmont (158) - Lombardy (159) - South Tyrol (39) - Veneto (160) - Istria (736) - Emilia Romagna (161) - Abruzzo (157) - Tuscany (162) - Latium (2) - Campania (117) - Calabria (156) - Sicily (115) Only a single province per state needs a level 5 railway. By making the connecting level 5 rail run through two states it counts for both. 1.11 VE
Crusader Kings III iconCrusader Kings IIIAs Poland, crown a King (or Queen) and capture Jerusalem. Playing as Poland Poland: - Has elected a Monarch - Controls Palestine (454) - This achievement works well with “Habsburgs. Habsburgs everywhere” as you will have already crowned a king and be able to get to Jerusalem easily by this point. - After crowning any of the five kings (Friedrich Christian, Karl Albrecht I, MichaƂ II, Pavel Bermondt-Avalov, Anastasia Romanov or Wojtek) secure Lithuania through their respective focus and you will have sea access without angering the Germans (give up Danzig if they ask for it) - Move your navy into the Mediterranean to avoid being cut off by Britain and then justify a war on them (or anyone in the Allies), you will be able to get military access from Italy this way (or potentially before this). - Depending on the state of North Africa you will either have to navally invade Jerusalem to take it from the British, or if the Italians have taken it you can get military access from them, station troops in Jerusalem and declare war on a different Axis member to immediately gain control. - Alternatively, elect the Fascist king, join the Axis, and help them in the Africa campaign. As you only need to control Jerusalem, simply gain enough war score to ask the controller to transfer occupation of Palestine to you. 1.11 M
Esti is Scandi iconEsti is ScandiAs Estonia Secure Scandinavia. Playing as Estonia The controller of the following states is either Estonia or a subject of Estonia: - Østlandet (110) - Vestlandet (142) - TrĂžndelag (143) - Nord-Norge (144) - Lappland (666) - Norrland (38) - Svealand (141) - SmĂ„land (139) - VĂ€stergötland (140) - Scania (138) - Gotland (124) - Sjaelland (37) - Jutland (99) With No Step Back DLC enabled: - Go to “Rally the Nation”. You will get decisions to march around the country which increases fascist support. - Waiting for enough party popularity, choose whatever you want - I recommend “Re-join the Railways” and “Modernize our Industry”. - When it is possible take “March on Tallinn”. It can start a classic civil war but this is easy to win. - Next go for “Empower Finnish Militants” and “National Pride Marches in Finland”. While you take the decisions to boost fascism in Finland go for “Develop Natural Resources” and “Invest in Baltic Trade”. - In the meantime don’t forget about researching the Transport Ship, otherwise, you won’t be able to naval invade Denmark and Norway. - Once Finland is Fascist go for “Unite Our Nations” and around this time you should start justifying on Denmark. Next, go for “The Veterans Government” and “Anti-Communist Militia”. The 4 divisions from this focus should be attacking the port you target for your naval invasions. - Go for “Proclaim Finno-Ugra” and around the time this Focus is done your war goal on Denmark should be ready. Declare war on Denmark, Improve relations with France and the UK and go for the Focus “Unite The Sami”,which gives you war goals on Norway and Sweden. - Once Denmark has capitulated either annex or puppet them and then plan a naval invasion for Norway, to make it a bit faster/easier also put 1 or 2 divisions on Narvik. Once Norway is gone, declare war on and take Sweden. If done correctly neither Norway nor Sweden should get guaranteed at any point. However, there is a small chance that Sweden gets guaranteed after you capitulate Norway. But since you only need to occupy the land it isn’t a big problem if they join a faction. 1.11 H
Habsburgs. Habsburgs everywhere iconHabsburgs. Habsburgs everywhereAs Poland, install a Habsburg monarch and be in a faction with another Habsburg monarch. Playing as Poland Poland: Karl Albrecht I is the current country leader Kingdom of Hungary: Otto von Habsburg is the current country leader Poland: Is in Faction with Kingdom of Hungary - Go to “Assemble the regency council” then “Fulfill the 5th of November Act” - At this point you will get invitations from different candidates for the crown and you have to wait for Karl Albrecht I, the Habsburg claimant. - While waiting for this it’s advisable to head down to “Agrarian Reform” to pacify the peasants, after Karl Albrecht is king you can continue to “Support monarchism in Czechoslovakia” which gives you decisions to press your claim on them allowing you to annex them. - “Soldier King”, “The King’s guard” and “Press the Habsburg Claim” will put Otto von Habsburg on the Hungarian throne, and completing “A Habsburg Alliance” will finalize your Habsburg faction. 1.11 VE
It has my name on it iconIt has my name on itAs any Baltic State, conquer the entire shoreline of the Baltic Sea. Playing as either: - Estonia - Latvia - Lithuania Controls the following states: - Sjaelland (37) - Jylland (99) - Holstein (58) - Schleswig (909) - Mecklenburg (61) - Hinterpommern (63) - Gdynia (807) - Danzig (85) - Ermland-Masuren (5) - Königsberg (763) - Memel (188) - Ćœemaitija (189) - Kurzeme (190) - Zemgale (809) - RÄ«ga (808) - PĂ€rnu (13) - Vidzeme (12) - Harju (812) - Saaremaa (811) - Virumaa (813) - Luga (208) - Leningrad (195) - Norrbotten (666) - GĂ€vleborg (38) - Södermanland (141) - SmĂ„land (139) - SkĂ„ne (138) - VĂ€stergötland (140) - Karjala (146) - Uusimaa (111) - Vaasa (149) - Lappi (148) - Turku (926) - Kymi (928) - Oulu (929) With No Step Back DLC enabled: - Can be done with the “This is going to be LIT” achievement. - Start as Lithuania, throne Mindaugas III and go down the Livonia/Commonwealth branches. This focus path essentially turns you into Poland, giving you a much larger army and industrial base. Conquer Estonia and Latvia for extra factories. - The German will turn to the west, so you only have to prepare for a Soviet attack. You can beat the USSR on your own, stack defensive bonuses and hold the line until you have opportunities for a counter-attack. Proceed to attack the Axis once Russia is under your control. - If Denmark, Sweden or Finland end up in Allied hands, you will have to fight them as well. The required provinces only need to be occupied/controlled, not owned. The Baltic Sea Islands, Gotland and Åland, are not necessary. 1.11 M
Just proper gander iconJust proper ganderAs the Soviet Union, activate 30 propaganda campaigns before 1945. Playing as Soviet Union Performed 30 propaganda Campaigns Date is < 1945.1.1 - Complete “The Path of Marxism Leninism”, “Addressing Internal Affairs”, “Expand the Agitprop”, “The Komsomol” and then either “Positive Heroism” or “Collectivist Propaganda” to unlock the Agitprop decisions and expand to three slots. - Continually take these decisions as soon as they are available to achieve 30 campaigns around five years after starting so make sure to start by 1939 just to be safe. - This achievement works well with “The Soviet Onion” as you can have all your borders covered by puppets and only have to worry about garrisoning ports after Germany attacks. 1.11 E
No more Partitions iconNo more PartitionsAs Poland, be independent and ensure that both Germany and the USSR are either in your faction or don’t exist. Playing as Poland Germany: One of the following must be true: - Does not exist - Is in Faction with Poland Soviet Union: One of the following must be true: - Does not exist - Is in Faction with Poland Poland: - Is fully independent. - All core states are controlled by Poland Check which political path Germany goes. If it’s Oppose Hitler: - Pick Regency Council, and ‘Seek an Alliance with the Kaiser’ once Germany completes Return of the Kaiser or Monarchy Compromise. This puts you in the German faction, so you can safely keep Danzig if the German ask for it. - Peacefully annex other countries with your king’s focuses. Habsburgs gives you Czechoslovakia (don’t pick the Habsburg faction as it takes you out of the German one), Hohenzollern gives Romania and Commonwealth provides war goals on the Baltic States. - Defeat the USSR with the help of Germany. If Germany goes historical: - Pick Organize the peasant’s strike, then the two communist options. Take the decision to expand the strike to the factories and use your PP and CP to pick the states with the largest numbers of factories but as long as you gain a bit of land the civil war is simple. - Start building up your industry and go for ‘Surrender the East’. You have to become a puppet to join the Axis or the Comintern and while you can become independent quicker with the fascist path, you won’t be able to get your cores back later on. Do not declare independence through the focus as the USSR would declare war on you, ask the USSR for Eastern Poland back and they should accept. - Switch to the repeating focus to raise your autonomy when ready, Hand Danzig over to the Germans to buy time. Eventually Germany will declare war on the USSR and they will call you in automatically, focus on defence until you’re well equipped enough to take the fight to them. - You should be able to gain independence before the end of the war, through war contribution and the autonomy focus. You need a decent war score because you gained cores on east Germany, you need your old cores and the eastern German provinces to get the achievement. 1.11 E
Not a step back! iconNot a step back!As the Soviet Union never lose 1 core territory to anyone before 1945. Playing as Soviet Union Date is > 1945.1.1 Soviet Union: has not lost a core state. Do not take the focus “Reconcile Japan” since North Sakhalin is your core. One option is to turn off historical, but manually set Japan, China, Communist China, the Baltics, and Poland to follow their historical paths (setting countries to Historical never disables achievements). If Germany does Oppose Hitler, there’s a very good chance they’ll leave you alone as long as you don’t declare on them. The Allies will leave you alone if you don’t cause any world tension. Another option is to manually justify on Poland in 1936. Puppet Ukraine and Belarus in Poland’s former territory, leaving the rest of Poland alone. Keep those puppets out of the war and build forts along the border with Romania, which is relatively small and has a river. (When defending any river, make sure your divisions are small enough to reinforce combat even when tactics have reduced combat width by 50%). 1.11 M
Not much fun in Stalingrad iconNot much fun in StalingradAs Germany, capitulate the Soviet Union without taking Stalingrad. Playing as Germany Germany: Capitulated the Soviet Union without taking the city of Stalingrad or having troops in any province in its state (217). It is recommended to use spies to create a Collaboration Government and lower the stability of the Soviet Union to decrease their surrender threshold. Most easily done with historical focuses on, immediately justifying on Poland then once the war concludes justifying on the Soviets. 1.11 E
One Step Forward iconOne Step ForwardAs Soviet Union declare a war on Poland and Germany before Germany attacks Poland. Playing as Soviet Union Soviet Union- Is at war with Poland - Is at war with Germany - Not: Germany attacked Poland first. Set up a frontline along the Polish border. Justify on Poland, then declare war. Justify and declare war on Germany too. You will get the achievement when you are at war with both Poland and Germany at the same time. 1.11 VE
Poland Peasant Revolution iconPoland Peasant RevolutionAs Poland, have the Peasant’s Strike overthrow the government. Playing as Poland Poland: - Has completed focus Organize the Peasant’s Strike - Is not in a civil war - Current ruling party is eitherdemocraticorcommunist - Simply take the focus “Organize the Peasant’s Strike” and then take the decisions to claim provinces as well as the option to expand the strike to the factories. - Having even a few provinces let’s you win the civil war easily 1.11 VE
Race for Germany iconRace for GermanyAs the Soviet union, capitulate Germany after the fall of France before the allies control one German core state. Playing as Soviet Union Soviet Union: Conquered Germany before any other country took a core state of Germany. - When Germany capitulates, all their cores states have to fall under your control. France must be in the Allies and have capitulated. - The earlier the war, the better your odds. Go down the Collective Security branch and pick Eradicate Western Fascism (mid-1939 to optimize the attack bonus). Refuse the Molotov-Ribbentrop pact, and attack the German when they close in on Paris. - With the La RĂ©sistance DLC, spies can prepare Collaboration Government in Germany and ensure capitulation at 50% occupation. This is very helpful, because Germany should still have the forces to resist the Allies at that point. - Alternatively help Germany kill the Allies by naval invading the UK after the fall of France then kill Germany. It is safer but harder. 1.11 M
Siberian Tiger iconSiberian TigerAs Tannu Tuva, form Siberia. Playing as Tannu Tuva Tannu Tuva has formed Siberia Justify on and puppet Sinkiang, then Xibei San Ma. Time a war justification on the Soviet Union so you can declare war in April/May 1941 to pull Soviet troops off their front lines with Germany before Operation Barbarossa, and try to hold out. Once they wear themselves out on your defenses, expand slowly. For detailed strategies, see Siberian Tiger 1.11 H
The Pope? How many Divisions does he have? iconThe Pope? How many Divisions does he have?As the USSR take Rome. Playing as Soviet Union Soviet Union controls Latium (2) Can be done relatively easily by defeating the Axis together with the Allies and simply taking Latium in the peace deal. It is not required to have Joseph Stalin as the current leader. Alternatively, it could be combined with “The Romanovs laugh last”. If you take some ports in the Balkans, ask the Allies for military access and prepare a naval invasion on Latium. 1.11 E
The Romanovs laugh last iconThe Romanovs laugh lastRestore the Romanovs to the throne and conquer Germany, Hungary, Austria, Czechoslovakia, Turkey, and Bulgaria. Playing as Soviet Union Soviet Union: One of the following must be true: - Has National SpiritTsar Vladimir I - Vladimir III Is the current country leader The controller of the following states is either the Soviet Union or a subject of the Soviet Union: - Brandenburg (64) - Bohemia (9) - Lower Austria (4) - Northern Hungary (43) - Sofia (48) - Ankara (49) Get millitary access from the Axis and the Allies during civil war then backstab them is a fast and easy way to achieve this. - As of 1.11.4, if you are having war with other countries as Stalin before starting civil war, it will be Stalin to keep fighting with those countries. As the opposer of Stalin, you can get millitary access from those countries during civil war. Thus, before starting civil war, justifying war goal on Poland then Germany, as world tension rises, Poland will be guaranteed by the United Kingdom. Then declaring war on them. After the civil war started, they will help you defeat Stalin, returning every piece of Russian land they occupied because you are having a civil war. If you defeated Poland before civil war breaks out and the Allies failed to take it back, in another word, it is occupied by Germany after you declare on Germany, you will even have a peace conference to partition Poland. - One more trick to simplify and speed up civil war: before civil war, recomposing all of your divisions to contain only a single AA battalion and dismissing all air wings, then sending all equipment to Spain via lend lease. After civil war breaks out, stop lend lease so you can take them back. Stalin will not have any equipment except bunch of unequipped AA battalions. Note you may need to have some AA gun in stock, or the recomposed division may not return equipment to stock. 1.11 H
The Soviet Onion iconThe Soviet OnionAs the Soviet Union, have only puppets as neighbors. Playing as Soviet Union Soviet Union: all neighbor countries: is a subject of the Soviet Union Regular method: - Go down “The Path of Marxism Leninism” and follow down “The Left Opposition path, try to keep Stalin’s paranoia down with the fake report decision as well as the “Infiltrate the NKVD” focus. - Build up your HQ anywhere you like (Ukraine has the largest population and the most industry) and keep expanding outwards. - Take the focuses to exile any advisors you want to keep and if you want to keep Tukhachevsky you must start the civil war before he is killed in the second purge. - Once you reach around ~40% support you can “Ignite the Flames” and will be able to win the civil war rather easily as Stalin’s Russia is weakened greatly. - While in the war begin “The Comintern”, “Baltic Security”, “Claims in Baltic” and “Secure Leningrad”. - Once the civil war ends you can send ultimatums to the Baltic countries and Finland, defeating them and taking the land if they refuse. - Germany should invade Poland and signing the Molotov-Ribbentrop pact will give you all of eastern Poland - Justify war goals on Tannu Tuva and Mongolia as they remained loyal to Stalin and take their land. Once you finish “Autonomous Soviet Republics” you will need to release all of these nations as puppets: Lithuania, Finland, Mongolia, Ukraine, Georgia, Kazakhstan, Azerbaijan, Belarus, Kyrgyzstan, Turkestan, Bukharan, Altai and The Far East - You will also then need to return BiaƂystok to Poland after this - This achievement works well with “Just proper gander” as you just have to complete “Expand the Agitprop” and expand your Agitprop slots to 3. Guarding your ports and continually taking propaganda decisions will get you to 30 in around 5 years. “Easy” method (works on 1.11.4 beta): - Declare on Finland, but only annex Åland and click Done. Put a few units there to guard the island. - Delete the rest of your army and declare on Germany. Let Germany invade and capitulate you. - They should annex all your cores and leave you all alone on the islands with no neighbours and an achievement. 1.11 M
This Achievement is Cheesy iconThis Achievement is CheesyAs Latvia, form Ostland and occupy Vasterbotten. Playing as Latvia Controls Lappland (666) Has completed focus Ostland - Start down the fascist tree and don’t take any of the democracy decisions to ensure you get a civil war as soon as possible. Deleting all your units before the civil war and then deploying two units ahead of time outside of Riga and Daugavpils lets you end the war immediately with no casualties. - As soon as the civil war fires begin justifying on Sweden (so ensure you have around 53 PP when the event triggers) this will let you declare war on Sweden around mid November, half a month before they could get guaranteed. - From the beginning build a couple of dockyards to increase your convoy production, and maybe some extra submarines too. Don’t continue down the fascist path before defeating Sweden as that will guarantee that they join the Allies. - Once you are able to declare war launch naval invasions in the south on and around ports, supporting contested landing with encirclements to quickly gain sea access. Don’t forget to research Transport Ships to be able to launch naval invasions! Sweden has a larger fleet than you but will regularly dock it giving you enough superiority to launch. Put a few divisions on port guard duty to defend against a Swedish naval counter invasion. If you want more divisions, train your army and use the XP to make small 2 regiment cavalry divisions for fast capture of VP’s. - You should be strong enough to capitulate Sweden through manpower alone, once the war ends take Lapland for yourself. You can now continue down to Ostland to get the achievement as Germany will accept your request to join the Axis since you’re not at war anymore. 1.11 M
This is going to be LIT iconThis is going to be LITAs Lithuania, hold the capitals of all of your neighbours. Playing as Lithuania Lithuania: - Controls RÄ«ga (808) - Controls Warszawa (10) - Controls Brandenburg (64) - Controls Kaunas (11) You can do this as a monarchy by uniting with Poland, teaming up with Germany to puppet the Soviet Union, then working with your new puppet to invade Germany. Or you can become a Soviet puppet, use them to get Baltic and Polish cores, then regain your independence before invading Germany. For detailed strategies, see This is going to be LIT 1.11 M
We don’t really like statistics iconWe don’t really like statisticsAs the Soviet Union under Stalin, conquer Germany while suffering less than 1 million casualties total. Playing as Soviet Union Soviet Union: - Joseph Stalin is the current country leader - Has defeated Germany while taking less than 1 million casualties. - Germany must capitulate to you. If it capitulates to the an other faction and you don’t see the popup, you won’t get the achievement. - Can be done in a historical playthrough, but it easiest to achieve when Germany goes Oppose Hitler. Attack the Monarchist (or both sides) before they can recover from the civil war. 1.11 M

By Blood Aloneedit | edit source

Achievement Starting conditions Requirements Notes Ver DI

and you get a canton, everybody gets a canton! icon
and you get a canton, everybody gets a canton!As Switzerland, have 24 states Playing as Switzerland Switzerland Owns more than 24 states - Can be completed alongside “Swiss Cheese” - On historical, rush the fascist path and join the Axis. As soon as possible, justify on Vichy France. Convert the militia to regular divisions via the focus and create a decent template of infantry and artillery - this will be enough to easily overcome the Vichy army as many units will also be on the border with Germany. - Remember that to capitulate Vichy, you also have to take the part of victory points that Vichy France has in North Africa. - An easy way is to build transport planes and research/train some paratroopers. You can paradrop from allied countries which aren’t in the war, so simply put your (transport)planes in the airfield on Sicily. The fighter / CAS planes you get at the start of the game you should be enough to get air superiority. From Sicily, you can reach Tunesia and a small part of Algeria. Alternatively, you could do a collab on Vichy France. - Due to Vichy France’s large colonial holdings, you will have over 24 states after annexing them in the peace deal. 1.12 M
By Beer Alone iconBy Beer AloneAs Germany, control Budweis, Tsingtao, and Guinness directly or through a faction member Playing as Germany The controller of following states is Germany or is in a faction with Germany- Bohemia (9) - Leinster (113) - Qingdao (743) - Don’t take any focuses and once you have 50 pp justify on Ireland. - The Justification should be done around October, declare war and then do the focus: “Oppose Hitler”. The war with Ireland should be easily done within 70 days. Making you the owner of Leinster. - After the Civil War go down the path of the Kaiser and then follow the path of “Focus on the true Enemy” You can speed up your Non-Aligned popularity by doing the Anti-Fascist, Democratic en Communist decisions (giving you over 40% non-aligned before the “Revive the Kaiserreich” focus is finished. - The Focus “Our Place in the Sun” will give you Qingdao - The Focus “Rekindle Imperial Sentiment” will give you Bohemia. Once Austria-Hungary forms they always automatically join the Central Powers. Alternative strategy: - Justify/declare/naval invade Ireland early. - Follow the ‘Rhineland’ path down to ‘The fate of Czechoslovakia’ which will give you Bohemia. - When Japan has declared on China, justify/declare on China, too. - Disband the Axis and join the Japanese faction. - Either send own divisions to conquer Qingdao or wait until Japan does it for you. 1.12 M
By merit alone iconBy merit alonePromote a Unit Commander to a general, and reach max level Any unit leader: - Has been promoted from the ranks. - Skill Level More than 8 Method 1- Best done in conjunction with “Sun Tzu Reborn” after finishing “Battlecry” or “Awake and angry”. - Promote a divisional commander to general asap and give him command of an army. - Grind during the Sino-Japanese war as much as possible. Switch the general to armies that are about to crush enemy divisions e.g. when pushing back a naval invasion. The army won’t get the bonuses of the general due to the reassignment time, but the experience will be gained by him. Crushing i.e. completely destroying divisions gives much more experience than grinding on a frontline. - When China is united again, secure the borders to India and Indochina while also setting up port guards. Encircle Guangzhouwan and Hong Kong each with half an army under your designated general before declaring on the Allies. - Crush divisions in these both cities but don’t take them. The Allies will send additional divisions you can also crush until you leveled up enough. Method 2 - Doing it with “Holy, Roman, and an Empire” is also a good choice, after forming Rome, you have enough industry and manpower to grind your general to max level. 1.12 H
Collect all the Romes iconCollect all the RomesAs Italy, continue holding onto the First Rome, and gain the second and third Rome Playing as Italy - Controls Lazio (2) - controls Istanbul (797) - Controls Moscow (219) This can easily be done in combination with “Holy, Roman, and an Empire”, because after forming the Roman Empire you’ve more than enough resources and big enough of a navy (take both France and the UK’s in the peace deal) that no one should be able to stop you. Furthermore, you already have Instanbul (since Turkey is required to form the Roman Empire) 1.12 H
Crusader Kings IV iconCrusader Kings IVTake Jerusalem as Ethiopia and move the capital there Playing as Ethiopia Capital State: is Palestine (454) On historical, you can complete the required focus while in exile and roll on a 50/50 chance that the United Kingdom agrees to hand Palestine over to you once Ethiopia is liberated. For detailed strategies, see Crusader Kings IV 1.12 VH
Holy, Roman, and an Empire iconHoly, Roman, and an EmpireAs the Pope, restore Rome. Playing as Italy - The Pope has taken over Italy - Italy has formed the Roman Empire Finish Ethiopia quickly, take France with paratroopers, then position your fleet to invade the UK while you justify on Yugoslavia. Use the war to justify quickly on the other countries you need to take to form Rome. With the territory secured, follow the focus tree to install the Pope as leader. For detailed strategies, see Holy, Roman, and an Empire 1.12 H
I’m not locked in here with you
 iconI’m not locked in here with you
As Switzerland, declare war on Germany and win. Playing as Switzerland - Has declared war on Germany - Has won the war against Germany Method 1- After the Anschluss, you can justify a quick war goal on Germany using the claim on Vorarlberg. Doing this once the Allies have made a successful landing or two, you can fall back to a defensive line and simply wait. Method 2 - Simply follow the “Swiss Cheese” or “and you get a canton, everybody gets a canton!” achievement strategy from this wiki. - After you defeated and annexed Vichy France, release most of the land you occupy, otherwise you will get manpower issues. Personally, I would keep the mainland Europe France cores. because you can core part of it yourself with the last focus of the Fascist Path. - Increase your army up to 48 mountaineers / regular divisions and just wait until the Allies are landing in France and Italy. - Once most of France is liberated and Italy has largely fallen simply leave the Axis and justify on Germany (A fast way is to choose Voralberg, as it’s a core of Switzerland and therefore you only need 15 days before you can declare war) - Once you’ve declared war help with defeating the Axis or simply sit back and allow the Allies to do the job for you. You may get (temporarily) invited to the Allies, but there is no need to join them. 1.12 M
Not today iconNot todayAs communist Italy, save Gramsci from the brink of death, make him the leader of Italy and form the Italian National Union. Playing as Italy - Current ruling party is Communist - Antonio Gramsci Is the current country leader - Has completed focus Il Sol dell’Avvenire For this Achievement, you also need to complete the focus “il Sol Dell’Avvenire”. Which is the last focus in the communist tree. Just rush the communist tree. 1.12 VE
Nothing personal, Adolf iconNothing personal, AdolfAs Italy, take Austria before the Anschluss and never enter a faction with a fascist Germany Playing as Italy - Date is 1945.01.01 - Not: Italy has joined faction with Fascist Germany at any point - Owns Lower Austria - Owns Upper Austria - Owns Tyrol - Owns Vorarlberg - Germany: - Not: Has achieved Anschluss Justify a war goal as soon as you can on Austria. Their army is really weak and the Germans will never go after it when you have it annexed. Wait out till 1945 for the achievement to fire. Can be done in conjunction with “This time it will stick”. After taking Austria, go down the civil warpath and then follow down the democratic side of the focus tree. In 1939 Germany won’t be able to handle a war on more than 2 fronts. So you should have no problem pushing up from the Austrian territories (besides hitting the Czechoslovak forts at some point). 1.12 E
Pizza Time! iconPizza Time!As Italy, occupy New York, Chicago and Hawaii Playing as Italy - Controls New York (358) - controls Illinois (395) - Controls Hawaii (629) This can easily be done in combination with “Holy, Roman, and an Empire”, because after forming the Roman Empire you’ve more than enough resources and big enough of a navy (take both France and the UK’s in the peace deal) that no one should be able to stop you. 1.12 H
Snakes on a plane iconSnakes on a planeAs Brazil, capture Rome with paratroopers. Playing as Brazil Has captured Lazio (2) with paratroopers. - Play on historical, join the Allies (switch to Democratic to make it easier) - Put a factory on Air Transports - Train 12 width paratroopers (with Arty & Rocket support). If you train regular forces and raise the special forces cap through Focus and Research you can easily make 9-10 units around ‘42/‘43 - Move them to Malta, make a paradrop order on Rome, and click execute - At some point the Allies will gain air superiority over the two sea zones and Italy. You can always train air units with all the spare production capacity to assist. - Rome isn’t well defended and should fall pretty much immediately when they land. - Note: for executing the air drop the game will tell you which regions need air superiority but is lacking when it comes to required transports. You also need to make sure you have enough transports at the airfield, and they can’t be doing logistics missions. 1.12 E
Stalin, how many guns does he have? iconStalin, how many guns does he have?As the pope, capitulate the USSR Playing as Italy Play as Italy and capitulate the Soviet Union while having the Pope in power. This can easily be done in combination with “Holy, Roman, and an Empire”, because after forming the Roman Empire you’ve more than enough resources and big enough of a navy (take both France and the UK’s in the peace deal) that no one should be able to stop you. 1.12 H
Swiss Cheese iconSwiss CheeseAs Switzerland annex 5 states that are not contiguous with each other or Switzerland. Playing as Switzerland Has 5 states not contiguous to each other after a peace conference. - Can be completed alongside “
and you get a canton, everybody gets a canton!” - On historical, rush the fascist path and join the Axis. As soon as possible, justify on Vichy France. Convert the militia to regular divisions via the focus and create a decent template of infantry and artillery - this will be enough to easily overcome the Vichy army as many units will also be on the border with Germany. - Remember that to capitulate Vichy, you also have to take the part of victory points that Vichy France has in North Africa. - An easy way is to build transport planes and research/train some paratroopers. You can paradrop from allied countries which aren’t in the war, so simply put your (transport) planes in the airfield on Sicily. The fighter / CAS planes you get at the start of the game you should be enough to get air superiority. From Sicily, you can reach Tunisia and a small part of Algeria. Alternatively, you could do a collaboration government on Vichy France. - Vichy France already owns more than 5 non-contiguous states (islands count as non-contiguous) so annexing them in the peace deal will grant the achievement. 1.12 M
The Lion King iconThe Lion KingAs Haile Selassie, declare yourself “King of Kings” and control Kenya and Tanzania. Playing as Ethiopia - Has completed focus The King of Kings - Haile Selassie Is the current country leader - Controls Tanganyika (546) - Controls Mombasa (905) - Controls Garissa (903) - Controls Nyanza-Rift Valley (904) - Controls Nairobi (547) Since the achievement can be satisfied by occupation rather than full control, a straight-forward approach is to fend off Italy’s initial invasion, then wait for them to start fighting the Allies in North Africa. Use the war goal from Pan-Africanism to declare war on the United Kingdom and rush the required provinces. For detailed strategies, see The Lion King 1.12 H
The Lion that Roared iconThe Lion that RoaredAs Ethiopia, without being in a faction, force the Italians to make peace. Again. Playing as Ethiopia Forced the Italians to make peace.- Ethiopia is not in a faction with Italy - This requires you either to push Italy into the seas or to keep holding until the AI has had enough and offers you peace. Finally, you can also end the war by doing the focus ‘Fait Accompli’. - This achievement can be done in conjunction with “The Lion King”, because ‘Fait Accompli’ is in the same branch of the focus tree as ‘The Kings of Kings’ focus. 1.12 H
The Red Sea iconThe Red SeaAs Ethiopia, go communist and take all the states that border the Red Sea Playing as Ethiopia - Current Ruling party is Communist - Controls: - Eritrea (550) - Kassala (883) - Eastern Desert (457) - Suez (446) - Sinai (453) - Palestine (454) - Jordan (455) - Tabuk (855) - Madinah (679) - Asir-Makkah (856) - Yemen (293) Go communist. Take Yemen and Saudi Arabia, keeping only the states you need, then prepare 48~72 good divisions for war with the Allies. You only need to occupy the required states, not own them. For detailed strategies, see The Red Sea 1.12 H
This time for Africa iconThis time for AfricaAs Ethiopia, found the African Union and have it encompass at least 13 different countries with capitals in Africa. Playing as Ethiopia - Has completed focus Towards African Unity - Is in faction with at least 13 of the following : - South Africa - Flag of Somali Sultanate Somali Sultanate - Sultanate of Aussa - Djibouti - Eritrea - Sudan - Kingdom of Egypt - Kingdom of Libya - Tunisia - Algeria - Kingdom of Morocco - Sahrawi Arab Democratic Republic - Mauritania - Mali - Senegal - The Gambia - Guinea-Bissau - Guinea - Upper Volta - Niger - Sierra Leone - Liberia - Cîte d’Ivoire - Ghana - Togo - Dahomey - Nigeria - Chad - Cameroon - Central African Republic - Equatorial Guinea - Gabon - Zaire - Congo-Brazzaville - Angola - Uganda - Rwanda - Burundi - Kenya - Tanzania - Zambia - Malawi - Mozambique - Zimbabwe - Botswana - Namibia - Republic of Madagascar On historical you can pick away at Vichy French territory as they have low compliance. Alternatively, a more difficult path is to invade your neighbors and set up collaboration governments using the compliance gain from Elect of God. For detailed strategies, see This time for Africa 1.12 VH
This time it will stick iconThis time it will stickAs any Allied Nation (in faction with a democratic Britain), enforce a peacedeal on Germany that disarms the Rhineland and makes it a demilitarized zone. The Rhineland has been disarmed and demilitarized. A great country to get this achievement with is by playing as France and forming the Little Entente with Czechoslovakia, Romania, Yugoslavia, Poland, and the United Kingdom. It should be really easy to get enough war participation to demilitarize the Rhineland and more. - It is likely Italy will join the Axis to aid Germany but, your faction would be huge and strong enough to take it out. - Requires the states of Rhineland and Moselland to be demilitarized Alternatively, Italy is a great choice. For the achievement “Nothing personal, Adolf” you need to wait till the 1st of January 1945. So why not go democratic after taking Austria and join the Allies? 1.12 E
You Shall Not Pass iconYou Shall Not PassAs Switzerland win a defensive or offensive war without ever losing Western Swiss Alps, Eastern Swiss Alps or Ticino Playing as Switzerland Has won a defensive war without losing Western Swiss Alps (847), Eastern Swiss Alps (151) or Ticino (846) Through decisions you can get guarantees from Britain and France, then provoke Germany into attacking you in 1938. The Allies should win by 1941/42. For detailed strategies, see You Shall Not Pass 1.12 E

Arms Against Tyrannyedit | edit source

Achievement Starting conditions Requirements Notes Ver DI
Brexit iconBrexitAs communist Iceland, make Wales, Scotland and Northern Ireland rise up against the United Kingdom Playing as Iceland Started uprising in Scotland Started uprising in Wales Started uprising in Northern Ireland Scotland is in war with United Kingdom Northern Ireland is in war with United KingdomFlag of Wales Wales is in war with United Kingdom - Go down communist route to Infiltrate the British Isles. - Use spies to boost communist popularity to 15% or just go non historical and hope the UK goes communist. - Denmark may declare ware upon taking the focus Break with the crown but this shouldn’t be a problem as they rarely naval invade. - Once the focus has been taken just save pp to take the decisions for uprisings in Wales, Scotland and Northern Ireland. 1.13 VE
Caramelldansen iconCaramelldansenAs Sweden puppet Japan Playing as Sweden Japan is a subject of Sweden Go fascist and join the Axis. When Germany goes to war with the Allies, invade the UK to end the war. Then help them beat the Soviet Union so you can use Vladivostok to launch a naval invasion of Japan. In the peace conference, fend off other would-be puppeteers and do not let an independent Japan remain. For detailed strategies, see Caramelldansen 1.13 H
Cheese your fighter. iconCheese your fighter.As Norway, with Peder Jarlsberg as country leader, own Telemark, Glouchestershire, Normandy, Lombardia and Holland. Playing as Norway Peder Anker Wedel-Jarlsberg Is the current country leader Telemark (921): Owned and controlled by Norway Gloucestershire (338): Owned and controlled by Norway Normandy (15): Owned and controlled by Norway Lombardia (159): Owned and controlled by Norway Holland (7): Owned and controlled by Norway Go monarchist. Take Denmark and core it with Consolidate the Kingdom. Use spies to secure a non-aggression pact with Germany. Take Sweden and the United Kingdom to become the North Sea Empire. Wait for Germany to attack the Soviet Union and invade while they’re distracted. For detailed strategies, see Cheese your fighter. 1.13 VH
Cod wars iconCod warsAs Iceland capitulate the UK Playing as Iceland Iceland capitulated United Kingdom For detailed strategies, see Cod wars 1.13 H
Danzig queen iconDanzig queenAs Sweden, own and control Danzig Playing as Sweden Danzig (85) Owned and controlled by Sweden Go fascist without becoming a puppet, attack the Allies to join the Axis, invade of the United Kingdom to win the war, and use all your score to claim Danzig in the peace conference. For detailed strategies, see Danzig queen 1.13 M
Everything is awesome. iconEverything is awesome.As Denmark, get Maximum Welfare Spending after January 1st 1941 without being puppeted or capitulating. Playing as Denmark After 1:00, 1 Jan, 1941 Not: Denmark has been puppeted Not: Denmark has capitulatedWelfare and Warfare Balance is at the Maximum Welfare Spending range Method 1Flip fascist and join the Axis to stay save from German aggression. Repeatedly take balance of power decisions to push towards the welfare side. Also check if hiring and/or firing your advisors might also work in favor of the walfare balance. Method 2 Simply turn of Historical Ai and reset until the German AI chooses to Oppose Hitler. Neither Monarchy nor Democratic Germany has any focus to attack you with. So you are safe on that front. (Of course, an A-Historical, Norway/Sweden/Finland might go down a path to attack you. But unless all three do their is no real danger). Simply stay Democratic or like Method 1 go fascist and simply max out the welfare side of the balance of power. 1.13 E
Lone Wolf iconLone WolfAs Finland, form Greater Finland and own every core and claim without having ever joined a faction Playing as Finland Not: Finland has joined a faction Finland: Has completed focus Greater Finland Murmansk (213): Owned and controlled by Finland Onega (215): Owned and controlled by Finland Olonets (216): Owned and controlled by Finland Norrbotten (666): Owned and controlled by Finland Finnmark (925): Owned and controlled by Finland Luga (208): Owned and controlled by Finland Leningrad (195): Owned and controlled by Finland Volkhov (244): Owned and controlled by Finland Tikhvin (264): Owned and controlled by Finland Finland: All core states: Fully controlled by Finland Can be combined with No one crosses the finnish line if you stay non-aligned. Or you can go fascist, form Scandinavia, and combine with Uralic brothers united. For detailed strategies, see Lone Wolf 1.13 H
Med plutonium 2 iconMed plutonium 2As Denmark nuke Sweden. Playing as Denmark Denmark: Has dropped a nuclear bomb on Sweden Flip fascist and join the Axis before ww2 starts. Either sit through the entire game until you have nukes, fighters and strategic bombers, without joining any war or take a sidestep into ‘The Danelaw’ if you like. 1.13 E
Norway Jose iconNorway JoseAs Norway, own and control every Mexican core. Playing as Norway Mexico: All core states: Owned and controlled by Norway For detailed strategies, see Norway Jose 1.13 H
No one crosses the finnish line iconNo one crosses the finnish lineAs non-aligned Finland, survive the Soviet Union until September 19th 1944 without losing control of a single core ever. Playing as Finland After 1:00 19 Sep, 1944 Not: Finland has lost one starting core territory Finland: - Has not completed focus Right-Wing Policies - Has not completed focus Suomalainen Sosialismi Soviet Union: - Has not completed focus Beaten, but not Defeated You will need to man a long border and many ports, so design small, quality divisions and focus on raising your manpower. Build static defenses and prepare a collaboration government. Once the Winter War starts, try to hold out until Germany joins. Once the Soviet lines thin, you can start attacking. For detailed strategies, see No one crosses the finnish line 1.13 VH
Pinot Noirway iconPinot NoirwayAs Norway, own and control the state of Bourgogne. Playing as Norway Bourgogne (27): Owned and controlled by Norway For detailed strategies, see Pinot Noirway 1.13 M
Sapmi united by the fire iconSapmi united by the fireAs Sami, own and control every Sami core. Country is Sapmi Sapmi: All core states: Owned by Sapmi Method 1- Following up on the ‘Danzig Queen’ strategy: - Support the Axis during Barbarossa. Should be no problem without the Allies as a threat. - Get the Kola peninsula in the peace deal. Taking puppeting border states to Finland can help later. - Justify/declare on Finland while you’re still in the Axis so the German guarantee will be void. - Take at least the two Finish states with Sapmi cores. - Release Sapmi with all its cores (Play as; not as a puppet; don’t retain core states!) Method 2 - Follow the Uralic Brothers United strategy and after defeating the Soviets simply annex all the Sapmi lands the Soviet Union owned and after the peace deal release Sapmi with all is cores (Play as; not as a puppet; don’t retain core states!). 1.13 M
Satisfactory iconSatisfactoryHave at least one MIO per category at level 10+ Any military industrial organization: - Current Size more than 10 - One of the following must be true: - Has equipment type All Light Tank Equipment - Has equipment type All Medium Tank Equipment - Has equipment type All Heavy Tank Equipment - Has equipment type Armor technology - Has research category Light Armor Technologies - Has research category Medium Armor Technologies - Has research category Heavy Armor Technologies - Has research category Armor Technology Any military industrial organization: - Current Size more than 10 - One of the following must be true: - Has equipment type All Carrier Ships - Has equipment type All Cruiser Ships - Has equipment type All Destroyer Ship - Has equipment type All Battleship - Has equipment type All Capital Ships - Has equipment type Screens - Has equipment type Submarine - Has equipment type Armor technology - Has research category All Capital Ship Technologies - Has research category All Screen Ship Technologies - Has research category All Submarine Ship Technologies - Has research category All Carrier Ship Technologies - Has research category All Cruiser Ship Technologies - Has research category All Destroyer Technologies - Has research category Ships Any military industrial organization: - Current Size more than 10 - One of the following must be true: - Has equipment type All Small and Carrier Planes - Has equipment type All Medium Planes - Has equipment type All Large Planes - Has equipment type All Carrier Aircraft - Has equipment type Strategic Bomber - Has equipment type Naval Patrol Bomber - Has equipment type Close Air Support - Has equipment type Carrier Close Air Support - Has equipment type Naval Bomber - Has equipment type Carrier Fighter - Has equipment type Carrier Close Air Support - Has equipment type Carrier Naval Bomber - Has research category All Fighter Technologies - Has research category All CAS Technologies - Has research category All Naval Bomber Technologies - Has research category All Light Aircraft Technologies - Has research category All Medium Aircraft Technologies - Has research category All Heavy Aircraft Technologies - Has research category Aircraft Any military industrial organization: - Current Size more than 10 - One of the following must be true: - Has equipment type Infantry Equipment - Has equipment type Artillery Equipment - Has equipment type Anti Tank Equipment - Has equipment type Anti Air Equipment - Has equipment type Motorized Equipment - Has equipment type Mechanized Equipment - Has equipment type Armored Car Equipment - Has research category Infantry Weapon Technologies - Has research category All Artillery Equipment Technologies - Has research category Motorized Equipment Technologies - Has research category Armored Cars It’s required to get a MIO of each category to level 11 at least. Progress towards the next stages (funds) is gained by either researching with the according MIO assigned to to the research and/or by producing equipment with the MIO assigned. Best done with the USA as they have a strong economy and research abilities. On semi-historical when Japan goes non-historical you won’t even have to fight a war. Marmon-Herrington, Newport News Shipbulding, North American Aviation and Springfield Armory can be assigned to most of the research to get the funds. Produce only early guns, any early tank, aircraft and ship design that can be done with the appropriate MIO. There’s a maximum amount of funds through production, but that can only be reached at 223 factories with 100% efficiency. By optimizing production it can probably be done before 1942. 1.13 VE
The Danelaw iconThe DanelawAs Denmark, conquer England. Playing as Denmark United Kingdom: All core states: Controlled by Denmark Simply go Fascist and help Germany defeat the Allies. For more manpower and a bigger navy you can invade Norway. But it’s not needed. A Fascist Denmark has enough manpower to produce around 24 good divisions and a couple bad ones for port protection. To get enough war score make sure to have the majority of your army at the Polish border when Germany finishes the focus “Danzig or War’. After you’ve helped with defeating Poland move your army westwards and help with defeating The Benelux and France. After that plan your naval invasions from Denmark to the east coast of the UK and wait, because sooner or later you’ll have a moment of naval dominance and your invasions will launch. You might have to fight the Germans for a couple states. If the peace deal didn’t go well, don’t confirm and leave, but reload the save file. When you load back in you’re back at the beginning of the peace deal and you can try again. 1.13 M
The Magic School Bus iconThe Magic School BusWith the Per Albin Bus, drive to Cape Town. Playing as Sweden Travel from Stockholm to Cape Town in less than 19 days If World War II resolves historically, with the Yalta conference, it is possible to join the Allies and airlift the bus all the way from Södermanland to Cape via Germany, Yugoslavia, Greece and portions of Africa held by the United Kingdom. For detailed strategies, see The Magic School Bus 1.13 M
The return of the king iconThe return of the kingAs the exiled King of Gotland, retake mainland Sweden Playing as Sweden King Gustaf V is the current country leader Does not have national spirit Escaping the mainland The Swedish King has escaped from the mainland Sweden: All core states: Fully controlled by Sweden Start off by going down the communist path up to ‘Align more Closely with Landsorganisationen’, you can get the 10% communist support by going for ‘Poverty Reduction’. Then focus on lowering your stability (to at least 50%) and upping your communist popularity to 35%. By taking respective focuses like ‘Götaverken’, ‘Seize Landsverk’, and ‘Form SAAB’ for decreasing stability and ‘Affordable Housing’ and ‘Accept the Saltsjöbaden Agreement’ for increasing communist support. Once you have lower than 50% stability and more than 35% communist support a communist civil war will start and you will soon after get an event to exit the mainland. The communists will rise up north and south. There is the possibility to rush them, but it has been made harder to VP Rush them since 1.13.4 From here on out you should have the ‘Escape the Mainland’ modifier. After an in-game year when the modifier runs out, you will get the achievement. 1.13 M
Two Arms Against Tyranny. iconTwo Arms Against Tyranny.As Finland, capitulate the Soviet Union while having a 2 country faction with another Nordic Playing as Finland Capitulated Soviet with only Finland and another Nordic country in the faction Follow the guide for Uralic Brothers united. The most important thing is that once you unite Scandinavia, you DON’T disband the faction, or join the Axis - instead, just release Iceland as a puppet. Yes, Iceland counts, and you’re not exactly getting a lot of industry from them. Alternatively, you can release Sapmi. 1.13 M
Uralic brothers united iconUralic brothers unitedAs Finland, have Hungary, Estonia, Sapmi, Karelia, Mari El, Udmurtia, Komi, Ostyak-Vogulia, Yamalia and Nenetsia as subjects Playing as Finland Kingdom of Hungary is a subject of Finland Estonia is a subject of Finland Sapmi is a subject of Finland Karelia is a subject of Finland Mari El is a subject of Finland Udmurtia is a subject of Finland Komi Republic is a subject of Finland Ostyak-Vogul National Republic is a subject of Finland Yamalian Republic is a subject of Finland Nenetsia is a subject of Finland Ideally combined with Two Arms Against Tyranny. Go Historical. Rush down the fascist path, making sure go down the “Finnish Supremacy League” path. Ask for military access from the Soviets (they give it). Once fascist, ask for military access from Hungary once fascist. DON’T organize rallies - just pressure the governments. In order to do this, you MUST improve relations with DEN, SWE, and NOR to 75 (one at a time) There are 3 outcomes: them switching fascist, joining your faction, or refusing. SWE and NOR going fascist is good (you can just invite them to your faction) - the AI is coded to pick this if their opinion is over 75. DEN going fascist is bad - they almost always flip back to democratic, and you can’t invite them to your faction. Spam out 2 widths to intimidate the AI into joining your faction Once all of Scandinavia is in your faction, rush down your tree to annex them and form Scandinavia. Prepare collab govts. in the USSR. In the meantime, check to see if YUG and ROM have the fascist diplomacy modifier that Italy gives them. This usually happens mid-late 1938. As soon as Hungary goes fascist, justify on them, and ask for military access from ROM and YUG. Before declaring on HUN, order your troops to march into Hungary from adjacent tiles on the border. Once you declare, they will march in as though you were attacking from the two countries. Puppet. Your industry should easily rival the soviets. You should have two collab govts. on the Soviets by now. You can either order 66 them, which works because they will declare war on you, or you can just kill them slowly on the frontlines. Note: If going for “Two Arms Against Tyranny”, release Hungary AFTER the aforementioned achievement pops, as you must have exactly two nations in your faction! 1.13 H
Vinland iconVinlandAs Iceland, conquer Newfoundland Playing as Iceland Newfoundland (331) is fully controlled by Iceland Either go Fascist or Communist, focus on getting manpower to build a small army and some cheap submarines. If the USA gets Newfoundland through the focus they do normally garrison the port with 1 division. Regardless, plan your naval invasion. Declare your war and simply wait. At some point the invasion will launch. If you go communist you can also get the uprising achievement (VE), if you go fascist you can also get Cod War (H). 1.13 E

Trial of Allegianceedit | edit source

Achievement Starting conditions Requirements Notes Ver DI
A Land of Fire iconA Land of FireTierra del Fuego means “The Land of Fire” Has dropped a nuclear bomb on Tierra del Fuego Easy and quick with Chile or Argentina. Use the research bonuses from the military branch of the focus tree to get nuclear weapons early. As Chile you need some fighters to guarantee air superiority. As Argentina just release Y Wladychfa Gymreig as a free country and then justify a war goal. 1.14 E
America Decolonized! iconAmerica Decolonized!As Mapuche Chile liberate all native people in North and South America Playing as Chile Chile: - CHL_released_guarani_flag - CHL_released_inca_flag - CHL_released_miskito_flag - CHL_released_maya_flag - CHL_released_inuit_flag - CHL_released_charrua_flag - CHL_released_itza_flag - CHL_released_nahua_flag - CHL_released_isthmo_amerindia_flag - CHL_reorganized_bolivia_flag - CHL_reorganized_brazil_flag - CHL_reorganized_mexico_flag - CHL_established_the_guianas_flag - CHL_reorganized_canada_flag - CHL_reorganized_usa_flag This achievement can be combined with Red Hot Chile Peppers. For detailed strategies, see America Decolonized! 1.14 I
And the snake smoked iconAnd the snake smokedAs Brazil, in the allies, capitulate Germany while controlling Berlin. Playing as Brazil Controls Brandenburg (64) Is in Faction with United Kingdom Germany: Has capitulated If Germany is the last major in its faction then capitulating it will end the war and the achievement will not fire. Capitulating it before Italy is recommended, unless one of the Balkan Axis countries becomes a major. 1.14 E
Bad Ending - The whole world is now Brazil iconBad Ending - The whole world is now BrazilControl every state in the world Playing as Brazil All states: Controller: Country is Brazil This achievement can be combined with The Merry Band, URSAL, Proactive Defense, and I’m Home!. For detailed strategies, see Bad Ending - The whole world is now Brazil 1.14 VH
Chilean Empire iconChilean EmpireControl all mainland states that border the pacific in South America, North America and Asia Playing as Chile Controls the following states: - From South America - Magallanes*(507)* - Aysén*(949)* - Araucanía*(950)* - Santiago*(279)* - Atacama*(952)* - Antofagasta*(506)* - Arica y Tarapacå*(951)* - Tacna-Moquegua*(947)* - Arequipa*(492)* - Lima*(303)* - Ecuador*(305)* - Cundinamarca*(306)* - La Libertad*(493)* - From North America - Panamå*(304)* - Panamå Canal*(685)* - Costa Rica*(316)* - Nicaragua*(317)* - Honduras*(312)* - El Salvador*(314)* - Guatemala*(313)* - Chiapas*(475)* - Oaxaca*(476)* - Guerrero*(485)* - Jalisco*(478)* - Durango*(481)* - Sonora*(483)* - Baja California*(484)* - California*(378)* - Oregon*(385)* - Washington*(386)* - Vancouver Island*(740)* - British Columbia*(473)* - Upper British Columbia*(471)* - Alaska*(463)* - From Soviet Union - Chukchi Peninsula*(875)* - Chukotka*(822)* - Kamchatka*(637)* - Magadan*(874)* - Okhotsk*(562)* - Nikolayevsk*(560)* - Khabarovsk*(409)* - Vladivostok*(408)* - From Korea - North Korea*(527)* - South Korea*(525)* - From China - Liaotung*(716)* - Dalian*(745)* - Jehol*(610)* - East Hebei*(609)* - Beijing*(608)* - Hebei*(614)* - Shandong*(597)* - Qingdao*(743)* - Jiangsu*(598)* - Shanghai*(613)* - Zhejiang*(596)* - Fujian*(595)* - Guangdong*(593)* - Hong Kong*(326)* - Guangzhou*(592)* - Macau*(729)* - Hainan*(591)* - Nanning*(594)* - From South East Asia - Tonkin*(671)* - Cambodia*(741)* - Siam*(289)* - Northern Malay*(724)* - Singapore*(336)* For detailed strategies, see Chilean Empire 1.14 VH
Cispaltine War 2, Electric Boogaloo iconCispaltine War 2, Electric BoogalooAs Either Brazil or Argentina, be in a faction with Uruguay while at war with Brazil/Argentina Playing as either: - Argentina - Brazil One of the following must be true: - All of the following must be true: - Country is Brazil - Is at war with Argentina - Is in Faction with Uruguay - All of the following must be true: - Country is Argentina - Is at war with Brazil - Is in Faction with Uruguay Argentina- Go down the fascist side of the focus tree - Early on you can pick the focus: “Establishing a Foothold” giving you a war goal on Uruguay - Simply defeat Uruguay and puppet them in the peace deal that follows. - Next increase your fascism support to 60%. This can be achieved by banning both communists and democrats and taking the focus “Support Radical Nationalism” - Once you reach 60% fascism continue down the focus tree and either create your own faction (Argentina First) or join the Axis. - Near the bottom of the fascist tree you’ll find the focus “The Old Enemy” giving you a war goal on Brazil. - Once you declare your war the achievement will unlock. - If you want to conquer Brazil and continue playing to get other achievements, 24 - 30 divisions should be enough. The Brazilian AI shouldn’t have more than around 20 divisions until somewhere in 1940. 1.14 M
Hispanics of the world, unite! iconHispanics of the world, unite!As Chile, form the Hispanic Alliance and have at least 8 “Hispanic” nations in your faction Playing as Chile Has completed focus The Hispanic Alliance Is Faction leader has more than 7 of the following countries in the faction: - Mexico - Guatemala - Cuba - Dominican Republic - Puerto Rico - El Salvador - Honduras - Nicaragua - Costa Rica - Panama - Colombia - Venezuela - Ecuador - Peru - Bolivia - Paraguay - Uruguay - Argentina Rush down the fascist route, then make sure to improve relations to the maximum with all fascist or non-aligned Hispanic American countries before taking the Hispanic Alliance focus. (There is no opinion modifier in the event. It’s a flat 80/20 chance for them to accept/deny joining your faction). In 1936, these are Argentina, Dominican Republic, El Salvador, Guatemala, Nicaragua, Peru, Uruguay and Venezuela, with Bolivia and Paraguay potentially flipping later. 1.14 VE
I’m Home! iconI’m Home!As Brazil occupy every core of Portugal Playing as Brazil Controls the following states: - Porto*(180)* - Guarda*(181)* - Lisbon*(112)* - SantarĂ©m*(795)* - Beja*(179)* - Madeira*(697)* - Azores*(698)* You can start this by either subjugating Portugal with the monarchist path, or by going down communism or fascism, getting a foothold in Iberia by declaring on one (or more) of the spanish civil war factions, and taking land when they capitulate that borders portugal. If you subjugate them, it’s easier if you take spain and give it to your portugese puppet so you can build on the land and lower their autonomy easier. 1.14 E
Islas Malvinas iconIslas MalvinasAs Argentina, hold the Falkland Islands and South Georgia for 73 days consecutively Playing as Argentina Controls Falkland Islands (299) Controls South Georgia (720) The time requirement is not necessary to complete the achievement, it automatically unlocks when you occupy the island by force or take it in a peace. - Can be done in conjunction with “Lamento Boliviano” 1.14 E
King of What? iconKing of What?Have Jaque Antoine Bernard as King of Chile and control Paris Playing as Chile Current ruling party is Non-Aligned Has completed focus Crown Antoine as Sovereign King Controls Ile de France (16) When the civil war fires, chose the option for divisions, rather than territory and do the “Mobilize The Legionnare Veterans” focus ASAP. When you attack Argentina DO NOT finish the war, but try to push a bit in the south and cause some casualties. When WW2 stars, attack France and join Axis. If Germany doesn’t let you join, reload the save and they will let you. Once France capitulates, just ask Germany for control of Paris. (you should have enough war score from the war against Argentina) 1.14 E
Lamento Boliviano iconLamento BolivianoAs Argentina, own all of Latin America except Bolivia Playing as Argentina Does not control the following states: - Santa Cruz*(487)* - La Paz*(302)* Controls the following states: - From Colombia - La Libertad*(493)* - Cundinamarca*(306)* - Meta*(486)* - From Venezuela - Zulia*(489)* - Miranda*(307)* - Bolivar*(488)* - From Netherlands - Curaçao (695) - From Guyana - British Guyana*(687)* - Suriname*(309)* - French Guiana*(310)* - From Ecuador - Ecuador*(305)* - Pastaza*(490)* - Galapagos Islands*(649)* - From Peru - Loreto*(491)* - Lima*(303)* - Ucayali*(494)* - Arequipa*(492)* - Tacna-Moquegua*(947)* - From Paraguay - Chaco Boreal*(688)* - Paraguay*(301)* - From Uruguay - PaysandĂș*(946)* - Montevideo*(300)* - Cerro Largo*(945)* - From Chile - Arica y TarapacĂĄ*(951)* - Antofagasta*(506)* - Atacama*(952)* - Santiago*(279)* - AraucanĂ­a*(950)* - AysĂ©n*(949)* - Magallanes*(507)* - Easter Island*(948)* - From Argentina - Los Andes*(959)* - Formosa*(957)* - TucumĂĄn*(508)* - Chaco Austral*(509)* - RegiĂłn MesopotĂĄmica*(510)* - San Juan y La Rioja*(960)* - San Luis y La Pampa*(958)* - Mendoza*(511)* - Santa Fe*(956)* - San Luis y La Pampa*(958)* - Buenos Aires*(278)* - RĂ­o Negro*(512)* - Chubut*(955)* - Santa Cruz*(954)* - Tierra del Fuego*(953)* - From the Falklands - Falkland Islands (299) - From Brazil - Amazonas*(495)* - Acre*(940)* - GuaporĂ©*(942)* - AmapĂĄ*(939)* - ParĂĄ*(938)* - Mato Grosso*(280)* - MaranhĂŁo*(497)* - Tocantins*(941)* - MaranhĂŁo*(497)* - PiauĂ­*(937)* - CearĂĄ*(935)* - Rio Grande do Norte*(498)* - Pernambuco*(936)* - Bahia*(499)* - GoiĂĄs*(505)* - Minas Gerais*(496)* - EspĂ­rito Santo*(943)* - Punta PorĂĄ*(504)* - Rio de Janeiro*(500)* - SĂŁo Paulo*(501)* - ParanĂĄ*(944)* - Santa Catarina*(503)* - Rio Grande do Sul*(502)* Method 1- Can be done in conjunction with URSAL and Rumble in the Jungle if the last country that you invade is Bolivia. Method 2 - Continuing on from “Cispaltine War 2, Electric Boogaloo”. - After conquering Brazil no other country in South-America will be able to stop you. - Furthermore, the focus “South American Unity” allows you to core all of South-America. This does cost 75 pp for every state, so only choose the states that have a lot of pop and factories. - If you wait to long with attacking the remaining South American nations they might join either the Allies or the Axis, but this doesn’t matter. You’ll only have to occupy the states in question, a peace deal is not required. - Don’t forget to take and defend Curaçao (from the Netherlands), the Falkland Island (from the UK), Easter Island (Chile) and Galapagos Island (Ecuador). - Taking the Falkland Islands immediately gives you the achievementː “Islas Malvinas”. - The factions of which these countries join WILL send troops to defend these countries eventually. They won’t just ignore you. Also, you’ll most likely be fighting in the amazon if they join the allies, which has no supply at all and the areas that your troops can actually enter snakes everywhere, so catching and eliminating those divisions is a very slow and frustrating game of cat and mouse. 1.14 H
Proactive Defense iconProactive DefenseAs any communist South or central American country, occupy Washington D.C. Playing as either- Argentina - Bolivia - Brazil - Chile - Colombia - Ecuador - Paraguay - Peru - Uruguay - Venezuela Controls Maryland (361) Current ruling party is Communist 1.14 H
Reconquistadors iconReconquistadorsAs Argentina or Chile, have a Conquistadors national spirit active while holding all Spanish Cores Playing as either: - Argentina - Chile One of the following must be true: - All of the following must be true: - Country is Argentina - Has completed focus UniĂłn Nacional Fascista - Country is Chile - Has completed focus Restore the Old Kingdom Controls the following states: - Galicia*(171)* - Asturias*(790)* - LeĂłn*(174)* - PaĂ­s Vasco*(792)* - Valladolid*(791)* - Burgos*(176)* - Navarra*(172)* - Salamanca*(788)* - Madrid*(41)* - Guadalajara*(793)* - Western AragĂłn*(166)* - Eastern AragĂłn*(794)* - Cataluña*(165)* - Valencia*(167)* - Extremadura*(170)* - Ciudad Real*(175)* - Murcia*(168)* - CĂłrdoba*(789)* - Sevilla*(169)* - Granada*(173)* As Argentina: Go the fascist path down to “Union Nacional Fascista” and build up your industry and a capable army. Get military access from Italy or even join the Axis via focus. Either way naval invade Spain when their civil war is over and your army is ready. They’ll have very few equipment but will try to conquer any bridgehead you establish. This will cause them to have a massive equipment deficit quickly so you can overrun them easily. (Naval invading from countries you only have military access to works when you first set up a naval invasion from your country to the point from where you want to naval invade your actual target. For example set up from Buenos Aires to Sardinia and then you should be able to plan from Sardinia). 1.14 M
Red Hot Chile Peppers iconRed Hot Chile PeppersAs Communist Chile, control California Playing as Chile Controls California (378) Current ruling party is Communist Can be done at the same time as Chilean Empire. 1.14 H
Revenge for the triple alliance iconRevenge for the triple allianceAs Paraguay, declare war on Argentina, Brazil and Uruguay within the same month Playing as Paraguay Is at war with Brazil Is at war with Argentina Is at war with Uruguay Argentina: Has declared war on Brazil, Argentina and Uruguay within 1 month Brazil: Has declared war on Brazil, Argentina and Uruguay within 1 month Uruguay: Has declared war on Brazil, Argentina and Uruguay within 1 month Avoid the civil war and flip communist. Use your first ~70 political power to justify a war goal on Uruguay which should take almost a year. Take the focus ‘Beneath the shadow of the triple alliance’ to get the other two war goals around the same date. Simply declare war on all three countries when you have all war goals. 1.14 VE
Rumble in the Jungle iconRumble in the JungleOwn all Amazon states as any South American nation. Playing as either- Argentina - Bolivia - Brazil - Chile - Colombia - Ecuador - Paraguay - Peru - Uruguay - Venezuela Controls the following states: - Amazonas*(495)* - Pastaza*(490)* - Loreto*(491)* - Ucayali*(494)* - Santa Cruz*(487)* - GuaporĂ©*(942)* - ParĂĄ*(938)* - Bolivar*(488)* - Meta*(486)* - British Guyana*(687)* - Suriname*(309)* - French Guiana*(310)* - Continuing on from “Lamento Boliviano”. - When the above mentioned achievement has been completed, simply justify on Bolivia and conquer them. Your army should be more then powerful and big enough to do so. - As with “Lamento Boliviano” you’ll only have to occupy the states in question, a peace deal is not required. So Bolivia joining a faction is completely fine. 1.14 H
Somehow He Has Returned iconSomehow He Has ReturnedAs Argentina, have Señor Hilter become country leader Playing as Argentina Señor Hilter is leader of Argentina Play historical. Go down the fascist route, build fascist support until you can take ‘Guardia Nacional’. From there go speed 5 and do nothing but wait until Germany has capitulated. The event will fire soon after. As getting Señor Hilter in power is the first option in the event it should be possible to also let it auto-select itself and thereby it can be done while being afk the entire time. 1.14 VE
The Dragon Rises iconThe Dragon RisesAs “Welsh Argentina”, control Wales is Y Wladychfa Gymreig controls Wales (122) Prerequisites: You have capped the allies and control GB, best done after “Bad Ending” achievement- Build up your southern cores that are also welsh argentinas cores (mils + dockyards) - Release Wales as an independent nation. Prior to doing this you can also delete some of the factories on Welsh cores - Release Welsh Argentina and play as them (dont forget to uncheck “release as puppet”!) - Builld cheap subs, only a few suffice - Get military and naval access from countries near Wales - You should go down the political ideology path of the nations around Wales (If France is fascist, go fascist) - If doing this after conquering the world as Brazil, go the ideology brazil has, as they will release countries all over the world (If Brazil is communist and they have a faction, go communist and join!) - Make a naval invasion to Wales, dont call in allies! - Declare and get that Welsh booty! 1.14 H
The Merry Band iconThe Merry BandAs communist brazil ruled by Lampião, occupy Nottingham Playing as Brazil Has completed focus Cangaço Coup Controls East Midlands (129) Current ruling party is Communist 1.14 H
True Condor Legion iconTrue Condor LegionAs CHL, BOL, PRU, ECU, VEN, COL - Sent volunteers to Germany Playing as either: - Bolivia - Chile - Colombia - Ecuador - Peru - Venezuela Has sent volunteers to Germany Picking a country that already starts with an authoritarian government like Venezuela or Peru can speed things up. Spam 2-width divisions to reach the threshold for sending volunteers (30) and when Germany attacks Poland on historical simply send a few volunteers. If world tension is too low justify a war goal on the USA to spike it. 1.14 VE
URSAL iconURSALBe Communist and own all of South America Playing as either- Argentina - Bolivia - Brazil - Chile - Colombia - Ecuador - Paraguay - Peru - Uruguay - Venezuela Current ruling party is Communist Controls the following states: - From Colombia - La Libertad*(493)* - Cundinamarca*(306)* - Meta*(486)* - From Venezuela - Zulia*(489)* - Miranda*(307)* - Bolivar*(488)* - Curaçao*(695)* - From Guyana - British Guyana*(687)* - Suriname*(309)* - French Guiana*(310)* - From Ecuador - Ecuador*(305)* - Pastaza*(490)* - Galapagos Islands*(649)* - From Peru - Loreto*(491)* - Lima*(303)* - Ucayali*(494)* - Arequipa*(492)* - Tacna-Moquegua*(947)* - From Bolivia - Santa Cruz*(487)* - La Paz*(302)* - From Paraguay - Chaco Boreal*(688)* - Paraguay*(301)* - From Uruguay - PaysandĂș*(946)* - Montevideo*(300)* - Cerro Largo*(945)* - From Chile - Arica y TarapacĂĄ*(951)* - Antofagasta*(506)* - Atacama*(952)* - Santiago*(279)* - AraucanĂ­a*(950)* - AysĂ©n*(949)* - Magallanes*(507)* - Easter Island*(948)* - From Argentina - Los Andes*(959)* - Formosa*(957)* - TucumĂĄn*(508)* - Chaco Austral*(509)* - RegiĂłn MesopotĂĄmica*(510)* - San Juan y La Rioja*(960)* - San Luis y La Pampa*(958)* - Mendoza*(511)* - Santa Fe*(956)* - San Luis y La Pampa*(958)* - Buenos Aires*(278)* - RĂ­o Negro*(512)* - Chubut*(955)* - Santa Cruz*(954)* - Tierra del Fuego*(953)* - From the Falklands - Falkland Islands (299) - From Brazil - Amazonas*(495)* - Acre*(940)* - GuaporĂ©*(942)* - AmapĂĄ*(939)* - ParĂĄ*(938)* - Mato Grosso*(280)* - MaranhĂŁo*(497)* - Tocantins*(941)* - MaranhĂŁo*(497)* - PiauĂ­*(937)* - CearĂĄ*(935)* - Rio Grande do Norte*(498)* - Pernambuco*(936)* - Bahia*(499)* - GoiĂĄs*(505)* - Minas Gerais*(496)* - EspĂ­rito Santo*(943)* - Punta PorĂĄ*(504)* - Rio de Janeiro*(500)* - SĂŁo Paulo*(501)* - ParanĂĄ*(944)* - Santa Catarina*(503)* - Rio Grande do Sul*(502)* 1.14 H

Referencesedit | edit source

  1. ↑Important Information for Microsoft Store Customers
  • Career profile Achievement guides| Very easy | - | |—|—| | Easy | Mi Casa es tu Casa ‱Panda-monium ‱You Shall Not Pass | | Medium | Australia-Hungary ‱Danzig queen ‱My Ships Don’t Lie ‱Our Other Place in the Sun ‱The Magic School Bus ‱This is going to be LIT ‱True Blitzkrieg | | Hard | Bearer of Artillery ‱Big Entente ‱Caramelldansen ‱Chilean Empire ‱Hail to the Qing ‱Holy, Roman, and an Empire ‱I Swear I’m Not a Byzantophile ‱Lone Wolf ‱Neither Death nor Dishonor ‱New World Order ‱Siberian Tiger ‱Sunrise Invasion ‱The Dragon Swallowed the Sun ‱The Lion King ‱The Red Sea | | Very hard | Battlecry ‱Cheese your fighter. ‱Crusader Kings IV ‱Death or Dishonor or Cake ‱Huge-oslavia ‱No one crosses the finnish line ‱One King, Two Crowns ‱This time for Africa | | Insane | Crusader Kings 2 | Retrieved from “https://hoi4.paradoxwikis.com/index.php?title=Achievements&oldid=70600"Categories: - 1.12
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  • Achievements The “Notes” column lists helpful short tips. The column denotes achievements which can’t be completed without the use of DLC mechanics (currently 79+ out of 211). Multiple expansion icons mean either can be used. The “Ver” column indicates in which version a certain achievement was added. Achievements cannot be earned prior to the version they were added in. The “DI” column is for difficulty as assessed by wiki editors. VE = Very Easy, E = Easy, M = Medium, H = Hard, VH = Very Hard, I = Insane, UC = Uncategorized.

Base gameedit | edit source

Achievement Starting conditions Requirements Notes Ver DI
Bearer of Artillery iconBearer of ArtilleryGain Vojtek as commander Playing as Poland Country flag POL_vojtek_commander is set To gain Vojtek you must trigger the Polish event “Wojtek Never Drops A Crate”, which has very specific conditions: - Has completed focus Artillery Modernization - Current ruling party is Non-aligned - Is at war with Italy - Is not in Faction with Soviet Union - Controler of Hamadan (417): - Is Poland or is in faction with Poland - Is at war with Italy - Has at least 1 division in Toscana (162), Abruzzo (157) or Lazio (2) For detailed strategies, see Bearer of Artillery 1.0 H
Big Entente iconBig EntenteAs France, complete the “Little Entente” National Focus, and have all German cores owned by you or someone in your faction. Playing as France - Has completed focus Strengthen the Little Entente - Is a faction leader - Every state in the world is either: - Not a core of Germany - A core of Germany and owned by either: - France - A nation in a faction with France Possible strategies include: refusing Germany’s Remilitarization of the Rhineland and winning the resulting war, building up the Little Entente so as to strike at Germany during Sudetenland crisis, or going without La RĂ©sistance and flipping to fascism to invite Italy so you can call upon them when you fight Germany over the Sudetenland. For detailed strategies, see Big Entente 1.0 H
Canada First iconCanada FirstJoin Axis as Canada. Playing as Canada - In a faction with Germany - Germany is a faction leader The faction does not need be the Axis, but it must be led by Germany. Although Together for Victory is not required; the achievement is much easier with it due to the DLC granting national focuses specifically geared for this. 1.0 VE
Destroyer of Worlds iconDestroyer of WorldsDeploy a nuke. Country flag achievement_has_dropped_nuke is set This achievement is ideally tackled as a nation that can receive more than just the standard nuclear research bonus in the generic focus tree - Germany is an ideal choice if one goes Democratic, given that on top of a bonus to nuclear weapons, it can get an ahead of time bonus on nukes. Can be combined with: - Duce Nuked’em if done as Italy - Med plutonium… if done as Sweden - Our Words Are Backed With Nuclear Weapons if done as the British Raj - The weapons of the Third Emu War if done as Australia - Tojo Shot First if done as Japan - Team America if done as the United States - Med plutonium 2 if done as Denmark - A Land of Fire if done as any country 1.0 E
Duce Nuked’em iconDuce Nuked’emNuke Los Angeles as fascist Italy. Playing as Italy - Country flag achievement_has_nuked_california is set - Ruling party is fascist After securing the Mediterranean, it can easily be done with a small 1944 strategic bomber fleet (without any escort) by taking control of the following states: Gibraltar (118), Azores (698), and Bermuda (696). 1.0 H
Forge of Victory iconForge of VictoryHave 50 factories as Belgium. Playing as Belgium Has factories > 49 Naval dockyards count toward total factories. For detailed strategies, see Forge of Victory 1.0 M
Friend in Need iconFriend in NeedJoin a faction. Country flag achievement_has_joined_faction is set Choose Sinkiang or Venezuela, click on the Soviet Union or German Reich (respectively), click Join Faction, and click yes on the pop-up. It’s that simple. 1.0 VE
Master of War iconMaster of WarFully research a land, naval and air doctrine tree. Has unlocked a full branch in each of the doctrine trees: - Air doctrine - Land doctrine - Naval doctrine If you think you should have got this and haven’t, double check you haven’t missed one that wasn’t mutually exclusive on the same row of the tree. 1.0 E
Med plutonium… iconMed plutonium…Nuke Denmark as Sweden. Playing as Sweden Is Sweden- Country flag achievement_med_plutonium is set The nuked state must be both owned by and a core of Denmark. For detailed strategies, see Med plutonium… 1.0 M
Mine is bigger than yours iconMine is bigger than yoursLead a faction with at least 20 members. - Is Faction leader - In a faction with at least 20 members Play as the UK, or conquer them as Germany, and release their colonies as puppets. For detailed strategies, see Mine is bigger than yours 1.0 VE
New World Order iconNew World OrderMake all nations fascist. All existing nations are fascist - Puppets may only change ideology via ‘Paramilitary Training’ Decisions or war. - Neutral nations forced into your faction might create neutral puppets. - Avoid accepting anyone into your faction who is not fascist, as you can’t go to war with them later to change their ideology. - You can also alternatively start as a nation that has no puppets, turn fascist and just conquer and annex every other nation present. For detailed strategies, see New World Order 1.0 H
No country for old men iconNo country for old menReach 0 manpower with Scraping the Barrel as Conscription Law. - Has conscription law Scraping the Barrel - Less Manpower than 1 Can be accomplished by having the law after capitulating and controlling no territory (e.g. do nothing as Luxembourg). You can also spam recruitment of divisions until you’ve used up all your manpower, wait a few ticks for the achievement to trigger, and then cancel them all again (if you want to continue your game). You can start training a ton of 1-battalion divisions and boost the template later. Tannu Tuva can easily reach this achievement due to their abysmally low core population of just 85k. 1.0 VE
Nobody expects… iconNobody expects…As Nationalist Spain in Axis manage to take Paris before the Germans. Playing as Spain - Current ruling party is fascist - In a faction with Germany - Germany is a faction leader - Control the state Ile de France (16) It is viable to begin justifying the moment Franco takes power, win the civil war, and then go one of 2 routes. The first option is to launch naval invasions against Paris. You can join the Axis faction after the conclusion of the war. The other option is to join the Axis and gain enough war score for Germany to give control of Ile de France (16) to Spain. 1.0 M
Northern Light iconNorthern LightAs a Scandinavian country form your own faction, and have Denmark, Sweden, Norway and Finland in it. Playing as either: - Denmark - Finland - Norway - Sweden - Is a faction leader - Is in a faction with: - Denmark - Finland - Norway - Sweden Extremely simple using Finland’s new focus tree that is available even without Arms Against Tyranny DLC. Wait for world tension to reach 50% so you can do the Northern Defense Front national focus, which makes a faction and invites the other Scandinavian countries to it; the AI should join if it is not already in a faction. 1.0 VE
Once More Mate iconOnce More MateOccupy Gallipoli as Australia. Playing as Australia Occupy the state Edirne (341) The easiest strategy is to join the Comintern and attack Turkey from the Soviet Union. Call in the USSR to get naval supremacy in the Black Sea and naval invade the province. The achievement can be gained while at war. 1.0 M
One Empire iconOne EmpireUnite the entire world under the British Empire. Playing as United Kingdom - Is a faction leader - Every state in the world is controlled by either: - United Kingdom - A puppet of United Kingdom - A nation in a faction with United Kingdom The straightforward, but boring and slow, approach is to defeat the Axis, then go to war with the Comintern and defeat them (note that the PRC will declare war on China one year after the end of the war with Japan, so you can use the focus to get China democratic and add them to the Allies before that war starts) - this should add lots of countries to the Allies, and then trigger coups everywhere you can. Once there’s been a civil war, the winner has created world tension and you can justify against them. It takes a very long time, and, once you’ve won WWII, it’s obviously going to work eventually, so it’s very boring. Successfully forming the Imperial Federation with the United States as part of it, can make this a lot easier, as you gain a lot more manpower, resources and industry. 1.0 H
Operation Sea Lion iconOperation Sea LionControl British mainland as Germany. Playing as Germany Control the states: - Scottish Highlands*(120)* - Lothian*(121)* - Wales*(122)* - South-West England*(123)* - East Anglia*(125)* - Greater London Area*(126)* - Sussex*(127)* - West Midlands*(128)* - East Midlands*(129)* - Yorkshire*(130)* - Northumberland*(131)* - Lancashire*(132)* - Lanark*(133)* - Aberdeenshire*(136)* - Gloucestershire*(338)* - Immediately justify on the United Kingdom. - Prepare two Naval Invasions to Hull and Edinburgh. - Put two death stacks in the North Sea and the Eastern North Sea. - Micromanage your army into London and annex the UK in the Peace Conference. This achievement can also be done along with True Blitzkrieg achievement. 1.0 H
Party like it’s 1520 iconParty like it’s 1520Occupy Stockholm as communist Denmark. Playing as Denmark - Is communist - Control the state Södermanland (141) Without Arms Against Tyranny, you can flip communist, justify a war on Sweden, deploy your navy, set up an invasion order for Stockholm and the surrounding tiles, and set it going right before you declare war to rush the invasion before Sweden and their allies gain naval supremacy. For detailed strategies, see Party like it’s 1520 1.0 H
Poland Can Into Space iconPoland Can Into SpaceFinish all Rocket Technologies as Poland. Playing as Poland Has researched Advanced rocket engines Concede territory to avoid wars and just research. Can be done in parallel with Wunderwaffen. For detailed strategies, see Poland Can Into Space 1.0 M
Sunset Invasion iconSunset InvasionOccupy a coastal province in Europe as Mexico, and if in a faction have it contain only South American members or puppets. Playing as Mexico - Country flag achievement_failed_sunset_invasion is not set - Control any coastal state on the European continent You only need to occupy a state, and don’t need to take it in a peace treaty. However, it must be a coastal state. One route is to turn fascist. Rush into Submarines III. Start justifying on Denmark as soon as Mexico become fascist. Build ~10 submarines and when justification will end, declare war. Capture a port in Greenland and then invade Iceland. Achievement will pop after landing in Iceland. Note: You cannot be in a faction with countries outside South America as this will set the country flag achievement_failed_sunset_invasion. 1.0 H
The bell tolls for us iconThe bell tolls for usWin Spanish Civil War as Republican Spain. Playing as Spain Is not fascist Won the Spanish Civil War One of the following must be true: - Current Ruling party is Communist - Current Ruling party is Democratic Method 1: Requires La RĂ©sistance DLC enabled. Capitulating one of the other factions (Anarchists/Fascists/Carlists) in the civil war as the Republicans, even if the civil war hasn’t ended, will trigger the achievement. (Possibly because of every time one faction capitulates a peace deal is automatically made, counting as the civil war has ended). Method 2: Requires to not have La RĂ©sistance DLC enabled. You can do the regular civil war trick by deleting your army, triggering the war, and deploying a few units to use. 1.0 M
The Revenge of Montezuma iconThe Revenge of MontezumaRestore the old borders with the USA as Mexico. Playing as Mexico Control the states: - Texas*(375)* - New Mexico*(376)* - Arizona*(377)* - California*(378)* - Nevada*(379)* - Utah*(380)* Rush fascist and justify a war goal on the Philippines, if you try to justify on a major country like the United States world tension will skyrocket but because the Philippines is a puppet the US will automatically join when you declare war upon them, with far less world tension generated. With this, you should have no problem overrunning the country with either infantry or cavalry. Try to poke holes in the US line as they will have a tough time manning a long border and encircle their troops. They will have no way to grow their military until they remove isolation so it should be trivial to win this way. 1.0 H
The Revolution Triumphant iconThe Revolution TriumphantHave Germany as a puppet of Soviet. Playing as Soviet Union Germany is a puppet of Soviet Union Must be unified Germany. West Germany or East Germany will not count, even if you puppet both. For detailed strategies, see The Revolution Triumphant 1.0 M
Time is on our side iconTime is on our sideReach 1948. Date is > 1947.12.31 Play as any South American nation if you want to AFK. If you manage to pull this off as France, without ever surrendering or capitulating once, you will also unlock the Vive la France achievement. 1.0 VE
Transport Tycoon iconTransport TycoonHave at least 1000 convoys. Has convoys > 999 As the United States or United Kingdom set all of your Naval dockyards to convoy production and stay out of any wars. 1.0 VE
True Blitzkrieg iconTrue BlitzkriegAs Germany have both Poland and France surrender before January 1st 1940. Playing as Germany - Date is < 1940.01.01 - Poland does not exist or has capitulated - Franceeither: - Does not exist - Has capitulated - Global flag achievement_france_surrender is set Both nations need to be either in a capitulated state or annexed to trigger. Neither of them can be a puppet. For detailed strategies, see True Blitzkrieg 1.0 M
United Netherlands iconUnited NetherlandsConquer Belgium and Luxembourg as Netherlands. Playing as Netherlands Own and control the states: - Vlaanderen*(6)* - Holland*(7)* - Luxemburg*(8)* - Wallonie*(34)* - Brabant*(35)* - Friesland*(36)* Method 1: Requires Man the Guns DLC enabled. Cave to the British, then rush immediately to Lead the Minor Democracies branch. A focus is called Form the Benelux under it, and completing the focus will activate a decision “Propose Benelux Unification” for the player to take, which costs 300 Political Power. Taking the decision will fire an event for Belgium and Luxembourg to decide whether they should join the Netherlands. The event gives Belgium and Luxembourg a chance to avoid annexation. However, the AI will always choose to be annexed. Once Belgium and Luxembourg agree, you will annex them both and you have successfully achieved this without any bloodshed. Method 2: Requires to not have Man the Guns DLC enabled. Flip to fascist and start justifying on Belgium. Invade Belgium, joining the Axis and getting German help if necessary. Annex Belgium and move on to Luxembourg. You can leave the Axis if you can’t finish before Germany invades Poland. 1.0 VE
Vive la France iconVive la FranceReach 1948 as France without capitulating or surrendering. Playing as France - Date is > 1947.12.31 - Global flag achievement_france_surrender is not set - Has not capitulated If you manage to pull this off, you will also unlock the Time is on our side achievement, if you haven’t done so already. Can be done AFK if one flips to fascism, joins the Axis, and never joins any of Germany’s wars (does not require La RĂ©sistance; works fine with the default French focus tree). 1.0 E
We’ll Build it in a Day iconWe’ll Build it in a DayResearch Construction V. Has researched Construction V Stack up as many bonuses to research speed (especially industrial research speed) and work your way down the industrial branch. Eventually, you should reach Construction V. Brazil is a good candidate, being a very large minor nation that isn’t likely to get involved in any wars. 1.0 VE
Wunderwaffen iconWunderwaffenResearch all rocket, nuclear and jet technologies. Has researched: - Advanced rocket engines - Jet engines - Nuclear bombs This achievement can be done in parallel with Poland Can Into Space achievement as Poland by following the strategy and simply researching additional technologies. 1.0 E

Together for Victoryedit | edit source

Achievement Starting conditions Requirements Notes Ver DI
Braaaaains! iconBraaaaains!As Canada, complete the Send in the Zombies focus. Playing as Canada Has completed focus Send in the Zombies Play Canada as normal but always rush down economic focuses. If world tension rises take the defensive focuses until Germany declares war on Poland, join the war and rush down the war focuses. 1.3 VE
Crusader Kings iconCrusader KingsAs South Africa, finish the A King for our People focus and take Jerusalem. Playing as South Africa - Has national spirit Edward VIII - Control the state Palestine (454) Go fascist, take Portugal’s nearby colonies, then attack the UK while they are fighting the Axis and rush for Palestine. If Italy gets there first, use participation to ask them for it. For detailed strategies, see Crusader Kings 1.3 M
Crusader Kings 2 iconCrusader Kings 2As South Africa, finish the Anti-Colonialist Crusade focus, release all European colonies via the focus, and take London. Playing as South Africa - Has completed focus Anti-Colonialist Crusade - Is a faction leader - South Africa or a faction member controls the state Greater London Area (126) - The following is true: - Released Angola - Released Mozambique - Released Zimbabwe - Released Kenya - Released Congo The Achievement requires the decision to release the nations rather than the release nation button on the occupied territory screen. For detailed strategies, see Crusader Kings 2 1.3 I
Cut The Strings iconCut The StringsBreak free from your overlord as a puppet. Is a subject of another country Is fully independent Method 1: Require Together for Victory DLC enabled. As British Raj build military factories, invest tech in newest infantry weapons, mass produce it and lend-lease them to the UK for autonomy points (technology above UK level will net more points). Can be combined with Our Words Are Backed With Nuclear Weapons (declaring independence after dropping the nuke). Method 2: Require Waking the Tiger DLC enabled. As Manchukuo follow the focus tree to declare war on Japan. Method 3: Hire an ideology-changing advisor and prepare for a civil war. Once the civil war starts, the playable side in the civil war will receive independence, which grants the achievement. 1.3 E
District 9 iconDistrict 9As South Africa, have 9 civilian factories in Transvaal. Playing as South Africa Transvaal (275): Has at least 9 Civilian factories Convert military factories into civilian factories in Transvaal. Follow the Focus tree for free civilian factories. They can randomly give Transvaal the required Factories. If Transvaal runs out of building slots, follow the Dispersed/Concentrated Industry tech tree to get more building slots. 1.3 VE
Freegypt iconFreegyptAs Egypt, go from puppet to a free nation using the autonomy system. - Is Egypt - Reached Colony Status - Reached Dominion Status - Reached Freedom Status Method 1: Requires to not have Man the Guns DLC enabled. Start as the UK and develop Egypt for the first year or so, filling it all up with military factories and infrastructure. Once completely full of military factories, release Egypt as a puppet (check “Play as” when the checkbox appears). Research only industry technologies and the War Austerity Train technology. Produce only civilian trains (war austerity trains when they unlock) and lend lease them all to the UK. Send an attachĂ© to the UK and select the Increase Autonomy continuous focus as fast as you can. There is no need to produce units as the UK will nearly always win Africa even if you capitulate at first. Can be done by around 1942 and 1943. Note: Due to bug, make sure you do not leave the session or you will be unable to continue playing as Egypt and get the achievement. 1.3 M
I Am the Tong Master iconI Am the Tong MasterAs South Africa, break free from the UK and puppet another nation. Playing as South Africa - Is fully independent - More than 0 Subject nations Method 1: Require Together for Victory DLC enabled. Get the fascist focuses, declare independence of South Africa. Release Namibia as your puppet. Method 2: Require to not have Together for Victory DLC enabled. Turn fascist. Produce few subs and some extra convoys. Justify and declare war on Liberia and puppet them in a peace deal (can also be done by releasing Namibia and justifying on them). 1.3 E
It’s 1812 All Over Again iconIt’s 1812 All Over AgainAs Canada, take and hold Washington D.C. Playing as Canada Control the state Maryland (361) Method 1: Requires Together for Victory DLC enabled. Pick Patriation and Swastika Clubs as your first focuses. Go for Support a Synarchist Baja when you switch, get Mexico in your faction and attack the United States on the East Coast. The United Kingdom will be too busy in Europe to do much against you, so it is possible to declare war on the UK first to unlock War Bonds and get some of your powerful industrial focuses before invading the US. 1.3 H
Our Words Are Backed With Nuclear Weapons iconOur Words Are Backed With Nuclear WeaponsAs India, develop and deploy a nuke. You must have the Quit India Movement national spirit. Playing as British Raj - Quit India Movement - Has used a nuclear bomb RAJ_quit_india_movement country flag is set by Quit India Movement national focus. Develop, build and deploy a nuclear bomb (remember about getting some strategic bombers and fighters for air superiority). You have 2 focuses giving you boost in that area. If China falls you can alone keep Japan away at the border and look out for Siam because it can turn fascist by Japanese focus. Can be combined with Cut The Strings (just do it after dropping the nuke). A viable strategy is to combine this with Spies Trade - build an intelligence agency, become the allied spy master ASAP, and infiltrate the air forces of each of the Axis powers (from a combination of the other UK Dominions, and all the nations that join throughout the course of the war, you should have more than enough spies to infiltrate 2 air forces at a time. Research fighters and Strategic Bombers. With historical focuses on, Turkey will join the Allies in 1943. Station fighters and strategic bombers in the Istanbul airport, and drop a nuke on either Hungary or Bulgaria - the Axis are likely too busy keeping fighters on the Soviet frontlines to stop you if you’re quick enough. Alternatively, just nuke Siam once they join Japan’s faction. 1.3 E
Rule Britannia iconRule BritanniaAs any British Subject state, conquer all of Britain. Playing as either: - Australia - British Raj - Canada - New Zealand - South Africa - Is fully independent - Control the states: - Scottish Highlands*(120)* - Lothian*(121)* - Wales*(122)* - South-West England*(123)* - East Anglia*(125)* - Greater London Area*(126)* - Sussex*(127)* - West Midlands*(128)* - East Midlands*(129)* - Yorkshire*(130)* - Northumberland*(131)* - Lancashire*(132)* - Lanark*(133)* - Aberdeenshire*(136)* - Gloucestershire*(338)* Method 1: Can be done in conjunction with the It’s 1812 All Over Again achievement as Canada. After capitulating and annexing the United States, prepare a naval invasion force and fleet to attack the UK. Annexing the US may help industrially and the Send in the Zombies focus may help with the recruitable population. It may be necessary to justify against Iceland. Try to take the UK before Germany or Italy tries a naval invasion. If the peace conference triggers before the achievement does, try to annex all of Great Britain as the other Axis members may take the required territory. It may be advisable to create a faction with Mexico instead of joining the Axis to make it harder for Germany to take British states in the peace conference. With Man the Guns DLC and historical focus off, the UK has a chance of becoming fascist or non-aligned. In that case, a democratic Canada may form a faction with the United States. Method 2: Can be done as Australia and in conjunction with Once More Mate, Australia-Hungary and the Weapons of the Third Emu War. Build 50 transport planes, research and train paratroopers and hire a fascist demagogue, turn fascist, spike world tension by justifying on the US, UK and Soviets to remove the Distance negative modifier (to join the Axis). Once you join the Axis, wait until France capitulates, join the war and paradrop into port cities in Southern England (if you don’t have air supremacy don’t use your planes and wait until the British stop using the planes over the English channel, then you can put the air force back). Then invade Britain from then on. For detailed strategies, see Rule Britannia 1.3 VH
The Empire Strikes Back iconThe Empire Strikes BackAs Britain, declare war on one of your former subjects. Playing as United Kingdom At war with either: - Australia - British Raj - Canada - British Malaya - New Zealand - South Africa Method 1: Require Together for Victory DLC enabled. Relinquish Scotland from occupied territories & choose play as, then turn fascist, join the Axis after Germany declares war on the UK and join the war. Method 2: Require Man the Guns DLC enabled. Any sub-branch of the tree under British national focus tree#A Change in Course Branch|A Change in Course branch causes the Dominions to break ties with the United Kingdom and leave the Allies. Method 3: Require to not have Together for Victory DLC enabled. Turn fascist - that will prompt your allies to leave faction. Justify and declare war on one of listed countries. 1.3 E
The Puppetmaster iconThe PuppetmasterHave at least 51 subjects. More than 50 Subject nations Method 1: Require Together for Victory and Man the Guns DLCs enabled. Play as the United Kingdom, as they can release about 40 nations as puppets through their national focus tree. But don’t do this yet! Turn communist as soon as possible, and then declare war on France. Defeat France and in the peace deal puppet them and satellite every releasable nation from their colonies as your puppets. While the war is ongoing follow the Revisit Colonial Policy branch of the national focus tree and dismantle your colonial empire, releasing a lot of puppets in the process.Be careful, though, as if you fail to complete the branch within 2 years of going communist, a civil war will break out! If you still don’t have enough puppets, follow the rest of the national focus (the communist path) and pick either Follow Moscow or The British Communist Alternative and start puppeting the rest of Europe or annex the United States and go after the rest of the Americas. Method 2: As the German Reich, you can defeat France and Britain and during the peace conference satellite all releasable nations from both of their territories. Method 3: Require La RĂ©sistance DLC enabled. As France, go down the Napoleonic Path, release as many of your puppets as possible (don’t release Algeria or Vietnam - you can gain cores on the former, and the latter has much-needed rubber) conquer Belgium, the Netherlands and Britain (and satellite as much territory as possible from each - Belgium gives you 5 puppets from their African territory, the Netherlands gives you 3 - the Indies and both of their South American territories, and the UK gives you 40). If that still isn’t enough, conquer Germany and Italy, puppet Italy and satellite all of Italy’s African territories as puppets (if Poland capitulated to Germany during the war, satellite them as well), and take the focus Disunite Germany to gain more puppets. 1.3 M
The weapons of the Third Emu War iconThe weapons of the Third Emu WarAs Australia, use a nuclear bomb on core Australian territory. Playing as Australia Has dropped nuke on Australian core territory Method 1: While researching nukes, build some troops and interceptor fighters for defense. Wait for Japan to declare war and have at least one nuke built. Let the Japanese conquer one state and nuke it. If not enough air superiority, use your own fighters or wait for the Allies. Method 2: Require to not have Together for Victory and Man the Guns DLCs enabled. Without DLCs, allow you to leave the Allies instantly. Do not engage in any wars. Invent and build fighters, bombers and nukes. Choose a fascist or communist demagogue, prepare and launch civil war. Achieve air superiority over and nuke the rebels. 1.3 E

Death or Dishonoredit | edit source

Achievement Starting conditions Requirements Notes Ver DI
Better than the Szent IstvĂĄn iconBetter than the Szent IstvĂĄnAs Hungary, have Miklos Horthy as a Naval commander and build a battleship. Playing as Hungary - Has the unit leader Miklos Horthy - Has at least 1 Battleship As Hungary you start without a coast. Getting to the coast is easiest through either Yugoslavia or Romania. There are several decisions in the focus tree, giving claims, but to make Miklos Horthy a naval commander you need to take the Invite the Habsburg Prince focus. All you need to do after, is build at least 1 Battleship, (you need to research that tech because Hungary starts without any naval techs) and assign Miklos Horthy to that fleet. 1.4 E
Czechmate iconCzechmateAs Czechoslovakia, occupy Canberra while at war with the Allies. Playing as Czechoslovakia - At war with United Kingdom - United Kingdom is democratic - Controls the state New South Wales (285) Method 1: Require Death or Dishonor DLC enabled. Turn communist, join the Comintern and take Romania to have a border with Soviet Union. Build up Sudetenland to level 7 forts and don’t give up Sudetenland. When Germany attacks hold on till Soviets arrive and beat them (if you are quick Italy will not join the Axis). Take the best Germany states (by resources and IC), build up your forces and take Italy, Balkans and France (avoid fighting with the Allies if possible). Build up your navy, attack the Allies and island hop to Australia. It is easier with historical AI turned off ( Hungary can take Austria and/or ally with Italy, France may not join the Allies). Method 2: Require Death or Dishonor DLC enabled. Turn fascist, justify on Austria and Yugoslavia ASAP (don’t choose any focus to get extra PP) - make sure both justifications finish at around the same time to avoid guarantees (playing on non-historical will reduce guarantee chances). During your justifications, take the focus Trust In the West to get rid of the Romanian guarantee on you, pulling Romania in the war. In peace deal, annex the states you need to form Austria-Hungary. You can then justify and annex Hungary to form AH, giving you cores (manpower + extra factories). - You can then join Japan’s faction and invade from their territory. - Alternatively just join the Axis, get military access from Japan (when they are at war with the Allies) and naval invade from Japan (VERY easy). Method 3: Switch to fascist through civil war. Justify on Dutch East Indies. Join the Axis, declare war, wait a few days for Netherlands to send more troops to the frontline, paradrop on victory points (don’t call Germany). Build an air base in Aru Islands. Join the war when Germany attacks Poland, paradrop into Northern Territory, take Canberra (don’t call East Indies). 1.4 VH
Death or Dishonor or Cake iconDeath or Dishonor or CakeAs Romania, own a slice of all your starting neighbors. Playing as Romania Has Carol II as country leader Has not completed any of the focuses: - All Parties Must End - Force Abdication - Handle the King Own at least one core state from all of your starting neighbors: - Bulgaria - Czechoslovakia - Hungary - Poland - Soviet Union - Yugoslavia This achievement can also be done with Neither Death nor Dishonor achievement. For detailed strategies, see Death or Dishonor or Cake 1.4 VH
En Svensk Tiger iconEn Svensk TigerAs Sweden, acquire a production license for a Tiger or Tiger II tank from Germany. Playing as Sweden Is licensing from Germanyeither: - Heavy Tank II (Panzerkampfwagen VI Tiger) - Heavy Tank III (Panzerkampfwagen Tiger Ausf. B) - Improved Heavy Tank Chassis - Advanced Heavy Tank Chassis Choose fascist demagogue as your first Political Power spending and turn fascist (skip civil war option). Join the Axis and help them in wars ( Germany has to survive until they research Tiger tank - at least late 1943). 1.4 E
Huge-oslavia iconHuge-oslaviaAs Yugoslavia, occupy all your neighbouring countries (Austria, Hungary, Romania, Bulgaria, Albania, Italy and Greece). Playing as Yugoslavia Every state in the world is either: - Controlled by Our Nation - Is not a core of the below nations: - Albania - Austria - Bulgaria - Hungary - Italy - Romania - Greece (exceptEdirne (341)) It is only necessary to occupy the land required so it is possible to have this achievement fire whilst at war. Can be combined with The Balkan Powder Keg achievement. For detailed strategies, see Huge-oslavia 1.4 VH
Lethal Straight iconLethal StraightHave a production license from at least 5 of the 7 major powers. Is licensing from 5 of the below: - France - Germany - Italy - Japan - Soviet Union - United Kingdom - United States As any country, preferably recommended to select non-aligned nations, as to avoid the diplomatic penalty from different ideology, that may block the “Request License Production” option, improve relations with five of the seven major powers then license the basic infantry weapons. (Researching the next level of infantry equipment also works, as even major nations have few problems with licensing outdated equipment). Yugoslavia can pick the focuses Reinforce Old Alliances and Ban Slovene Nationalist Parties to improve relations with three of the five countries. Easy as China, they start with fairly good relations with all the majors, except Japan. Alternatively you can also play a longer and larger game and just simply either ally or puppet all of the major nations and then get licenses from them. With La RĂ©sistance DLC you can use an agent and assign him diplomatic pressure on majors, it will make getting the achievement even easier. 1.4 VE
Miklos Horthy and the Habsburg Prince iconMiklos Horthy and the Habsburg PrinceAs Hungary, Restore Austria-Hungary. Playing as Hungary - Has cosmetic tag Austria-Hungary - Own and control the states: - Upper Austria*(152)* - Tyrol*(153)* - Lower Austria*(4)* - Vorarlberg*(848)* - Sudetenland*(69)* - Bohemia*(9)* - Moravia*(75)* - Eastern Sudetenland*(74)* - Zaolzie*(72)* - Western Slovakia*(70)* - Southern Slovakia*(664)* - Eastern Slovakia*(71)* - Carpathian Ruthenia*(73)* - Jordan*(455)* - Palestine*(454)* - Niederschlesien*(66)* - Oberschlesien*(67)* - Toscana*(162)* - Franche-Comte*(17)* - Lombardia*(159)* - Emilia Romagna*(161)* You have to go for Restoration of Austria-Hungary focus and have to have a navy so it is a perfect match to do with Better than the Szent IstvĂĄn achievement. Take Austria and Czechoslovakia ASAP to weaken Germany. The focus Reintegrate the Railroads has a hidden effect that increases the chance of a peaceful annexation. Importantly, the chance of Czechoslovakia accepting is VERY low. However, if Germany is completing/has completed Demand Sudetenland, the chance increases tenfold, enough that they will nearly always accept. Hungary starts with more aluminium than it will ever need: build a large air force to support your ground troops. You can let the German have the Sudetenland, they will leave you alone after that. Conquer Yugoslavia, then Romania and Greece: the oil fields will supply your army, while chromium can be used to build battleships and heavy tanks. Construct ships and naval bombers as soon as you have a coastal state, destroy buildings to make room for more dockyards if necessary. Find a good time to backstab Germany once they are at war with the USSR and join the Comintern. Attack the Allies immediately after the defeat of the Axis. You have to own the states, not just occupy them - watch out for them in a peace treaty, do not let AI take them or you will have to go to war again. As of patch 1.6, the United States might stay out of the war entirely if not attacked by Japan. 1.4 VH
Neither Death nor Dishonor iconNeither Death nor DishonorAs Romania, make it to 1942 with all the states you started it with and control either Moscow or Berlin. Playing as Romania - Date is > 1942.01.31 - Has not lost any of the starting states at any point - Control either state: - Moscow (219) - Brandenburg (64) The main goal is defending your original states until 1942.01.31. The achievement can be done controlling Moscow or Berlin after that date. If you lose a starting state you wonÂŽt qualify for the achievement even if you recover it back later. Note that if you have Battle for the Bosporus DLC, if you join the Axis, you will lose territory to Bulgaria, so go down Balkans Dominance, puppet Bulgaria, and then annex them through the puppet mechanics before joining the Axis. For detailed strategies, see Neither Death nor Dishonor 1.4 H
The Balkan Powder Keg iconThe Balkan Powder KegAs Yugoslavia, start the Second World War (i.e. be part of either the Axis or the Allies and at war with the other faction in a war you started). Playing as Yugoslavia Declared war on Axis/Allies while part of Allies/Axis (respectively) Choose fascist demagogue as your first Political Power spending, turn fascist (skip civil war option) and join the Axis. Start justifying war on the UK and when it’s done declare war. When playing with Death or Dishonor DLC before joining the Axis get Invite German Military Mission focus to avoid civil war. Can be done before 1938. Note: It’s possible for the achievement to fire off if you declare on a member of the Allies even if the Allies are already at war, provided that one joins the Axis before declaring (although note that doing so can cause problems if Bulgaria has been granted occupation of certain states). 1.4 VE
The Munich Disagreement iconThe Munich DisagreementAs Czechoslovakia, occupy Munich while at war with Germany. Playing as Czechoslovakia - At war with Germany - Controls the state Oberbayern (52) Turn communist and join the Comintern. No need to take The Romanian Question or the The Polish Division, as Romania guarantees your independence, and they will join the Comintern once you both are on the same side of the war. Build up Sudetenland to level 7 forts via focus, prepare for war against the Axis and refuse Germany’s demand for it. Wait for Comintern members flood their divisions to your frontline to halt Germany, and then concentrate your divisions to push to Munich. It might be easier with historical AI turned off. (there is a good chance of Hungary taking Austria and/or allying with Italy so Germany will be weaker). As the control of Oberbayern is determined by the control of the Munich VP, you only need to occupy the city of Munich for achievement to fire. Can also be done by rushing out paratroopers and hoping for an early war with Germany following An Entente of Our Own focus path, you may need to concentrate research & ministers on planes for air superiority. 1.4 M

Waking the Tigeredit | edit source

Achievement Starting conditions Requirements Notes Ver DI
Australia-Hungary iconAustralia-HungaryAs Australia, own all core territory of Hungary. Playing as Australia Conquered all Hungarian core territory For detailed strategies, see Australia-Hungary 1.5 E
Awake and Angry iconAwake and AngryAs China, reconquer all of China and Manchuria and force a Japanese surrender. Playing as China - Japan was forced to sue for peace after losing all of Manchuria and Korea - Conquered all core territory of China and Manchukuo not including the states of Guangzhouwan*(728), Macau(729), and Hong Kong(326)* Method 1: Do not accept cooperation with Communist China until the Japanese are about to attack. Then, form the Chinese United Front and accept all invites. Quickly rush to Korea and push them off the continent. After they have offered peace, accept it, and kick Communist China from your faction. Declare on them and annex them as soon as possible, before they start war against you. Do the same with the other faction members, leaving Sinkiang for last. Method 2: Rush Subjugate the Warlords followed by Anti-Communism. Eliminate Warlords who don’t submit quickly by rushing their victory points or in the case of Sinkiang rush and take as many land from them as possible. To take out Communist China, use a fallback line to station your troop some distance away from their border to draw them out. If Shanxi submitted, take their troops so they don’t station them on Communist China’s borders. Once their troop has been drawn out, you can rush into their capital and capitulate them quickly. You should be just in time to dig in for the Japanese invasion. Capitulate the Japanese puppets and kick them out of Korea, you need to accept the Japanese surrender to get the achievement. All that is left will be using Political Power to do the 3 steps process in order to integrate each of the warlords that submitted. 1.5 H
Battlecry iconBattlecryAs a warlord, conquer all of China and Japan. Playing as either: - Guangxi Clique - Shanxi - Sinkiang - Xibei San Ma - Yunnan Conquered all of China, Manchukuo and Japan not including the states of Guangzhouwan*(728), Macau(729), and Hong Kong(326)*. Method 1: The strongest warlord is the Guangxi Clique due to their starting resources. Due to your early equipment deficits and lack of research capability but very high manpower, focus on getting as much of your manpower onto the field as quickly as possible. DON’T force the Xi’an incident or China could refuse and the Chinese United Front won’t form at all - wait to join later. With your troops you can then join and help China against the Japanese by placing defensive divisions on their coastline - you will need a high number to be able to repel better-equipped Japanese invasions. Go for Root Out Corruption, Power Struggle and Executive Yuan. This will give you enough Political Power to do Power Struggle propaganda in three states to Chiang’s two and will quickly put you on top. Push the Japanese out of China and Korea, while building a fleet and/or air force to cross the Sea of Japan. The focus Subjugate the Warlords gives a fixed 50% chance to puppet each of the warlords (even if they are in a different faction). You can then annex those who accept via decisions, and declare war against the ones who don’t. Communist China may pursue a civil war with you while you are still fighting the Japanese, and you may not be able to use the Anti-Communism focus against them once you are in a faction together. It is important to deal with them early, however, as if left to the late game they can join the Allies and this will force you to fight on multiple fronts with the British Raj. Method 2: Set historical focuses to Off as Guangxi Clique and reload a few times to get the best outcome, where China doesn’t try to annex you and Japan doesn’t attack soon - or even at all. Get a research slot and rush Join the Republican Government. Then, DO NOT take any focuses for extra PP income and start competing for the states. Thanks to extra PP, you can grow your presence in 2 states at once, and overtaking China should be possible in about a year or so. Once you become China, focus on subduing other Warlords, lest they join some non-Chinese faction and make things difficult. Remember to build infrastructure, railroads and supply hubs, as Chinese supply is mostly atrocious. Once you have the warlords puppeted or annexed, you can take on Japan - guard the coasts and use paratroopers to make the war relatively trivial. This approach is a bit RNG-dependent, but it shouldn’t take more than 10 reloads at worst; just make sure to use the proper infantry templates and develop your industry accordingly. Sinkiang is an other option, as it can immediately join the Comintern and the USSR will never take land in China. For detailed strategies, see Battlecry 1.5 VH
Hail to the Qing iconHail to the QingAs Manchukuo, restore the Qing dynasty. Playing as Manchukuo Has completed focus Claim the Mandate of Heaven May be done in conjunction with The Dragon Swallowed the Sun and The Good, the Bad and the Weird achievements. In order to complete the national focus Claim the Mandate of Heaven, you must be independent and control all of China except for Macau (729), Hong Kong (326), Guangzhouwan (728), and Taiwan (524). For detailed strategies, see Hail to the Qing 1.5 H
I Swear I’m Not a Byzantophile iconI Swear I’m Not a ByzantophileAs Greece, Form Byzantine Empire. Playing as Greece Formed the Byzantine Empire This achievement can be combined with Bad Romeance achievement. Only requires the Restore Byzantium decision. which can be taken by conquering all of Turkey and the entire Balkans ( Albania, Bulgaria, Yugoslavia, Romania and Hungary). With Battle for the Bosporus DLC, this can be done by simply conquering Turkey and following the far left side of the tree and becoming fascist. A Revive Byzantium decision should be available after the war is complete. For detailed strategies, see I Swear I’m Not a Byzantophile 1.5 H
Made in China iconMade in ChinaAs Communist China, have over 100 military factories. Playing as Communist China At least 101Military factories This achievement can be combined with The People Have Stood Up! achievement. Annex Nationalist China and all of the warlords and build a lot of military factories in your territory. Japan may justify war on you and if so, just have your ports well guarded and hold the front line or conquer Manchuria and Korea, as doing so will trigger an event that allows you to end the war and acquire all of Japan’s mainland possessions. The Social Democracy national focus and all focuses after it allows Communist China to start a power struggle with Nationalist China and if they can gather enough political support points, they can annex Nationalist China with no shots fired. Note: Offmap military factories do not count as they are considered occupied factories and are not specifically on your territory. 1.5 M
Make a Man Out Of You iconMake a Man Out Of YouAs a Warlord, have at least 1,000,000 manpower queued up for deployment. Playing as either: - Guangxi Clique - Shanxi - Sinkiang - Xibei San Ma - Yunnan More than 1,000,000Manpower in deployment queue This achievement can be combined with Battlecry achievement. You can only train 75% of the manpower currently on the field with a minimum of 100.00K. So that means you must have at least 1,333,334 manpower on the field to do this achievement. Guangxi Clique has the highest starting manpower. The tactic for this would be to get to 5 Army experienceArmy experience, create a 1 width division and just spam it out (make sure to it it o the highest priority in the recruiting tab so it gets guns first). Deploy them as soon as possible and just switched them over, rinse and repeat until you can queue 1 million+ manpower. 1.5 E
Monarchy is Back in Fashion iconMonarchy is Back in FashionAs Germany, Bring back the Kaiser and ensure that Italy is controlled by Victor Emmanuel by killing Mussolini. Playing as Germany - Wilhelm II is the current country leader - Italy: Vittorio Emanuele III is the current country leader This achievement can be combined with Our Other Place in the Sun achievement. Follow the Return of the Kaiser and the Focus on the True Enemy path in the Oppose Hitler branch until you get to the Assassinate Mussolini focus (AI will always agree to assassinate Mussolini). Wilhelm II must be your leader and he must not die before the focus is complete. 1.5 E
My Ships Don’t Lie iconMy Ships Don’t LieAs Colombia, form Gran Colombia and have 10 Carriers and 10 Battleships. Playing as Colombia - Has taken the decision to form Gran Colombia - At least 10 Battleships - At least 10 Carriers Requires the Restore the BolĂ­var Union decision. For detailed strategies, see My Ships Don’t Lie 1.5 M
Our Other Place in the Sun iconOur Other Place in the SunAs Imperial Germany, conquer a Caribbean island. Playing as Germany - Has completed focus Our Place in the Sun - Conquered an island in the Caribbean This achievement can be combined with Monarchy is Back in Fashion achievement. Requires Germany to follow the Return of the Kaiser branch. Taking Curacao from the Dutch will not give the achievement, as it is counted as part of South America. For detailed strategies, see Our Other Place in the Sun 1.5 M
Panda-monium iconPanda-moniumAs a warlord, be at war with all Chinese nations simultaneously. Playing as either: - Guangxi Clique - Shanxi - Sinkiang - Xibei San Ma - Yunnan At war with: - Guangxi Clique - Shanxi - Sinkiang - Xibei San Ma - Yunnan - China - Communist China This is best with the Waking the Tiger DLC because without it, the warlords will be annexed by China and Communist China. Easiest to do as Sinkiang because of the possible alliance with Soviet Union. An easier way to do this achievement is to turn fascist as a warlord, then join the Japanese faction. When Japan declares war on China, join their war, and when China calls in the members of the Chinese United Front, you will instantly get the achievement. For detailed strategies, see Panda-monium 1.5 E
Romance of the Three Kingdoms iconRomance of the Three KingdomsAs China, puppet and then annex Yunnan and Guangxi Clique. Playing as China - Integrated the Guangxi Clique through making them a puppet - Integrated Yunnan through making them a puppet Take Subjugate the Warlords. If they do not accept peaceably, use your war goals to puppet them by force. This opens a series of “Integrates the Warlords” decisions that must be used on Yunnan and Guangxi Clique for the achievement to fire. For detailed strategies, see Romance of the Three Kingdoms 1.5 VE
Sun Tzu Reborn iconSun Tzu RebornAs Any Chinese Nation, Have a level 9 field marshal. Playing as either: - China - Communist China - Guangxi Clique - Shanxi - Sinkiang - Xibei San Ma - Yunnan any army leader: - Is a field Marshall - Skill Level more than 8 This achievement can be combined with By Merit Alone achievement. As Communist China play on non-historical in order to prevent the Sino-Japanese war ( Japan going communist is ideal). Make a fallback line on your capital and declare an early war on China while holding your capital with 9-12 division. Research infantry equipment and artillery only (at some point some of your division may run out of organization and die, so deploy a few extra divisions before it happens) If the AI stops attacking you, can bait it to attack by training your divisions. Following this strategy you will get a level 9 general around 1944 or faster. Note: If a General becomes level 9 before your main field marshal, you may promote the General to field marshal and you will get the achievement. 1.5 H
Sunrise Invasion iconSunrise InvasionAs Japan, conquer Mexico then Europe before 1945. Playing as Japan - Before 1:00 1 Jan, 1945 - Annexed Mexico before taking any territory in Europe - Conquered a coastal state in Europe This achievement can be combined with Tojo Shot First achievement. For detailed strategies, see Sunrise Invasion 1.5 H
The Dragon Swallowed the Sun iconThe Dragon Swallowed the SunAs Manchukuo, Break free from Japan and annex your former Overlord without being in a faction. Playing as Manchukuo Annexed Japan This achievement can be combined with Hail to the Qing and The Good, the Bad and the Weird achievements. To get achievement_the_dragon_swallowed_the_sun country flag, you must annex Japan without being in a faction. The “not in a faction” check is done when Japan gets annexed, so theoretically you are free to join factions during the game if you want to, as long as you leave any before you annex Japan. For detailed strategies, see The Dragon Swallowed the Sun 1.5 H
The Good, the Bad and the Weird iconThe Good, the Bad and the WeirdAs Manchukuo, have max level infrastructure in every owned state and generate at least 15 units of oil. Playing as Manchukuo At least 5Infrastructure in: - Heilungkiang*(714)* - Liaoning*(715)* - Jehol*(610)* - Kirin*(328)* - Sungkiang*(717)* At least 16Oil This achievement can be combined with Hail to the Qing and The Dragon Swallowed the Sun achievements. The needed oil can be generated entirely by Heilungkiang (714), once you have researched Excavation IV and done both prospect for resources decisions. 1.5 M
The People Have Stood Up! iconThe People Have Stood Up!With Mao as your leader, win the Chinese Civil War. Playing as Communist China - Mao Zedong is a leader of Communist China - Conquered all of Nationalist China’s Starting territory This achievement can be combined with Made in China achievement. Required states:- Fujian*(595)* - Zhejiang*(596)* - Shandong*(597)* - Jiangsu*(598)* - Jiangxi*(600)* - Xikang*(601)* - Hunan*(602)* - Guizhou*(603)* - Sichuan*(605)* - Anhui*(606)* - Henan*(607)* - Beijing*(608)* - Shanghai*(613)* - Hebei*(614)* - Hubei*(620)* - Qingdao*(743)* - Xian*(744)* - Zunyi*(748)* - Huangshan*(749)* - Changde*(750)* - Liangshan*(751)* - Ganzi*(752)* - Gannan*(753)* For detailed strategies, see The People Have Stood Up! 1.5 VH
Tojo Shot First iconTojo Shot FirstAs Japan, Nuke a core territory of the US before the US develops nuclear weapons. Playing as Japan United States does not have technology: Nuclear Bombs Dropped a Nuclear Bomb on a core state of the US This achievement can be combined with Sunrise Invasion achievement. Method 1: Continue strategy from Sunrise Invasion. When you have nukes, release the US and go to war with them. To make the war easier to re-annex them, finish off the Allies and the Comintern so the US does not join their faction but it is not necessary. The US must control the state you drop the nuke in. Method 2: Go down the historical part of your focus tree. Invade the Soviet Union shortly after Germany declares war on them. In the peace deal, make sure you take the states with coastlines on the Pacific to extend the range of your navies. Prepare a naval invasion from the port in Northeast Siberia to Vancouver and get war goals on the Philippines and British Malaya through your focus tree. Declare war on the Allies but NOT on America, and launch the naval invasion. The Canadian divisions will likely be in Europe or Africa, so there should be nobody to stop you securing the airfield in British Columbia. Send some fighters and strategic bombers there, wait for their arrival then pause. Give the fighters air superiority missions over an American air zone, assign the bombers to that air zone then without unpausing, declare war on the Philippines. The US will automatically join, now all that is left is to drop a nuke. 1.5 E

Man the Gunsedit | edit source

Achievement Starting conditions Requirements Notes Ver DI
Arsenal of Democracy iconArsenal of DemocracyAs the U.S.A., have more than 300 military factories. Playing as United States Current ruling party is Democratic More Military factories than 300 To get extra building slots, the War Powers Act sub-branch gives war goals even as a democracy. Save up Political Power. Do not do the building quests while Roosevelt is in power because when you make Alf Landon president, The Congress Support will be high. Take all statehood-granting decisions when Political Power reaches 100. When Landon becomes President, go straight to America First. Once complete, take the new advisor. Then go to American Institute of Sciences. When fascist support gets to 30.10%, it will be possible to take War Powers Act. Change the advisor to democratic as soon as that focus is taken. Take Anti-Fascist Raids decision whenever available to reduce fascist support. When War support reaches 35%, take Seize Cuba and Eliminate the Southern Threat for Cuba and Mexico. When fascism reaches below 20%, take Ban Fascism decision to be able to take the Neutrality Act for factories. For more experienced players, the Panay incident random event (which fires when Japan conquers Shanghai and Nanjing) grants the player the opportunity to start an early war with Japan to acquire even more factories. 1.6 E
Assuming Direct Control iconAssuming Direct ControlStarting as a minor power, assume faction leadership of the Allies, the Axis, or the Comintern. Not playing as either: - United States - United Kingdom - German Reich - Italy - France - Soviet Union - Japan - China Has assumed faction leadership from: - The United Kingdom - The German Reich - The Soviet Union Is Faction leader Canada and Mexico probably have the best shot at doing it early, with a quick war against the US and lots of puppet manpower. You can also play as Romania and go down the Balkan Dominance branch. First take out Hungary, and if you have time then Bulgaria too. After this you should get some civilian factories through your tree and once you have around 15-25, trade all of you factories away to the Soviet Union for whatever resource. This will buff them so Germany should fall around 1943. After they fall you will get control of the Axis giving you the achievement. Note: With Man the Guns DLC, assuming leadership on the diplomacy screen requires 50% more factories and fielded manpower than the current leader. Without Man the Guns DLC, the only way to take over leadership is for the current faction leader to capitulate. 1.6 M
Bevrijding iconBevrijdingAs the Netherlands, liberate the continental Netherlands after relocating the government to the East Indies. Playing as Netherlands - Current ruling party is Democratic - Has completed focus Liberation Begin to develop the Dutch East Indies, focus on planes (specifically bombers) and submarines to destroy factories and shipping to damage the German economy so the USSR doesn’t lose. You will need some civilian factories and lots of convoys. Beware of Japan as they will likely attempt to attack and invade Indonesia so make sure to guard all ports and have some planes and ships to hold them off. Once you have safely fortified the East Indies from Japanese attacks, either focus on Germany to reconquer your home territory or focus on Japan and finish them off to gain some resources and factories. 1.6 VH
Britzkrieg iconBritzkriegAs the United Kingdom, put Edward VIII in power, ally Germany and fully control Paris. Playing as United Kingdom - Has completed focus The King’s Party - Is in faction with Germany - France has capitulated or does not exist - Has full control of Ile de France (16) This achievement can be combined with Last for a Thousand Years achievement. Follow the focus tree to Alliance with Germany. Justify against France and launch a naval invasion of Normandy. It is not necessary to call Germany into the war. If France is puppeted, the achievement will not fire. Annex all cores, territories, and colonies to be sure. 1.6 E
Crush the Dream iconCrush the DreamAs a Communist United Kingdom, crush the American Dream by puppeting the U.S.A. Playing as United Kingdom - Current ruling party is Communist - Has completed focus Crush the Dream - The United States is a subject of The United Kingdom Become communist as normal. Take the Move to Secure the Dominions focus as soon as you switch communist, and start justifying on the Philippines, since that won’t raise WT by much but still make sure the US gets involved. Move your army to Canada, making sure to spread the divisions out and declare martial law to prevent it from seceding. (It is not enough to create a front line along the border, as Nova Scotia doesn’t border the US, so at least two divisions must be placed there manually). Then start Decolonization while you wait for the justification to finish, and install a communist government in Canada to make sure they will be friendly to you. Then, position your army along the Canadian border, and make sure to train lots of 10w 1 unit cavalry brigades, since the US cannot man their entire border with their starting army and the cavalry can simply overrun their entire country with the US not being able to do much to stop it. When the justification is finished, declare war on the Philippines which will automatically draw in the US as they are a puppet. Since Decolonization is likely done before the invasion (to prevent civil war), it is necessary to call Canada into the war to be able to attack the US from their border. (Don’t bother with moving the Royal Navy to the US; it is a quick affair to capture all ports on both coasts in the lower 48 states and then the US Navy is not much of a threat). The achievement requires taking the focus Crush the Dream which involves an alliance with the Soviet Union, and is unavailable if the US is already a puppet or not democratic, so DO NOT CAPITULATE THE US BEFORE THE FOCUS IS FINISHED or it will be bypassed, even if other alliance members are still fighting with the US. Try to keep the rest of the Comintern out of the war against the US to prevent them from gaining war score. If the UK becomes communist, France will likely create its own Little Entente alliance, and invite the UK to it. It is important to keep WT under 50% if possible while the invasion of the US is ongoing, since above that they will be able to join factions and thus ally themselves with France, making it necessary to capitulate France as well before it is possible to puppet the US. Although, given the military capabilities by that point, and that Germany will probably invade France too, it shouldn’t be a big problem to do so. 1.6 M
Do You Mined? iconDo You Mined?Lay at least 1,000 mines on the coastline of an enemy nation. Any country is at war with player: Has more than 999 mines on their coastline. Can be done immediately at the start of the game as Italy. Remove your divisions from Eritrea and/or Somaliland (keeping your ports for maximum efficiency) and lay mines with your starting navy until you reach 1000 mines. However, if you lose all your territory you will white peace with Ethiopia. 1.6 VE
Georgia On My Mind iconGeorgia On My MindAs the U.S.A., own and fully control all three Georgias. Playing as United States Owns and fully controls the states of: - Georgia*(365)* - Georgia*(231)* - South Georgia*(720)* The USA starts with the Georgia (365), while the other two; Georgia (231) and South Georgia (720), are owned by the Soviet Union and United Kingdom. Method 1: Collaborating with the Axis is the simplest route to achieving this. Help the Axis capitulate the Allies and the Comintern, and grab South Georgia (720) (an island off the coast of Argentina) from the British, and Georgia (231) (a Soviet state in the Caucasus region) from the USSR. Reaffirm Monroe Doctrine focus unlocks a decision to ask the UK for, notably, South Georgia (720). Method 2: Turn communist, complete the national focus Unholy Alliance, join the Comintern. This will cause a decision named “Join the Unions” to appear, which can only be taken once the Soviet Union is at 80% surrender progress and will make the USA annex the Soviet Union. When the “USS Panay sunk” event fires, take the option to start a war with Japan and defeat them to get them out of the way. When Germany attacks the Soviet Union, do not join the war and wait until Germany forces the Soviet Union to 80% surrender progress, then take the decision, thus earning you the Georgia (231). After that, use your industrial capacity to build up a military, conquer Germany and the Axis and finally, start a war with the Allies ( United Kingdom and France), defeat them and annex everything, including South Georgia (720). 1.6 H
History Repeated Itself iconHistory Repeated ItselfAs the U.S.A., Win against the Confederate States. Again. Playing as United States - The Second American Civil War has started - Confederacy of American States Does not exist Pick the national focus Suspend the Persecution, complete the national focus WPA and complete all of its successive focuses and then pick either the Full Desegregation or Union Representation Act national focuses to trigger a civil war with the Confederacy. The Confederacy of American States appears in the same southern states as the original Confederate States. Be mindful that several states in the Midwest around the Great Lakes will also break off to form the Flag of Unaligned States of America Unaligned States of America, but they will not be hostile towards you. Alternatively, taking the focus Guarantee the American Dream before the civil war starts will cause the Midwest to remain loyal to you. 1.6 M
Last for a Thousand Years iconLast for a Thousand YearsAs the United Kingdom, accomplish the federation of the entire British Empire. Playing as United Kingdom Has completed focus Imperial Federation Can be done as any ideology, but going down The King’s Party and fomenting imperialist revolutions in your dominions will allow you to create integrated puppets, eliminating the need to reduce autonomy. Make sure to improve relations and save up a few hundred Political Power before starting the imperial conference. 300-400 political power is a good number to have saved before starting but if you can spare the time and effort, having around 600-700 political power will ensure success. 1.6 M
Mi Casa es tu Casa iconMi Casa es tu CasaAs Mexico, host a government-in-exile. Playing as Mexico Any country is exiled in Mexico In order for Mexico to host an exiled country, it has to be democratic and a faction leader needs to be democratic. Although Mexico does not have to be the faction leader, it still needs a powerful army or economy to host exiles. Exile Calles to hire the democratic advisor, then go down the Spanish Civil War Refugees to Hispanic Alliance or Bolivarian Alliance (wait until you have completed either focus to transition to democracy). Change your government, use the “Hispanic Solidarity” decision to invite Guatemala to your faction, then use the March Southwards focus to get a war goal on El Salvador. Declare war, remove all your forces from Guatemala and wait for it to capitulate. For detailed strategies, see Mi Casa es tu Casa 1.6 E
Nothing Wrong with our Bloody Ships iconNothing Wrong with our Bloody ShipsAs the United Kingdom, have at least 9 battlecruisers. Playing as United Kingdom At least 9 Battlecruisers With Man the Guns DLC, battlecruisers are built with “Heavy Ship Hulls” and “Battlecruiser armor”. Make the cheapest battlecruisers you can and build 6 at the same time ( United Kingdom start with 3) with all your dockyards assigned, build more dockyards to speed up construction. 1.6 VE
Pride and Extreme Prejudice iconPride and Extreme PrejudiceSink the British Pride of the Fleet. Not playing as United Kingdom Sank the British Pride of the Fleet This achievement can also be done with Putting the Raid on the Medway to Shame achievement. It can be done quickly as Japan. The Japanese fleet is immediately capable of sinking not just the HMS Hood, but the entire Royal Navy if played properly. Choose Purge the Kodoha Faction and justify on the UK (or British Malaya) as soon as possible. Ask Germany for docking rights, and move your entire fleet to their port nearest to the UK. Use the bulk of your fleet as a strike force, with three groups of destroyers patrolling the naval areas around the UK. If possible, you can also use naval bombers as well for added firepower. When the justification has finished, declare war on them. If Germany invites you to the Axis you should accept for the opportunity to move your planes to their airfields. From there just keep beating the Brits and building new ships and bombers (importing Oil for fuel if needed) until your fleet sinks the Hood and unlocks the achievement. 1.6 M
Putting the Raid on the Medway to Shame iconPutting the Raid on the Medway to ShameAs the Netherlands, ensure the United Kingdom has no capital ships (carriers, battleships, battlecruisers, or heavy cruisers). Playing as Netherlands The United Kingdom has at most 0 capital ships This achievement can also be done with Pride and Extreme Prejudice achievement. Method 1: Require Man the Guns DLC enabled.Cave to the Germans, join the Axis and take your naval focuses. Build warships and planes, use naval bombers to sink the British fleet once you have gained air superiority. Some capital ships might escape to Malta, East Africa or the Caribbean, use carriers with naval bombers on Port Strike to find and sink them. The achievement will also trigger if the United Kingdom has been fully annexed and no longer exists so it is possible to also just stage a naval invasion and finish off the UK that way. 1.6 H
Team America iconTeam AmericaAs the U.S.A., drop a nuclear bomb on Paris. Playing as United States Dropped a nuclear bomb on Paris As a democratic nation, build a lot of planes, namely strategic bombers and fighters, and rush nuclear technology. Germany will control Paris. When in the Allies, move your planes to the airfield on the British Isles and set them on mission to Northern France when the nuclear tech is ready and one nuke is available. Achieve air superiority and nuke Paris when ready. 1.6 E
The New Home of the Revolution iconThe New Home of the RevolutionAs Mexico, put Trotsky in power and puppet the Soviet Union Playing as Mexico Lev Trotsky is the current country leader The Soviet Union is a subject of Mexico When the Trotsky seeks refuge event pops up, choose to invite him into the government. Follow the right most side of focus tree to become communist and put Trotsky in charge. Wait for Germany to start the war against the Soviet Union and finish the Smash the Bureaucrats focus which gives a puppet war goal against the Soviets. Declare war on the Soviets. To gain war score against them, ask Germany for military access and put your troops on their front line. Alternatively, try to naval invade Soviet’s far east front and capture a few victory point provinces. During the peace conference, the fascists will focusing on grabbing land, so it is possible to puppet the Soviet Union. 1.6 H
To Arms in Dixie! iconTo Arms in Dixie!As the U.S.A., start a new civil war as the South. Playing as United States The Boston Rebellion has begun Abstain from Continue the New Deal until the 1936 election, choose Republicans, and Reestablish the Gold Standard. Go down the America First branch and complete the Ally With the Silver Shirts national focus to trigger the event chain leading to the civil war. For best results, complete the Work With the Bund and Recruit the Free Corps national focuses. To actually form the Confederacy, complete the national focus Honor the Confederacy and all of its constituent decisions before the civil war ends. 1.6 VE
Treading the Narrow Path iconTreading the Narrow PathAs the Netherlands, do not cave to the Germans, continue the Zuiderzee works, and do not lose control of any of your continental European states until 1945. Playing as Netherlands - Has not completed focus Cave to the Germans - Has completed focus Continue the Zuiderzee Works - The Netherlands has not lost one of its starting states - Date is > 1945.1.1 Method 1: Can be done quite easily. Start the game with historical AI and follow the focus tree down the communist route. As soon as you are faced with the choice between Affirm Loyalty To Moscow and Bastion of True Communism focus choose the 2nd one. After that take the focuses Enemies on All Fronts and Pre-Empt Western Intervention. This focus gives war goals for the UK, France and the USA. The perfect timing for Pre-Empt Western Intervention is when Germany goes for the Danzig or War focus. Improve your relations with Germany. Once Germany has declared war on Poland and Poland has joined the Allies declare your wars on France and the UK and soon after Germany will invite you in to the Axis. Now you are safe from Germany. Complete the Continue the Zuiderzee Works focus, defend your coastline and your provinces/states. The Allies usually naval invades the part of the Germany that borders the North Sea and that is your backyard. And for this achievement you are never allowed to lose control of any of your states. While waiting out the time till 1945 you can play pure defense or just help Germany conquer Western-Europe (play it correctly and you can get all of Belgium and Luxembourg and Repudiate the Treaty of London) and perhaps the Soviet Union. Method 2: Use the national focuses and join either the Allies or the Comintern before Germany justifies on you (Normally 1940). This will make faction members move divisions to your border with Germany, thus making your defense somewhat easier. If possible, ask your faction members for as many expeditionary forces as possible. Also, don’t forget to do the Prepare the Inundation Lines focus because it will give you land forts which makes it even harder for Germany to attack you. For detailed strategies, see Treading the Narrow Path 1.6 H
Underpaid, Undersexed, and Under Eisenhower iconUnderpaid, Undersexed, and Under EisenhowerAs the U.S.A., assume faction leadership of the Allies, and have over 50 expeditionary divisions from the United Kingdom. Playing as United States - Is in faction with the United Kingdom - Is Faction leader - Received at least 50 expeditionary forces from the United Kingdom You need 50% more factories and fielded manpower than the UK, which shouldn’t be a problem after a few years of buildup. The UK will accept to send the 51 divisions you need if they have ~160 divisions, you can send them some of your own troops as expeditionary forces to get them past that number. Remember: Press the button below the army to ask for expeditionary units. Before request UK, give an order for the new army (for example, garrison or invasion), otherwise they will refuse. While some have advised that a garrison order is sufficient the AI will not accept a mere garrison order under most circumstances, so better to use an invasion order. One viable way is to puppet the UK - go either fascist or communist, and declare war on the UK as early as possible. Capitulate them, and take them in the peace deal. Then, just wait until they make enough divisions, and request them (leave the Comintern/Axis and then form your own faction for the achievement if you didn’t get a chance to take over faction leadership). 1.6 E
Vive la Jeune Ecole iconVive la Jeune EcoleAs France, have at least 150 Destroyers and research the maximum torpedo launcher technology, before 1945. Playing as France - Date is < 1945.1.1 - Has at least 150 Destroyer - Has technology Modern Ship Torpedo Launcher Can be achieved easily by rushing the fascist route in focus tree and joining the Axis. Concentrate on civilian factories. Wait for Germany to declare war on Poland. You can also annex Spain for more coastal provinces and factories while you are waiting. Join the war. Britain doesn’t have a chance to oppose you, so it will be an easy war. Make sure that you took as many coastal provinces as you can. After that concentrate on building naval dockyards and make sure that you researched “Modern Ship Torpedo Launcher” technology. If everything done correctly, you can get this achievement by 1942. 1.6 E
William Wallis iconWilliam WallisAs the United Kingdom, put Edward VIII in power, enforce an American monarchy, and have both it and Scotland as subjects. Playing as United Kingdom - Has completed focus The King’s Party - Scotland is a subject of The United Kingdom - The United States is a subject of The United Kingdom - Installed an American monarchy To get country flag “created_american_monarchy”: - You need to ensure Royal Marriage, so Wallis would be Queen Wallis - You need take focus Unite the Anglosphere - You need to either annex all USA core states, or puppet the USA and let it have all core states. Puppet USA is probably better choice if you are sharing war scores with other countries. - Once you have annexed/puppeted the USA, a decision will appear to install an American Monarchy. - Important to choose “Insist on a Royal Marriage” so you can form the American Monarchy The United States is easier to defeat the earlier you can attack them - instead of instigating the Loyalist Uprisings in the dominions, declare war on them directly and puppet them in peace deals; do not directly declare on Canada, as you don’t want to fight the United States at the same time; declare on one of the other 3 dominions and Canada will be called in. Occupy at least one space from Australia, New Zealand, and South Africa, and then capitulate Canada (if you want to also get the Raj at this point, feel free to declare on them as well; if Pakistan has spawned, wait for them to white peace with India before declaring on them, since they won’t join the Commonwealth of Nations while at war with another member; like with the other 3 dominions, just occupy one tile each of Burma, India, and Pakistan). Train up at least 72-96 troops (because of the US’s starting conscription and economic laws, if tension isn’t high enough, the US won’t have a lot of troops by 1938), and also 10 cavalry divisions to secure the Alaskan-Canadian Border (Imperial Conscription + going to Extensive Conscription, as well as taking Reassess Continental Commitments should give you more than enough manpower). If you hold off on forming the Imperial Federation until after defeating the United States, you should be able to declare war on the US by late-1938/early 1939. After completing Unite the Anglosphere, attack from Canada using the war goal that focus gave you, and capitulate them. The French will likely also get involved (either they’ll invite the US to their faction or the US will form a faction and France will join), so stage some naval invasions across the channel to capitulate them (they likely won’t have removed the disjointed government spirit by this point, so just take a few victory points and Paris to capitulate them). During the peace deal, focus on taking American land - the Axis will be mostly focused on Africa and Mainland Europe (if you didn’t generate enough war score, take the coastal states + Alaska and Hawaii first, then the states bordering Canada and Mexico; then, take the rest of the inner states; if the Axis manage to make a puppet of the US with one of their cores, you should be strong enough to beat the Axis if you attack while they’re dealing with the Soviet Union) - if you want to annex the US, you can puppet them using a non-core state and still take the decision. After defeating the US, select the “Install American Monarchy” decision (said decision will not pop up if you haven’t completed Unite the Anglosphere), and release Scotland as a puppet. 1.6 M

La RĂ©sistanceedit | edit source

Achievement Starting conditions Requirements Notes Ver DI
30 Minutes of Hel icon30 Minutes of HelAs Poland in the 1939 “Blitzkrieg” scenario start, inflict over 1,800,000 casualties to Germany to beat the 2018 PDXCON HOI4 challenge. Extra bragging rights if you do it in 30 minutes or less! - Playing as Poland - Start date is 1939.8.3 The German Reich has more than 1.80M Casualties inflicted by Poland Method 1: Create 2 army templates: One 16-width with Engineers and One 16-width with Engineers & Anti-air. Divide your army in one stack of 16 and 2 stacks of 24. Replace the templates of your 16 stack army with the 16-width Engineer & Anti-air and the 2 24-stack armies with the 16-width with Engineers. Your production line consists of 1 factory on anti-air, one on support equipment and the reset on infantry equipment. Your research consists of anti-air upgrades, engineer upgrades and upgrades to infantry weapons/bonuses. When those reach options reach the point of getting to far ahead in the future switch to economic research. For construction: Que level 5 (or higher) forts and on the bottom military factories. That way if you aren’t making forts you are making military factories. For advisors and such: The only chief of army you have, Marian Kukiel, Stanislaw Maczek (for Army XP), FB (Infantry Equipment), and the War Industrialist. Safe the rest of your PP for when the war starts so you pick war economy, free trade and Extensive Conscription. And to activate scorched earth in all provinces/states you’re going to lose to the Germans. Release Zaolzie as a puppet, return land to Lithuania and release Ukraine and Belarus (not as puppets). For your focusses: The Castle -> Prepare for the Inevitable -> Resistance Industries -> Exile Industries -> The Sanation Right -> The Sanation Left down to A New King in the Castle -> Local Western Plans and then economic focusses for more factories/resources. Put all three of your armies on fallback lines starting just above Zaolzie in Katowice and then clockwise to Krakow and then back to Katowice. Making sure your armies exactly surround the small tile between Katowice and Krakow. Field marshall: Edward, Generals: Marian, Roman and Kazimierz. And give them any defensive bonuses you can give them. The first army XP you get should go to Tenacious Defense, Elevated Engineering Corps and Static Warfare. Finally set up a field marshal front line and offensive line with no divisions on it near Katowice for a planning bonus and select area defense with each general and select a province in Sweden. This way divisions which will retreat will do so to the empty middle tile that your armies surround. This way they never lose any/much organisation and can be easily directed to a frontline that is in need of reinforcements. The first months of the war are the hardest, you can’t lose any provinces and have to constantly monitor where more divisions need to be relocated to keep holding the lines (first months therefore on speed 4). After which it should be easy going. Don’t forget to increase the number of factories assigned to A-A/Enigeers after Infantry equipment has a good amount off them. And you should have this achievement in no time. Method 2: Delete your entire army and air force immediatly. Spend political power oriented towards a defensive infantry. Research towards the same. When Germany declares war join the Allies and wait for Germany to push towards Warsaw. Shortly before they take it lend lease your entire stockpile of equipment to the UK. When you capitulate and become an exiled government cancel the lend lease. Go down the exiled government subtree and focus on getting factories first. Build a small but capable army of maybe 12-16 divisions. When you have enough troops trained and ready plan naval invasions into France (e.g. the Cherbourg area). Launch when Germany has weakened its defenses after starting Barbarossa. Secure a bridgehead of ~5 provinces and dig in. Also deactivate supply to your allies so they don’t reinforce your lines and steal your kills. One level of fortifications on the border provinces gives additional bonuses if you have engineers but it won’t discourage them from attacking you. Once you’ve built up entrenchment you can basically go speed 5 and simply wait. With this method ‘Hard’ is already exaggerated. Alternatively you can stir up resistance in Poland and cause the Warsaw uprising. 1.9 H
BFFs iconBFFsAs Portugal, join the same faction as Great Britain. Playing as Portugal In a faction with United Kingdom Just go democratic and wait for world tension to rise. Recommend speed 5, you don’t need technologies or focuses. You don’t need to rush democracy because world tension will be under 80% for a long time. If the La RĂ©sistance DLC is enabled, you can rush the focus Join the Allies as well as some of the other focuses that increase the UK’s opinion of you instead of waiting for world tension to rise. 1.9 VE
Die, Perfidious Albion! iconDie, Perfidious Albion!As Fascist France or Vichy France, occupy all of Great Britain. Playing as France Conquer all of Great Britain and Northern Ireland. - Current ruling party is Fascist - Control all states belonging to the United Kingdom in Europe that is not a core of Ireland and Northern Ireland Method 1: Require La RĂ©sistance DLC enabled. Rush the fascist focuses. Upon taking Utilize the Leagues, you will have access to decisions of boosting fascist and non-aligned popularity. Never take “Unleash La Cagoule” decision. Just take fascist demagogue and spam “Rally the Leagues” decision. Because if your stability drops below 30%, the civil war will start. In the mean time you can pick any focuses you want and plan the naval invasion of Britain. Once you have 50% of fascist and non-aligned combined popularity, you can continue working on the fascist focuses. Take the Political Unity focus as soon as possible, it will remove the chance of spawning the civil war. After that pick Towards a New Europe branch. Rush the focus tree until you will do Expand to the Suez focus. Immediately declare war on Britain and annex them. Your starting army is strong enough to easily destroy Britain. Method 2: Require to not have La RĂ©sistance DLC enabled. Flip to fascist, join the Axis, paradrop and naval invade UK, eventually your paratroops will get a port randomly (just move your air units between regions), or you and Germany and Italy and Nationalist Spain will overwhelm. If you are really struggling and tension is low enough (below 25%) invade Ireland first. 1.9 H
Don’t Die for Your Country iconDon’t Die for Your CountryAs Germany in a 1939 start, occupy all of Poland and France without taking more than 475 casualties. - Playing as Germany - Start date is 1939.8.3 Occupy all of Poland and France without taking more than 475 casualties. - Controls all cores of Poland and France, excluding cores that are islands or outside of Europe - Has suffered fewer than 475 casualties in the current wars - Does not have country flag has_paradropped_flag set Make sure you don’t bring your allies (Especially Italy, which will take your land unless you use all your war score on Poland and France). Organize your troops on the frontiers with France and Poland, but create one army with all your light tanks. This army should be next to Danzig. Merge all your ships in one single fleet and place it in one of your ports near Denmark with the order naval invasion support over the two regions between France and Germany (Eastern North Sea and English Channel). Prepare all your planes to attack Poland. Start the war. Don’t invite your allies and don’t activate your battle plans, except your light tanks army over Danzig. After getting Danzig, move your light tanks to a port near Denmark and prepare a naval invasion against France with ten of the eleven divisions. Send each one to a different coastal province of France, the ten closest to Belgium. The naval invasion will be ready in seven days, and your navy with naval invasion support mission will be enough to get the naval superiority you need (in any case, support it from the air with fighters, CAS, bombers and so on with the order air superiority, interception and naval strike). When your tanks arrive in France, change the planes’ order to support troops over their territory and move the tanks quickly to the victory points (focusing on Paris). Try to avoid direct confrontations with their troops if possible. France will surrender quickly. Repeat the naval invasion, in this case against UK. Don’t forget to change the regions of the planes to help your troops. Once in UK, focus on London and other victory points. Again, avoid direct fights with enemies if you can. When UK and France have surrendered and you have Danzig, the war will end. Take all the territory. This strategy works most of times, but not all. Sometimes Poland attack you from other provinces and cause some thousands of casualties, so you will have to repeat the game. The game seems to check for casualties at the end of each month, so, for example, if you have under 475 casualties on January 1st and force the enemy’s capitulation by January 17th (or any other day before the end of the month) with 4000 casualties (or any other number, including above 475), you will still get the achievement. Note: Paradropping troops sets country flag “has_paradropped_flag” which prevents this achievement. 1.9 H
Go Ahead, Macau My Day iconGo Ahead, Macau My DayAs Portugal, create a collaboration government in Macau and have it own all Chinese states. Playing as Portugal Create a collaboration Government in Macau and have it own all core territory of China and Manchukuo: One of the following countries: - China - Communist China - Guangxi Clique - Yunnan - Shanxi - Xibei San Ma - Sinkiang - Is a subject of Portugal - Is a Collaboration Government - Macau (729) is a capital state - Own all core states of China and Manchukuo Method 1: Go down the communist path, joining the Comintern, and then finish the focus Workers of Iberia, Unite!. You can gain all cores of Spain after the Spanish civil war, and the USSR will never take or puppet any land in China. Method 2: Take the fascist path and take the focus Join the Axis. Then, put troops on the border with Poland and help Germany take out Poland, Netherlands, Belgium, and France to get as much war score as possible. Then, use paratroopers to land in Dover and send your army into mainland United Kingdom to finish the war. In the peace deal, make sure you give Hong Kong (326) and Guangzhouwan (728) to your provisional government. After defeating the Allies, you should have a large enough army and economy to take on China and Japan yourself. Then, give all Chinese territory to Portuguese China and the achievement will be yours. Method 3: Go down the monarchist path, and finish focus The Kingdom Reunited. This focus allows you to gain all cores of Brazil after completing a quick civil war. In this case, you will have enough manpower as well as factories to combat Japan and China. Justify on China first. After China has been taken down, snatch as many land as possible to your provincial government. Taking Sinkiang, Yunnan, Inner Mongolia and Liangguang first is recommended, since these are places with large land and few supply hubs. You do not want to go inside again when fighting against Japan. Next, justify on Japan. If you declare a war on Italy and the German Reich simultaneously, you will be able to join the Comintern. Remember to request military access from the USA and the UK. When Japan is expelled from China but secured in their home island, move all troops to USA and UK’s victory points. Make sure you train enough troops to stand on their victory points. Justify on random south American democratic nation, the USA and UK will join war and your troops on their land can immediately capture all victory points. The Allies will surrender in 7 days or less. Give Hong Kong (326) and Guangzhouwan (728) to your provincial government. Lastly, finish up Japan and the event will fire. Note: This achievement requires Hong Kong (326) and Guangzhouwan (728) to be taken in a peace deal. If Japan occupy them and you take them back, you might be able to snatch them in the peace deal, otherwise you will have to defeat the Allies. Taking British Raj as a puppet is highly recommended to invade through Sinkiang and Yunnan. Try to take Nationalist China (or whoever controls Beijing (608) and Shanghai (613)) last, because once you take those states and give them to your Collaboration Government, the event will fire allowing them to move their capital from Macau (729), thus preventing you getting the achievement. At the start of the game, change territory management law to civilian oversight. It is faster for you to get the provincial government ready. Do not trigger civil war focuses before the provincial government is ready, otherwise you will have to take a long time to wait for everything settled down. 1.9 I
I SEE EVERYTHING iconI SEE EVERYTHINGGet over 90% intel in each category on a major without using code cracking. Achieve 90% intel on all categories on any major nation without activating decryption on them: Intel on any Major: - Cipher is not fully decrypted - Civilian intel greater than 89% - Army intel greater than 89% - Airforce intel greater than 89% - Navy Intel greater than 89% In order for the achievement to fire, the decryption must not be complete or cracked, but if the player selects it and waits the 30 days, the achievement will fire. 1.9 VE
Listen Very Carefully, I Shall Say This… iconListen Very Carefully, I Shall Say This…Have a French and British spy work together on the same Operation. Have a British and French Operative complete an Operation together. Check happens upon operation completion. At least 1 participating operative requires French, and at least 1 participating operative requires British nationality. 1.9 VE
Man of a Thousand Faces, Every One the Same iconMan of a Thousand Faces, Every One the SameHave the same spy get captured twice. Have any operative get captured twice. The trigger flag is le_clerc2. On first capture, the operative gains le_clerc1. On second capture, the operative gains le_clerc2. The Soviet Union in has an increased chance of capturing foreign operatives. Expand your operative slots, meanwhile send your operative to Soviets. After an operative got captured, immediately send another to rescue (requires 30% network strength). Send this operative again, and wait for him/her to get captured for the second time. 1.9 VE
One King, Two Crowns iconOne King, Two CrownsAs Bourbon Spain, hold all Spanish and French core states. Playing as Spain - Is Carlist Spain - Conquer all of France You must control the cores, which means you can get achievement during war. Best done in non-historical, as France might not ally with the UK or the USA. For detailed strategies, see One King, Two Crowns 1.9 VH
Our Chief Weapon is Surprise… iconOur Chief Weapon is Surprise…As Spain, have at least 5 spies and stage 5 coups against other nations. Playing as Spain - Spain has started more than 4 coups Join a major faction with a large number of members to be able to get enough spy slots. Do not join in the faction’s wars so you can continue to trade with all countries and focus on spies to build up spy network faster and stage coups more often. Note: The result of the coups do not matter - coups will still count if the new government lost the civil war. You don’t actually need to have any spies because there is no checks for it. 1.9 M
Play It, Sam iconPlay It, SamHave a spy network of at least 50% strength in Casablanca. Network Strength in Casablanca (461) more than 50% Establishing a spy network is available even in peacetime so the achievement is fairly simple. Set your operatives on “Establish Spy Network” mission in Casablanca (461) and the achievement will trigger once the network strength is over 50%. You can do this as soon as you have recruited your first operative but the more operatives you assign to establish a network in the same region, the faster the network will be at full strength. 1.9 VE
Second Time’s the Charm iconSecond Time’s the CharmAs France, occupy Moscow while Napoleon VI is your country leader. Playing as France - Controls Moscow (219) - NapolĂ©on VI is the current country leader Can be done easily if siding with Germans. Rush the monarchist focus tree, you need Proclaim the Third Empire focus to get NapolĂ©on VI. Prepare to attack Britain with naval invasion. Your starting army and fleet will be enough to destroy them. Wait until Germany declares war on Poland. Britain will join the war. The moment they do this declare war on Britain. Germany will invite you to their faction, accept this invitation and annex Britain. Guarantee Finland as the USSR justifies a war goal on them. Accept the call to arms and invite the rest of the Axis. This will make the war easier as they will not receive the “Great Patriotic War” buff. Once they take Moscow (219), ask them to give you control in that state. Make sure you have enough war score so they will allow this. 1.9 E
Shaken, Not Stirred iconShaken, Not StirredSuccessfully stage a coup in any nation using a spy with the Seducer trait. Start a coup in any nation using an Operative with the seducer trait At least 1 operative participating in the Coup Government operation requires the seducer trait. This will set the “achievement_seducer_spy” country flag. Start as any non-aligned country and get a spy with seducer trait. Dutch East Indies is the easiest target as they have a high non-aligned popularity at the start and won’t be building a spy agency until later. 1.9 VE
Spies Trade iconSpies TradeAs India, become the spymaster for the Allies. Playing as British Raj - Is Spy Master - In a faction with United Kingdom Make sure you have 5 free Civilian factories, and immediately use them to Form Agency on the top of the Intelligence Agency menu. Then, upgrade the Agency three times with anything you like, and after that the option to Become Spymaster (for the Allies) will be available next to the name and icon of your agency at the top of the window. Invest 50 PP, and the achievement should trigger. The AI will always accept, as there is a whopping +1000 positive modifier for the AI to accept a request to become Spymaster if the asking country is controlled by a player. British Raj needs to be at least a Dominion to become spymaster. 1.9 VE
Tour de France iconTour de FranceOccupy all of mainland France while having at least 20 fully equipped Bicycle regiments. Not playing as France Occupy all of mainland France while having at least 20 fully equipped Bicycle regiments. - Control all French states in Europe - More than 2200 of infantry equipment in armies - More than 220 of support equipment in armies - More than 22 of bicycle battalions Method 1: Start as Japan. Join the Axis and move all your armies and navies to Germany. Don’t pick a focus yet. Start fabricating a claim on France as soon as you have enough Political Power. After you gain 10 more PP start working on the army focuses to unlock bicycle divisions. Setup a naval invasion, making sure to include your light tanks and motorized infantry, from Germany to Dieppe and put your navy on naval invasion support. When your claim is finished, declare war on France. Don’t call in anyone, especially Germany. After making a beachhead, put your entire army on French shores and conquer them. Use your motorized to secure Paris and Orleans, as this, in addition to taking Dieppe and Le Havre, is enough to capitulate France. Change 6 infantry to 6 bicycle battalions in the Hohei Shidan template. Method 2: Require Man the Guns and Together for Victory DLCs enabled. As Germany and play normally until you sea lion Britain. Take all of France and puppet the Netherlands and wait for them to have bicycle divisions. Copy their template and train the divisions. Method 3: Require Man the Guns and Together for Victory DLCs enabled. As the United Kingdom - go down A Change in Course branch (any sub-branch is fine), get military access from China (on historical, they are very obligated to help you), and launch naval invasions into the home islands of Japan (if you go communist, you can join the Comintern and attack from Vladivostok). Puppet Japan, who will eventually unlock Bicycle battalions - then, just secure France. Method 4: Require Man the Guns DLC enabled. As the Netherlands go for the benelux unification by rushing Cave to the British. You can build your military suprisingly powerful and with the help of the Allies, when Germany eventually declares war on you, you can invade them. After this you can easily take France, since they were weakened by the war and taking Paris should be no problem. Method 5: As Italy and go for an early war with France. During the war take Bersaglieri focus. Once France is occupied, recruit 3 “Reggimento Bersaglieri” divisions. Note: Mainland France includes Corsica (1). Countries with bicycle battalions: - Finland: Unlocks with Jaeger Movement - Italy: Unlocks with Bersaglieri - Japan: Unlocks with Bicycle Battalions - Netherlands: At the game start with Man the Guns dlc enabled - Sweden: Unlocks with MilitĂ€rcykel (Arms Against Tyranny dlc required) You need at least 23 battalions, not 20 as the description states. Additionally, these battalions do not have to be fully equipped, because equipment from other divisions also counts. 1.9 E
Turing Complete! iconTuring Complete!Fully decrypt all nations in the Axis. Playing as United Kingdom As Great Britain, fully decrypt every Major nation in a faction with Germany: - German Reich Is considered a Major Country - Every other country is either: - Not German Reich and not in faction with German Reich - Is not considered a Major Country - Cipher is fully decrypted At the start of the game create your spy agency and unlock all cryptology tech, you only need to decrypt Germany as they are the only member of the Axis. 1.9 VE
Warszawo, Walcz! iconWarszawo, Walcz!Stage the Warsaw uprising and succeed. Poland has risen up against an occupying country that you are at war with: - Any country at war with the player and Poland - Global flag warsaw_liberated_self_flag is set The global flag “warsaw_liberated_self_flag” is set with The Warsaw Uprising operation or when resistance reaches 90. An easy way to trigger the uprising as Soviet Union. At the start of the game, justify and declare war on Poland and call Tannu Tuva into the war. After capitulating Poland give all polish states to Tannu Tuva. Kick Tannu Tuva from your faction and justify a war goal against them. Declare war against Tannu Tuva but DO NOT capitulate them. Since Tannu Tuva doesn’t have the means to properly suppress the resistance, you can just wait until the resistance in Poland hits 90. 1.9 E
We Will Rock You iconWe Will Rock YouAs Spain, own Gibraltar. Playing as Spain Gibraltar (118) Owned by Spain Method 1: Require La RĂ©sistance DLC enabled. As Carlist Spain, after the Spanish Civil War, rush towards the Retake the Spanish Netherlands focus and take the Benelux. Have around 24 divisions each on the French northern and southern borders and declare on France when Germany’s at war with them. Capitulate France and launch a naval invasion on the United Kingdom. Once the United Kingdom capitulates, take Gibraltar (118) in the peace deal. Method 2: Require Man the Guns DLC enabled. Turn historical AI off, since the United Kingdom may take the Revisit Colonial Policy branch of its focus tree containing the focus Withdraw from Contested Territories which will give Gibraltar (118) to Spain for free along with it becoming a core state. If this occurs during the civil war, Gibraltar (118) may not be given to the player’s Spain but will be transferred once the civil war is won. 1.9 M
Well, I Didn’t Vote for You iconWell, I Didn’t Vote for YouWin the Spanish Civil War as the Anarchists. Playing as Spain Win the Spanish Civil War as the Anarchists: - Is Anarchist Spain - Any other country with the original tag of Spain not including Anarchist Spain does not exist Anarchist Spain is created from either Masters of Our Own Fate focus or the Government Crackdown event. At the start of the game focus on building military factories in Valencia, since Catalonia has the “Autonomous State” modifier that reduces construction speed by 25%. As long as you control Valencia when the Anarchist uprising fires, you will be given control of it. Easier if the Nationalist are weakened by the Carlist rebellion. This can be done by keeping control of the northern states (Asturias & Pais Vasco) for as long as possible as the Nationalists need them to prevent the uprising. On non-historical they may also simply not take the focuses in the right order to prevent the uprising from happening. 1.9 M
Why Die For Danzig? iconWhy Die For Danzig?As Germany, turn France fascist and occupy Danzig without going to war with France. Playing as Germany Have France become Fascist without going to war with France. France: - Current ruling party is Fascist - Is not at war with German Reich - Danzig (85) Is controlled by German Reich - Does not have country flag invalid_for_danzig_achievement - German Reich Is not at war with France Easiest way is to promote fascism in France from the start of the game, then complete Danzig for Slovakia to gain control of Danzig (85) without going to war with the Allies (incl. France). If France hasn’t flipped yet by the time you get Danzig (85), support a fascist coup in France. As soon as the coup fires, you’ll get the achievement (Nation Française doesn’t even have to win the war). Note:“invalid_for_danzig_achievement” flag fires when Germany declares war on France. However, you should be able to join the war against France, e.g. Italy declares war and asks you to join. 1.9 M
You Will Never Kill Me Alive iconYou Will Never Kill Me AliveHave one of your spies take a Suicide Pill. Have an operative die with the Suicide Pills agency upgrade active The required global flag “kill_me_alive_flag” is set when a player’s operative dies if the player has completed the Suicide Pills agency upgrade. If you keep sending your operatives on missions, or indeed just have them perform various activities like Build Intel Network in other countries, eventually one of them will die and the achievement will trigger. The chance that the agents will be caught in the Soviet Union is higher than in other countries, so you should send the agents to the Soviet Union and let them build an Intel Network. 1.9 VE

Battle for the Bosporusedit | edit source

Achievement Starting conditions Requirements Notes Ver DI
Bad Romeance iconBad RomeanceRestore Byzantium and have Italy, Romania, and Russia as subjects. Playing as Greece Byzantine Empire has Italy, Romania, and Russia as subjects. If you intend to get this achievement, I Swear I’m Not a Byzantophile will be unlocked if you haven’t already. Method 1: Change government to fascism as quickly as possible (using the Megali Idea if Battle for the Bosporus is active). Justify on Yugoslavia and Albania, timing it so the justifications complete right after the Anschluss (February 1938). Join the Axis, which will consist of Germany alone. Declare both wars simultaneously, drawing Romania and Italy into a war with Germany. Get as much war participation as possible and puppet both in the peace conference. You can then proceed to defeat Turkey and the Soviet Union alongside the Axis. Pupetting your targets is not difficult, as Germany prefers to take land for itself. The only one to watch for is Romania: if the Turkish Straits are closed, Germany will have no land or sea route to Romania and might puppet instead. Method 2: Require Battle for the Bosporus DLC enabled. Go down the left side focus and choose to work with the fascists. Once Resurrecting the Megali Idea focus is reached, start it and choose to invite Italy along to prevent the loss of stability. Do not follow up to Horror and Fear yet, pick any other focus for now and soon you will get the Anatolian Fascist coup. As soon as you turn fascist, justify on Bulgaria immediately. Puppet Bulgaria and follow up with Horror and Fear to start the war with Turkey and Romania. Do not call Bulgaria to war yet, focus on defeating Turkey first. Once you defeat Turkey and restore Byzantium, you can start working on Romania, dig in on the Bulgarian border and let the Romanian troops destroy themselves in the offensive, then start pushing in. You can start justifying on Hungary now if you wish. Alternatively you can prepare some transport planes earlier and convert your mountaineers to paratroopers, once you have captured Bucharest you can send the paratroopers to snatch some victory points in the north and west to instantly capitulate Romania. Puppet or annex Romania. If you justified on Hungary, they should be an easier opponent than Romania and Turkey unless you are too late and they already joined the Axis. Sooner or later Italy will declare on you, do not call your puppets to war. If you didn’t join the Allies you can start your own faction with Yugoslavia. Kick the Italians out of Albania and if you get an opening, try launching a naval invasion at Italy and capitulate them to get more war score. You should be able to puppet Italy in the peace deal. You can then prepare the war with the USSR. If you somehow managed to keep your democratic popularity above 60% such as by hiring the Social Democrat advisor at the start or taking The Birthplace of Democracy focus beforehand, you can return to democratic at any time after this. This way you can guarantee Iraq, Iran, and Afghanistan and you can join in the fight and invite them to your faction once the USSR declare war on them. Otherwise, you can justify on USSR after you are done with the Axis, but it is best to wait until they declare war on Iran so they cannot focus their entire forces on you. Having USSR as a Supervised State will count for the achievement. 1.10 VH
Balkan Problem Solved iconBalkan Problem SolvedAs Communist Bulgaria, form the United Balkan Federation and own all Balkan states as cores. Playing as Bulgaria - Current ruling party is Communist - Is faction leader - Has completed focus The Unification of the Balkans - Owns the core states of Romania, Greece, Yugoslavia and Albania as core states (see Note) This achievement can also be done with Prussia of the Balkans achievement. At start immediately save 150 PP to get the communist revolutionary and completely avoid faction interactions until you turn communist. You will only need to integrate the Zveno and get broad socialist loyalty over 50. Don’t spend PP negotiating for rearmament, refuse the restrictions once you form your faction. You should be able to take the focus The People’s Republic of Bulgaria by December 1936. Set all of your military factories to produce infantry equipment and build more mils in all of your states (you need lots of guns for coups). Build a spy agency from the very start and make 5 improvements. With The People’s Militia Directorate focus you can get 3 spies then you should increase this to 4 with an advisor. Take the Balkan Federation of Socialist Republics focus to influence Greece and Romania, ignore Albania and Turkey. Do not spend PP on Yugoslavia. Once Greece and Romania are 20% communist you should be able to launch coups in both of them (if you need extra infantry equipment, delete your army. Note this is only possible if you have already refused the army restrictions). You might have to run propaganda missions to lower their stability. If you have time it is possible to coup Albania communist before Italy annexes them but your priority should be Greece and Yugo. (This method is much faster and more consistent than waiting for them to flip peacefully due to the possibility of bad RNG rolls). Whilst the coups are underway/preparing take all focuses up to United, We Shall Prevail! do not take The Unification of the Balkans. After each individual coup launches, you can join the civil wars on the communist side and invite Yugoslavia to the wars. Once you are fighting the wars on the same side as the communists, they will accept invites to the faction. Once the civil wars are over, immediately take The Unification of the Balkans focus, from test runs this can consistently be done Jan-March 1939, annexing Greece, Yugoslavia and Romania. By delaying it roughly half a year, the couping, allying and, annexation of Albania should be well within possibility. Sign Non Aggression Pact with Italy so they don’t declare for their Yugoslavian claims. If the Soviet Union demand Bessarabia you can just deny it, the event only gives them a war goal against Romania (which now no longer exists) not the owner of the state. Now the states you are missing are controlled by Italy and Turkey. No one should declare war on you, so you can sit it out for as long as you want to build up a large army. Attack Italy and Germany when their troops are deep in the Soviet Union. Turkey will be guaranteed by both Germany and the UK. To get around this, start a communist coup in them and join its war through decision but do NOT invite them into the faction. When the communists win you can justify on them and they will not be guaranteed. Whilst the achievement toolbox doesn’t mention it, but you need the Turkish territories in Balkans for it to trigger. Note: You don’t need to own all core states of Romania, Greece, Yugoslavia and Albania, instead you need to control all core states of Bulgaria. Don’t forget the Dodecanese (164) south of Turkey. 1.10 M
Dracula’s Revenge iconDracula’s RevengeAs Yugoslavia, establish the autonomous region of Transylvania and have it own all Romanian cores. Playing as Yugoslavia Transylvania owns all of Romania Method 1: You don’t have to take the focus to release Transylvania, you can puppet it in the peace deal. Note that Transylvania needs to own all Romanian cores, meaning that if historical focus is turned on, you have to finish the war before Germany does Second Vienna Award. In 1939 you should be guaranteed by both the UK and France, so you don’t have to worry about the Allies. You can join the Axis or the Comintern to force Romania moving some of their troops, but don’t call them in, as giving Romanian land to Transylvania will require a lot of war score. Method 2: Require Death or Dishonor DLC enabled. Can also be done as communist Yugoslavia. Go down the communist focus tree, make your own faction and do communist uprisings first in Albania and Bulgaria, then Romania. When communist Romania wins their civil war, justify and attack them, they will not be guaranteed by anyone, as they are communist and just fought a civil war. Puppet Transylvania in peace conference and give them all Romanian territory. 1.10 M
Finnish Him! iconFinnish Him!As Finland, defeat the Soviet Union without joining a faction. Playing as Finland Has capitulated the Soviet Union without joining a faction Finland: - Is at war with the Soviet Union - Is not in a faction - Is not the AI - Controls Moscow (219) - At least 15% of War Participation Method 1: Require to play on version before 1.13 (Outdated strategy) Rush the fascist branch, especially the extra 7% recruitable population. Try to get about two full armies of infantry-artillery divisions, and get field hospitals as manpower will get severely limited. The hardest part of the achievement is to enter Moscow (219) before the Axis does. Holding out against the Soviet is possible, but you might end up against a mass of Soviet troops on your border while the Germany simply roll into Moscow (219). Karelia is easy enough to reconquer that ceding it causes no real problem. Once Germany strikes, wait a few weeks for the Soviet to divert troops to the west, then use the Reconquest justification to get a war goal in 15 days. Take Leningrad and rush the supply hubs to the south, building railways when necessary. The Soviet have their hands full with the German and are reluctant to attack across bad supply areas (as of patch 1.11), so keep pushing on Moscow through any gap you find and let the German clean up behind you. Taking Moscow and Leningrad leaves you well positioned for 15% war score, which you can further secure by pivoting east and reach for the Urals. The achievement triggers when the peace conference ends. Method 2: Require to play on version before 1.13 (Outdated strategy) Switch to fascist as fast as possible, declare war on the Netherlands and puppet the Dutch East Indies to use their manpower. If you don’t own Together for Victory, annex Sweden instead. Prepare a defensive setup using the gaps between Finland’s lakes to concentrate your forces and build level 5 forts. Around 2 armies of 10 infantry divisions with engineers support should be enough. Soviet air strikes can wreck havoc on your supply trucks, so build your defensive lines close to the hubs. Also keep around 6-12 good divisions on your ports in case of naval invasion. When the Soviets declare, hold the defense until Germany attacks the USSR, then launch a counterattack. Once the Soviet Union falls and the peace conference triggers, just take Onega and Olonets (or any other region neighbouring Finland), you can then satellite the constituents nations but DO NOT puppet the USSR itself. After the peace conference, pass a few hours, then release the USSR in Onega and Olonets as an independent nation (not a puppet), justify a war goal and attack them. They wont join the Allies since they’re communist, so you’ll get the achievement right after the peace deal. 1.10 H
Freedom or Death iconFreedom or DeathAs Greece, liberate Albania while being at war with Italy. Playing as Greece - Is at war with Italy - Has full control of Northern Epirus (805) - Has full control of Albania (44) - Has full control of ShkodĂ«r (934) This achievement can also be done with Bad Romeance and I Swear I’m Not a Byzantophile achievements. Go fascist and justify on Albania once you flip. Since Italy is guaranteeing Albania they will join the war once you declare on Albania. Capitulate Albania and take all their land. 1.10 M
Hardly Anything SĂšvres iconHardly Anything SĂšvresAs the Ottoman Empire, hold the capitals of France, the United Kingdom, Italy, and Japan. Playing as Turkey The Ottoman Empire controls the capitals of Britain, France, Italy, and Japan To be Ottoman Empire you need to go far left of focus tree and choose Adnan Menderes after Hold Our First Multi-Party Election. This one requires one to be in the winning side against both the Axis and Allies. Easiest way is to disable La RĂ©sistance and start boosting non-aligned to Soviet Union and USA from the beginning of game and right after concluding civil war against Kemalists. You will need to stage well timed coups against Russia and USA in order to have rebellion in your faction instead of the Axis (they shouldn’t be in a war against another faction), a good time to start against Russia is around when Italy joins the Axis and a few months later to the USA (they both should have less than 80% stability at the time if you boosted non-aligned enough but it can differ sometimes). In the meantime you can annex or puppet Greece and Romania with naval invasions with Reclaim the Makedonyalı Sanjak claim. Continue with Press the Austro-Hungarian Claim focus to be able to create factions. Justify against Russia and declare before coup is complete, when Russian coup is completed invite rebellion to your faction. You just need to hold your line and not let non-aligned Russia get capitulated (you don’t need war participation, rebellion will have all Russia after Germany capitulates Russia). You will also need to send a lot of divisions to help USA rebellion so it’s better to choose a city from pacific side to start coup (the Axis should have Suez Canal by now and you can ask for access while being at war against Russia). Like with Russia, you need to justify against USA and declare before coup is finished. After Democratic USA and Communist Russia is capitulated you will have 2 most powerful nations in your faction. Your faction can win any war against anyone. Keep an eye on non-aligned Russia’s division count and declare war to the Axis when you are ready, after that either get control of capitals via naval invasion/paradrop or ask control from your allies. 1.10 VH
Hellenic Civility iconHellenic CivilityWin the Greek Civil War before 1937. Playing as Greece Has won the Greek Civil War before January 1st, 1937 Method 1: Require Battle for the Bosporus DLC enabled. To trigger the civil war do not arrest the king and go down the focus The Right to Rule. Before the civil war fires delete all land units and make a single cavalry division in training. Deploy it in Athens after the war starts and take all victory points to quickly end the civil war. Method 2: Require to not have Battle for the Bosporus DLC enabled. Go fascist / communist and fight a actual civil war because the AI won’t capitulate even if you have taken the whole mainland since Crete (182) counts as enough victory points to keep them alive. You’ll need actual divisions to naval invade Crete (182) so once you’ve outsmarted the AI and taken the whole mainland, use your infantry divisions to invade Crete (182) from the west side (Chania) and have one division pinning the capital which will reinforce the port if you don’t. 1.10 VE
Hoofin’ It iconHoofin’ ItUnite Arabia with thirty camelry divisions. United Arabia with 30 Camelry Divisions: - Owns Yemen*(293)* - Owns Nejd*(292)* - Owns Al-Qassim*(857)* - Owns Najiran*(858)* - Owns Jawf*(854)* - Owns Tabuk*(855)* - Owns Asir-Makkah*(856)* - Owns Dammam*(859)* - Owns Oman*(294)* - Owns Abu Dhabi*(658)* - Owns Qatar*(765)* - Owns Aden*(659)* - Owns Madinah*(679)* - More than 4499 infantry equipment in armies - More than 29 Camelry battalions You can do this as any nation, as long as you have camel units. With Man the Guns DLC can be easily done as the United Kingdom since already own all the territory needed, except Saudi Arabia, Oman and Yemen. Take The King’s Party focus route, justify and annex the 3 independent nation of the peninsula. Make a camel template and train 30 of them. You start the game with camels unlocked, but you have to make the template yourself. Note: Countries with Camelry battalions: - Ethiopia: Unlocks with Animal Husbandry (By Blood Alone dlc required) - Turkey: Unlocks with Desert Camel Corps and The Tuz GölĂŒ Training Facility (Battle for the Bosporus dlc required) - Sultanate of Aussa: At the game start - At the game start with Battle for the Bosporus dlc enabled: - British Raj - France - Iraq - Italy* - Oman - United Kingdom - Saudi Arabia - Spain - Yemen 1.10 VE
House of Kurds iconHouse of KurdsAs Kurdistan, hold all of your cores. Original country is Kurdistan As Kurdistan, hold all of your cores Kurdistan cannot be released by three of the countries which hold its cores at the start of the game (all except France), meaning that these lands must be first acquired by playing in order to release Kurdistan (selecting “Play as”) for the achievement. This can be done as any country but is most straightforward as any of the major nations, particularly Germany, United Kingdom, France and Japan. Method 1: Require Man the Guns DLC enabled. As the United Kingdom go down The King’s Party path - reclaim the Dominions (declare war manually as opposed to staging the uprisings), and while at war with the Commonwealth, take Reclaim the Jewel in the Crown, and use the war goals you get to declare on India and Burma - this will get them to join the Commonwealth, and lets you annex them in the peace deal if you take a state from them while at war (whereas if you attacked them while not at war with anyone else, you’d have to capitulate them the normal way). If Pakistan has white peace’d with India but hasn’t gone to war with Bangladesh, declare war on them afterwards - they’ll have significantly less troops (if Bangladesh has spawned, leave it and Pakistan alone until they white peace, and focus on taking out the USA and France; after Bangladesh and Pakistan WP, Bangladesh will disband their entire army). In the meantime, France and Czechoslovakia will have gone to war with Germany over Sudetenland. Take Unite the Anglosphere, train up your army to 96 divisions and station them on the Canadian-American border, and also train 20 cavalry units - stage 5 naval invasions of 2 cavalry units into France, and 10 cavalry units onto the Canadian-Alaskan Border. Declare war on the US, which will either result in France inviting the US and Philippines into the Little Entente (if France has formed that faction) or the US will form the North American Entente with the Philippines, and France (as well as Czechoslovakia) will join, resulting in you being at war with France, and Germany inviting you to the Axis (which you should accept). Launch the naval invasions and Rush the French victory points, and push through the United States - as France will still have Disjointed Government, they’ll capitulate after taking Paris and a few others. During the peace deal, take the American States as well as the French-held Kurdish State - the Axis will mostly focus on African and European lands, and will only take land elsewhere if nothing else is left. Afterwards, conquer Iraq the normal way, and go down to Expose the Belly of the Bear - either Iran will agree to become a puppet (in which case, get to work on annexing them) or use the war goal you get from them refusing to conquer them, taking the one Kurdish state in the peace deal (if you don’t have Together for Victory, just annex them normally). Then, justify and declare on Turkey - by this point, Turkey will only be guaranteed by you and Germany if historical is turned on, and as you are both faction members, the Germans won’t answer their call to arms (do not answer any German call to arms against the Soviet Union until after Turkey is defeated). After capitulating Turkey, take the 4 Kurdish states they hold in the peace deal, and then release Kurdistan. Method 2: Require La RĂ©sistance DLC enabled. As France, do Utilize the Leagues, then rushing Freedom Front you can easily switch to fascism, after that justify on Iraq and Iran so that you go to war with both at the same time, after annexing them you just have to wait for Germany to attack Poland and Romania to do Appoint Pro-Axis Government so that Turkey doesn’t have any guarantees and you can simply justify on them annex them and release and play as Kurdistan. Note: Kurdistan cannot be released by Turkey, Syria, Iran and Iraq if Battle for the Bosporus DLC is enabled. 1.10 M
I Captured the Bosporus and All I Got Was This Lousy Achievement iconI Captured the Bosporus and All I Got Was This Lousy AchievementAs Greece or Bulgaria, own both sides of the Bosporus. As Turkey, subjugate both Greece & Bulgaria. Playing as either: - Bulgaria - Greece - Turkey As Greece or Bulgaria, own both sides of the Bosporus. As Turkey, have Bulgaria or Greece as subjects or own their territory: - If Greece or Bulgaria: - Owns Istanbul (797) - If Turkey: - Has Bulgaria as a subject or own all Bulgarian cores states - Has Greece as a subject or own all Greek cores states This achievement can be combined with Balkan Problem Solved achievement if done as Bulgaria. This achievement can be combined with Bad Romeance and Istanbul is Constantinople. Again. achievements if done as Greece. Method 1: Require Battle for the Bosporus DLC enabled. The Greek focuses resulting from Resurrecting the Megali Idea allow for a war with Turkey where you will gain Istanbul (797). Simply invite the UK, France, and Italy then promise them all concessions. Some of them will join the war and grant you the needed land. Method 2: Require Battle for the Bosporus DLC enabled. The Bulgarian focus The Fate of the Balkans allows for the peaceful puppeting of Turkey, afterwards annex them. Method 3: Require Battle for the Bosporus DLC enabled. Follow the communist branch of Bulgaria and at the very end complete the focus The Unification of the Balkans. This focus unlocks a decision to ask Turkey for control of the states needed for this achievement. Currently, if Turkey refuses, the decision will appear again after a few days. So once you have 75 PP you can try again until Turkey does accept. This is a bug, seeing as its unlikely that it was intended for that decision to have more then one use. 1.10 E
Istanbul is Constantinople. Again. iconIstanbul is Constantinople. Again.As Greece, capture Istanbul and rename it to Constantinople. Playing as Greece - Owns Istanbul (797) - Istanbul has been renamed to Constantinople This achievement can be combined with Bad Romeance and I Captured the Bosporus and All I Got Was This Lousy Achievement achievements. Country flag “achivement_istanbul_is_constantinople_again”’ is set by 3 decisions: Restore Byzantium, Revive Byzantium and Form Greater Greece. It is easy to do if you go for the Megali Idea which potentially can have you, UK, and France agree to split up Turkey and all attack Turkey. Do note that even if the UK or France has agreed to split up Turkey they can individually bail on the war when you do the focus to declare war on Turkey. 1.10 E
Master Puppeteer iconMaster PuppeteerAs Bulgaria, complete the focus The Fate of the Balkans while having 5 or more Balkan puppets. Playing as Bulgaria - Has completed focus The Fate of the Balkans - At least 6 of the following is a subject of Bulgaria: - Romania - Yugoslavia - Hungary - Greece - Albania - Serbia - Turkey - Slovenia - Flag of Bosnia Bosnia - Herzegovina - Macedonia - Independent State of Croatia - Kosovo - Republic of Montenegro After completing The Fate of the Balkans you get the ability to peacefully puppet any nation with a Balkan capital who is in your faction, as well as the capacity to force them into your faction if they are not already in one. A puppeted Yugoslavia can be integrated with its constituent states released as puppets for this achievement, or you can seize 803 (106) from them via decision. These states can make the puppets Macedonia and Serbia. In order to get states to join your faction via decision it is important to have more manpower deployed to the field, and puppet expeditionary forces contribute to this number. 1.10 M
Nobody’s Business but the Turks iconNobody’s Business but the TurksRestore the Ottoman Sultanate. Playing as Turkey Has completed focus Return of the Sultan You just have to win a small civil war to get to the focus. 1.10 VE
Now This is Getting Childish iconNow This is Getting ChildishAs Yugoslavia or Bulgaria, be at war while both countries are ruled by a child. Playing as either: - Bulgaria - Yugoslavia - Bulgaria is at war with Yugoslavia - Bulgaria: Regency Council is the current country leader - Yugoslavia: Prince Paul has the Underage Monarch trait (see Note) This achievement can be combined with Master Puppeteer and Prussia of the Balkan achievements. Peter II permanently loses the Underage Monarch trait in September 1941. Historical Yugoslavia will have him in power before that date, while historical Bulgaria will not have formed the Regency Council. Therefore, the achievement is best done as Bulgaria with historical focuses active. The Regency Council is formed through Form a Regency Council focus, which requires Illusions of a Non-Partisan System which requires at least 20% democratic popularity. Go for Plot Against Boris focus and pick the decisions to kill him, then choose a pro-Axis regent and join the Axis. Prince Paul will be replaced by Peter II in February 1941, and Germany will attack Yugoslavia soon after. Join the war to get the achievement. Note: The text is dynamic and refers to the current Yugoslavian ruler. It is Peter II, not Prince Paul, that can get the Underage Monarch trait. Both Battle for the Bosporus and Death or Dishonor DLCs are required. 1.10 E
One Nation Under AtatĂŒrk, Indivisible iconOne Nation Under AtatĂŒrk, IndivisibleAs non-aligned Turkey, have zero negative state modifiers. - Playing as Turkey - Battle for the Bosporus is enabled As unaligned Turkey, have no negative state modifiers in any of your owned states. Go the Kemalist route through the Continue the Policy of Etatism and Peace at Home focuses. Take the Silent Workhorse advisor and use the Secularism decision whenever available to block the expansion of your Islamist rivals. TĂŒrk Ulusu focus will pacify the Kurdish states, while the Islamist opposition can be dealt with through the Counter-Fundamentalist Operation or compromise decisions (as long as the Kemalist remain loyal). You do not have to go to war and simply need enough political power to repeat the decisions. The achievement will trigger when all Islamic states are Placated, and the Kurdish states are either at Separatist Fatigue or cored. 1.10 VE
Peter’s Pride iconPeter’s PrideAs Peter II of Yugoslavia, overthrow your uncle and become King. Playing as Yugoslavia Peter II is the current country leader Simply go down and complete a focus which puts Peter in charge, such as End the Regency. With historical AI, you won’t be attacked before you can take the focus. 1.10 VE
Prussia of the Balkans iconPrussia of the BalkansAs Bulgaria capitulate Turkey while also controlling the rest of the Balkans, including Greece. Playing as Bulgaria - Is at war with Turkey - Turkey has capitulated - Controls the core states of Romania, Greece (Not including Dodecanese (164)), Yugoslavia and Albania You only need to occupy the states, not own them. Switch to communist and get as many Balkan country as possible in your faction. If going the Balkan Federation route, a country will flip above 60% communist support, Romania and Greece are particularly important to get on your side. Any Balkan country in your faction can be annexed though the The Unification of the Balkans focus, with a higher chance for high opinion, relative army strength and being faction leader. Once you have established the Federation, attack whoever still controls land in the Balkans and capitulate Turkey (if it made its own faction, annex it and release it). Note: Turkey needs to be in a faction when they capitulate to satisfy the “at war” and “has capitulated” requirements. Otherwise when they capitulate, they are no longer at war and the achievement doesn’t fire. 1.10 H
This is Madness! iconThis is Madness!As Greece, fulfil the Megali Idea and then form Greater Greece. Playing as Greece Has formed Greater Greece: The global flag “form_greater_greece_flag” is set by Form Greater Greece decision. The Megali Idea involves you, UK, and France agreeing to attack and split up Turkey so you are guaranteed the land required in the peace deal. Do note that the UK and France can individually bail on the war when you complete the focus to attack Turkey even if they agreed at the convention, but it is still easy to beat Turkey with just one of them and is possible to beat them by yourself. The decision to form Greater Greece is unlocked either by the focus Nenikikamen while your leader is not Georgios Kosmidis, by completing the focus The Modern Movement and choosing to have Ioannis Metaxas as your country leader, or by completing the focus Prepare for the Great Anti-Fascist War. 1.10 E
Totally Not Cool, Bromania iconTotally Not Cool, BromaniaAs Romania, change sides in the war and capitulate a former ally. Playing as Romania Romania has switched sides and capitulated a former ally (which had not capitulated at the time of the switch). Take the focus Revise the Constitution then take Balkans Dominance. Build an army to at least 500k manpower and take the Align Hungary and Split Czechoslovakia focuses. If Hungary refuses, win the war and puppet them. Germany should also agree to split Czechoslovakia giving Romania a Slovakian puppet. Take the Appoint Pro-Axis Government, take the Fascist Demagogue and flip to fascism. Then head to Force Abdication. Remove the Fascist Demagogue once Romania flips to fascism. Wait until Germany declares war against Poland and Bulgaria joins the Axis. Join the war but do not let Hungary and Slovakia into the war. Place the army on the Bulgarian Border. Take King Michael’s Coup to flip to democratic and wait until Poland capitulates and the Soviet Union takes Eastern Poland. Take the “Join the Allies” decision and capitulate Bulgaria. 1.10 E
We’re Putting the Band Back Together iconWe’re Putting the Band Back TogetherAs Turkey, be in a faction with Germany and Austria-Hungary. Playing as Turkey Be in a faction with Germany and Austria-Hungary It is extremely important to turn off the Battle for the Bosporus DLC. Start the game with historical AI off, simulate the first 70 days and keep restarting the game until the Germany AI picks the Oppose Hitler focus and HungaryBalanced Budget focus. 8/10 times the German Military Junta wins that war (1/10 they lose and 1/10 the civil war lasts for years). While the german civil war rages, keep an eye on Hungary. Only if Hungary picks Invite the Habsburg Prince there will be Austria-Hungary. When the german civil War is over and the German Military Junta has won they always will go down the path to restore the Kaiserreich. At that point, you just need to be patient, because after that the AI will slowly progress down the focus tree and at some point reach The Central Powers focus. Once they complete it and the Central Powers faction exists you should be able to join that faction (unless you are somehow still democratic). Be aware that because of the fact that historical AI is off Hungary could create the Pact of Rome and get in an early war (non-historical Italy sometimes justifies on Yugoslavia 1937) or tries to form A-H itself and then fails. So you might need a bit of luck for this strategy to succeed. 1.10 M

No Step Backedit | edit source

Achievement Starting conditions Requirements Notes Ver DI
Around Eurasia in 80 days iconAround Eurasia in 80 daysMake a railroad from Gibraltar to Singapore. Has Railway connection between Gibraltar (4135) and Singapore (12299) For railways to connect, the provinces must be owned by members of the same faction. The route which passes through the fewest countries is Gibraltar - Spain - France - Germany - Poland - Soviet Union - Iran - British Raj - Siam - British Malaya. It’s also possible to go (France) - Italy - Yugoslavia - Bulgaria - Turkey - (Iran) due to the Bosphorus straits allowing you to build a rail connection over them. Any combination of countries in the middle is possible though, like going through Romania and then north of the Black Sea instead of over the Bosphorus, or even via China and French Indochina instead of the Raj. The only countries that have to be at least partially controlled by the player (or in their faction) is Gibraltar, Spain, France, Siam and Malaya. 1.11 H
At least they run on time! iconAt least they run on time!As fascist Italy, have max level railways in all your core states Playing as Italy Has railway of level 5 in the following states: - Sardinia (114) - Piedmont (158) - Lombardy (159) - South Tyrol (39) - Veneto (160) - Istria (736) - Emilia Romagna (161) - Abruzzo (157) - Tuscany (162) - Latium (2) - Campania (117) - Calabria (156) - Sicily (115) Only a single province per state needs a level 5 railway. By making the connecting level 5 rail run through two states it counts for both. 1.11 VE
Crusader Kings III iconCrusader Kings IIIAs Poland, crown a King (or Queen) and capture Jerusalem. Playing as Poland Poland: - Has elected a Monarch - Controls Palestine (454) - This achievement works well with “Habsburgs. Habsburgs everywhere” as you will have already crowned a king and be able to get to Jerusalem easily by this point. - After crowning any of the five kings (Friedrich Christian, Karl Albrecht I, MichaƂ II, Pavel Bermondt-Avalov, Anastasia Romanov or Wojtek) secure Lithuania through their respective focus and you will have sea access without angering the Germans (give up Danzig if they ask for it) - Move your navy into the Mediterranean to avoid being cut off by Britain and then justify a war on them (or anyone in the Allies), you will be able to get military access from Italy this way (or potentially before this). - Depending on the state of North Africa you will either have to navally invade Jerusalem to take it from the British, or if the Italians have taken it you can get military access from them, station troops in Jerusalem and declare war on a different Axis member to immediately gain control. - Alternatively, elect the Fascist king, join the Axis, and help them in the Africa campaign. As you only need to control Jerusalem, simply gain enough war score to ask the controller to transfer occupation of Palestine to you. 1.11 M
Esti is Scandi iconEsti is ScandiAs Estonia Secure Scandinavia. Playing as Estonia The controller of the following states is either Estonia or a subject of Estonia: - Østlandet (110) - Vestlandet (142) - TrĂžndelag (143) - Nord-Norge (144) - Lappland (666) - Norrland (38) - Svealand (141) - SmĂ„land (139) - VĂ€stergötland (140) - Scania (138) - Gotland (124) - Sjaelland (37) - Jutland (99) With No Step Back DLC enabled: - Go to “Rally the Nation”. You will get decisions to march around the country which increases fascist support. - Waiting for enough party popularity, choose whatever you want - I recommend “Re-join the Railways” and “Modernize our Industry”. - When it is possible take “March on Tallinn”. It can start a classic civil war but this is easy to win. - Next go for “Empower Finnish Militants” and “National Pride Marches in Finland”. While you take the decisions to boost fascism in Finland go for “Develop Natural Resources” and “Invest in Baltic Trade”. - In the meantime don’t forget about researching the Transport Ship, otherwise, you won’t be able to naval invade Denmark and Norway. - Once Finland is Fascist go for “Unite Our Nations” and around this time you should start justifying on Denmark. Next, go for “The Veterans Government” and “Anti-Communist Militia”. The 4 divisions from this focus should be attacking the port you target for your naval invasions. - Go for “Proclaim Finno-Ugra” and around the time this Focus is done your war goal on Denmark should be ready. Declare war on Denmark, Improve relations with France and the UK and go for the Focus “Unite The Sami”,which gives you war goals on Norway and Sweden. - Once Denmark has capitulated either annex or puppet them and then plan a naval invasion for Norway, to make it a bit faster/easier also put 1 or 2 divisions on Narvik. Once Norway is gone, declare war on and take Sweden. If done correctly neither Norway nor Sweden should get guaranteed at any point. However, there is a small chance that Sweden gets guaranteed after you capitulate Norway. But since you only need to occupy the land it isn’t a big problem if they join a faction. 1.11 H
Habsburgs. Habsburgs everywhere iconHabsburgs. Habsburgs everywhereAs Poland, install a Habsburg monarch and be in a faction with another Habsburg monarch. Playing as Poland Poland: Karl Albrecht I is the current country leader Kingdom of Hungary: Otto von Habsburg is the current country leader Poland: Is in Faction with Kingdom of Hungary - Go to “Assemble the regency council” then “Fulfill the 5th of November Act” - At this point you will get invitations from different candidates for the crown and you have to wait for Karl Albrecht I, the Habsburg claimant. - While waiting for this it’s advisable to head down to “Agrarian Reform” to pacify the peasants, after Karl Albrecht is king you can continue to “Support monarchism in Czechoslovakia” which gives you decisions to press your claim on them allowing you to annex them. - “Soldier King”, “The King’s guard” and “Press the Habsburg Claim” will put Otto von Habsburg on the Hungarian throne, and completing “A Habsburg Alliance” will finalize your Habsburg faction. 1.11 VE
It has my name on it iconIt has my name on itAs any Baltic State, conquer the entire shoreline of the Baltic Sea. Playing as either: - Estonia - Latvia - Lithuania Controls the following states: - Sjaelland (37) - Jylland (99) - Holstein (58) - Schleswig (909) - Mecklenburg (61) - Hinterpommern (63) - Gdynia (807) - Danzig (85) - Ermland-Masuren (5) - Königsberg (763) - Memel (188) - Ćœemaitija (189) - Kurzeme (190) - Zemgale (809) - RÄ«ga (808) - PĂ€rnu (13) - Vidzeme (12) - Harju (812) - Saaremaa (811) - Virumaa (813) - Luga (208) - Leningrad (195) - Norrbotten (666) - GĂ€vleborg (38) - Södermanland (141) - SmĂ„land (139) - SkĂ„ne (138) - VĂ€stergötland (140) - Karjala (146) - Uusimaa (111) - Vaasa (149) - Lappi (148) - Turku (926) - Kymi (928) - Oulu (929) With No Step Back DLC enabled: - Can be done with the “This is going to be LIT” achievement. - Start as Lithuania, throne Mindaugas III and go down the Livonia/Commonwealth branches. This focus path essentially turns you into Poland, giving you a much larger army and industrial base. Conquer Estonia and Latvia for extra factories. - The German will turn to the west, so you only have to prepare for a Soviet attack. You can beat the USSR on your own, stack defensive bonuses and hold the line until you have opportunities for a counter-attack. Proceed to attack the Axis once Russia is under your control. - If Denmark, Sweden or Finland end up in Allied hands, you will have to fight them as well. The required provinces only need to be occupied/controlled, not owned. The Baltic Sea Islands, Gotland and Åland, are not necessary. 1.11 M
Just proper gander iconJust proper ganderAs the Soviet Union, activate 30 propaganda campaigns before 1945. Playing as Soviet Union Performed 30 propaganda Campaigns Date is < 1945.1.1 - Complete “The Path of Marxism Leninism”, “Addressing Internal Affairs”, “Expand the Agitprop”, “The Komsomol” and then either “Positive Heroism” or “Collectivist Propaganda” to unlock the Agitprop decisions and expand to three slots. - Continually take these decisions as soon as they are available to achieve 30 campaigns around five years after starting so make sure to start by 1939 just to be safe. - This achievement works well with “The Soviet Onion” as you can have all your borders covered by puppets and only have to worry about garrisoning ports after Germany attacks. 1.11 E
No more Partitions iconNo more PartitionsAs Poland, be independent and ensure that both Germany and the USSR are either in your faction or don’t exist. Playing as Poland Germany: One of the following must be true: - Does not exist - Is in Faction with Poland Soviet Union: One of the following must be true: - Does not exist - Is in Faction with Poland Poland: - Is fully independent. - All core states are controlled by Poland Check which political path Germany goes. If it’s Oppose Hitler: - Pick Regency Council, and ‘Seek an Alliance with the Kaiser’ once Germany completes Return of the Kaiser or Monarchy Compromise. This puts you in the German faction, so you can safely keep Danzig if the German ask for it. - Peacefully annex other countries with your king’s focuses. Habsburgs gives you Czechoslovakia (don’t pick the Habsburg faction as it takes you out of the German one), Hohenzollern gives Romania and Commonwealth provides war goals on the Baltic States. - Defeat the USSR with the help of Germany. If Germany goes historical: - Pick Organize the peasant’s strike, then the two communist options. Take the decision to expand the strike to the factories and use your PP and CP to pick the states with the largest numbers of factories but as long as you gain a bit of land the civil war is simple. - Start building up your industry and go for ‘Surrender the East’. You have to become a puppet to join the Axis or the Comintern and while you can become independent quicker with the fascist path, you won’t be able to get your cores back later on. Do not declare independence through the focus as the USSR would declare war on you, ask the USSR for Eastern Poland back and they should accept. - Switch to the repeating focus to raise your autonomy when ready, Hand Danzig over to the Germans to buy time. Eventually Germany will declare war on the USSR and they will call you in automatically, focus on defence until you’re well equipped enough to take the fight to them. - You should be able to gain independence before the end of the war, through war contribution and the autonomy focus. You need a decent war score because you gained cores on east Germany, you need your old cores and the eastern German provinces to get the achievement. 1.11 E
Not a step back! iconNot a step back!As the Soviet Union never lose 1 core territory to anyone before 1945. Playing as Soviet Union Date is > 1945.1.1 Soviet Union: has not lost a core state. Do not take the focus “Reconcile Japan” since North Sakhalin is your core. One option is to turn off historical, but manually set Japan, China, Communist China, the Baltics, and Poland to follow their historical paths (setting countries to Historical never disables achievements). If Germany does Oppose Hitler, there’s a very good chance they’ll leave you alone as long as you don’t declare on them. The Allies will leave you alone if you don’t cause any world tension. Another option is to manually justify on Poland in 1936. Puppet Ukraine and Belarus in Poland’s former territory, leaving the rest of Poland alone. Keep those puppets out of the war and build forts along the border with Romania, which is relatively small and has a river. (When defending any river, make sure your divisions are small enough to reinforce combat even when tactics have reduced combat width by 50%). 1.11 M
Not much fun in Stalingrad iconNot much fun in StalingradAs Germany, capitulate the Soviet Union without taking Stalingrad. Playing as Germany Germany: Capitulated the Soviet Union without taking the city of Stalingrad or having troops in any province in its state (217). It is recommended to use spies to create a Collaboration Government and lower the stability of the Soviet Union to decrease their surrender threshold. Most easily done with historical focuses on, immediately justifying on Poland then once the war concludes justifying on the Soviets. 1.11 E
One Step Forward iconOne Step ForwardAs Soviet Union declare a war on Poland and Germany before Germany attacks Poland. Playing as Soviet Union Soviet Union- Is at war with Poland - Is at war with Germany - Not: Germany attacked Poland first. Set up a frontline along the Polish border. Justify on Poland, then declare war. Justify and declare war on Germany too. You will get the achievement when you are at war with both Poland and Germany at the same time. 1.11 VE
Poland Peasant Revolution iconPoland Peasant RevolutionAs Poland, have the Peasant’s Strike overthrow the government. Playing as Poland Poland: - Has completed focus Organize the Peasant’s Strike - Is not in a civil war - Current ruling party is eitherdemocraticorcommunist - Simply take the focus “Organize the Peasant’s Strike” and then take the decisions to claim provinces as well as the option to expand the strike to the factories. - Having even a few provinces let’s you win the civil war easily 1.11 VE
Race for Germany iconRace for GermanyAs the Soviet union, capitulate Germany after the fall of France before the allies control one German core state. Playing as Soviet Union Soviet Union: Conquered Germany before any other country took a core state of Germany. - When Germany capitulates, all their cores states have to fall under your control. France must be in the Allies and have capitulated. - The earlier the war, the better your odds. Go down the Collective Security branch and pick Eradicate Western Fascism (mid-1939 to optimize the attack bonus). Refuse the Molotov-Ribbentrop pact, and attack the German when they close in on Paris. - With the La RĂ©sistance DLC, spies can prepare Collaboration Government in Germany and ensure capitulation at 50% occupation. This is very helpful, because Germany should still have the forces to resist the Allies at that point. - Alternatively help Germany kill the Allies by naval invading the UK after the fall of France then kill Germany. It is safer but harder. 1.11 M
Siberian Tiger iconSiberian TigerAs Tannu Tuva, form Siberia. Playing as Tannu Tuva Tannu Tuva has formed Siberia Justify on and puppet Sinkiang, then Xibei San Ma. Time a war justification on the Soviet Union so you can declare war in April/May 1941 to pull Soviet troops off their front lines with Germany before Operation Barbarossa, and try to hold out. Once they wear themselves out on your defenses, expand slowly. For detailed strategies, see Siberian Tiger 1.11 H
The Pope? How many Divisions does he have? iconThe Pope? How many Divisions does he have?As the USSR take Rome. Playing as Soviet Union Soviet Union controls Latium (2) Can be done relatively easily by defeating the Axis together with the Allies and simply taking Latium in the peace deal. It is not required to have Joseph Stalin as the current leader. Alternatively, it could be combined with “The Romanovs laugh last”. If you take some ports in the Balkans, ask the Allies for military access and prepare a naval invasion on Latium. 1.11 E
The Romanovs laugh last iconThe Romanovs laugh lastRestore the Romanovs to the throne and conquer Germany, Hungary, Austria, Czechoslovakia, Turkey, and Bulgaria. Playing as Soviet Union Soviet Union: One of the following must be true: - Has National SpiritTsar Vladimir I - Vladimir III Is the current country leader The controller of the following states is either the Soviet Union or a subject of the Soviet Union: - Brandenburg (64) - Bohemia (9) - Lower Austria (4) - Northern Hungary (43) - Sofia (48) - Ankara (49) Get millitary access from the Axis and the Allies during civil war then backstab them is a fast and easy way to achieve this. - As of 1.11.4, if you are having war with other countries as Stalin before starting civil war, it will be Stalin to keep fighting with those countries. As the opposer of Stalin, you can get millitary access from those countries during civil war. Thus, before starting civil war, justifying war goal on Poland then Germany, as world tension rises, Poland will be guaranteed by the United Kingdom. Then declaring war on them. After the civil war started, they will help you defeat Stalin, returning every piece of Russian land they occupied because you are having a civil war. If you defeated Poland before civil war breaks out and the Allies failed to take it back, in another word, it is occupied by Germany after you declare on Germany, you will even have a peace conference to partition Poland. - One more trick to simplify and speed up civil war: before civil war, recomposing all of your divisions to contain only a single AA battalion and dismissing all air wings, then sending all equipment to Spain via lend lease. After civil war breaks out, stop lend lease so you can take them back. Stalin will not have any equipment except bunch of unequipped AA battalions. Note you may need to have some AA gun in stock, or the recomposed division may not return equipment to stock. 1.11 H
The Soviet Onion iconThe Soviet OnionAs the Soviet Union, have only puppets as neighbors. Playing as Soviet Union Soviet Union: all neighbor countries: is a subject of the Soviet Union Regular method: - Go down “The Path of Marxism Leninism” and follow down “The Left Opposition path, try to keep Stalin’s paranoia down with the fake report decision as well as the “Infiltrate the NKVD” focus. - Build up your HQ anywhere you like (Ukraine has the largest population and the most industry) and keep expanding outwards. - Take the focuses to exile any advisors you want to keep and if you want to keep Tukhachevsky you must start the civil war before he is killed in the second purge. - Once you reach around ~40% support you can “Ignite the Flames” and will be able to win the civil war rather easily as Stalin’s Russia is weakened greatly. - While in the war begin “The Comintern”, “Baltic Security”, “Claims in Baltic” and “Secure Leningrad”. - Once the civil war ends you can send ultimatums to the Baltic countries and Finland, defeating them and taking the land if they refuse. - Germany should invade Poland and signing the Molotov-Ribbentrop pact will give you all of eastern Poland - Justify war goals on Tannu Tuva and Mongolia as they remained loyal to Stalin and take their land. Once you finish “Autonomous Soviet Republics” you will need to release all of these nations as puppets: Lithuania, Finland, Mongolia, Ukraine, Georgia, Kazakhstan, Azerbaijan, Belarus, Kyrgyzstan, Turkestan, Bukharan, Altai and The Far East - You will also then need to return BiaƂystok to Poland after this - This achievement works well with “Just proper gander” as you just have to complete “Expand the Agitprop” and expand your Agitprop slots to 3. Guarding your ports and continually taking propaganda decisions will get you to 30 in around 5 years. “Easy” method (works on 1.11.4 beta): - Declare on Finland, but only annex Åland and click Done. Put a few units there to guard the island. - Delete the rest of your army and declare on Germany. Let Germany invade and capitulate you. - They should annex all your cores and leave you all alone on the islands with no neighbours and an achievement. 1.11 M
This Achievement is Cheesy iconThis Achievement is CheesyAs Latvia, form Ostland and occupy Vasterbotten. Playing as Latvia Controls Lappland (666) Has completed focus Ostland - Start down the fascist tree and don’t take any of the democracy decisions to ensure you get a civil war as soon as possible. Deleting all your units before the civil war and then deploying two units ahead of time outside of Riga and Daugavpils lets you end the war immediately with no casualties. - As soon as the civil war fires begin justifying on Sweden (so ensure you have around 53 PP when the event triggers) this will let you declare war on Sweden around mid November, half a month before they could get guaranteed. - From the beginning build a couple of dockyards to increase your convoy production, and maybe some extra submarines too. Don’t continue down the fascist path before defeating Sweden as that will guarantee that they join the Allies. - Once you are able to declare war launch naval invasions in the south on and around ports, supporting contested landing with encirclements to quickly gain sea access. Don’t forget to research Transport Ships to be able to launch naval invasions! Sweden has a larger fleet than you but will regularly dock it giving you enough superiority to launch. Put a few divisions on port guard duty to defend against a Swedish naval counter invasion. If you want more divisions, train your army and use the XP to make small 2 regiment cavalry divisions for fast capture of VP’s. - You should be strong enough to capitulate Sweden through manpower alone, once the war ends take Lapland for yourself. You can now continue down to Ostland to get the achievement as Germany will accept your request to join the Axis since you’re not at war anymore. 1.11 M
This is going to be LIT iconThis is going to be LITAs Lithuania, hold the capitals of all of your neighbours. Playing as Lithuania Lithuania: - Controls RÄ«ga (808) - Controls Warszawa (10) - Controls Brandenburg (64) - Controls Kaunas (11) You can do this as a monarchy by uniting with Poland, teaming up with Germany to puppet the Soviet Union, then working with your new puppet to invade Germany. Or you can become a Soviet puppet, use them to get Baltic and Polish cores, then regain your independence before invading Germany. For detailed strategies, see This is going to be LIT 1.11 M
We don’t really like statistics iconWe don’t really like statisticsAs the Soviet Union under Stalin, conquer Germany while suffering less than 1 million casualties total. Playing as Soviet Union Soviet Union: - Joseph Stalin is the current country leader - Has defeated Germany while taking less than 1 million casualties. - Germany must capitulate to you. If it capitulates to the an other faction and you don’t see the popup, you won’t get the achievement. - Can be done in a historical playthrough, but it easiest to achieve when Germany goes Oppose Hitler. Attack the Monarchist (or both sides) before they can recover from the civil war. 1.11 M

By Blood Aloneedit | edit source

Achievement Starting conditions Requirements Notes Ver DI

and you get a canton, everybody gets a canton! icon
and you get a canton, everybody gets a canton!As Switzerland, have 24 states Playing as Switzerland Switzerland Owns more than 24 states - Can be completed alongside “Swiss Cheese” - On historical, rush the fascist path and join the Axis. As soon as possible, justify on Vichy France. Convert the militia to regular divisions via the focus and create a decent template of infantry and artillery - this will be enough to easily overcome the Vichy army as many units will also be on the border with Germany. - Remember that to capitulate Vichy, you also have to take the part of victory points that Vichy France has in North Africa. - An easy way is to build transport planes and research/train some paratroopers. You can paradrop from allied countries which aren’t in the war, so simply put your (transport)planes in the airfield on Sicily. The fighter / CAS planes you get at the start of the game you should be enough to get air superiority. From Sicily, you can reach Tunesia and a small part of Algeria. Alternatively, you could do a collab on Vichy France. - Due to Vichy France’s large colonial holdings, you will have over 24 states after annexing them in the peace deal. 1.12 M
By Beer Alone iconBy Beer AloneAs Germany, control Budweis, Tsingtao, and Guinness directly or through a faction member Playing as Germany The controller of following states is Germany or is in a faction with Germany- Bohemia (9) - Leinster (113) - Qingdao (743) - Don’t take any focuses and once you have 50 pp justify on Ireland. - The Justification should be done around October, declare war and then do the focus: “Oppose Hitler”. The war with Ireland should be easily done within 70 days. Making you the owner of Leinster. - After the Civil War go down the path of the Kaiser and then follow the path of “Focus on the true Enemy” You can speed up your Non-Aligned popularity by doing the Anti-Fascist, Democratic en Communist decisions (giving you over 40% non-aligned before the “Revive the Kaiserreich” focus is finished. - The Focus “Our Place in the Sun” will give you Qingdao - The Focus “Rekindle Imperial Sentiment” will give you Bohemia. Once Austria-Hungary forms they always automatically join the Central Powers. Alternative strategy: - Justify/declare/naval invade Ireland early. - Follow the ‘Rhineland’ path down to ‘The fate of Czechoslovakia’ which will give you Bohemia. - When Japan has declared on China, justify/declare on China, too. - Disband the Axis and join the Japanese faction. - Either send own divisions to conquer Qingdao or wait until Japan does it for you. 1.12 M
By merit alone iconBy merit alonePromote a Unit Commander to a general, and reach max level Any unit leader: - Has been promoted from the ranks. - Skill Level More than 8 Method 1- Best done in conjunction with “Sun Tzu Reborn” after finishing “Battlecry” or “Awake and angry”. - Promote a divisional commander to general asap and give him command of an army. - Grind during the Sino-Japanese war as much as possible. Switch the general to armies that are about to crush enemy divisions e.g. when pushing back a naval invasion. The army won’t get the bonuses of the general due to the reassignment time, but the experience will be gained by him. Crushing i.e. completely destroying divisions gives much more experience than grinding on a frontline. - When China is united again, secure the borders to India and Indochina while also setting up port guards. Encircle Guangzhouwan and Hong Kong each with half an army under your designated general before declaring on the Allies. - Crush divisions in these both cities but don’t take them. The Allies will send additional divisions you can also crush until you leveled up enough. Method 2 - Doing it with “Holy, Roman, and an Empire” is also a good choice, after forming Rome, you have enough industry and manpower to grind your general to max level. 1.12 H
Collect all the Romes iconCollect all the RomesAs Italy, continue holding onto the First Rome, and gain the second and third Rome Playing as Italy - Controls Lazio (2) - controls Istanbul (797) - Controls Moscow (219) This can easily be done in combination with “Holy, Roman, and an Empire”, because after forming the Roman Empire you’ve more than enough resources and big enough of a navy (take both France and the UK’s in the peace deal) that no one should be able to stop you. Furthermore, you already have Instanbul (since Turkey is required to form the Roman Empire) 1.12 H
Crusader Kings IV iconCrusader Kings IVTake Jerusalem as Ethiopia and move the capital there Playing as Ethiopia Capital State: is Palestine (454) On historical, you can complete the required focus while in exile and roll on a 50/50 chance that the United Kingdom agrees to hand Palestine over to you once Ethiopia is liberated. For detailed strategies, see Crusader Kings IV 1.12 VH
Holy, Roman, and an Empire iconHoly, Roman, and an EmpireAs the Pope, restore Rome. Playing as Italy - The Pope has taken over Italy - Italy has formed the Roman Empire Finish Ethiopia quickly, take France with paratroopers, then position your fleet to invade the UK while you justify on Yugoslavia. Use the war to justify quickly on the other countries you need to take to form Rome. With the territory secured, follow the focus tree to install the Pope as leader. For detailed strategies, see Holy, Roman, and an Empire 1.12 H
I’m not locked in here with you
 iconI’m not locked in here with you
As Switzerland, declare war on Germany and win. Playing as Switzerland - Has declared war on Germany - Has won the war against Germany Method 1- After the Anschluss, you can justify a quick war goal on Germany using the claim on Vorarlberg. Doing this once the Allies have made a successful landing or two, you can fall back to a defensive line and simply wait. Method 2 - Simply follow the “Swiss Cheese” or “and you get a canton, everybody gets a canton!” achievement strategy from this wiki. - After you defeated and annexed Vichy France, release most of the land you occupy, otherwise you will get manpower issues. Personally, I would keep the mainland Europe France cores. because you can core part of it yourself with the last focus of the Fascist Path. - Increase your army up to 48 mountaineers / regular divisions and just wait until the Allies are landing in France and Italy. - Once most of France is liberated and Italy has largely fallen simply leave the Axis and justify on Germany (A fast way is to choose Voralberg, as it’s a core of Switzerland and therefore you only need 15 days before you can declare war) - Once you’ve declared war help with defeating the Axis or simply sit back and allow the Allies to do the job for you. You may get (temporarily) invited to the Allies, but there is no need to join them. 1.12 M
Not today iconNot todayAs communist Italy, save Gramsci from the brink of death, make him the leader of Italy and form the Italian National Union. Playing as Italy - Current ruling party is Communist - Antonio Gramsci Is the current country leader - Has completed focus Il Sol dell’Avvenire For this Achievement, you also need to complete the focus “il Sol Dell’Avvenire”. Which is the last focus in the communist tree. Just rush the communist tree. 1.12 VE
Nothing personal, Adolf iconNothing personal, AdolfAs Italy, take Austria before the Anschluss and never enter a faction with a fascist Germany Playing as Italy - Date is 1945.01.01 - Not: Italy has joined faction with Fascist Germany at any point - Owns Lower Austria - Owns Upper Austria - Owns Tyrol - Owns Vorarlberg - Germany: - Not: Has achieved Anschluss Justify a war goal as soon as you can on Austria. Their army is really weak and the Germans will never go after it when you have it annexed. Wait out till 1945 for the achievement to fire. Can be done in conjunction with “This time it will stick”. After taking Austria, go down the civil warpath and then follow down the democratic side of the focus tree. In 1939 Germany won’t be able to handle a war on more than 2 fronts. So you should have no problem pushing up from the Austrian territories (besides hitting the Czechoslovak forts at some point). 1.12 E
Pizza Time! iconPizza Time!As Italy, occupy New York, Chicago and Hawaii Playing as Italy - Controls New York (358) - controls Illinois (395) - Controls Hawaii (629) This can easily be done in combination with “Holy, Roman, and an Empire”, because after forming the Roman Empire you’ve more than enough resources and big enough of a navy (take both France and the UK’s in the peace deal) that no one should be able to stop you. 1.12 H
Snakes on a plane iconSnakes on a planeAs Brazil, capture Rome with paratroopers. Playing as Brazil Has captured Lazio (2) with paratroopers. - Play on historical, join the Allies (switch to Democratic to make it easier) - Put a factory on Air Transports - Train 12 width paratroopers (with Arty & Rocket support). If you train regular forces and raise the special forces cap through Focus and Research you can easily make 9-10 units around ‘42/‘43 - Move them to Malta, make a paradrop order on Rome, and click execute - At some point the Allies will gain air superiority over the two sea zones and Italy. You can always train air units with all the spare production capacity to assist. - Rome isn’t well defended and should fall pretty much immediately when they land. - Note: for executing the air drop the game will tell you which regions need air superiority but is lacking when it comes to required transports. You also need to make sure you have enough transports at the airfield, and they can’t be doing logistics missions. 1.12 E
Stalin, how many guns does he have? iconStalin, how many guns does he have?As the pope, capitulate the USSR Playing as Italy Play as Italy and capitulate the Soviet Union while having the Pope in power. This can easily be done in combination with “Holy, Roman, and an Empire”, because after forming the Roman Empire you’ve more than enough resources and big enough of a navy (take both France and the UK’s in the peace deal) that no one should be able to stop you. 1.12 H
Swiss Cheese iconSwiss CheeseAs Switzerland annex 5 states that are not contiguous with each other or Switzerland. Playing as Switzerland Has 5 states not contiguous to each other after a peace conference. - Can be completed alongside “
and you get a canton, everybody gets a canton!” - On historical, rush the fascist path and join the Axis. As soon as possible, justify on Vichy France. Convert the militia to regular divisions via the focus and create a decent template of infantry and artillery - this will be enough to easily overcome the Vichy army as many units will also be on the border with Germany. - Remember that to capitulate Vichy, you also have to take the part of victory points that Vichy France has in North Africa. - An easy way is to build transport planes and research/train some paratroopers. You can paradrop from allied countries which aren’t in the war, so simply put your (transport) planes in the airfield on Sicily. The fighter / CAS planes you get at the start of the game you should be enough to get air superiority. From Sicily, you can reach Tunisia and a small part of Algeria. Alternatively, you could do a collaboration government on Vichy France. - Vichy France already owns more than 5 non-contiguous states (islands count as non-contiguous) so annexing them in the peace deal will grant the achievement. 1.12 M
The Lion King iconThe Lion KingAs Haile Selassie, declare yourself “King of Kings” and control Kenya and Tanzania. Playing as Ethiopia - Has completed focus The King of Kings - Haile Selassie Is the current country leader - Controls Tanganyika (546) - Controls Mombasa (905) - Controls Garissa (903) - Controls Nyanza-Rift Valley (904) - Controls Nairobi (547) Since the achievement can be satisfied by occupation rather than full control, a straight-forward approach is to fend off Italy’s initial invasion, then wait for them to start fighting the Allies in North Africa. Use the war goal from Pan-Africanism to declare war on the United Kingdom and rush the required provinces. For detailed strategies, see The Lion King 1.12 H
The Lion that Roared iconThe Lion that RoaredAs Ethiopia, without being in a faction, force the Italians to make peace. Again. Playing as Ethiopia Forced the Italians to make peace.- Ethiopia is not in a faction with Italy - This requires you either to push Italy into the seas or to keep holding until the AI has had enough and offers you peace. Finally, you can also end the war by doing the focus ‘Fait Accompli’. - This achievement can be done in conjunction with “The Lion King”, because ‘Fait Accompli’ is in the same branch of the focus tree as ‘The Kings of Kings’ focus. 1.12 H
The Red Sea iconThe Red SeaAs Ethiopia, go communist and take all the states that border the Red Sea Playing as Ethiopia - Current Ruling party is Communist - Controls: - Eritrea (550) - Kassala (883) - Eastern Desert (457) - Suez (446) - Sinai (453) - Palestine (454) - Jordan (455) - Tabuk (855) - Madinah (679) - Asir-Makkah (856) - Yemen (293) Go communist. Take Yemen and Saudi Arabia, keeping only the states you need, then prepare 48~72 good divisions for war with the Allies. You only need to occupy the required states, not own them. For detailed strategies, see The Red Sea 1.12 H
This time for Africa iconThis time for AfricaAs Ethiopia, found the African Union and have it encompass at least 13 different countries with capitals in Africa. Playing as Ethiopia - Has completed focus Towards African Unity - Is in faction with at least 13 of the following : - South Africa - Flag of Somali Sultanate Somali Sultanate - Sultanate of Aussa - Djibouti - Eritrea - Sudan - Kingdom of Egypt - Kingdom of Libya - Tunisia - Algeria - Kingdom of Morocco - Sahrawi Arab Democratic Republic - Mauritania - Mali - Senegal - The Gambia - Guinea-Bissau - Guinea - Upper Volta - Niger - Sierra Leone - Liberia - Cîte d’Ivoire - Ghana - Togo - Dahomey - Nigeria - Chad - Cameroon - Central African Republic - Equatorial Guinea - Gabon - Zaire - Congo-Brazzaville - Angola - Uganda - Rwanda - Burundi - Kenya - Tanzania - Zambia - Malawi - Mozambique - Zimbabwe - Botswana - Namibia - Republic of Madagascar On historical you can pick away at Vichy French territory as they have low compliance. Alternatively, a more difficult path is to invade your neighbors and set up collaboration governments using the compliance gain from Elect of God. For detailed strategies, see This time for Africa 1.12 VH
This time it will stick iconThis time it will stickAs any Allied Nation (in faction with a democratic Britain), enforce a peacedeal on Germany that disarms the Rhineland and makes it a demilitarized zone. The Rhineland has been disarmed and demilitarized. A great country to get this achievement with is by playing as France and forming the Little Entente with Czechoslovakia, Romania, Yugoslavia, Poland, and the United Kingdom. It should be really easy to get enough war participation to demilitarize the Rhineland and more. - It is likely Italy will join the Axis to aid Germany but, your faction would be huge and strong enough to take it out. - Requires the states of Rhineland and Moselland to be demilitarized Alternatively, Italy is a great choice. For the achievement “Nothing personal, Adolf” you need to wait till the 1st of January 1945. So why not go democratic after taking Austria and join the Allies? 1.12 E
You Shall Not Pass iconYou Shall Not PassAs Switzerland win a defensive or offensive war without ever losing Western Swiss Alps, Eastern Swiss Alps or Ticino Playing as Switzerland Has won a defensive war without losing Western Swiss Alps (847), Eastern Swiss Alps (151) or Ticino (846) Through decisions you can get guarantees from Britain and France, then provoke Germany into attacking you in 1938. The Allies should win by 1941/42. For detailed strategies, see You Shall Not Pass 1.12 E

Arms Against Tyrannyedit | edit source

Achievement Starting conditions Requirements Notes Ver DI
Brexit iconBrexitAs communist Iceland, make Wales, Scotland and Northern Ireland rise up against the United Kingdom Playing as Iceland Started uprising in Scotland Started uprising in Wales Started uprising in Northern Ireland Scotland is in war with United Kingdom Northern Ireland is in war with United KingdomFlag of Wales Wales is in war with United Kingdom - Go down communist route to Infiltrate the British Isles. - Use spies to boost communist popularity to 15% or just go non historical and hope the UK goes communist. - Denmark may declare ware upon taking the focus Break with the crown but this shouldn’t be a problem as they rarely naval invade. - Once the focus has been taken just save pp to take the decisions for uprisings in Wales, Scotland and Northern Ireland. 1.13 VE
Caramelldansen iconCaramelldansenAs Sweden puppet Japan Playing as Sweden Japan is a subject of Sweden Go fascist and join the Axis. When Germany goes to war with the Allies, invade the UK to end the war. Then help them beat the Soviet Union so you can use Vladivostok to launch a naval invasion of Japan. In the peace conference, fend off other would-be puppeteers and do not let an independent Japan remain. For detailed strategies, see Caramelldansen 1.13 H
Cheese your fighter. iconCheese your fighter.As Norway, with Peder Jarlsberg as country leader, own Telemark, Glouchestershire, Normandy, Lombardia and Holland. Playing as Norway Peder Anker Wedel-Jarlsberg Is the current country leader Telemark (921): Owned and controlled by Norway Gloucestershire (338): Owned and controlled by Norway Normandy (15): Owned and controlled by Norway Lombardia (159): Owned and controlled by Norway Holland (7): Owned and controlled by Norway Go monarchist. Take Denmark and core it with Consolidate the Kingdom. Use spies to secure a non-aggression pact with Germany. Take Sweden and the United Kingdom to become the North Sea Empire. Wait for Germany to attack the Soviet Union and invade while they’re distracted. For detailed strategies, see Cheese your fighter. 1.13 VH
Cod wars iconCod warsAs Iceland capitulate the UK Playing as Iceland Iceland capitulated United Kingdom For detailed strategies, see Cod wars 1.13 H
Danzig queen iconDanzig queenAs Sweden, own and control Danzig Playing as Sweden Danzig (85) Owned and controlled by Sweden Go fascist without becoming a puppet, attack the Allies to join the Axis, invade of the United Kingdom to win the war, and use all your score to claim Danzig in the peace conference. For detailed strategies, see Danzig queen 1.13 M
Everything is awesome. iconEverything is awesome.As Denmark, get Maximum Welfare Spending after January 1st 1941 without being puppeted or capitulating. Playing as Denmark After 1:00, 1 Jan, 1941 Not: Denmark has been puppeted Not: Denmark has capitulatedWelfare and Warfare Balance is at the Maximum Welfare Spending range Method 1Flip fascist and join the Axis to stay save from German aggression. Repeatedly take balance of power decisions to push towards the welfare side. Also check if hiring and/or firing your advisors might also work in favor of the walfare balance. Method 2 Simply turn of Historical Ai and reset until the German AI chooses to Oppose Hitler. Neither Monarchy nor Democratic Germany has any focus to attack you with. So you are safe on that front. (Of course, an A-Historical, Norway/Sweden/Finland might go down a path to attack you. But unless all three do their is no real danger). Simply stay Democratic or like Method 1 go fascist and simply max out the welfare side of the balance of power. 1.13 E
Lone Wolf iconLone WolfAs Finland, form Greater Finland and own every core and claim without having ever joined a faction Playing as Finland Not: Finland has joined a faction Finland: Has completed focus Greater Finland Murmansk (213): Owned and controlled by Finland Onega (215): Owned and controlled by Finland Olonets (216): Owned and controlled by Finland Norrbotten (666): Owned and controlled by Finland Finnmark (925): Owned and controlled by Finland Luga (208): Owned and controlled by Finland Leningrad (195): Owned and controlled by Finland Volkhov (244): Owned and controlled by Finland Tikhvin (264): Owned and controlled by Finland Finland: All core states: Fully controlled by Finland Can be combined with No one crosses the finnish line if you stay non-aligned. Or you can go fascist, form Scandinavia, and combine with Uralic brothers united. For detailed strategies, see Lone Wolf 1.13 H
Med plutonium 2 iconMed plutonium 2As Denmark nuke Sweden. Playing as Denmark Denmark: Has dropped a nuclear bomb on Sweden Flip fascist and join the Axis before ww2 starts. Either sit through the entire game until you have nukes, fighters and strategic bombers, without joining any war or take a sidestep into ‘The Danelaw’ if you like. 1.13 E
Norway Jose iconNorway JoseAs Norway, own and control every Mexican core. Playing as Norway Mexico: All core states: Owned and controlled by Norway For detailed strategies, see Norway Jose 1.13 H
No one crosses the finnish line iconNo one crosses the finnish lineAs non-aligned Finland, survive the Soviet Union until September 19th 1944 without losing control of a single core ever. Playing as Finland After 1:00 19 Sep, 1944 Not: Finland has lost one starting core territory Finland: - Has not completed focus Right-Wing Policies - Has not completed focus Suomalainen Sosialismi Soviet Union: - Has not completed focus Beaten, but not Defeated You will need to man a long border and many ports, so design small, quality divisions and focus on raising your manpower. Build static defenses and prepare a collaboration government. Once the Winter War starts, try to hold out until Germany joins. Once the Soviet lines thin, you can start attacking. For detailed strategies, see No one crosses the finnish line 1.13 VH
Pinot Noirway iconPinot NoirwayAs Norway, own and control the state of Bourgogne. Playing as Norway Bourgogne (27): Owned and controlled by Norway For detailed strategies, see Pinot Noirway 1.13 M
Sapmi united by the fire iconSapmi united by the fireAs Sami, own and control every Sami core. Country is Sapmi Sapmi: All core states: Owned by Sapmi Method 1- Following up on the ‘Danzig Queen’ strategy: - Support the Axis during Barbarossa. Should be no problem without the Allies as a threat. - Get the Kola peninsula in the peace deal. Taking puppeting border states to Finland can help later. - Justify/declare on Finland while you’re still in the Axis so the German guarantee will be void. - Take at least the two Finish states with Sapmi cores. - Release Sapmi with all its cores (Play as; not as a puppet; don’t retain core states!) Method 2 - Follow the Uralic Brothers United strategy and after defeating the Soviets simply annex all the Sapmi lands the Soviet Union owned and after the peace deal release Sapmi with all is cores (Play as; not as a puppet; don’t retain core states!). 1.13 M
Satisfactory iconSatisfactoryHave at least one MIO per category at level 10+ Any military industrial organization: - Current Size more than 10 - One of the following must be true: - Has equipment type All Light Tank Equipment - Has equipment type All Medium Tank Equipment - Has equipment type All Heavy Tank Equipment - Has equipment type Armor technology - Has research category Light Armor Technologies - Has research category Medium Armor Technologies - Has research category Heavy Armor Technologies - Has research category Armor Technology Any military industrial organization: - Current Size more than 10 - One of the following must be true: - Has equipment type All Carrier Ships - Has equipment type All Cruiser Ships - Has equipment type All Destroyer Ship - Has equipment type All Battleship - Has equipment type All Capital Ships - Has equipment type Screens - Has equipment type Submarine - Has equipment type Armor technology - Has research category All Capital Ship Technologies - Has research category All Screen Ship Technologies - Has research category All Submarine Ship Technologies - Has research category All Carrier Ship Technologies - Has research category All Cruiser Ship Technologies - Has research category All Destroyer Technologies - Has research category Ships Any military industrial organization: - Current Size more than 10 - One of the following must be true: - Has equipment type All Small and Carrier Planes - Has equipment type All Medium Planes - Has equipment type All Large Planes - Has equipment type All Carrier Aircraft - Has equipment type Strategic Bomber - Has equipment type Naval Patrol Bomber - Has equipment type Close Air Support - Has equipment type Carrier Close Air Support - Has equipment type Naval Bomber - Has equipment type Carrier Fighter - Has equipment type Carrier Close Air Support - Has equipment type Carrier Naval Bomber - Has research category All Fighter Technologies - Has research category All CAS Technologies - Has research category All Naval Bomber Technologies - Has research category All Light Aircraft Technologies - Has research category All Medium Aircraft Technologies - Has research category All Heavy Aircraft Technologies - Has research category Aircraft Any military industrial organization: - Current Size more than 10 - One of the following must be true: - Has equipment type Infantry Equipment - Has equipment type Artillery Equipment - Has equipment type Anti Tank Equipment - Has equipment type Anti Air Equipment - Has equipment type Motorized Equipment - Has equipment type Mechanized Equipment - Has equipment type Armored Car Equipment - Has research category Infantry Weapon Technologies - Has research category All Artillery Equipment Technologies - Has research category Motorized Equipment Technologies - Has research category Armored Cars It’s required to get a MIO of each category to level 11 at least. Progress towards the next stages (funds) is gained by either researching with the according MIO assigned to to the research and/or by producing equipment with the MIO assigned. Best done with the USA as they have a strong economy and research abilities. On semi-historical when Japan goes non-historical you won’t even have to fight a war. Marmon-Herrington, Newport News Shipbulding, North American Aviation and Springfield Armory can be assigned to most of the research to get the funds. Produce only early guns, any early tank, aircraft and ship design that can be done with the appropriate MIO. There’s a maximum amount of funds through production, but that can only be reached at 223 factories with 100% efficiency. By optimizing production it can probably be done before 1942. 1.13 VE
The Danelaw iconThe DanelawAs Denmark, conquer England. Playing as Denmark United Kingdom: All core states: Controlled by Denmark Simply go Fascist and help Germany defeat the Allies. For more manpower and a bigger navy you can invade Norway. But it’s not needed. A Fascist Denmark has enough manpower to produce around 24 good divisions and a couple bad ones for port protection. To get enough war score make sure to have the majority of your army at the Polish border when Germany finishes the focus “Danzig or War’. After you’ve helped with defeating Poland move your army westwards and help with defeating The Benelux and France. After that plan your naval invasions from Denmark to the east coast of the UK and wait, because sooner or later you’ll have a moment of naval dominance and your invasions will launch. You might have to fight the Germans for a couple states. If the peace deal didn’t go well, don’t confirm and leave, but reload the save file. When you load back in you’re back at the beginning of the peace deal and you can try again. 1.13 M
The Magic School Bus iconThe Magic School BusWith the Per Albin Bus, drive to Cape Town. Playing as Sweden Travel from Stockholm to Cape Town in less than 19 days If World War II resolves historically, with the Yalta conference, it is possible to join the Allies and airlift the bus all the way from Södermanland to Cape via Germany, Yugoslavia, Greece and portions of Africa held by the United Kingdom. For detailed strategies, see The Magic School Bus 1.13 M
The return of the king iconThe return of the kingAs the exiled King of Gotland, retake mainland Sweden Playing as Sweden King Gustaf V is the current country leader Does not have national spirit Escaping the mainland The Swedish King has escaped from the mainland Sweden: All core states: Fully controlled by Sweden Start off by going down the communist path up to ‘Align more Closely with Landsorganisationen’, you can get the 10% communist support by going for ‘Poverty Reduction’. Then focus on lowering your stability (to at least 50%) and upping your communist popularity to 35%. By taking respective focuses like ‘Götaverken’, ‘Seize Landsverk’, and ‘Form SAAB’ for decreasing stability and ‘Affordable Housing’ and ‘Accept the Saltsjöbaden Agreement’ for increasing communist support. Once you have lower than 50% stability and more than 35% communist support a communist civil war will start and you will soon after get an event to exit the mainland. The communists will rise up north and south. There is the possibility to rush them, but it has been made harder to VP Rush them since 1.13.4 From here on out you should have the ‘Escape the Mainland’ modifier. After an in-game year when the modifier runs out, you will get the achievement. 1.13 M
Two Arms Against Tyranny. iconTwo Arms Against Tyranny.As Finland, capitulate the Soviet Union while having a 2 country faction with another Nordic Playing as Finland Capitulated Soviet with only Finland and another Nordic country in the faction Follow the guide for Uralic Brothers united. The most important thing is that once you unite Scandinavia, you DON’T disband the faction, or join the Axis - instead, just release Iceland as a puppet. Yes, Iceland counts, and you’re not exactly getting a lot of industry from them. Alternatively, you can release Sapmi. 1.13 M
Uralic brothers united iconUralic brothers unitedAs Finland, have Hungary, Estonia, Sapmi, Karelia, Mari El, Udmurtia, Komi, Ostyak-Vogulia, Yamalia and Nenetsia as subjects Playing as Finland Kingdom of Hungary is a subject of Finland Estonia is a subject of Finland Sapmi is a subject of Finland Karelia is a subject of Finland Mari El is a subject of Finland Udmurtia is a subject of Finland Komi Republic is a subject of Finland Ostyak-Vogul National Republic is a subject of Finland Yamalian Republic is a subject of Finland Nenetsia is a subject of Finland Ideally combined with Two Arms Against Tyranny. Go Historical. Rush down the fascist path, making sure go down the “Finnish Supremacy League” path. Ask for military access from the Soviets (they give it). Once fascist, ask for military access from Hungary once fascist. DON’T organize rallies - just pressure the governments. In order to do this, you MUST improve relations with DEN, SWE, and NOR to 75 (one at a time) There are 3 outcomes: them switching fascist, joining your faction, or refusing. SWE and NOR going fascist is good (you can just invite them to your faction) - the AI is coded to pick this if their opinion is over 75. DEN going fascist is bad - they almost always flip back to democratic, and you can’t invite them to your faction. Spam out 2 widths to intimidate the AI into joining your faction Once all of Scandinavia is in your faction, rush down your tree to annex them and form Scandinavia. Prepare collab govts. in the USSR. In the meantime, check to see if YUG and ROM have the fascist diplomacy modifier that Italy gives them. This usually happens mid-late 1938. As soon as Hungary goes fascist, justify on them, and ask for military access from ROM and YUG. Before declaring on HUN, order your troops to march into Hungary from adjacent tiles on the border. Once you declare, they will march in as though you were attacking from the two countries. Puppet. Your industry should easily rival the soviets. You should have two collab govts. on the Soviets by now. You can either order 66 them, which works because they will declare war on you, or you can just kill them slowly on the frontlines. Note: If going for “Two Arms Against Tyranny”, release Hungary AFTER the aforementioned achievement pops, as you must have exactly two nations in your faction! 1.13 H
Vinland iconVinlandAs Iceland, conquer Newfoundland Playing as Iceland Newfoundland (331) is fully controlled by Iceland Either go Fascist or Communist, focus on getting manpower to build a small army and some cheap submarines. If the USA gets Newfoundland through the focus they do normally garrison the port with 1 division. Regardless, plan your naval invasion. Declare your war and simply wait. At some point the invasion will launch. If you go communist you can also get the uprising achievement (VE), if you go fascist you can also get Cod War (H). 1.13 E

Trial of Allegianceedit | edit source

Achievement Starting conditions Requirements Notes Ver DI
A Land of Fire iconA Land of FireTierra del Fuego means “The Land of Fire” Has dropped a nuclear bomb on Tierra del Fuego Easy and quick with Chile or Argentina. Use the research bonuses from the military branch of the focus tree to get nuclear weapons early. As Chile you need some fighters to guarantee air superiority. As Argentina just release Y Wladychfa Gymreig as a free country and then justify a war goal. 1.14 E
America Decolonized! iconAmerica Decolonized!As Mapuche Chile liberate all native people in North and South America Playing as Chile Chile: - CHL_released_guarani_flag - CHL_released_inca_flag - CHL_released_miskito_flag - CHL_released_maya_flag - CHL_released_inuit_flag - CHL_released_charrua_flag - CHL_released_itza_flag - CHL_released_nahua_flag - CHL_released_isthmo_amerindia_flag - CHL_reorganized_bolivia_flag - CHL_reorganized_brazil_flag - CHL_reorganized_mexico_flag - CHL_established_the_guianas_flag - CHL_reorganized_canada_flag - CHL_reorganized_usa_flag This achievement can be combined with Red Hot Chile Peppers. For detailed strategies, see America Decolonized! 1.14 I
And the snake smoked iconAnd the snake smokedAs Brazil, in the allies, capitulate Germany while controlling Berlin. Playing as Brazil Controls Brandenburg (64) Is in Faction with United Kingdom Germany: Has capitulated If Germany is the last major in its faction then capitulating it will end the war and the achievement will not fire. Capitulating it before Italy is recommended, unless one of the Balkan Axis countries becomes a major. 1.14 E
Bad Ending - The whole world is now Brazil iconBad Ending - The whole world is now BrazilControl every state in the world Playing as Brazil All states: Controller: Country is Brazil This achievement can be combined with The Merry Band, URSAL, Proactive Defense, and I’m Home!. For detailed strategies, see Bad Ending - The whole world is now Brazil 1.14 VH
Chilean Empire iconChilean EmpireControl all mainland states that border the pacific in South America, North America and Asia Playing as Chile Controls the following states: - From South America - Magallanes*(507)* - Aysén*(949)* - Araucanía*(950)* - Santiago*(279)* - Atacama*(952)* - Antofagasta*(506)* - Arica y Tarapacå*(951)* - Tacna-Moquegua*(947)* - Arequipa*(492)* - Lima*(303)* - Ecuador*(305)* - Cundinamarca*(306)* - La Libertad*(493)* - From North America - Panamå*(304)* - Panamå Canal*(685)* - Costa Rica*(316)* - Nicaragua*(317)* - Honduras*(312)* - El Salvador*(314)* - Guatemala*(313)* - Chiapas*(475)* - Oaxaca*(476)* - Guerrero*(485)* - Jalisco*(478)* - Durango*(481)* - Sonora*(483)* - Baja California*(484)* - California*(378)* - Oregon*(385)* - Washington*(386)* - Vancouver Island*(740)* - British Columbia*(473)* - Upper British Columbia*(471)* - Alaska*(463)* - From Soviet Union - Chukchi Peninsula*(875)* - Chukotka*(822)* - Kamchatka*(637)* - Magadan*(874)* - Okhotsk*(562)* - Nikolayevsk*(560)* - Khabarovsk*(409)* - Vladivostok*(408)* - From Korea - North Korea*(527)* - South Korea*(525)* - From China - Liaotung*(716)* - Dalian*(745)* - Jehol*(610)* - East Hebei*(609)* - Beijing*(608)* - Hebei*(614)* - Shandong*(597)* - Qingdao*(743)* - Jiangsu*(598)* - Shanghai*(613)* - Zhejiang*(596)* - Fujian*(595)* - Guangdong*(593)* - Hong Kong*(326)* - Guangzhou*(592)* - Macau*(729)* - Hainan*(591)* - Nanning*(594)* - From South East Asia - Tonkin*(671)* - Cambodia*(741)* - Siam*(289)* - Northern Malay*(724)* - Singapore*(336)* For detailed strategies, see Chilean Empire 1.14 VH
Cispaltine War 2, Electric Boogaloo iconCispaltine War 2, Electric BoogalooAs Either Brazil or Argentina, be in a faction with Uruguay while at war with Brazil/Argentina Playing as either: - Argentina - Brazil One of the following must be true: - All of the following must be true: - Country is Brazil - Is at war with Argentina - Is in Faction with Uruguay - All of the following must be true: - Country is Argentina - Is at war with Brazil - Is in Faction with Uruguay Argentina- Go down the fascist side of the focus tree - Early on you can pick the focus: “Establishing a Foothold” giving you a war goal on Uruguay - Simply defeat Uruguay and puppet them in the peace deal that follows. - Next increase your fascism support to 60%. This can be achieved by banning both communists and democrats and taking the focus “Support Radical Nationalism” - Once you reach 60% fascism continue down the focus tree and either create your own faction (Argentina First) or join the Axis. - Near the bottom of the fascist tree you’ll find the focus “The Old Enemy” giving you a war goal on Brazil. - Once you declare your war the achievement will unlock. - If you want to conquer Brazil and continue playing to get other achievements, 24 - 30 divisions should be enough. The Brazilian AI shouldn’t have more than around 20 divisions until somewhere in 1940. 1.14 M
Hispanics of the world, unite! iconHispanics of the world, unite!As Chile, form the Hispanic Alliance and have at least 8 “Hispanic” nations in your faction Playing as Chile Has completed focus The Hispanic Alliance Is Faction leader has more than 7 of the following countries in the faction: - Mexico - Guatemala - Cuba - Dominican Republic - Puerto Rico - El Salvador - Honduras - Nicaragua - Costa Rica - Panama - Colombia - Venezuela - Ecuador - Peru - Bolivia - Paraguay - Uruguay - Argentina Rush down the fascist route, then make sure to improve relations to the maximum with all fascist or non-aligned Hispanic American countries before taking the Hispanic Alliance focus. (There is no opinion modifier in the event. It’s a flat 80/20 chance for them to accept/deny joining your faction). In 1936, these are Argentina, Dominican Republic, El Salvador, Guatemala, Nicaragua, Peru, Uruguay and Venezuela, with Bolivia and Paraguay potentially flipping later. 1.14 VE
I’m Home! iconI’m Home!As Brazil occupy every core of Portugal Playing as Brazil Controls the following states: - Porto*(180)* - Guarda*(181)* - Lisbon*(112)* - SantarĂ©m*(795)* - Beja*(179)* - Madeira*(697)* - Azores*(698)* You can start this by either subjugating Portugal with the monarchist path, or by going down communism or fascism, getting a foothold in Iberia by declaring on one (or more) of the spanish civil war factions, and taking land when they capitulate that borders portugal. If you subjugate them, it’s easier if you take spain and give it to your portugese puppet so you can build on the land and lower their autonomy easier. 1.14 E
Islas Malvinas iconIslas MalvinasAs Argentina, hold the Falkland Islands and South Georgia for 73 days consecutively Playing as Argentina Controls Falkland Islands (299) Controls South Georgia (720) The time requirement is not necessary to complete the achievement, it automatically unlocks when you occupy the island by force or take it in a peace. - Can be done in conjunction with “Lamento Boliviano” 1.14 E
King of What? iconKing of What?Have Jaque Antoine Bernard as King of Chile and control Paris Playing as Chile Current ruling party is Non-Aligned Has completed focus Crown Antoine as Sovereign King Controls Ile de France (16) When the civil war fires, chose the option for divisions, rather than territory and do the “Mobilize The Legionnare Veterans” focus ASAP. When you attack Argentina DO NOT finish the war, but try to push a bit in the south and cause some casualties. When WW2 stars, attack France and join Axis. If Germany doesn’t let you join, reload the save and they will let you. Once France capitulates, just ask Germany for control of Paris. (you should have enough war score from the war against Argentina) 1.14 E
Lamento Boliviano iconLamento BolivianoAs Argentina, own all of Latin America except Bolivia Playing as Argentina Does not control the following states: - Santa Cruz*(487)* - La Paz*(302)* Controls the following states: - From Colombia - La Libertad*(493)* - Cundinamarca*(306)* - Meta*(486)* - From Venezuela - Zulia*(489)* - Miranda*(307)* - Bolivar*(488)* - From Netherlands - Curaçao (695) - From Guyana - British Guyana*(687)* - Suriname*(309)* - French Guiana*(310)* - From Ecuador - Ecuador*(305)* - Pastaza*(490)* - Galapagos Islands*(649)* - From Peru - Loreto*(491)* - Lima*(303)* - Ucayali*(494)* - Arequipa*(492)* - Tacna-Moquegua*(947)* - From Paraguay - Chaco Boreal*(688)* - Paraguay*(301)* - From Uruguay - PaysandĂș*(946)* - Montevideo*(300)* - Cerro Largo*(945)* - From Chile - Arica y TarapacĂĄ*(951)* - Antofagasta*(506)* - Atacama*(952)* - Santiago*(279)* - AraucanĂ­a*(950)* - AysĂ©n*(949)* - Magallanes*(507)* - Easter Island*(948)* - From Argentina - Los Andes*(959)* - Formosa*(957)* - TucumĂĄn*(508)* - Chaco Austral*(509)* - RegiĂłn MesopotĂĄmica*(510)* - San Juan y La Rioja*(960)* - San Luis y La Pampa*(958)* - Mendoza*(511)* - Santa Fe*(956)* - San Luis y La Pampa*(958)* - Buenos Aires*(278)* - RĂ­o Negro*(512)* - Chubut*(955)* - Santa Cruz*(954)* - Tierra del Fuego*(953)* - From the Falklands - Falkland Islands (299) - From Brazil - Amazonas*(495)* - Acre*(940)* - GuaporĂ©*(942)* - AmapĂĄ*(939)* - ParĂĄ*(938)* - Mato Grosso*(280)* - MaranhĂŁo*(497)* - Tocantins*(941)* - MaranhĂŁo*(497)* - PiauĂ­*(937)* - CearĂĄ*(935)* - Rio Grande do Norte*(498)* - Pernambuco*(936)* - Bahia*(499)* - GoiĂĄs*(505)* - Minas Gerais*(496)* - EspĂ­rito Santo*(943)* - Punta PorĂĄ*(504)* - Rio de Janeiro*(500)* - SĂŁo Paulo*(501)* - ParanĂĄ*(944)* - Santa Catarina*(503)* - Rio Grande do Sul*(502)* Method 1- Can be done in conjunction with URSAL and Rumble in the Jungle if the last country that you invade is Bolivia. Method 2 - Continuing on from “Cispaltine War 2, Electric Boogaloo”. - After conquering Brazil no other country in South-America will be able to stop you. - Furthermore, the focus “South American Unity” allows you to core all of South-America. This does cost 75 pp for every state, so only choose the states that have a lot of pop and factories. - If you wait to long with attacking the remaining South American nations they might join either the Allies or the Axis, but this doesn’t matter. You’ll only have to occupy the states in question, a peace deal is not required. - Don’t forget to take and defend Curaçao (from the Netherlands), the Falkland Island (from the UK), Easter Island (Chile) and Galapagos Island (Ecuador). - Taking the Falkland Islands immediately gives you the achievementː “Islas Malvinas”. - The factions of which these countries join WILL send troops to defend these countries eventually. They won’t just ignore you. Also, you’ll most likely be fighting in the amazon if they join the allies, which has no supply at all and the areas that your troops can actually enter snakes everywhere, so catching and eliminating those divisions is a very slow and frustrating game of cat and mouse. 1.14 H
Proactive Defense iconProactive DefenseAs any communist South or central American country, occupy Washington D.C. Playing as either- Argentina - Bolivia - Brazil - Chile - Colombia - Ecuador - Paraguay - Peru - Uruguay - Venezuela Controls Maryland (361) Current ruling party is Communist 1.14 H
Reconquistadors iconReconquistadorsAs Argentina or Chile, have a Conquistadors national spirit active while holding all Spanish Cores Playing as either: - Argentina - Chile One of the following must be true: - All of the following must be true: - Country is Argentina - Has completed focus UniĂłn Nacional Fascista - Country is Chile - Has completed focus Restore the Old Kingdom Controls the following states: - Galicia*(171)* - Asturias*(790)* - LeĂłn*(174)* - PaĂ­s Vasco*(792)* - Valladolid*(791)* - Burgos*(176)* - Navarra*(172)* - Salamanca*(788)* - Madrid*(41)* - Guadalajara*(793)* - Western AragĂłn*(166)* - Eastern AragĂłn*(794)* - Cataluña*(165)* - Valencia*(167)* - Extremadura*(170)* - Ciudad Real*(175)* - Murcia*(168)* - CĂłrdoba*(789)* - Sevilla*(169)* - Granada*(173)* As Argentina: Go the fascist path down to “Union Nacional Fascista” and build up your industry and a capable army. Get military access from Italy or even join the Axis via focus. Either way naval invade Spain when their civil war is over and your army is ready. They’ll have very few equipment but will try to conquer any bridgehead you establish. This will cause them to have a massive equipment deficit quickly so you can overrun them easily. (Naval invading from countries you only have military access to works when you first set up a naval invasion from your country to the point from where you want to naval invade your actual target. For example set up from Buenos Aires to Sardinia and then you should be able to plan from Sardinia). 1.14 M
Red Hot Chile Peppers iconRed Hot Chile PeppersAs Communist Chile, control California Playing as Chile Controls California (378) Current ruling party is Communist Can be done at the same time as Chilean Empire. 1.14 H
Revenge for the triple alliance iconRevenge for the triple allianceAs Paraguay, declare war on Argentina, Brazil and Uruguay within the same month Playing as Paraguay Is at war with Brazil Is at war with Argentina Is at war with Uruguay Argentina: Has declared war on Brazil, Argentina and Uruguay within 1 month Brazil: Has declared war on Brazil, Argentina and Uruguay within 1 month Uruguay: Has declared war on Brazil, Argentina and Uruguay within 1 month Avoid the civil war and flip communist. Use your first ~70 political power to justify a war goal on Uruguay which should take almost a year. Take the focus ‘Beneath the shadow of the triple alliance’ to get the other two war goals around the same date. Simply declare war on all three countries when you have all war goals. 1.14 VE
Rumble in the Jungle iconRumble in the JungleOwn all Amazon states as any South American nation. Playing as either- Argentina - Bolivia - Brazil - Chile - Colombia - Ecuador - Paraguay - Peru - Uruguay - Venezuela Controls the following states: - Amazonas*(495)* - Pastaza*(490)* - Loreto*(491)* - Ucayali*(494)* - Santa Cruz*(487)* - GuaporĂ©*(942)* - ParĂĄ*(938)* - Bolivar*(488)* - Meta*(486)* - British Guyana*(687)* - Suriname*(309)* - French Guiana*(310)* - Continuing on from “Lamento Boliviano”. - When the above mentioned achievement has been completed, simply justify on Bolivia and conquer them. Your army should be more then powerful and big enough to do so. - As with “Lamento Boliviano” you’ll only have to occupy the states in question, a peace deal is not required. So Bolivia joining a faction is completely fine. 1.14 H
Somehow He Has Returned iconSomehow He Has ReturnedAs Argentina, have Señor Hilter become country leader Playing as Argentina Señor Hilter is leader of Argentina Play historical. Go down the fascist route, build fascist support until you can take ‘Guardia Nacional’. From there go speed 5 and do nothing but wait until Germany has capitulated. The event will fire soon after. As getting Señor Hilter in power is the first option in the event it should be possible to also let it auto-select itself and thereby it can be done while being afk the entire time. 1.14 VE
The Dragon Rises iconThe Dragon RisesAs “Welsh Argentina”, control Wales is Y Wladychfa Gymreig controls Wales (122) Prerequisites: You have capped the allies and control GB, best done after “Bad Ending” achievement- Build up your southern cores that are also welsh argentinas cores (mils + dockyards) - Release Wales as an independent nation. Prior to doing this you can also delete some of the factories on Welsh cores - Release Welsh Argentina and play as them (dont forget to uncheck “release as puppet”!) - Builld cheap subs, only a few suffice - Get military and naval access from countries near Wales - You should go down the political ideology path of the nations around Wales (If France is fascist, go fascist) - If doing this after conquering the world as Brazil, go the ideology brazil has, as they will release countries all over the world (If Brazil is communist and they have a faction, go communist and join!) - Make a naval invasion to Wales, dont call in allies! - Declare and get that Welsh booty! 1.14 H
The Merry Band iconThe Merry BandAs communist brazil ruled by Lampião, occupy Nottingham Playing as Brazil Has completed focus Cangaço Coup Controls East Midlands (129) Current ruling party is Communist 1.14 H
True Condor Legion iconTrue Condor LegionAs CHL, BOL, PRU, ECU, VEN, COL - Sent volunteers to Germany Playing as either: - Bolivia - Chile - Colombia - Ecuador - Peru - Venezuela Has sent volunteers to Germany Picking a country that already starts with an authoritarian government like Venezuela or Peru can speed things up. Spam 2-width divisions to reach the threshold for sending volunteers (30) and when Germany attacks Poland on historical simply send a few volunteers. If world tension is too low justify a war goal on the USA to spike it. 1.14 VE
URSAL iconURSALBe Communist and own all of South America Playing as either- Argentina - Bolivia - Brazil - Chile - Colombia - Ecuador - Paraguay - Peru - Uruguay - Venezuela Current ruling party is Communist Controls the following states: - From Colombia - La Libertad*(493)* - Cundinamarca*(306)* - Meta*(486)* - From Venezuela - Zulia*(489)* - Miranda*(307)* - Bolivar*(488)* - Curaçao*(695)* - From Guyana - British Guyana*(687)* - Suriname*(309)* - French Guiana*(310)* - From Ecuador - Ecuador*(305)* - Pastaza*(490)* - Galapagos Islands*(649)* - From Peru - Loreto*(491)* - Lima*(303)* - Ucayali*(494)* - Arequipa*(492)* - Tacna-Moquegua*(947)* - From Bolivia - Santa Cruz*(487)* - La Paz*(302)* - From Paraguay - Chaco Boreal*(688)* - Paraguay*(301)* - From Uruguay - PaysandĂș*(946)* - Montevideo*(300)* - Cerro Largo*(945)* - From Chile - Arica y TarapacĂĄ*(951)* - Antofagasta*(506)* - Atacama*(952)* - Santiago*(279)* - AraucanĂ­a*(950)* - AysĂ©n*(949)* - Magallanes*(507)* - Easter Island*(948)* - From Argentina - Los Andes*(959)* - Formosa*(957)* - TucumĂĄn*(508)* - Chaco Austral*(509)* - RegiĂłn MesopotĂĄmica*(510)* - San Juan y La Rioja*(960)* - San Luis y La Pampa*(958)* - Mendoza*(511)* - Santa Fe*(956)* - San Luis y La Pampa*(958)* - Buenos Aires*(278)* - RĂ­o Negro*(512)* - Chubut*(955)* - Santa Cruz*(954)* - Tierra del Fuego*(953)* - From the Falklands - Falkland Islands (299) - From Brazil - Amazonas*(495)* - Acre*(940)* - GuaporĂ©*(942)* - AmapĂĄ*(939)* - ParĂĄ*(938)* - Mato Grosso*(280)* - MaranhĂŁo*(497)* - Tocantins*(941)* - MaranhĂŁo*(497)* - PiauĂ­*(937)* - CearĂĄ*(935)* - Rio Grande do Norte*(498)* - Pernambuco*(936)* - Bahia*(499)* - GoiĂĄs*(505)* - Minas Gerais*(496)* - EspĂ­rito Santo*(943)* - Punta PorĂĄ*(504)* - Rio de Janeiro*(500)* - SĂŁo Paulo*(501)* - ParanĂĄ*(944)* - Santa Catarina*(503)* - Rio Grande do Sul*(502)* 1.14 H

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